Super Saiyan 3 Goku (SP LL, Green) DBL17-05S

Sparking · Legends Limited

Super Saiyan 3 Goku (SP LL, Green) DBL17-05S

Green

Introduction

Super Saiyan 3 Goku (SP LL, Green) DBL17-05S is an SP LL Green unit in Dragon Ball Legends. Super Saiyan 3 Goku (SP LL, Green) DBL17-05S's type is Ranged. Episode: Majin Buu Saga (Z).

Other Green units in Dragon Ball Legends: 1st Form Cell (SP, Green), 1st Form Frieza (HE, Green), 1st Form Frieza (SP, Green), Amond (SP, Green), Android #14 & Android #15 (SP, Green), Android #14 (SP, Green) and 146 more.

Super Saiyan 3 Goku (SP LL, Green) DBL17-05S's banners

All banners
  • 29 October 2025 to 14 January 2026DRAGON BALL 40th Anniversary Summon
  • 1 October 2025 to 15 October 2025OCTOBER LIMITED!!

Stats

  • HP50th2,784,166
  • Strike ATK61st286,435
  • Blast ATK3rd306,605
  • Strike DEF26th202,618
  • Blast DEF31st200,975
  • Critical569th4,522

At level 5000 with 14 stars, Zenkai Awakening VII and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.

At level 5000

  • PowerGame preview: 1,245,2377 stars: 1,331,14214 stars: 1,468,627Zenkai VII: 1,668,344
  • HPGame preview: 1,859,8267 stars: 2,028,90114 stars: 2,299,421Zenkai VII: 2,784,166
  • Strike ATKGame preview: 200,0757 stars: 217,08214 stars: 244,293Zenkai VII: 286,435
  • Blast ATKGame preview: 220,4027 stars: 239,25714 stars: 269,425Zenkai VII: 306,605
  • Strike DEFGame preview: 142,8087 stars: 154,60914 stars: 173,490Zenkai VII: 202,618
  • Blast DEFGame preview: 143,5647 stars: 155,43414 stars: 174,425Zenkai VII: 200,975
  • CriticalGame preview: 3,3257 stars: 3,62714 stars: 4,111Zenkai VII: 4,522

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars. Zenkai VII is at 14 stars.

Kit

Arts cards in the deck: Strike [Destroy Card], Blast, and Ultimate

  • Good luck, Kakarot...

    Main Ability

    Draw the Ultimate Arts Card "Super Spirit Bomb" next.

    Restores own health by 30% and Ki by 20.

    Nullifies own unfavorable Element Factors for 3 timer counts.

    Gain Attribute Upgrade "-50% to enemy's 'Sustained Damage CUT' effects" for 30 timer counts.

    Requirements: 25 timer counts must elapse.

  • Super Kamehameha

    Special Move Arts
    Special Move Arts

    Deals major Impact damage.

    Reduces enemy Ki by 40 on hit.

  • Instant Transmission: Rear Attack

    Special Skill Arts
    Special Skill Arts

    Counter will activate upon enemy's Blast Arts attack while in fighting pose.

    Restores own Ki by 30 and randomly destroys 2 enemy cards when countered successfully.

    Comboable Arts

    Special Move Arts

  • Super Spirit Bomb

    Ultimate Arts
    Ultimate Arts

    Deals massive Explode damage.

    Applies the following effects to self upon activation:

    +50% to Ultimate damage inflicted for 3 timer counts.

    Nullifies enemy's "Restore health when it reaches 0" effects when this character attacks for 3 timer counts.

    *Blast Armor when charging forward.

  • Strike

    Strike Arts
    Strike Arts

    Strike (Impact)

  • Blast

    Blast Arts
    Blast Arts

    Blast (Impact)

  • Fate Rests on this Battle

    Unique Ability

    +40% to damage inflicted when battle begins (cannot be cancelled).

    Applies the following effects to self once 40 timer counts have elapsed from battle start:

    -5 to Strike & Blast Arts costs (cannot be cancelled).

    Increases Arts Card Draw Speed by 1 level (cannot be cancelled).

    Reduces damage received by 20% (cannot be cancelled).

  • Thank you, Dragon Balls!

    Unique Ability

    Receive zero damage when changing cover for the first time (Available during assists).

    +3 to own substitution count when activated.

    While this character is on the battlefield, the following effects are applied to self when enemy switches characters:

    +20% to damage inflicted for 15 timer counts.

    +10% to Ultimate damage inflicted (cannot be cancelled).

    Gain one Dragon Ball (activates once).

Z Abilities

4

Super Saiyan 3 Goku (SP LL, Green) DBL17-05S's Z Ability raises the stats of every battle member it names while Super Saiyan 3 Goku (SP LL, Green) DBL17-05S is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    +17% to "Tag: Saiyan" base Strike Defense during battle.

    Strike DEF +17% for Saiyan

  • Z Ability II

    From 3 stars

    +22% to "Tag: Saiyan" base Strike & Blast Defense during battle.

    Strike DEF and Blast DEF +22% for Saiyan

  • Z Ability III

    From 6 stars

    +28% to "Tag: Saiyan" base Strike & Blast Defense during battle.

    Strike DEF and Blast DEF +28% for Saiyan

  • Z Ability IV

    From 14 stars

    +33% to "Tag: Saiyan" base Strike & Blast Defense during battle.

    Strike DEF and Blast DEF +33% for Saiyan

Assault Z Abilities

4
  • Assault Z Ability I

    Level I

    Increases the following stats of allies when this character is a battle member:

    +3% to base Strike Attack.

    +3% to base Blast Attack.

    +3% to base Strike Defense.

    +3% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +3% for all allies

  • Assault Z Ability II

    Level II

    Increases the following stats of allies when this character is a battle member:

    +5% to base Strike Attack.

    +5% to base Blast Attack.

    +5% to base Strike Defense.

    +5% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +5% for all allies

  • Assault Z Ability III

    Level III

    Increases the following stats of allies when this character is a battle member:

    +7% to base Strike Attack.

    +7% to base Blast Attack.

    +7% to base Strike Defense.

    +7% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +7% for all allies

  • Assault Z Ability IV

    Level IV

    Increases the following stats of allies when this character is a battle member:

    +10% to base Strike Attack.

    +10% to base Blast Attack.

    +10% to base Strike Defense.

    +10% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +10% for all allies

Zenkai Awakening

Zenkai VII takes Super Saiyan 3 Goku (SP LL, Green) DBL17-05S from 1,468,627 to 1,668,344 Power at level 5000 and 14 stars. Once awakened, the kit below replaces the one above.

  • Good luck, Kakarot...

    Zenkai Main Ability

    Draw the Ultimate Arts Card "Super Spirit Bomb" next.

    Restores own health by 30% and Ki by 50.

    Nullifies own unfavorable Element factors for 10 timer counts.

    Gain Attribute Upgrade "-50% to enemy's 'Sustained Damage CUT' effects" for 30 timer counts.

    Requirements: 25 timer counts must elapse.

  • Super Kamehameha

    Zenkai Special Move Arts
    Special Move Arts

    Deals massive Impact damage.

    Reduces enemy Ki by 40 on hit.

  • Instant Transmission: Rear Attack

    Zenkai Special Skill Arts
    Special Skill Arts

    Counter will activate upon enemy's Blast Arts attacks while in fighting pose.

    Restores own Ki by 50 and randomly destroys 2 enemy cards once the counter is activated.

    Comboable Arts

    Strike Arts

    Blast Arts

    Special Move Arts

    Ultimate Arts

  • Super Spirit Bomb

    Zenkai Ultimate Arts
    Ultimate Arts

    Deals massive Explode damage.

    Applies the following effects to self upon activation:

    +60% to Ultimate damage inflicted for 3 timer counts.

    Nullifies enemy's "Restore health when it reaches 0" effects when this character attacks for 3 timer counts.

    *Blast Armor when charging forward.

  • Fate Rests on this Battle

    Zenkai Unique Ability

    +40% to damage inflicted when battle starts (cannot be cancelled).

    Applies the following effects to self once 30 timer counts have elapsed from battle start:

    -5 to Strike & Blast Arts costs (cannot be cancelled).

    Increases Arts Card Draw Speed by 1 level (cannot be cancelled).

    Reduces damage received by 20% (cannot be cancelled).

  • Thank you, Dragon Balls!

    Zenkai Unique Ability

    Receive zero damage when changing cover for the first time (Available during assists).

    +2 to own substitution count when activated.

    While this character is on the battlefield, applies the following effects to self when enemy switches characters:

    +20% to damage inflicted for 15 timer counts.

    +10% to Ultimate damage inflicted (cannot be cancelled).

    Gain one Dragon Ball (activates once).

  • Resolve for the Final Battle

    Zenkai Awakening III

    Applies the following effects to self from battle start for 30 timer counts:

    Reduces damage received by 20%.

    +50% to Ki Recovery.

    Nullifies Attribute Downgrades and Abnormal Conditions.

  • Full Force

    Zenkai Awakening VI

    Applies the following effects to self per "Tag: Saiyan" battle member in the party other than this character when this character enters the battlefield:

    Restores Ki by 10.

    +20% to damage inflicted for 15 timer counts.

    +15% to Health Restoration for 15 timer counts.

Zenkai Abilities

  • Zenkai Ability I

    Level I

    Increases the following stats of characters that are both "Element: GRN" and "Tag: Saiyan" during battle:

    +15% to base Strike Attack.

    +20% to base Blast Attack.

    +15% to base Strike Defense.

    +20% to base Blast Defense.

    Strike ATK and Strike DEF +15%, Blast ATK and Blast DEF +20% for GRN and Saiyan

  • Zenkai Ability II

    Level II

    Increases the following stats of characters that are both "Element: GRN" and "Tag: Saiyan" during battle:

    +20% to base Strike Attack.

    +25% to base Blast Attack.

    +20% to base Strike Defense.

    +25% to base Blast Defense.

    Strike ATK and Strike DEF +20%, Blast ATK and Blast DEF +25% for GRN and Saiyan

  • Zenkai Ability III

    Level III

    Increases the following stats of characters that are both "Element: GRN" and "Tag: Saiyan" during battle:

    +30% to base Strike Attack.

    +35% to base Blast Attack.

    +30% to base Strike Defense.

    +35% to base Blast Defense.

    Strike ATK and Strike DEF +30%, Blast ATK and Blast DEF +35% for GRN and Saiyan

  • Zenkai Ability IV

    Level IV

    Increases the following stats of characters that are both "Element: GRN" and "Tag: Saiyan" during battle:

    +35% to base Strike Attack.

    +40% to base Blast Attack.

    +35% to base Strike Defense.

    +40% to base Blast Defense.

    Strike ATK and Strike DEF +35%, Blast ATK and Blast DEF +40% for GRN and Saiyan

Tags

Tags: Saiyan, Super Saiyan 3, Son Family

Episode: Majin Buu Saga (Z)

Ability types: Counter, Special Cover Change (Unique)

Card number: DBL17-05S

Art

Super Saiyan 3 Goku (SP LL, Green) DBL17-05S key art

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