Super Saiyan 3 Goku (SP LL, Green) DBL48-01S

Sparking · Legends Limited

Super Saiyan 3 Goku (SP LL, Green) DBL48-01S

Green

Introduction

Super Saiyan 3 Goku (SP LL, Green) DBL48-01S is an SP LL Green unit in Dragon Ball Legends. Super Saiyan 3 Goku (SP LL, Green) DBL48-01S's type is Melee. Episode: Sagas From the Movies.

Other Green units in Dragon Ball Legends: 1st Form Cell (SP, Green), 1st Form Frieza (HE, Green), 1st Form Frieza (SP, Green), Amond (SP, Green), Android #14 & Android #15 (SP, Green), Android #14 (SP, Green) and 146 more.

Super Saiyan 3 Goku (SP LL, Green) DBL48-01S's banners

All banners
  • 2 September 2026 to 12 September 2026LEGEND RISING: UNCONTROLLABLE BATTLE INSTINCT
  • 3 June 2026 to 17 June 2026ANNIVERSARY LIMITED!!
  • 25 February 2026 to 11 March 2026WORLD CHAMPIONSHIP 2025-2026 FINALS SELECTS
  • 21 November 2025 to 21 January 2026FUSION REVIVAL!! GOKU AND VEGETA SP Guaranteed Ticket Summon
  • 21 November 2025 to 14 January 2026LEGENDS FESTIVAL STEP-UP: FUSION REVIVAL!! GOKU AND VEGETA
  • 21 November 2025 to 22 January 2026FUSION REVIVAL!! GOKU AND VEGETA SP Guaranteed Ticket Summon
  • 24 September 2025 to 22 October 2025SPINE-CHILLING STRONGEST ANDROID SP Guaranteed Ticket Summon

Stats

  • HP22nd2,820,424
  • Strike ATK11th300,679
  • Blast ATK70th282,751
  • Strike DEF44th199,531
  • Blast DEF94th195,338
  • Critical105th5,056

At level 5000 with 14 stars, Zenkai Awakening VII and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.

At level 5000

  • PowerGame preview: 1,313,7257 stars: 1,405,67914 stars: 1,552,741Zenkai VII: 1,669,777
  • HPGame preview: 1,991,1237 stars: 2,172,13414 stars: 2,461,752Zenkai VII: 2,820,424
  • Strike ATKGame preview: 223,4987 stars: 242,63414 stars: 273,252Zenkai VII: 300,679
  • Blast ATKGame preview: 210,7967 stars: 228,77814 stars: 257,548Zenkai VII: 282,751
  • Strike DEFGame preview: 147,3707 stars: 159,58614 stars: 179,130Zenkai VII: 199,531
  • Blast DEFGame preview: 144,4707 stars: 156,42214 stars: 175,545Zenkai VII: 195,338
  • CriticalGame preview: 4,0867 stars: 4,45814 stars: 5,052Zenkai VII: 5,056

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars. Zenkai VII is at 14 stars.

Kit

Arts cards in the deck: Strike [Strike Damage UP], Blast [Blast Damage UP], and Ultimate

  • I'm still standing! Come on!

    Main Ability

    Randomly destroys one of your own Cards.

    Draw the Ultimate Arts Card "Dragon Fist" next.

    Restores own health by 30% and Ki by 50.

    +30% to damage inflicted for 30 timer counts.

    Increases own Arts Card Draw Speed by 1 level for 15 timer counts.

    The following additional effects occur if this character's Unique Gauge is full:

    Restores own Vanishing Gauge by 100%.

    Reduces enemy Vanishing Gauge to 0%.

    Requirements: 25 timer counts must elapse.

  • Super Dragon Meteor

    Special Move Arts
    Special Move Arts

    Deals massive Impact damage.

    +20% to Special Move damage inflicted for 10 timer counts upon activation.

    Cancels own Attribute Downgrades and Abnormal Conditions on hit.

    *Blast Armor when charging forward.

    Inflicts all enemies with "No Switching" for 3 timer counts upon activation if this character's Unique Gauge is full.

  • Enraged Fighting Spirit

    Special Skill Arts
    Special Skill Arts

    Draw a Strike Arts card next.

    Restores own Ki by 40.

    +25% to damage inflicted for 20 timer counts.

    Restores own health by 10% if this character's Unique Gauge is full.

  • Dragon Fist

    Ultimate Arts
    Ultimate Arts

    Deals supreme Impact damage.

    Applies the following effects to self upon activation:

    +40% to Ultimate damage inflicted for 3 timer counts.

    Applies Attribute Upgrade "-100% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.

    Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts.

    *Blast Armor when charging forward.

    Nullifies own unfavorable Element factors for 3 timer counts upon activation if this character's Unique Gauge is full.

  • Strike

    Strike Arts
    Strike Arts

    Strike (Impact)

  • Blast

    Blast Arts
    Blast Arts

    Blast (Impact)

  • A Guardian's Duty

    Unique Ability

    Applies the following effects to self when battle starts:

    +90% to damage inflicted (cannot be cancelled).

    Reduces damage received by 60% (cannot be cancelled).

    Increases Arts Card Draw Speed by 1 level (cannot be cancelled).

    -5 to Strike Arts cost (cannot be cancelled).

    Applies the following effects to self when this character enters the battlefield:

    Restores Ki by 30.

    +30% to damage inflicted (cannot be stacked).

    Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 10 timer counts (activates twice).

    Charges own Unique Gauge by 100% when this character uses a Strike or Blast Arts Card if there are 2 defeated battle members (activates once).

  • Winning Trump Card

    Unique Ability

    Knocks enemy back to long range if cover change is performed against their Strike Arts attack (activates during assists).

    Comboable Arts

    Special Move Arts

    Applies the following effects to self every time this character uses a Strike or Blast Arts Card:

    Restores health by 3%.

    Restores Ki by 5.

    +10% to damage inflicted for 10 timer counts.

    +5% to Ultimate damage inflicted (activates six times) (cannot be cancelled).

    Slightly charges own Unique Gauge every time this character uses a Strike or Blast Arts Card while on the battlefield.

    Applies the following effects to self once Unique Gauge is full (activates once):

    Restores health by 20%.

    Enhances Special Move Arts.

    Enhances Special Arts.

    Enhances Ultimate Arts.

    Enhances Main Ability.

Z Abilities

4

Super Saiyan 3 Goku (SP LL, Green) DBL48-01S's Z Ability raises the stats of every battle member it names while Super Saiyan 3 Goku (SP LL, Green) DBL48-01S is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    +22% to "Tag: Son Family" or "Episode: Sagas From the Movies" base Strike & Blast Attack during battle.

    Strike ATK and Blast ATK +22% for Sagas From the Movies or Son Family

  • Z Ability II

    From 3 stars

    +26% to "Tag: Son Family" or "Episode: Sagas From the Movies" base Strike & Blast Attack during battle.

    Strike ATK and Blast ATK +26% for Sagas From the Movies or Son Family

  • Z Ability III

    From 6 stars

    +2% to Strike Arts damage inflicted by "Tag: Son Family" and +30% to "Tag: Son Family", "Episode: Sagas From the Movies", or "Tag: Saiyan" base Strike & Blast Attack during battle.

    Strike ATK and Blast ATK +30% for Sagas From the Movies or Son Family or Saiyan

  • Z Ability IV

    From 14 stars

    +3% to Strike Arts damage inflicted by "Tag: Son Family" and +38% to "Tag: Son Family", "Episode: Sagas From the Movies", or "Tag: Saiyan" base Strike & Blast Attack during battle.

    Strike ATK and Blast ATK +38% for Sagas From the Movies or Son Family or Saiyan

Assault Z Abilities

4
  • Assault Z Ability I

    Level I

    Increases the following stats of allies when this character is a battle member:

    +3% to base Strike Attack.

    +3% to base Blast Attack.

    +3% to base Strike Defense.

    +3% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +3% for all allies

  • Assault Z Ability II

    Level II

    Increases the following stats of allies when this character is a battle member:

    +5% to base Strike Attack.

    +5% to base Blast Attack.

    +5% to base Strike Defense.

    +5% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +5% for all allies

  • Assault Z Ability III

    Level III

    Increases the following stats of allies when this character is a battle member:

    +7% to base Strike Attack.

    +7% to base Blast Attack.

    +7% to base Strike Defense.

    +7% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +7% for all allies

  • Assault Z Ability IV

    Level IV

    Increases the following stats of allies when this character is a battle member:

    +10% to base Strike Attack.

    +10% to base Blast Attack.

    +10% to base Strike Defense.

    +10% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +10% for all allies

Zenkai Awakening

Zenkai VII takes Super Saiyan 3 Goku (SP LL, Green) DBL48-01S from 1,552,741 to 1,669,777 Power at level 5000 and 14 stars. Once awakened, the kit below replaces the one above.

  • I'm still standing! Come on!

    Zenkai Main Ability

    Randomly destroys one of your own cards and draws the Ultimate Arts Card "Dragon Fist" next.

    Restores own health by 30% and Ki by 50.

    +30% to damage inflicted for 30 timer counts.

    Increases own Arts Card Draw Speed by 1 level for 20 timer counts.

    Applies Buff Effect "Nullifies enemy's 'Destroy Card' effects" to self for 5 timer counts.

    If Unique Gauge is full

    The following effects occur upon activation:

    Restores own Vanishing Gauge by 100%.

    Cancels own Attribute Downgrades and Abnormal Conditions.

    Reduces enemy Vanishing Gauge to 0%.

    Requirements: 25 timer counts must elapse.

  • Super Dragon Meteor

    Zenkai Special Move Arts
    Special Move Arts

    Deals massive Impact damage.

    +30% to Special Move damage inflicted for 10 timer counts upon activation.

    Cancels own Attribute Downgrades and Abnormal Conditions on hit.

    If Unique Gauge is full

    Inflicts all enemies with "No Switching" for 3 timer counts upon activation.

    *Blast Armor when charging forward.

  • Enraged Fighting Spirit

    Zenkai Special Skill Arts
    Special Skill Arts

    Draw a Strike Arts Card next.

    Restores own Ki by 50.

    +25% to damage inflicted for 20 timer counts.

    If Unique Gauge is full

    Applies the following effects to self upon activation:

    Randomly draws 1 new card when you have 3 or fewer cards.

    Restores health by 10%.

  • Dragon Fist

    Zenkai Ultimate Arts
    Ultimate Arts

    Deals supreme Impact damage.

    Applies the following effects to self upon activation:

    +50% to Ultimate damage inflicted for 3 timer counts.

    Applies Attribute Upgrade "-100% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.

    Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts.

    If Unique Gauge is full

    Nullifies own unfavorable Element factors for 3 timer counts upon activation.

    *Blast Armor when charging forward.

  • A Guardian's Duty

    Zenkai Unique Ability

    Applies the following effects to self when battle starts:

    +90% to damage inflicted (cannot be cancelled).

    Reduces damage received by 70% (cannot be cancelled).

    +30% to Ki Recovery (cannot be cancelled).

    Increases Arts Card Draw Speed by 1 level (cannot be cancelled).

    -5 to Strike Arts cost (cannot be cancelled).

    Applies the following effects to self when this character enters the battlefield:

    Draw a Strike Arts Card next.

    Restores Ki by 30.

    +30% to damage inflicted (cannot be stacked).

    Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 10 timer counts (activates three times).

    Nullifies unfavorable Element factors for damage sustained for 10 timer counts (activates three times).

    Charges own Unique Gauge by 100% when this character uses a Strike or Blast Arts Card if there are 2 defeated battle members (activates once).

  • Winning Trump Card

    Zenkai Unique Ability

    Knocks enemy back to long range if a cover change is performed against their Strike Arts attack (activates during assists).

    Comboable Arts

    Special Move Arts

    Applies the following effects to self every time this character uses a Strike or Blast Arts Card:

    Restores health by 3%.

    Restores Ki by 5.

    +10% to damage inflicted for 10 timer counts.

    +5% to Ultimate damage inflicted (cannot be cancelled) (activates six times).

    Slightly charges own Unique Gauge every time this character uses a Strike or Blast Arts Card while on the battlefield.

    Applies the following effects to self once Unique Gauge is full (activates once):

    Restores health by 20%.

    +15% to damage inflicted (cannot be cancelled).

    Enhances Special Move Arts.

    Enhances Special Arts.

    Enhances Ultimate Arts.

    Enhances Main Ability.

  • One Fist to Win It All

    Zenkai Awakening III

    Applies the following effects to enemy when this character lands a Strike or Blast Arts hit:

    Seals 1 enemy card slot randomly (up to 1 slot simultaneously).

    The sealed card slot cannot be used for 10 timer counts.

    Inflicts Attribute Downgrade "+5% to Damage Received" for 5 timer counts.

    Applies the following effects to self when enemy performs a cover change while this character is on the battlefield:

    Restores Ki by 30.

    +20% to damage inflicted for 10 timer counts.

  • The Strength to Avert Crises

    Zenkai Awakening VI

    The following effects occur when changing cover:

    Restores own health by 10% (activates three times).

    Randomly destroys 1 enemy card.

    Randomly destroys 1 enemy card (activates once).

    Inflicts all enemies with Attribute Downgrade "-1 Arts Card Draw Speed level" for 5 timer counts.

    Applies the following effects to self when this character enters the battlefield according to the number of defeated battle members:

    1 or more members: Restores health by 10%.

    2 members: Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 10 timer counts.

Zenkai Abilities

  • Zenkai Ability I

    Level I

    Increases the following stats of characters that are both "Element: GRN" and "Episode: Sagas From the Movies" during battle:

    +20% to base Strike Attack.

    +20% to base Blast Attack.

    +15% to base Strike Defense.

    +15% to base Blast Defense.

    Strike ATK and Blast ATK +20%, Strike DEF and Blast DEF +15% for GRN and Sagas From the Movies

  • Zenkai Ability II

    Level II

    Increases the following stats of characters that are both "Element: GRN" and "Episode: Sagas From the Movies" during battle:

    +25% to base Strike Attack.

    +25% to base Blast Attack.

    +20% to base Strike Defense.

    +20% to base Blast Defense.

    Strike ATK and Blast ATK +25%, Strike DEF and Blast DEF +20% for GRN and Sagas From the Movies

  • Zenkai Ability III

    Level III

    Increases the following stats of characters that are both "Element: GRN" and "Episode: Sagas From the Movies" during battle:

    +35% to base Strike Attack.

    +35% to base Blast Attack.

    +30% to base Strike Defense.

    +30% to base Blast Defense.

    Strike ATK and Blast ATK +35%, Strike DEF and Blast DEF +30% for GRN and Sagas From the Movies

  • Zenkai Ability IV

    Level IV

    Increases the following stats of characters that are both "Element: GRN" and "Episode: Sagas From the Movies" during battle:

    +40% to base Strike Attack.

    +40% to base Blast Attack.

    +35% to base Strike Defense.

    +35% to base Blast Defense.

    Strike ATK and Blast ATK +40%, Strike DEF and Blast DEF +35% for GRN and Sagas From the Movies

Tags

Tags: Saiyan, Super Saiyan 3, Son Family

Episode: Sagas From the Movies

Ability types: Special Cover Change (Strike)

Card number: DBL48-01S, released 2022-06-22

Art

Super Saiyan 3 Goku (SP LL, Green) DBL48-01S key art

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