Super Saiyan 4 Goku & Vegeta (SP LL, Green)

Sparking · Legends Limited

Super Saiyan 4 Goku & Vegeta (SP LL, Green)

Green

Introduction

Super Saiyan 4 Goku & Vegeta (SP LL, Green) is an SP LL Green unit in Dragon Ball Legends. Super Saiyan 4 Goku & Vegeta (SP LL, Green)'s type is Melee. Episode: Shadow Dragon Saga (GT).

Other Green units in Dragon Ball Legends: 1st Form Cell (SP, Green), 1st Form Frieza (HE, Green), 1st Form Frieza (SP, Green), Amond (SP, Green), Android #14 & Android #15 (SP, Green), Android #14 (SP, Green) and 146 more.

Super Saiyan 4 Goku & Vegeta (SP LL, Green)'s banners

All banners
  • 26 November 2025 to 10 December 2025WORLD CHAMPIONSHIP 2025 PICKUP

Stats

  • HP218th2,545,404
  • Strike ATK171st270,439
  • Blast ATK186th266,637
  • Strike DEF356th180,531
  • Blast DEF371st179,877
  • Critical197th4,985

At level 5000 with 14 stars and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.

At level 5000

  • PowerGame preview: 1,319,0497 stars: 1,412,04414 stars: 1,560,777
  • HPGame preview: 2,058,7837 stars: 2,245,94514 stars: 2,545,404
  • Strike ATKGame preview: 221,2237 stars: 240,15214 stars: 270,439
  • Blast ATKGame preview: 218,1477 stars: 236,79714 stars: 266,637
  • Strike DEFGame preview: 148,5037 stars: 160,82214 stars: 180,531
  • Blast DEFGame preview: 147,9747 stars: 160,24414 stars: 179,877
  • CriticalGame preview: 4,0327 stars: 4,39914 stars: 4,985

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars.

Kit

Arts cards in the deck: Strike [Strike Damage UP], Blast [Blast Damage UP]

  • On your mark!

    Main Ability

    Tag Switch to "Vegeta".

    Reverses own Element factors.

    Randomly draws 1 new card when you have 3 or fewer cards.

    Restores own health by 20% and Ki by 30.

    Increases own Arts Card Draw Speed by 1 level for 15 timer counts.

    -10 to own Strike & Blast Arts costs for 15 timer counts.

    Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 10 timer counts if there are 3 enemy battle members remaining.

    Requirements: Max Switch Gauge.

  • Grand Smash

    Special Move Arts
    Special Move Arts

    Deals massive Impact damage.

    Applies the following effects to self upon activation:

    +30% to Special Move damage inflicted for 3 timer counts.

    Applies Attribute Upgrade "-30% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.

    Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts.

    Destroys all of your own cards upon activation.

    Applies the following effects to self based on the number of Arts Cards destroyed:

    1 Card: +15% to Special Move damage inflicted for 3 timer counts and restores Vanishing Gauge by 30%.

    2 Cards: +30% to Special Move damage inflicted for 3 timer counts and restores Vanishing Gauge by 50%.

    3 Cards: +45% to Special Move damage inflicted for 3 timer counts and restores Vanishing Gauge by 100%.

    Randomly draws at most 2 new cards on hit when you have 3 or fewer cards.

    *Blast Armor when charging forward.

  • Earth-Shaking Presence

    Special Skill Arts
    Special Skill Arts

    Applies the following effects to self upon activation:

    Draw a Strike Arts Card next.

    Restores health by 10% and Ki by 40.

    +30% to Special Move damage inflicted for 10 timer counts.

    Reduces enemy's Dragon Balls by 1 on hit (activates three times).

    Comboable Arts

    Strike Arts

    Blast Arts

    Special Move Arts

  • Strike (Reduce Ki)

    Strike Arts
    Strike Arts

    Strike (Impact)

    Reduces enemy Ki by 30 on hit.

    *Blast Armor when charging forward.

  • Blast

    Blast Arts
    Blast Arts

    Blast (Impact)

  • Radiant Red Guardians

    Unique Ability

    Applies the following effects to self when battle starts or when this character enters the battlefield via Tag Switch:

    +90% to damage inflicted (cannot be cancelled).

    +50% to damage inflicted.

    Reduces damage received by 60% (cannot be cancelled).

    -15 to Special Move Arts cost (cannot be cancelled).

    +30% to Critical Rate (cannot be cancelled).

    Applies Attribute Upgrade "-40% to enemy's 'Sustained Damage CUT' effects" (cannot be cancelled).

    Effects reset when Tag Switching to "Vegeta".

    The following effects occur when this character enters the battlefield:

    Restores own Ki by 30.

    Reduces enemy Ki by 30.

    Also applies the following effects to self if there is a defeated battle member:

    Randomly draws 1 new card when you have 3 or fewer cards.

    Applies Attribute Upgrade "-20% to enemy's 'Sustained Damage CUT' effects" for 15 timer counts.

    Also applies the following effects to self if there is a defeated "Tag: GT" or "Tag: Saiyan" battle member:

    Restores health by 15%.

    +15% to damage inflicted for 15 timer counts.

  • Saviors of the Galaxy

    Unique Ability

    Knocks enemy back to long range if cover change is performed against their Strike Arts attack (activates during assists).

    Comboable Arts

    Special Move Arts

    The following effects occur every time this character uses a Strike or Blast Arts Card:

    Inflicts all enemies with Attribute Downgrade "-15% to Health Restoration" for 10 timer counts.

    Seals enemy's Special Move Arts.

    The sealed Arts cannot be used for 3 timer counts.

    The following effects occur upon landing a Strike or Blast Arts hit:

    +15% to own Ki Recovery for 10 timer counts.

    Cancels enemy Attribute Upgrades (activates once).

    Activation count resets when characters switch or a Tag Switch is performed.

    The following effects occur when an enemy activates an Ultimate Arts, Awakened Arts, or Rising Rush while this character is on the battlefield:

    Inflicts all enemies with "No Switching" for 5 timer counts.

    Shortens allies' substitution counts by 10.

Z Abilities

4

Super Saiyan 4 Goku & Vegeta (SP LL, Green)'s Z Ability raises the stats of every battle member it names while Super Saiyan 4 Goku & Vegeta (SP LL, Green) is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    +22% to "Tag: GT" base Strike & Blast Attack during battle.

    Strike ATK and Blast ATK +22% for GT

  • Z Ability II

    From 3 stars

    +26% to "Tag: GT" or "Tag: Saiyan" base Strike & Blast Attack during battle.

    Strike ATK and Blast ATK +26% for GT or Saiyan

  • Z Ability III

    From 6 stars

    +30% to "Tag: GT" or "Tag: Saiyan" base Strike & Blast Attack and +15% to "Tag: GT" base Strike Defense during battle.

    Strike ATK and Blast ATK +30% for GT or Saiyan; Strike DEF +15% for GT

  • Z Ability IV

    From 14 stars

    +35% to "Tag: GT" or "Tag: Saiyan" base Strike & Blast Attack and +18% to "Tag: GT" base Strike Defense during battle.

    Strike ATK and Blast ATK +35% for GT or Saiyan; Strike DEF +18% for GT

Assault Z Abilities

4
  • Assault Z Ability I

    Level I

    Increases the following stats of allies when this character is a battle member:

    +3% to base Strike Attack.

    +3% to base Blast Attack.

    +3% to base Strike Defense.

    +3% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +3% for all allies

  • Assault Z Ability II

    Level II

    Increases the following stats of allies when this character is a battle member:

    +5% to base Strike Attack.

    +5% to base Blast Attack.

    +5% to base Strike Defense.

    +5% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +5% for all allies

  • Assault Z Ability III

    Level III

    Increases the following stats of allies when this character is a battle member:

    +7% to base Strike Attack.

    +7% to base Blast Attack.

    +7% to base Strike Defense.

    +7% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +7% for all allies

  • Assault Z Ability IV

    Level IV

    Increases the following stats of allies when this character is a battle member:

    +10% to base Strike Attack.

    +10% to base Blast Attack.

    +10% to base Strike Defense.

    +10% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +10% for all allies

Transformations and switches

1

Super Saiyan 4

  • Well, then. Shall we?

    Main Ability

    Tag Switch to "Goku".

    Reverses own Element factors.

    Draw a Special Move Arts Card next.

    Restores own health by 20% and Ki by 30.

    +50% to own Critical Rate for 10 timer counts.

    Applies Attribute Upgrade "Shortens substitution count by 2" to self for 15 timer counts.

    Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 10 timer counts if there are 3 enemy battle members remaining.

    Requirements: Max Switch Gauge.

  • Grand Shooter

    Special Move Arts
    Special Move Arts

    Deals massive Impact damage.

    Applies the following effects to self upon activation:

    +30% to Special Move damage inflicted for 3 timer counts.

    Applies Attribute Upgrade "-30% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.

    Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts.

    Destroys all of your own cards upon activation.

    Applies the following effects to self based on the number of Arts Cards destroyed:

    1 Card: +15% to Special Move damage inflicted for 3 timer counts and restores Vanishing Gauge by 30%.

    2 Cards: +30% to Special Move damage inflicted for 3 timer counts and restores Vanishing Gauge by 50%.

    3 Cards: +45% to Special Move damage inflicted for 3 timer counts and restores Vanishing Gauge by 100%.

    Randomly destroys 2 enemy cards on hit.

    *Blast Armor when charging forward.

  • Earth-Shaking Presence

    Special Skill Arts
    Special Skill Arts

    Applies the following effects to self upon activation:

    Draw a Blast Arts Card next.

    Restores health by 10% and Ki by 40.

    +30% to Special Move damage inflicted for 10 timer counts.

    Increases own Dragon Balls by 1 on hit (activates three times).

    Comboable Arts

    Strike Arts

    Blast Arts

    Special Move Arts

  • Strike

    Strike Arts
    Strike Arts

    Strike (Impact) with Blast Damage armor.

  • Blast (Reduce Ki)

    Blast Arts
    Blast Arts

    Blast (Impact)

    Reduces enemy Ki by 30 on hit.

  • Radiant Red Guardians

    Unique Ability

    Applies the following effects to self when this character enters the battlefield via Tag Switch:

    +90% to damage inflicted (cannot be cancelled).

    +50% to damage inflicted.

    Reduces damage received by 60% (cannot be cancelled).

    -15 to Special Move Arts cost (cannot be cancelled).

    +40% to Ki Recovery (cannot be cancelled).

    Increases Arts Card Draw Speed by 1 level (cannot be cancelled).

    Effects reset when Tag Switching to "Goku".

    The following effects occur when this character enters the battlefield:

    Restores own Ki by 30.

    Reduces enemy Ki by 30.

    Also applies the following effects to self if there is a defeated battle member:

    Randomly draws 1 new card when you have 3 or fewer cards.

    Increases Arts Card Draw Speed by 1 level for 15 timer counts.

    Also applies the following effects to self if there is a defeated "Tag: GT" or "Tag: Saiyan" battle member:

    Restores health by 15%.

    +15% to damage inflicted for 15 timer counts.

  • Saviors of the Galaxy

    Unique Ability

    Knocks enemy back to long range if cover change is performed against their Strike Arts attack (activates during assists).

    Comboable Arts

    Special Move Arts

    The following effects occur every time this character uses a Strike or Blast Arts Card:

    Inflicts all enemies with Attribute Downgrade "-15% to Health Restoration" for 10 timer counts.

    Shortens allies' substitution counts by 2 (activates once).

    Activation count resets when characters switch or a Tag Switch is performed.

    Applies the following effects to self upon landing a Strike or Blast Arts hit:

    +15% to Ki Recovery for 10 timer counts.

    Cancels Attribute Downgrades and Abnormal Conditions (activates once).

    Activation count resets when characters switch or a Tag Switch is performed.

    The following effects occur when an enemy activates an Ultimate Arts, Awakened Arts, or Rising Rush while this character is on the battlefield:

    Inflicts all enemies with "No Switching" for 5 timer counts.

    Shortens allies' substitution counts by 10.

Tags

Tags: Saiyan, GT, Super Saiyan 4, Son Family, Vegeta Clan

Episode: Shadow Dragon Saga (GT)

Ability types: Tag, Reverse Element Factors, Armored Strike Arts, Special Cover Change (Strike), Wide-Range Special Arts

Card number: DBL53-01S, released 2022-11-25

Art

Super Saiyan 4 Goku & Vegeta (SP LL, Green) key art

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