
Sparking
Super Trunks (SP, Green)
Green
Introduction
Super Trunks (SP, Green) is an SP Green unit in Dragon Ball Legends. Super Trunks (SP, Green)'s type is Melee. Episode: Cell Saga (Z).
On the combined Dragon Ball Legends tier list Super Trunks (SP, Green) is D tier, 30th of the 30 units ranked, from where 2 community tier lists put Super Trunks (SP, Green).
Other Green units in Dragon Ball Legends: 1st Form Cell (SP, Green), 1st Form Frieza (HE, Green), 1st Form Frieza (SP, Green), Amond (SP, Green), Android #14 & Android #15 (SP, Green), Android #14 (SP, Green) and 146 more.
Stats
- HP88th of 7122,737,621
- Strike ATK17th of 712298,488
- Blast ATK410th of 712248,831
- Strike DEF162nd of 712190,917
- Blast DEF192nd of 712189,823
- Critical298th of 7124,924
At level 5000 with 14 stars, Zenkai Awakening VII and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.
At level 5000
- PowerGame preview: 1,095,1427 stars: 1,170,89614 stars: 1,292,131Zenkai VII: 1,606,667
- HPGame preview: 1,528,6837 stars: 1,667,65414 stars: 1,890,008Zenkai VII: 2,737,621
- Strike ATKGame preview: 203,8617 stars: 221,21214 stars: 248,973Zenkai VII: 298,488
- Blast ATKGame preview: 150,6597 stars: 163,17414 stars: 183,197Zenkai VII: 248,831
- Strike DEFGame preview: 124,2057 stars: 134,31514 stars: 150,490Zenkai VII: 190,917
- Blast DEFGame preview: 123,7057 stars: 133,76914 stars: 149,871Zenkai VII: 189,823
- CriticalGame preview: 3,6217 stars: 3,95014 stars: 4,477Zenkai VII: 4,924
Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars. Zenkai VII is at 14 stars.
Kit
Arts cards in the deck: Strike x2
True Power
Main Ability+75% to Strike damage inflicted for 10 timer counts.
+10 to own Strike Arts cost and -50% to own Vanishing Gauge Recovery for 15 timer counts.
Requirements: 15 timer counts must elapse.
Buster Cannon
Special Move Arts
Deals major Explode damage.
Inflicts enemy with Attribute Downgrade "+10% to Strike Damage Received" for 15 timer counts on hit.
Unlock Ki: Form of Attack
Special Skill Arts
+15% to Strike damage inflicted for 15 timer counts.
+10% chance for Strike Arts to inflict Faint on hit for 10 timer counts.
Strike (Faint)
Strike Arts
Strike (Impact)
5% chance to inflict Faint.
Blast
Blast Arts
Blast (Impact)
Intimidate: Strike Def DOWN
Unique AbilityInflicts enemy with Attribute Downgrade "+20% to Strike Damage Received" for 10 timer counts every time this character enters the battlefield.
Avenge (Vegeta): Ki Recovery UP
Unique Ability+30% to own Ki Recovery when allied "Character: Vegeta" is defeated.
Z Abilities
4Super Trunks (SP, Green)'s Z Ability raises the stats of every battle member it names while Super Trunks (SP, Green) is on the team. Limit breaks unlock the higher levels.
Z Ability I
From the start+19% to "Tag: Hybrid Saiyan" base Strike Attack & base Critical during battle.
Strike ATK +19% for Hybrid Saiyan
Z Ability II
From 3 stars+22% to "Tag: Hybrid Saiyan" base Strike Attack & base Critical during battle.
Strike ATK +22% for Hybrid Saiyan
Z Ability III
From 6 stars+24% to "Tag: Hybrid Saiyan" base Strike Attack & base Critical during battle.
Strike ATK +24% for Hybrid Saiyan
Z Ability IV
From 14 stars+25% to "Tag: Hybrid Saiyan" base Strike Attack & base Critical during battle.
Strike ATK +25% for Hybrid Saiyan
Zenkai Awakening
Zenkai VII takes Super Trunks (SP, Green) from 1,292,131 to 1,606,667 Power at level 5000 and 14 stars. Once awakened, the kit below replaces the one above.
True Power
Zenkai Main AbilityDraw a Strike Arts card next.
Restores own Ki by 20.
+75% to Strike damage inflicted for 10 timer counts.
Requirements: 15 timer counts must elapse.
Buster Cannon
Zenkai Special Move Arts
Deals major Explode damage.
Inflicts enemy with Attribute Downgrade "+20% to Strike Damage Received" for 15 timer counts on hit.
Unlock Ki: Form of Attack
Zenkai Special Skill Arts
+20% to Strike damage inflicted for 15 timer counts.
+10% chance for Strike Arts to inflict Faint on hit for 10 timer counts.
Bursting Power
Zenkai Unique AbilityThe following effects occur when this character enters the battlefield:
+20% to damage inflicted (cannot be stacked).
Reduces damage received by 20% for 10 timer counts.
Inflicts enemy with Attribute Downgrade "+20% to Strike Damage Received" for 10 timer counts.
Enraged Super Saiyan
Zenkai Unique AbilityApplies the following effects to self when one allied character is defeated:
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
+40% to Ki Recovery (cannot be cancelled).
Also applies the following effects to self if an allied "Tag: Vegeta Clan" is defeated:
+20% to damage inflicted (cannot be cancelled).
+20% to Special Move damage inflicted (cannot be cancelled).
Dauntless Potential
Zenkai Awakening IIIApplies the following effects to self after enemy attack is over:
Restores Ki by 30.
Gradually restores health each timer count for 20 timer counts.
Strength at Breaking Point
Zenkai Awakening VIApplies the following effects to self when battle starts:
+30% to damage inflicted (cannot be cancelled).
Reduces damage received by 20% (cannot be cancelled).
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 45 timer counts.
Zenkai Abilities
Zenkai Ability I
Level IIncreases the following stats of characters that are both "Element: GRN" and "Tag: Hybrid Saiyan" during battle:
+20% to base Strike Attack.
+20% to base Blast Attack.
+15% to base Strike Defense.
+15% to base Blast Defense.
Strike ATK and Blast ATK +20%, Strike DEF and Blast DEF +15% for GRN and Hybrid Saiyan
Zenkai Ability II
Level IIIncreases the following stats of characters that are both "Element: GRN" and "Tag: Hybrid Saiyan" during battle:
+25% to base Strike Attack.
+25% to base Blast Attack.
+20% to base Strike Defense.
+20% to base Blast Defense.
Strike ATK and Blast ATK +25%, Strike DEF and Blast DEF +20% for GRN and Hybrid Saiyan
Zenkai Ability III
Level IIIIncreases the following stats of characters that are both "Element: GRN" and "Tag: Hybrid Saiyan" during battle:
+35% to base Strike Attack.
+35% to base Blast Attack.
+30% to base Strike Defense.
+30% to base Blast Defense.
Strike ATK and Blast ATK +35%, Strike DEF and Blast DEF +30% for GRN and Hybrid Saiyan
Zenkai Ability IV
Level IVIncreases the following stats of characters that are both "Element: GRN" and "Tag: Hybrid Saiyan" during battle:
+40% to base Strike Attack.
+40% to base Blast Attack.
+35% to base Strike Defense.
+35% to base Blast Defense.
Strike ATK and Blast ATK +40%, Strike DEF and Blast DEF +35% for GRN and Hybrid Saiyan
Tags
Tags: Hybrid Saiyan, Vegeta Clan, Super Saiyan, Future
Episode: Cell Saga (Z)
Card number: DBL03-15S
Art

More Green units
All units
1st Form Cell (SP, Green)
1st Form Frieza (HE, Green)
1st Form Frieza (SP, Green)
Amond (SP, Green)
Android #14 & Android #15 (SP, Green)
Android #14 (SP, Green)
Android #15 (EX, Green)
Android #16 (SP, Green) DBL05-06S
Android #16 (SP, Green) DBL68-02S
Android #17 (EX, Green)
Android #18 (EX, Green)
Android #18 (SP, Green)



