Vegeta (SP LL, Green)

Sparking · Legends Limited

Vegeta (SP LL, Green)

Green

Introduction

Vegeta (SP LL, Green) is an SP LL Green unit in Dragon Ball Legends. Vegeta (SP LL, Green)'s type is Ranged. Episode: Saiyan Saga (Z).

Other Green units in Dragon Ball Legends: 1st Form Cell (SP, Green), 1st Form Frieza (HE, Green), 1st Form Frieza (SP, Green), Amond (SP, Green), Android #14 & Android #15 (SP, Green), Android #14 (SP, Green) and 146 more.

Vegeta (SP LL, Green)'s banners

All banners
  • 9 September 2026 to 19 September 2026LEGEND RISING: THE FATHER OF GOKU
  • 1 January 2026 to 10 January 2026NEW YEAR RISING 2026
  • 1 January 2026 to 17 January 2026NEW YEAR RISING 2026 Ticket Summon
  • 1 January 2026 to 17 January 2026NEW YEAR RISING 2026 VIP
  • 10 December 2025 to 21 January 2026LEGENDS FESTIVAL STEP-UP: SAVIOR FORGED BY RAGE AND TEARS
  • 10 December 2025 to 29 January 2026SAVIOR FORGED BY RAGE AND TEARS SP Guaranteed Ticket Summon
  • 10 December 2025 to 28 January 2026SAVIOR FORGED BY RAGE AND TEARS SP Guaranteed Ticket Summon
  • 1 October 2025 to 15 October 2025OCTOBER LIMITED!!

Stats

  • HP227th2,533,638
  • Strike ATK310th258,286
  • Blast ATK220th263,142
  • Strike DEF232nd187,821
  • Blast DEF217th188,839
  • Critical210th4,977

At level 5000 with 14 stars and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.

At level 5000

  • PowerGame preview: 1,322,9027 stars: 1,415,83514 stars: 1,564,497
  • HPGame preview: 2,049,2657 stars: 2,235,56214 stars: 2,533,638
  • Strike ATKGame preview: 211,3937 stars: 229,42914 stars: 258,286
  • Blast ATKGame preview: 215,3207 stars: 233,71314 stars: 263,142
  • Strike DEFGame preview: 154,3997 stars: 167,25414 stars: 187,821
  • Blast DEFGame preview: 155,2237 stars: 168,15214 stars: 188,839
  • CriticalGame preview: 4,0267 stars: 4,39214 stars: 4,977

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars.

Kit

Arts cards in the deck: Strike, Blast [High Area: Blast Damage UP]

  • Prepare to join this filthy orb in oblivion!

    Main Ability

    • Draw Special Move Arts next

    • Health +15%

    • Ki +40

    • Unique Gauge +50%

    • Special Move Arts cost -20 (10 counts)

    • Remove Special Move Arts seal

    *Requirement:

    20 timer counts elapsed

  • Galick Gun

    Special Move Arts
    Special Move Arts

    Massive Damage (Impact)

    On Activation

    • Special Move damage +30% (3 counts)

    • Special Move damage +120% (3 counts) (uncancellable) (1 time)

    On Hit

    • Enemy damage received +30% (15 counts)

    • Enemy Health Restoration -80% (15 counts)

    *Blast Armor when charging forward

  • Transcendental, Earth-Shaking Force

    Special Skill Arts
    Special Skill Arts

    • Draw 1 card

    • Ki +40

    • Unique Gauge +20%

    • Nullify Special Cover Changes (5 counts)

    • Sub counts on switch -2 (10 counts) (non-stacking)

    • Cancel Attribute Downgrades/Abnormal Conditions

  • Strike

    Strike Arts
    Strike Arts

    Strike (Impact) with Blast Damage armor.

  • Blast (Ki Recovery UP)

    Blast Arts
    Blast Arts

    Blast (Impact)

    On activation, Ki Recovery +20% (15 counts)

  • Starter Ability

    Unique Ability

    • Damage +270%

    • Damage Guard +170%

    • Ki Recovery +90%

    • Draw Speed +1

    • Strike Arts cost -5

    • Blast Arts cost -10

    • Nullify Paralyze

    • Revive (70% health)

    Before Reviving

    • Special Dokabaki Impact VS Goku (DBL84-01S) *before transforming

    *All uncancellable

  • A Super-Elite Saiyan's Overwhelming Power

    Unique Ability

    On Battlefield Entry

    • Draw 1 card if hand has 3 or fewer

    • Ki +30

    When Hit by Enemy Arts (1 Time)

    *Activations shared before and after reviving

    *Activations reset when Unique Gauge becomes full

    • Destroy 2 enemy cards

    • Enemy Ki -30

    • Seal all enemy Main Abilities (5 counts)

    On Dokabaki Impact Win

    • Damage +50% (5 counts)

    Also, if enemy is CharacterGoku:

    • All enemy sub counts +3

    Based on Strike/Blast Arts Uses

    *Uses reset on switch

    1st

    • Damage +20% (15 counts)

    • Nullify Special Cover Changes (5 counts)

    4th

    • Draw up to 3 cards if hand has 3 or fewer

    • Cancel Attribute Downgrades

    On Vanishing Step

    • Draw 1 card if hand has 3 or fewer

    • Ally sub counts -2

    • Seal enemy Special Move Arts (5 counts)

    When on Standby and Enemy Activates Ultimate/Awakened Arts or Rising Rush

    • Sub counts -7

  • Special Cover Change

    Unique Ability

    Effective Against

    Strike Arts

    Comboable Into

    Special Move Arts

  • Unique Gauge

    Unique Ability

    Charge Type

    On Strike/Blast Arts Use With Full Unique Gauge

    *Activations shared before and after reviving

    • Health +10%

    • Ki +30

    • Damage +20% (uncancellable) (3 times)

    • Damage Guard +10% (uncancellable) (3 times)

    • Critical Rate +20% (10 counts) (non-stacking)

    • Draw Speed +1 (5 counts)

    *Charges:

    Rapidly, according to Ki charge time

    *Consumed:

    Entirely, on Strike/Blast Arts use with full Unique Gauge

Z Abilities

4

Vegeta (SP LL, Green)'s Z Ability raises the stats of every battle member it names while Vegeta (SP LL, Green) is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    If EpisodeSaiyan Saga (Z)

    • Base Blast Attack +22%

    • Base Blast Defense +22%

    Blast ATK and Blast DEF +22% for Saiyan Saga (Z)

  • Z Ability II

    From 3 stars

    If EpisodeSaiyan Saga (Z), TagPowerful Opponent, or TagSaiyan

    • Base Blast Attack +26%

    • Base Blast Defense +26%

    Blast ATK and Blast DEF +26% for Saiyan or Saiyan Saga (Z) or Powerful Opponent

  • Z Ability III

    From 6 stars

    If EpisodeSaiyan Saga (Z), TagPowerful Opponent, or TagSaiyan

    • Base Blast Attack +30%

    • Base Blast Defense +30%

    If EpisodeSaiyan Saga (Z)

    • Base Strike Defense +15%

    Blast ATK and Blast DEF +30% for Saiyan or Saiyan Saga (Z) or Powerful Opponent; Strike DEF +15% for Saiyan Saga (Z)

  • Z Ability IV

    From 14 stars

    If EpisodeSaiyan Saga (Z), TagPowerful Opponent, or TagSaiyan

    • Base Blast Attack +38%

    • Base Blast Defense +38%

    If EpisodeSaiyan Saga (Z)

    • Base Strike Defense +18%

    Blast ATK and Blast DEF +38% for Saiyan or Saiyan Saga (Z) or Powerful Opponent; Strike DEF +18% for Saiyan Saga (Z)

Assault Z Abilities

4
  • Assault Z Ability I

    Level I

    Increases the following stats of allies when this character is a battle member:

    +3% to base Strike Attack.

    +3% to base Blast Attack.

    +3% to base Strike Defense.

    +3% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +3% for all allies

  • Assault Z Ability II

    Level II

    Increases the following stats of allies when this character is a battle member:

    +5% to base Strike Attack.

    +5% to base Blast Attack.

    +5% to base Strike Defense.

    +5% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +5% for all allies

  • Assault Z Ability III

    Level III

    Increases the following stats of allies when this character is a battle member:

    +7% to base Strike Attack.

    +7% to base Blast Attack.

    +7% to base Strike Defense.

    +7% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +7% for all allies

  • Assault Z Ability IV

    Level IV

    Increases the following stats of allies when this character is a battle member:

    +10% to base Strike Attack.

    +10% to base Blast Attack.

    +10% to base Strike Defense.

    +10% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +10% for all allies

Transformations and switches

1

Vegeta

  • I cannot allow this to stand!

    Main Ability

    • Draw Special Move Arts next

    • Health +20%

    • Ki +50

    • Vanishing Gauge +100%

    • Remove Special Move Arts seal

    *Requirement:

    10 timer counts elapsed

  • Crash Machine Gun

    Special Move Arts
    Special Move Arts

    Massive Damage (Impact)

    On Activation

    • Special Move damage +30% (3 counts)

    • Nullify Endurance (3 counts)

    On Hit

    • Enemy damage received +30% (15 counts)

    • Enemy Health Restoration -80% (15 counts)

    *Blast Armor when charging forward

  • Dynamic Cutter

    Special Skill Arts
    Special Skill Arts

    On Activation

    • Draw 1 card

    • Ki +40

    • Unique Gauge +20%

    • Nullify Special Cover Changes (5 counts)

    • Nullify Element disadvantages (5 counts)

    • Cancel Attribute Downgrades

    On Hit

    • Vanishing Gauge +50%

    • Inflict enemy with Heavy Bleed

    Comboable Into

    Strike ArtsBlast ArtsSpecial Skill ArtsSpecial Move Arts

  • The Noble Saiyan's Rage

    Unique Ability

    On Revival or Battlefield Entry

    • Draw Special Arts next (1 time)

    • Unique Gauge +50% (1 time)

    • Draw 1 card if hand has 3 or fewer

    • Ki +30

    • Damage +30% (10 counts)

    • Special Move damage +50% (uncancellable) (1 time)

    • Critical Rate +20% (10 counts)

    • Health Restoration +20% (uncancellable) (1 time)

    • Protect hand (5 counts)

    On Dokabaki Impact Win

    • Damage +50% (5 counts)

    Also, if enemy is CharacterGoku:

    • All enemy sub counts +3

    On Strike/Blast Arts Use

    *Activations reset on switch

    • Health +5% (1 time)

    • Draw 1 card if hand has 3 or fewer (1 time)

    • Nullify Special Cover Changes (5 counts) (1 time)

    • Ally sub counts -1 (2 times)

    When Hit by Enemy Arts (1 Time)

    *Activations shared before and after reviving

    *Activations reset when Unique Gauge becomes full

    • Destroy 2 enemy cards

    • Enemy Ki -30

    • Seal all enemy Main Abilities (5 counts)

    On Vanishing Step

    • Draw 1 card if hand has 3 or fewer

    • Ally sub counts -3

    • Seal enemy Special Move Arts (5 counts)

    When on Standby and Enemy Activates Ultimate/Awakened Arts or Rising Rush

    • Sub counts -7

  • Special Cover Change

    Unique Ability

    Effective Against

    Blast Arts

    Comboable Into

    Special Move Arts

  • Unique Gauge

    Unique Ability

    Charge Type

    On Strike/Blast Arts Use With Full Unique Gauge

    *Activations shared before and after reviving

    • Health +10%

    • Ki +30

    • Damage +20% (uncancellable) (3 times)

    • Damage Guard +10% (uncancellable) (3 times)

    • Critical Rate +20% (10 counts) (non-stacking)

    • Draw Speed +1 (5 counts)

    *Charges:

    Rapidly, according to Ki charge time

    *Consumed:

    Entirely, on Strike/Blast Arts use with full Unique Gauge

Tags

Tags: Frieza Force, Saiyan, Powerful Opponent, Vegeta Clan

Episode: Saiyan Saga (Z)

Ability types: Revive, Special Cover Change (Strike), Armored Strike Arts

Card number: DBL84-03S, released 2025-06-18

Art

Vegeta (SP LL, Green) key art

More Green units

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