Zamasu: Goku Black (Assist) (SP, Green)

Sparking

Zamasu: Goku Black (Assist) (SP, Green)

Green

Introduction

Zamasu: Goku Black (Assist) (SP, Green) is an SP Green unit in Dragon Ball Legends. Zamasu: Goku Black (Assist) (SP, Green)'s type is Defense. Episode: "Future" Trunks Saga (S).

Other Green units in Dragon Ball Legends: 1st Form Cell (SP, Green), 1st Form Frieza (HE, Green), 1st Form Frieza (SP, Green), Amond (SP, Green), Android #14 & Android #15 (SP, Green), Android #14 (SP, Green) and 146 more.

Stats

  • HP1st2,920,591
  • Strike ATK186th268,778
  • Blast ATK145th270,751
  • Strike DEF94th194,952
  • Blast DEF72nd196,779
  • Critical147th5,018

At level 5000 with 14 stars, Zenkai Awakening VII and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.

At level 5000

  • PowerGame preview: 1,287,8977 stars: 1,377,41114 stars: 1,520,613Zenkai VII: 1,628,116
  • HPGame preview: 2,132,7907 stars: 2,326,68014 stars: 2,636,904Zenkai VII: 2,920,591
  • Strike ATKGame preview: 200,2847 stars: 217,31014 stars: 244,552Zenkai VII: 268,778
  • Blast ATKGame preview: 201,8797 stars: 219,05014 stars: 246,524Zenkai VII: 270,751
  • Strike DEFGame preview: 144,0157 stars: 155,92614 stars: 174,982Zenkai VII: 194,952
  • Blast DEFGame preview: 145,3337 stars: 157,36314 stars: 176,612Zenkai VII: 196,779
  • CriticalGame preview: 4,0597 stars: 4,42814 stars: 5,018Zenkai VII: 5,018

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars. Zenkai VII is at 14 stars.

Kit

Arts cards in the deck: Strike, Blast

  • Resolute Annihilation

    Main Ability

    Draw a Special Move Arts Card next.

    Restores own Ki by 50.

    +30% to Special Move damage inflicted for 60 timer counts.

    +50% to own Health Restoration for 60 timer counts.

    Gradually restores own health each timer count for 60 timer counts.

    Requirements: 10 timer counts must elapse.

  • God-Rending Light Bullet

    Special Move Arts
    Special Move Arts

    Deals massive Explode damage.

    Reduces enemy's Dragon Balls by 1 on hit.

  • Rise of the Twin Gods

    Special Skill Arts
    Special Skill Arts

    Restores own Ki by 30.

    +20% to damage inflicted against "Tag: Saiyan" or "Tag: Hybrid Saiyan" (cannot be cancelled) (activates twice).

    Inflicts all enemies with Attribute Downgrade "+15% to Damage Received" for 20 timer counts.

    Reduces enemy Vanishing Gauge to 0% (activates once).

  • Strike

    Strike Arts
    Strike Arts

    Strike (Slice)

  • Blast

    Blast Arts
    Blast Arts

    Blast (Impact)

  • The Immortal Body of a God

    Unique Ability

    Applies the following effects to self when battle starts:

    Nullifies Attribute Downgrades for 30 timer counts (cannot be cancelled).

    Reduces damage received by 15% for 30 timer counts (cannot be cancelled).

    Reduces damage received by 15% for 70 timer counts (cannot be cancelled).

    Reduces damage received by 30% (cannot be cancelled).

    Inflicts enemy with Attribute Downgrade "+10% to Damage Received" for 15 timer counts every time an enemy uses a Strike or Blast Arts while this character is on the battlefield.

    Applies the following effects to allies when this character is switched to standby:

    Restores health by 5%.

    +20% to Strike damage inflicted for 15 timer counts.

  • Blade of Divine Cleansing

    Unique Ability

    The following effects occur when this character enters the battlefield:

    +80% to damage inflicted (cannot be stacked).

    Seals all enemies' Main Abilities for 10 timer counts (activates twice).

    The following effects occur when changing cover:

    Randomly destroys one of your own Cards and draws a Special Arts Card next (activates twice).

    Increases own Arts Card Draw Speed by 2 levels for 15 timer counts.

    Reduces enemy Ki by 30.

Z Abilities

4

Zamasu: Goku Black (Assist) (SP, Green)'s Z Ability raises the stats of every battle member it names while Zamasu: Goku Black (Assist) (SP, Green) is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    If TagFuture

    • Base Strike Defense +22%

    • Base Blast Defense +22%

    Strike DEF and Blast DEF +22% for Future

  • Z Ability II

    From 3 stars

    If TagFuture or TagGod Ki

    • Base Strike Defense +26%

    • Base Blast Defense +26%

    Strike DEF +26% for God Ki or Future; Blast DEF +26% for Future or God Ki

  • Z Ability III

    From 6 stars

    If TagFuture or TagGod Ki

    • Base Strike Defense +30%

    • Base Blast Defense +30%

    If TagFuture & TagPowerful Opponent

    • Base Strike Attack +15%

    Strike DEF +30% for God Ki or Future; Blast DEF +30% for Future or God Ki; Strike ATK +15% for Future and Powerful Opponent

  • Z Ability IV

    From 14 stars

    If TagFuture or TagGod Ki

    • Base Strike Defense +35%

    • Base Blast Defense +35%

    If TagFuture & TagPowerful Opponent

    • Base Strike Attack +18%

    Strike DEF +35% for God Ki or Future; Blast DEF +35% for Future or God Ki; Strike ATK +18% for Future and Powerful Opponent

Zenkai Awakening

Zenkai VII takes Zamasu: Goku Black (Assist) (SP, Green) from 1,520,613 to 1,628,116 Power at level 5000 and 14 stars. Once awakened, the kit below replaces the one above.

  • Resolute Annihilation

    Zenkai Main Ability

    • Draw Special Move Arts next

    • Health +30%

    • Ki +50

    • Special Move damage +50% (uncancellable)

    • Health Restoration +50% (60 counts) (uncancellable)

    • Gradually restore health (60 counts) (uncancellable)

    • Cancel Attribute Downgrades/Abnormal Conditions

    *Requirement:

    10 timer counts elapsed

  • God-Rending Light Bullet

    Zenkai Special Move Arts
    Special Move Arts

    Massive Damage (Explode)

    On Activation

    • Special Move damage +30% (3 counts)

    On Hit

    • Enemy Ki -70

    • Enemy Dragon Balls -1

  • Rise of the Twin Gods

    Zenkai Special Skill Arts
    Special Skill Arts

    • Draw 1 card if hand has 3 or fewer

    • Ki +30

    • Damage against TagSaiyan or TagHybrid Saiyan +50% (uncancellable) (1 time)

    • Enemy Vanishing Gauge -100% (1 time)

    • All enemy damage received +30% (20 counts)

    • All enemy Health Restoration -15% (20 counts)

  • Starter Ability

    Zenkai Unique Ability

    • Damage +150%

    • Damage Guard +130%

    • Damage Guard +20% (70 counts)

    • Ki Recovery +50%

    • Nullify Attribute Downgrades (30 counts)

    *All uncancellable

  • The Immortal Body of a God

    Zenkai Unique Ability

    When Enemy Uses Strike/Blast Arts

    • Enemy damage received +10% (15 counts)

    • Enemy Arts costs +5 (5 counts)

    On Return to Standby

    • Draw 1 card if hand has 3 or fewer

    • Ki +30

    • Ally health +5%

    • Ally damage +20% (15 counts)

  • Blade of Divine Cleansing

    Zenkai Unique Ability

    On Battlefield Entry

    • Ki +30

    • Destroy 1 enemy card

    • All enemy Strike/Blast Arts power -10% (10 counts)

    • Seal all enemy Main Abilities (10 counts) (2 times)

    On Cover Change

    • Destroy 1 card, then draw Special Arts next (2 times)

    • Draw Speed +2 (15 counts)

    • Enemy Ki -50

    Also, if health is 50% or lower:

    • Health +15%

  • Self-Righteous Deity

    Zenkai Awakening III

    When on Standby and Enemy Activates Special Move/Ultimate/Awakened Arts

    • Sub counts -5

    • Cancel enemy Attribute Upgrades (2 times)

    On Strike/Blast Arts Use

    • Damage +15% (10 counts)

    • Nullify Special Cover Changes (5 counts) (1 time)

    *Activations reset on switch

    • All enemy Health Restoration -10% (10 counts)

  • Dual Divinities

    Zenkai Awakening VI

    When Ally Is Defeated (1 Time)

    • Health +20%

    • Damage +50% (uncancellable)

    • Ki Recovery +30% (uncancellable)

    • Destroy entire enemy hand

    When Ally Is Hit by Enemy Arts

    • Damage +15% (20 counts)

    • Strike/Blast Arts costs -10 (20 counts) (non-stacking)

Zenkai Abilities

  • Zenkai Ability I

    Level I

    If GRN & TagFuture

    • Base Strike Attack +15%

    • Base Blast Attack +15%

    • Base Strike Defense +20%

    • Base Blast Defense +20%

    Strike ATK and Blast ATK +15%, Strike DEF and Blast DEF +20% for GRN and Future

  • Zenkai Ability II

    Level II

    If GRN & TagFuture

    • Base Strike Attack +20%

    • Base Blast Attack +20%

    • Base Strike Defense +25%

    • Base Blast Defense +25%

    Strike ATK and Blast ATK +20%, Strike DEF and Blast DEF +25% for GRN and Future

  • Zenkai Ability III

    Level III

    If GRN & TagFuture

    • Base Strike Attack +30%

    • Base Blast Attack +30%

    • Base Strike Defense +35%

    • Base Blast Defense +35%

    Strike ATK and Blast ATK +30%, Strike DEF and Blast DEF +35% for GRN and Future

  • Zenkai Ability IV

    Level IV

    If GRN & TagFuture

    • Base Strike Attack +35%

    • Base Blast Attack +35%

    • Base Strike Defense +40%

    • Base Blast Defense +40%

    Strike ATK and Blast ATK +35%, Strike DEF and Blast DEF +40% for GRN and Future

Tags

Tags: God Ki, Future, Regeneration, Saiyan, Super Saiyan Rosé, Powerful Opponent

Episode: "Future" Trunks Saga (S)

Card number: DBL41-04S, released 2021-11-24

Art

Zamasu: Goku Black (Assist) (SP, Green) key art

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