Shinji

Shinji

SSRSpiritTankA tier

Introduction

Shinji is an SSR Spirit character in Dragon Raja : ReRise. Shinji's role is Tank.

On our Dragon Raja : ReRise tier list Shinji is A tier, 22nd of the 55 characters ranked, from where 2 current tier lists put Shinji.

Other Spirit characters in Dragon Raja : ReRise: Chime Gen, Chisei & Chime, Chisei Gen, Chisei: The Sunborn, Erii, Erii: Tsukiyomi and 10 more.

Skills

5
  • Defensive Strike

    Normal Attack

    Attacks an enemy with 100% physical damage and gains 1 stack of All DR Bonus. All DR Bonus: Each stack grants +5% All Damage Reduction, up to 5 stacks.

  • Electromagnetic Resonance

    EX Skill

    Attacks all enemies with 104% of his damage and triggers Electromagnetic Resonance for 2 rounds. Electromagnetic Resonance: Absorbs 40% of all allies' damage taken, up to 100% of his maximum HP. During this effect, increases all allies' RES Rate by 30%.

  • Assist Skill

    Aid Skill

    When deployed as an assist, triggers Electromagnetic Resonance for 2 rounds.

  • Passive

    Passive

    2★: Armor Recharge: Damage Reduction +15%. 3★: Synchronization: At the start of the first round the holder receives 50% Synchronization, then 10% for each of his own skill releases and 5% for each ally skill release, up to 30% per round. Synchronization drops by 10% if the holder is controlled. Synchronization: Below 50%, reduces Shinji's ATK and DEF by 5% for every 5% below 50%. Above 50%, increases his DR and Final DR by 5% for every 5% above 50%. Synchronization no longer drops upon reaching 100%; Shinji triggers Electromagnetic Resonance for 2 rounds immediately and again after the next round ends, and Synchronization drops to 50% after his 2 actions. 4★: Kinetic Energy Recovery: HP +30%. 5★: Reflective Barrier: Under Electromagnetic Resonance, Shinji can activate State Reflection, up to 5 activations per round. Each activation increases all allies' Status RES by 3%, up to 30%. State Reflection: When a debuff is applied, the holder becomes immune to it and returns the effect to the applier.

  • Awakening

    Awakening

    1★: Recovery: Expands the damage absorption limit of Electromagnetic Resonance to 130% of his maximum HP. Under Electromagnetic Resonance, all allies' All DR increases by 20% and the State Reflection trigger limit expands to 10 times per round. 3★: Backwash Counter: While holding Electromagnetic Resonance, Shinji deals 1 instance of damage to all enemies totalling 50% of the absorbed damage, no more than 200% of his HP. When Electromagnetic Resonance is removed, this effect additionally triggers once. 5★: Quantum Fusion: Each Ougi cast expands all allies' HP upper limit by 10%, up to 50%. The first time his HP drops below 30%, restores 30% of his HP and enters Quantum Fusion for 2 rounds. Quantum Fusion: The holder recovers 10% of their maximum HP after an enemy's action, and counters attackers with damage equal to 100% of the damage taken.

More Spirit characters

All characters