
Honoka
SSR+/Priest
Introduction
Honoka is an SSR+ character in Dragon Traveler. Honoka's role is Priest. Faction: Illusion Veil / Arcane Wisdom.
Is Honoka good?
Honoka is a priest who shields and heals in bursts.
Sweet Delivery gives the lowest-HP ally a shield worth 40% of her Max HP, her aura shields everyone inside it and then raises their defenses, and her Overdrive heals a wide area while destroying projectiles and wiping enemy Overdrive cost reductions.
Hideout rates her A+ in every mode.
Strengths
- Shield worth 40% of her Max HP on the weakest ally
- Overdrive destroys projectiles and removes enemy cost reductions
- Awakening shortens
Sweet Delivery's cooldown
Weaknesses
- A newer unit with little guide coverage yet
Best build for Honoka
From 1 guideWeapon
1 option- 1 of 1
Tome of Stars
Armor, subclass and relic
Arcane Hood1 of 1
Arcane Robe1 of 1
Arcane Gauntlets1 of 1
Arcane Boots1 of 1
High Priest1 of 1
Executor1 of 1
Accessory
1 option- 1 of 1
Starlight Magisterium
Skills
6
Skeleton Sweetheart
TalentLv. 1: When self casts a skill, randomly applies Heartbeat Rush to 2 enemy Luminaries. When an allied Luminary triggers Punishment, it consumes the target's Heartbeat Rush, permanently reducing the target's Damage Reduction by 10% and Healing Effect by 5% (stacks up to 5 times). Lv. 2: Clear-Sky Net Barrier additionally applies Attack Greatly Increased to allied units it passes through. Lv. 3: Increases own Magic Defense by 10% and Damage Reduction by 4%. Lv. 4: Clear-Sky Net Barrier additionally grants allied units it passes through Next Overdrive Cost -1, and deals damage equal to 80% of self's Max HP to enemy summons it hits. Lv. 7: Skeleton Sweetheart now applies Heartbeat Rush to 4 enemy Luminaries. Clear-Sky Net Barrier's Punishment-trigger condition changes to requiring an Overdrive cost of at least 3.

Clear-Sky Net Barrier
OverdriveRestores 23% of self's Max HP to allied units in a very large frontal area, destroys projectiles in its path, and removes all Next Overdrive Cost Reduced from enemy Luminaries it hits. This skill can trigger Punishment; on a successful trigger it permanently reduces the target's Physical and Magic Defense by 5% (stacks up to 20 times) and adds 4s to the target's Overdrive cooldown.

Sweet Delivery
Ultimate SkillGrants the allied Luminary or Dragon with the lowest HP a shield equal to 40% of self's Max HP for 8s, and restores 10% of self's Max HP to allied units in a medium circular area around it. Each time an ally casts an Overdrive, self gains 1 stack of Awakening; while self has at least 2 stacks of Awakening, whenever an allied Luminary casts an Overdrive it consumes 2 stacks of Awakening to grant that ally +30% Overdrive Damage for 6s and casts Sweet Delivery on it: if the target is in the same camp as self, the Overdrive Damage bonus becomes +90% instead. (Triggers at most once every 2s.)

Inspiring Pose
Secret SkillIn battle, increases own HP by 20% and Healing Effect by 20%. Each stack of Awakening self gains reduces Sweet Delivery's cooldown by 1s.

Radiant Halo Guard
Special SkillCreates a very large circular aura, granting allied units within it a shield equal to 20% of self's Max HP for 8s; then for the next 6s increases the Physical and Magic Defense of allied units in the aura by 30%, and when it ends restores 10% of self's Max HP to allied units still inside.
Voodoo Enhanced Healing
Divine SkillSweet Delivery additionally grants the target Damage Reduction Up and Damage Dealt Up.



