Pinocchio

Pinocchio

SSR+Assassin

Introduction

Pinocchio is an SSR+ character in Dragon Traveler. Pinocchio's role is Assassin. Faction: Illusion Veil / Otherworld Return.

Is Pinocchio good?

Pinocchio is a true-damage assassin: every skill empowers the next basic attack to hit for a share of the target's HP as true damage, and Death Rattle stacks make it stronger as allies fall.

Both Overdrive and Ultimate raise enemy Overdrive costs, the Ultimate by three, and the Special Skill dispels buffs. Both rating sites place Pinocchio at S.

Strengths

  • True damage that ignores defenses
  • Raises enemy Overdrive costs by up to 3
  • Dispels buffs with Armor-Piercing Cut

Weaknesses

  • Gets stronger as allies fall, so it starts slower

Best build for Pinocchio

From 2 guides

Weapon

1 option
  1. Tome of Stars
    2 of 2

Armor, subclass and relic

Headgear
  • Arcane Hood2 of 2
Chestplate
  • Arcane Robe2 of 2
Bracers
  • Arcane Gauntlets2 of 2
Boots
  • Arcane Boots2 of 2
Subclass
  • Outlaw1 of 1

Accessory

1 option
  1. Starlight Magisterium
    2 of 2

Skills

6
  • Precision Protocol

    Talent

    Lv. 1: Whenever an allied unit is defeated, gain 1 stack of Death Rattle. After casting a skill, your next basic attack becomes an Enhanced Basic Attack: deals True Damage equal to 24% of the target's Max HP (capped at 360% of your ATK). After using an Enhanced Basic Attack, gain 1 stack of Death Rattle. Lv. 2: Ultimate Soulblade Barrage now dispels all buffs from the target. Lv. 3: Skill Haste +10, ATK +5%. Lv. 4: Using an Enhanced Basic Attack additionally grants a shield equal to 160% of your ATK for 8 seconds (shields do not stack). At the same time, you and 1 allied spirit carrying Death Rattle each gain 1 stack of Death Rattle. Lv. 7: When an allied unit triggers Punishment, the cooldown of Energy Hunt Shadowstep is reduced by 1 second. This can trigger at most once every 0.2 seconds.

  • Soulblade Barrage

    Ultimate Skill · 18s cooldown

    Select a single target (prioritizing the enemy spirit with the lowest Ultimate energy cost). Increases that target's next Ultimate energy cost by 3 and applies Confinement. Then deals 10 hits of Physical Damage equal to 120% of your ATK to all enemies in a very large circular area around the target. For every 5 stacks of Death Rattle you have, add 2 extra damage instances. After the skill finishes, immediately cast Energy Hunt Shadowstep on the Confinement-marked target. Confinement (special status): The target cannot receive any buffs for 6 seconds.

  • Energy Hunt Shadowstep

    Overdrive · 12s cooldown

    Become untargetable for 1 second and leap behind the enemy spirit with the highest Ultimate energy cost. Deal Physical Damage equal to 800% of your ATK and increase the target's next Ultimate energy cost by 1. Automatically cast once at the start of battle.

  • Blade Vanguard

    Secret Skill

    Takes effect 4 seconds after battle starts: Your summons and melee spirits in the enemy half of the field gain +36% ATK and 24% Damage Reduction, and become immune to crowd control for 4 seconds. Afterward, every 8 seconds, again grant 4 seconds of CC immunity to your summons and melee spirits in the enemy half.

  • Armor-Piercing Cut

    Special Skill · 12s cooldown

    After a brief delay, deal Physical Damage equal to 600% of your ATK + 30% of the target's Max HP to enemies in a medium cone (the Max HP portion is capped at 450% of your ATK), and dispel 1 buff from the target. This skill can trigger Punishment. When it triggers Punishment, steal 50% of the target's shield efficiency and gain a shield equal to 200% of your ATK for 8 seconds.

  • Phantom Hawk Shadowhunt

    Divine Skill

    Armor-Piercing Cut dispels 2 additional buffs (up to 3 buffs total).

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