Quetzal

Quetzal

SSR+Priest

Introduction

Quetzal is an SSR+ character in Dragon Traveler. Quetzal's role is Priest. Faction: Otherworld Return / Arcane Wisdom.

Is Quetzal good?

Quetzal is a High Priest healer. Healed allies gain Spirit Blessing, which cuts incoming Overdrive damage by 80% for four seconds, and the Overdrive heals the whole team for a quarter of Quetzal's Max HP while cutting the longest remaining ally Overdrive cooldown by 30%. Hideout rates Quetzal A in every mode.

Strengths

  • Healed allies take 80% less Overdrive damage for four seconds
  • Team-wide heal that also cuts an ally's Overdrive cooldown
  • Takes 16% less damage

Weaknesses

  • Low damage of its own

Best build for Quetzal

From 1 guide

Weapon

1 option
  1. Tome of Stars
    1 of 1

Armor, subclass and relic

Headgear
  • Arcane Hood1 of 1
Chestplate
  • Arcane Robe1 of 1
Bracers
  • Arcane Gauntlets1 of 1
Boots
  • Arcane Boots1 of 1
Subclass
  • High Priest1 of 1

Accessory

1 option
  1. Starlight Magisterium
    1 of 1

Skills

6
  • Mirror Heart

    Talent

    Lv. 1: After self's skills finish healing a target, apply Spirit Blessing to it: increases its Overdrive Damage Reduction by 80% for 4s. An allied Luminary or Dragon carrying Spirit Blessing restores 60% of its Max HP just before taking fatal damage, then loses Spirit Blessing. Lv. 2: Blessing Buff's effect changes to reduce the target's current Overdrive cooldown by 50%. Lv. 3: Increases own HP by 10% and Magic Defense by 4%. Lv. 4: Kapok Aegis additionally grants a shield equal to 10% of self's Max HP, and is cast automatically once at the start of battle. Lv. 7: Seed of Echoes reduces Blessing Buff's cooldown by 1s for each magic projectile it fires.

  • Blessing Aura

    Overdrive · 20s cooldown

    Restores HP equal to 25% of self's Max HP to all allied units, and reduces the current Overdrive cooldown of the allied Luminary with the longest remaining cooldown by 30%.

  • Seed of Echoes

    Ultimate Skill · 10s cooldown

    Fires 1 magic projectile at a random target, dealing magic damage equal to 100% of Attack to enemies within a medium circular area. Each time your team casts an Overdrive, self gains 1 stack of Awakening; casting this skill can consume up to 8 stacks of Awakening to empower it. For every 2 stacks consumed, fire 1 additional projectile and create a magic circle in the blast zone that, after a short delay, deals magic damage equal to 200% of Attack to enemies within a medium area and dispels 2 buffs from them. Each projectile fired restores 0.5 Overdrive points.

  • Sunwheel Sigil

    Secret Skill

    During battle, increases own Healing done by 16% and reduces damage taken by 16%. Each time an allied unit dies, self gains 1 stack of Death Rattle; each stack adds a further 1.2% Healing done and 1.2% Damage Reduction. When self casts an active skill, there is a 50% chance to gain 1 additional stack of Awakening.

  • Kapok Aegis

    Special Skill · 12s cooldown

    Restores HP equal to 12% of self's Max HP to all allied units within a very large circular area, and grants each healed target 1 stack of Death Rattle.

  • Voodoo Mending

    Divine Skill

    Seed of Echoes When it hits and deals damage, applies a random offensive attribute debuff to the target.

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