Levels, ascension, skills, Introns and Demon Wedges
Duet Night Abyss progression
Ascension and level caps
- Before ascendingLevel cap after: 20Skills up to: Lv. 1Wedge slots it opens: Slots 1, 2, 3, 4
- Ascension 1At level: 20Level cap after: 30Skills up to: Lv. 2Wedge slots it opens: Slot 5
- Ascension 2At level: 30Level cap after: 40Skills up to: Lv. 3Wedge slots it opens: Slot 9
- Ascension 3At level: 40Level cap after: 50Skills up to: Lv. 4Wedge slots it opens: Slot 6
- Ascension 4At level: 50Level cap after: 60Skills up to: Lv. 6Wedge slots it opens: Slot 7
- Ascension 5At level: 60Level cap after: 70Skills up to: Lv. 8Wedge slots it opens: Slot 8
- Ascension 6At level: 70Level cap after: 80Skills up to: Lv. 10
Ascending adds no stats by itself; it lifts the level cap. Some Demon Wedges fit only the ninth slot.
Character EXP
1,682,850 EXP to 80- 1EXP to next: 50Total EXP to reach it: 0
- 5EXP to next: 250Total EXP to reach it: 400
- 10EXP to next: 1,200Total EXP to reach it: 3,350
- 15EXP to next: 2,500Total EXP to reach it: 11,850
- 20EXP to next: 4,100Total EXP to reach it: 28,100
- 25EXP to next: 4,600Total EXP to reach it: 49,600
- 30EXP to next: 5,100Total EXP to reach it: 73,600
- 35EXP to next: 5,600Total EXP to reach it: 100,100
- 40EXP to next: 7,000Total EXP to reach it: 129,100
- 45EXP to next: 12,000Total EXP to reach it: 174,100
- 50EXP to next: 16,500Total EXP to reach it: 244,100
- 55EXP to next: 24,000Total EXP to reach it: 341,600
- 60EXP to next: 31,250Total EXP to reach it: 476,600
- 65EXP to next: 37,500Total EXP to reach it: 645,350
- 70EXP to next: 50,000Total EXP to reach it: 845,350
- 75EXP to next: 87,500Total EXP to reach it: 1,170,350
- 80Total EXP to reach it: 1,682,850
Weapon EXP
718,200 EXP to 80- 1EXP to next: 50Total EXP to reach it: 0
- 10EXP to next: 750Total EXP to reach it: 2,350
- 20EXP to next: 2,250Total EXP to reach it: 16,450
- 30EXP to next: 3,400Total EXP to reach it: 43,950
- 40EXP to next: 5,450Total EXP to reach it: 83,850
- 50EXP to next: 8,000Total EXP to reach it: 152,200
- 60EXP to next: 12,850Total EXP to reach it: 253,450
- 70EXP to next: 19,250Total EXP to reach it: 405,350
- 80Total EXP to reach it: 718,200
Demon Wedge upgrades
A Demon Wedge's cost per level depends on its rarity, and most stop at level 5 or level 10. From level 0, in total:
- WhiteTo level 5: 102,550 Coin, 20,510 Carmine GlobuleTo level 10: 358,550 Coin, 71,710 Carmine Globule
- GreenTo level 5: 102,850 Coin, 20,570 Carmine GlobuleTo level 10: 358,850 Coin, 71,770 Carmine Globule
- BlueTo level 5: 1,500 Coin, 300 Carmine GlobuleTo level 10: 257,500 Coin, 51,500 Carmine Globule
- PurpleTo level 5: 4,500 Coin, 900 Carmine GlobuleTo level 10: 260,500 Coin, 52,100 Carmine Globule
- GoldTo level 5: 22,500 Coin, 4,500 Carmine GlobuleTo level 10: 172,500 Coin, 34,500 Carmine Globule
- Lv. 1White: 25 Coin, 5 Carmine GlobuleGreen: 75 Coin, 15 Carmine GlobuleBlue: 100 Coin, 20 Carmine GlobulePurple: 300 Coin, 60 Carmine GlobuleGold: 1,500 Coin, 300 Carmine Globule
- Lv. 2White: 50 Coin, 10 Carmine GlobuleGreen: 150 Coin, 30 Carmine GlobuleBlue: 200 Coin, 40 Carmine GlobulePurple: 600 Coin, 120 Carmine GlobuleGold: 3,000 Coin, 600 Carmine Globule
- Lv. 3White: 75 Coin, 15 Carmine GlobuleGreen: 225 Coin, 45 Carmine GlobuleBlue: 300 Coin, 60 Carmine GlobulePurple: 900 Coin, 180 Carmine GlobuleGold: 4,500 Coin, 900 Carmine Globule
- Lv. 4White: 51,200 Coin, 10,240 Carmine GlobuleGreen: 51,200 Coin, 10,240 Carmine GlobuleBlue: 400 Coin, 80 Carmine GlobulePurple: 1,200 Coin, 240 Carmine GlobuleGold: 6,000 Coin, 1,200 Carmine Globule
- Lv. 5White: 51,200 Coin, 10,240 Carmine GlobuleGreen: 51,200 Coin, 10,240 Carmine GlobuleBlue: 500 Coin, 100 Carmine GlobulePurple: 1,500 Coin, 300 Carmine GlobuleGold: 7,500 Coin, 1,500 Carmine Globule
- Lv. 6White: 51,200 Coin, 10,240 Carmine GlobuleGreen: 51,200 Coin, 10,240 Carmine GlobuleBlue: 51,200 Coin, 10,240 Carmine GlobulePurple: 51,200 Coin, 10,240 Carmine GlobuleGold: 15,000 Coin, 3,000 Carmine Globule
- Lv. 7White: 51,200 Coin, 10,240 Carmine GlobuleGreen: 51,200 Coin, 10,240 Carmine GlobuleBlue: 51,200 Coin, 10,240 Carmine GlobulePurple: 51,200 Coin, 10,240 Carmine GlobuleGold: 22,500 Coin, 4,500 Carmine Globule
- Lv. 8White: 51,200 Coin, 10,240 Carmine GlobuleGreen: 51,200 Coin, 10,240 Carmine GlobuleBlue: 51,200 Coin, 10,240 Carmine GlobulePurple: 51,200 Coin, 10,240 Carmine GlobuleGold: 30,000 Coin, 6,000 Carmine Globule
- Lv. 9White: 51,200 Coin, 10,240 Carmine GlobuleGreen: 51,200 Coin, 10,240 Carmine GlobuleBlue: 51,200 Coin, 10,240 Carmine GlobulePurple: 51,200 Coin, 10,240 Carmine GlobuleGold: 37,500 Coin, 7,500 Carmine Globule
- Lv. 10White: 51,200 Coin, 10,240 Carmine GlobuleGreen: 51,200 Coin, 10,240 Carmine GlobuleBlue: 51,200 Coin, 10,240 Carmine GlobulePurple: 51,200 Coin, 10,240 Carmine GlobuleGold: 45,000 Coin, 9,000 Carmine Globule
- Lv. 11White: 51,200 Coin, 10,240 Carmine GlobuleGreen: 51,200 Coin, 10,240 Carmine GlobuleBlue: 51,200 Coin, 10,240 Carmine GlobulePurple: 51,200 Coin, 10,240 Carmine GlobuleGold: 204,800 Coin, 30,720 Carmine Globule
- Lv. 12White: 102,400 Coin, 20,480 Carmine GlobuleGreen: 204,800 Coin, 40,960 Carmine GlobuleBlue: 409,600 Coin, 61,440 Carmine GlobulePurple: 409,600 Coin, 61,440 Carmine GlobuleGold: 409,600 Coin, 61,440 Carmine Globule
- Lv. 13White: 204,800 Coin, 40,960 Carmine GlobuleGreen: 409,600 Coin, 81,920 Carmine GlobuleBlue: 819,200 Coin, 122,880 Carmine GlobulePurple: 819,200 Coin, 122,880 Carmine GlobuleGold: 819,200 Coin, 122,880 Carmine Globule
- Lv. 14White: 409,600 Coin, 81,920 Carmine GlobuleGreen: 819,200 Coin, 163,840 Carmine GlobuleBlue: 1,638,400 Coin, 245,760 Carmine GlobulePurple: 1,638,400 Coin, 245,760 Carmine GlobuleGold: 1,638,400 Coin, 245,760 Carmine Globule
- Lv. 15White: 819,200 Coin, 163,840 Carmine GlobuleGreen: 1,638,400 Coin, 327,680 Carmine GlobuleBlue: 3,276,800 Coin, 491,520 Carmine GlobulePurple: 3,276,800 Coin, 491,520 Carmine GlobuleGold: 3,276,800 Coin, 491,520 Carmine Globule
Each row is the cost of that level alone.
Phoxhunter level
Level 65- 1EXP to next: 100Total EXP to reach it: 0
- 5EXP to next: 180Total EXP to reach it: 520
- 10EXP to next: 280Total EXP to reach it: 1,620
- 15EXP to next: 390Total EXP to reach it: 3,220
- 20EXP to next: 540Total EXP to reach it: 5,470
- 25EXP to next: 710Total EXP to reach it: 8,470
- 30EXP to next: 960Total EXP to reach it: 12,520
- 35EXP to next: 1,210Total EXP to reach it: 17,820
- 40EXP to next: 1,460Total EXP to reach it: 24,370
- 45EXP to next: 2,060Total EXP to reach it: 32,170
- 50EXP to next: 4,060Total EXP to reach it: 46,470
- 55EXP to next: 7,660Total EXP to reach it: 70,770
- 60EXP to next: 20,660Total EXP to reach it: 129,070
- 65Total EXP to reach it: 382,370
Geniemon EXP
Level 60- 1EXP to next: 50Total EXP to reach it: 0
- 10EXP to next: 95Total EXP to reach it: 630
- 20EXP to next: 145Total EXP to reach it: 1,805
- 30EXP to next: 195Total EXP to reach it: 3,480
- 40EXP to next: 245Total EXP to reach it: 5,655
- 50EXP to next: 295Total EXP to reach it: 8,330
- 60Total EXP to reach it: 11,505
How these systems work
8Demon Wedge Slot Track

The upper left corner of a Demon Wedge shows its Track (if any).

A Universal Track slot reduces the Tolerance cost of any Demon Wedge equipped in it, regardless of its Track.
Tactical Backpack

The Tactical Backpack is vital for combat. It allows you to summon allies and use items for a tactical edge. You can also add Postures to the Tactical Backpack from the Armoury screen.

Make the Most of the Tactical Backpack Hold &OpenBattleWheel& to summon a combat partner, who will fight alongside your current character.
Geniemon Trait

Geniemons are divided into Active Geniemons and Inactive Geniemons. Active Geniemons have Trait slots that are gradually unlocked when they're ascended.

Geniemon's Trait level can be increased via Raise. You can also transfer Traits between Geniemons via Geniemon Training.

Inactive Geniemons cannot join battle, but their Traits can be learned by other Geniemons through Geniemon Training.

In the Trait Compendium, you can view all Geniemon Traits and toggle auto-lock for newly acquired Geniemons that have selected traits.
Trial Rank

Earn EXP from character, weapon, Geniemon, and Demon Wedge progression, or by completing quests, to raise your Trial Rank.

Advancing to higher Trial Ranks grants valuable rewards and powerful buffs.
Consonance Weapon

Some characters possess unique Consonance Weapons. These weapons level up with the character and cannot be replaced or upgraded separately, but can be fitted with Demon Wedges.
Reputation

You can obtain reputation through Gauntlet and Donation. Reputation has a weekly cap.

After taking on and completing a Gauntlet, you will gain Reputation and unlock the next difficulty level.

Gain Reputation by collecting and submitting required items for Donations. Donations refresh weekly automatically, or you can refresh them instantly by spending Coins.
Calamity Weapons

Calamity Weapons have unique upgrade paths and Potential effects. Increasing a weapon's Calamity Smelting Level unlocks Potentials at that level.

Completing Calamity Furnace Level Tasks increases your Calamity Furnace Level, which raises the Smelting Level Cap for all Calamity Weapons.

Each character can equip only one Calamity Weapon at a time. A weapon's Potentials only take effect if the character is proficient with that weapon type.
Phoxhunter Element Switch

In Armoury, you can switch Phoxhunter's element.

In Armoury, you can switch Phoxhunter's element.



