Furina

Endless Solo of Solitude

Furina

★★★★★

/Hydro/Sword/Court of Fontaine

Stier

Introduction

Furina is a 5-star Hydro character in Genshin Impact. Furina's weapon type is Sword and role is Buffer. Affiliation: Court of Fontaine.

On our Genshin Impact tier list Furina is S tier, 6th of the 129 characters ranked, from where 9 current tier lists put Furina.

Other Hydro characters in Genshin Impact: Aino, Barbara, Candace, Columbina, Dahlia, Kamisato Ayato and 11 more.

Is Furina good?

Furina buffs practically every form of damage her allies can deal through her Fanfare mechanic, which makes her one of the most flexible buffers around, and her Ousia form scales well enough in its own right since her skill can be refreshed without limit. Because both her buffs and her personal damage scale off HP, she doubles as a real Sub-DPS threat too, and draining the party's HP opens up specific gear and character interactions built around HP fluctuation.

Getting the most from her does require a competent healer on the team to build up Fanfare stacks and offset the HP loss, and switching her Arkhe form drops whatever summon she currently has out, so her team comp has to match whichever build she's running. Some of the newest characters also don't need her damage buff as much as older ones did, but she still ranks among the top buffer picks around.

Strengths

  • Buffs nearly every form of ally damage through Fanfare
  • Skill can be refreshed indefinitely for solid Ousia-form damage
  • Doubles as a genuine Sub-DPS since her buffs and damage both scale with HP
  • Can heal off-field and walk on water for easier exploration

Weaknesses

  • Needs a strong healer to build Fanfare stacks and offset HP loss
  • Switching her Arkhe form drops her current summon, limiting team flexibility
  • Some newer characters get less value from her damage buff

Best build for Furina

From 5 guides

Weapons

12 options

Artifact sets

3 options
  1. 1
    Golden Troupe(4)
    5 of 5
  2. 2
    Tenacity of the Millelith(4)
    5 of 5
Show 1 more set option
  1. 3
    Scroll of the Hero of Cinder City(4)
    2 of 5

Main stats

Sands
Energy Recharge/HP%
Goblet
HP%/Hydro DMG Bonus
Circlet
CRIT Rate/CRIT DMG
Substats
Energy Recharge >CRIT DMG=CRIT Rate >HP%

Talent priority

  1. 1
    Let the People RejoiceElemental Burst
  2. 2
    Salon SolitaireElemental Skill
  3. 3
    Soloist's SolicitationNormal Attack

Profile

Furina's full name is Furina de Fontaine. Furina carries the title "Endless Solo of Solitude". Furina's birthday is October 13th. Furina is voiced by Qian Chen (钱琛) in Chinese, Amber Lee Connors in English, Minase Inori (水瀬いのり) in Japanese, and Kim Ha-young (김하영) in Korean. Furina was released on 8 November 2023.

Background

Version 1

Perpetual muse of chansons and rondeaux

One lie always follows another, and so "justice" awaits inescapably at the end.

The ignorant see this as some kind of farce.

But if they trace back to the source, they inevitably realize that they began by deceiving themselves.

A disordered fable left in someone's dream by Mage "N"

Undoubtedly, Furina has been much loved by the people of Fontaine from the moment she became the Hydro Archon.

Her charismatic parlance, lively wit, and elegant bearing — all bear witness to her godly charms.

But perhaps the thing that she is most revered for is her unrivaled sense of drama.

As the protagonist of a famous play at the Opera Epiclese once put it,

"Life is like the theater — you never can tell when the twist will come."

Furina is as inscrutable as the most cunning of stage characters, her course of action defying all prediction.

In fact it's precisely for this reason that the god of Justice and Judgment, unapproachable in her divine majesty, has such a bewitching influence.

But when the curtain falls, a hollow feeling invariably starts to creep in.

There are those who wonder whether there are moments in the dead of night when even a god like Furina feels the sharp pangs of loneliness.

No, surely not. People couldn't possibly imagine, let alone believe, that such a scene might play out.

And that's indeed the way it should be.

That is, were it not for the fact that Furina's tears had already been silently washed away by the Fountain of Lucine.

Version 2

She could feel joy, sorrow, and everything in between.

She could be as vain and conceited, or as meek and vulnerable as she wished...

As far as I'm concerned, her very imperfections are what make her perfect.

A sinner's confession, full of love and regret

As the voices of doubt have bubbled up like a torrent, she has been forced to adopt a higher-spirited and more unyielding demeanor in her defense.

But she must also continue to fulfill her duties at hand, and can't possibly let her weakness be exposed through the rise and fall of her emotions.

The advent of an impending disaster — long foretold by ancient prophecy — draws near.

Faced with such times, what is a god to do?

More than anyone else, she wishes she knew.

From an onlooker's perspective, she seems distracted and weary — but she waves this off as a simple lack of sleep.

As the Regina, loved and respected by her people, how could she let such buzzing naysayers get to her?

No — no matter how chaotic and urgent things get, she can't allow herself to drop the ball now, nor can she let all those years of hard work come to nothing.

Beloved by all, the one and only star of this grand opera...

Whether lonely, helpless, in pain, or in sorrow, and even if it means taking all the misery of this world onto her shoulders...

Her will to protect the people of Fontaine — every last one of them — has never yet faltered.

Stories

7
Character Details

It is unlikely that travelers from other nations will understand why the god of this land is regarded as a "superstar" unless they set foot in the Opera Epiclese.

Whether at performances or trials, she will always be in the seat reserved for her above the audience, laughing, scolding, falling into hysterics, to the point where more often than not she makes a stronger impression than the action onstage.

People buy tickets to indulge in new sensory experiences, and in this regard, Furina is by far more popular than the absolute justice that Neuvillette represents.

The forms respect can take are not limited to just lifting one's eyes up to a being above, and the unique form of respect Fontainians have for Furina is perhaps described better as "affection and fondness."

She is not perfect, and may not even be very powerful, but while onstage, she is the personage the people trust the most, for she never disappoints.

Among Fontainian literary circles, there is a popular saying that Furina is a memory of spring never-fading, present in the hearts of all. And who does not wish for an eternal spring?

Spring is transient, but she is ever there — follow the stage lights, and you shall see her.

Character Story 1

As the icon of the Opera Epiclese, Furina has the right to speak freely during all stages of a trial.

Most of her questions are born from her curiosity and often have tenuous logical connections with the case at best, which at times can provoke raucous bursts of laughter from the audience.

But just as one might begin to suspect that Furina is just there for laughs and gags, and lacks even the capability to grasp the case in its entirety, she throws out opinions worth their weight in gold.

Of course, there are also times when she will express little interest in the whole process due to having earlier eaten snacks ill to her liking or missed some parade, but it is said that audience members lucky enough to be there are still pleased with this, as a god who speaks in anger is equally enchanting.

There is but one circumstance in which she will not appear to act quite so willfully, and that is when she takes the stage as an actress in a musical.

Fontaine has a great many musical theater classics passed down from antiquity that are, from time to time, performed at the Opera Epiclese, with key roles being played by the most popular actors of the day.

Before such productions are put on, there is a phase during preparations that resembles nothing so much as a lucky draw, where the troupe will send Furina an invitation. Should the mood strike her, she will agree to appear, resulting in a stage shared by a god and humans.

Once Furina has agreed to participate, the performance date for that show becomes a Fontainian festival in its own right, so popular that the Opera Epiclese couldn't possibly meet the fervent demand even if they sold nothing but standing tickets and were filled to capacity.

And when the music sounds and a god takes the stage, the audience will see not their lovable deity, who does as she pleases, but the character in the script.

Whether majestic or valiant, conniving or covetous, Furina is a dab hand at playing them all, perfect down to the last gesture, as if she were born to act.

And it is because of her record of wondrous performances that she very much deserves to be called "superstar" by her people.

Even a famous reporter from The Steambird who had barely squeaked their way backstage was completely awestruck, such that it was a long while before they remembered the interview questions in their notebook.

"Lady Furina, might I ask how you were able to attain such great mastery acting as an Archon, though no one has ever seen you practice?"

Furina's reply was proud, albeit uncharacteristically simple. "Why, because I am a god. Next question!"

Character Story 2

Cases and performances take up a great deal of Furina's time, and even without these two things, she still shows up for all kinds of social activities and dinner parties related to government business and diplomacy.

Of course, social engagement is usually the limit of her remit, while the real behind-the-scenes work, and sometimes even certain important speeches made during these interactions, are handled by others.

Furina is quite thankful for these proxies, for she has heard that her life of leisure is a rare privilege in a world where most other gods have an endless parade of duties large and small to attend to.

She once considered that it might be right to set a... godly example, so to speak, and so she attempted to take part in the Palais Mermonia's day-to-day work when she had an excessive amount of free time on her hands...

However, her offers were respectfully yet consistently declined by both humans and Melusines, who insisted that "there are no great duties at present that need to be handed over to our god."

Though these words did make her glad, of course, after a few attempts she quickly realized how impractical it would be to use the work of the Palais Mermonia to escape her boredom.

Furina actually has another hobby, known to very few, and that is playing with little animals.

Fontaine's waterscapes are vast and beautiful, as well as blessed with innumerable adorable creatures. For one who always finds herself interacting with humans like Furina, this serves as an excellent change of pace.

However, animal habits are inconsistent and unpredictable, and Furina's carefree attitude always seems to rub them the wrong way. As in the "if she's not being blasted in the face by Hat Jellyfish, then she's being pursued to the ends of the ocean by Hunter's Rays" kind of wrong way.

It can be argued that the underwater world is more primitive and wild than the surface world, considering how little respect the animals here give a god on account of her status alone.

Nonetheless, Furina did eventually discover the animal for her ministrations — the sunbathing, beach-loving, horizontal alignment-enjoying Blubberbeasts.

Cheek squeezes, belly rubs, and even flipping them over, then over again, gets at most a turn of the head and noiseless protest.

"Hmm? You like it? Hehe, so do I!"

A few mild miscommunications aside, they have since become the best of friends.

Character Story 3

Although Furina does tend to give people the impression of one prone to wandering thoughts and only tangential concern for the rules, she does have strict standards — in certain circumstances, anyway, especially before or after performances.

Everything must be to her satisfaction, be it the make or color of the props, the timing of the brightening and dimming of the lighting, or the pace and rhythm of the music.

As such, sharing the stage with a god is not some shortcut to glory, but one paved with blood, sweat, and tears, to the point where even the stories of a hard-to-please superstar prima donna fond of shows and with theatrical swagger to spare has reached even the lowliest street stalls.

Indeed, there was once a famous troupe that won the chance to perform with her, and pretended to agree to her exacting demands, only to default to methods they were more accustomed to during real rehearsals and performance prep.

The troupe director was confident in this method, believing that given Furina's personality, she would be most willing to back down on said demands if she were appropriately flattered and saw that everything was already complete and thus too late to change — a most excellent way to save effort and trouble.

But when the director began moving their props to the Opera Epiclese, he found Furina there, directing another troupe as they set up the stage rigging.

"Why, hello. You didn't seem interested in my opinions, so I arranged to perform with a different troupe."

The director was stunned. He had planned for Furina to discover the "flaws" in her view only after setup was complete.

But he could already tell that the stage sections that had been constructed precisely in accordance with her directions were significantly superior. Ordinary audience members couldn't necessarily tell, of course, but to professionals, the difference was always in the details, and these were obvious at a glance.

Still, this director was unwilling to simply turn back, criticizing Furina for not adhering to the spirit of contractual obligation by not informing them beforehand of her contingency arrangements.

Furina would not let this villain cast the first stone, instead scrunching her face into an expression of disbelief.

"You don't really think I'm that much of a gullible fool, do you? Guards! Send them on their way."

Character Story 4

Round and round the interminable performance went, the day of the curtain call ever beyond reach, but so long as the prophecy loomed, the tale of this god must go on.

Though Fontainians found no real reason to doubt Furina over the years, she knew that the collapse of trust could begin with a single crack. No matter how small, once it appeared, it would be irreversible.

And the consequences of being exposed would be to reduce all her long years of work to dust, to allow Fontaine to fall — that was unconscionable!

So she did her best to laugh loudly when she should be glad, and weep bitterly when she should grieve, and display the divine bearing of an Archon when it was time to show off, all without fail, all without rest.

She knew that this was a performance. If she could endure until the danger had passed, she could finally take off her mask and regain the freedom to express her feelings.

Yet, she slowly began to realize that the godly role she was playing was eating into her.

A horrifying doubt began to creep up on her — how should she react when glad, if not to laugh loudly?

Perhaps she was once a girl who did not much enjoy laughter. Perhaps she had once been the sort to give up on herself at the first sign of difficulty, but such emotions had already slipped away, bit by bit.

Those in the performance arts often say that one must become a character to play them.

From that perspective, Furina's performance as the Hydro Archon has been flawless. Her painstaking perseverance produced the perfect product.

But no one has ever spoken of what might transpire once the last light had dimmed, for to them, the stage is fleeting.

For one such as Furina, who has acted for far too long, even the path back offstage has faded into dust, buried by the sands of time.

Character Story 5

The crisis of original sin was resolved, and Fontaine came under a new order. The affected areas were gradually rebuilt, and the people held high hopes for the future.

Furina was the only one with no place in this new world. She was quick to pack her bags and leave the Palais Mermonia, nor did she return to the Opera Epiclese.

She simply wanted to leave the memories that brought her so much pain as far behind as possible, and she was uninterested in the debates surrounding her — the Hydro Archon's tale was over, as it should be.

But where should an actress who had finished her part and fulfilled her duty go? None could say, and the concept of "freedom" rang hollow.

Furina's luggage remained piled up in her new rental apartment, and she lacked all will even to tidy up or get moved in. All she could do was lie in bed and stare at the bare ceiling.

Those she knew had very quickly found their place in the new order. Whether due to their strength, duties, or friendships, their importance made them irreplaceable.

In circumstances such as these, didn't "free" simply mean being someone who no one needed?

Just as she had reached this conclusion, her new residence received its first guest — Clorinde the Champion Duelist.

The duelist was shocked at Furina's living conditions, quickly expressing her willingness to pay for better accommodations, a notion Furina expended no small amount of effort disabusing her of. Despite this, she was dragged, however reluctantly, into at least properly unpacking and tidying up the room.

Clorinde then explained that she was here to invite Furina to a gathering. The duelist rarely took part in social events, but this gathering was one of old friends, who, as it happened, also knew Furina, and whom Clorinde had not seen in a while, anyway, so she thought she'd extend an invitation.

In days past, Furina would certainly have refused, for the greater the intimacy of her association with others, the more difficult it would be to conceal her true identity.

The duelist smiled as Furina guiltily lifted her eyes, having seemingly already guessed the latter's feelings as well as her old reasons for snubbing such events.

"I don't suppose you have any reason to refuse now, do you?"

"Well... I'm not very good at this sort of thing, so, um... Don't you think I'd, you know, be a bit of a wet blanket?"

That night, Furina finally got to experience what it was like to revel and drink with friends. In truth, she was cautious at first but was restored to her normal self within two cups — indeed, so much so that at one point Clorinde had to restrain her from leaping onto the table.

For someone as reticent as the duelist, the real Furina's explosiveness was quite the surprise.

As for Furina, she still knew not where to go, but if nothing else, she now knew that "freedom" did not mean solitude.

Salon Solitaire

Furina once found a relatively unknown book in a library of Fontaine, and the story's main character was a servant working in an opulent mansion.

The idealistic young Mademoiselle Crabaletta, following a newspaper advertisement, came to a remote manor in the mountains to apply for employment, and despite her clumsiness, became a maid there all the same.

The Master of said mansion did not appear often, and though his loquacious surintendante and etiquette-minded gentilhomme managed it in his absence, she led a carefree life there.

None of the manor's attendants had been to the city in quite a long while, and so the maid taught them to sing the latest songs, play the latest tabletop games, and thus the servants grew closer and enjoyed one another's company.

There was but one ironclad rule, which was that none should approach the heavy wooden door that led three floors underground, behind which was locked a secret that only the Master of the mansion was privy to.

Though the maid was curious, she treasured her vibrant life there too much to pry. Time passed quietly, and one day, they were told by the gentilhomme that the Master was about to visit, and so the servants hurriedly began to prepare.

The banquet was akin to a festival, and laughter and cheer filled every corner of the mansion — at least, until the Master was late the second day, and upon investigating, the maid was to discover his already-cold corpse.

The Gardes narrowed the suspects down to the servants, but the maid, convinced that the Master's death had something to do with the mansion's secret, at last decided to open that forbidden gate.

To her surprise, what awaited her on the other side was the mansion's main hall, upon the central stairs of which stood the all-too-familiar surintendante of the house. The words she spoke, too, were bizarrely known to the maid.

"Ah, you must be our newest applicant. Crabaletta, I believe?"

Furina was quite dumbfounded when she read that, for the story here recalled similar events in her memories.

She admired the happy lives of the maid and the other servants, and the maid's courage in facing down the ancient secret to defend that life.

Later, Furina dreamt of that same mansion. In her dream, she was Crabaletta, huffing and puffing as she ran to that door of secrets, and, with one deep breath, pushed it open.

Behind it was a torrent of seawater that drowned the mansion in an instant, dissolving all in its wake — the Gardes, the surintendante of the house, the gentilhomme, and even herself.

Furina woke with a start, looking around her to gather her wits, and the rest of the story sprang to her mind, unbidden...

Crabaletta made use of the time loop triggered by opening the door to solve the mystery of the Master's death and discover the mansion's secret, freeing all its inhabitants from an ancient curse.

"Thank you, Crabaletta."

She thanked the brave, stalwart girl for giving that tale a happy ending.

And as for several vivid figures from the story, they would eventually be given lovely forms, that they might be by Furina's side.

Stats

  • HP15,307
  • ATK244
  • DEF696
  • CRIT Rate19.2%

Level 90. Each bar is measured against the highest value in the Genshin Impact roster.

Skills

12
  • Soloist's Solicitation

    Normal Attack

    Normal Attack Performs up to 4 consecutive strikes. Charged Attack Consumes a certain amount of Stamina to unleash a solo dance, dealing Physical DMG to nearby opponents and changing her Arkhe alignment. If Salon Members or the Singer of Many Waters summoned by her Elemental Skill "Salon Solitaire" is present, their lineup will switch in response. Arkhe: Seats Sacred and Secular At intervals, when Furina's Normal Attacks hit, a Spiritbreath Thorn or a Surging Blade will descend based on her current Arkhe alignment, dealing Pneuma- or Ousia-aligned Hydro DMG. When Furina takes the field, her starting Arkhe alignment will be Ousia. Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

    At talent level 10

    1-Hit DMG
    95.6%
    2-Hit DMG
    86.4%
    3-Hit DMG
    109.0%
    4-Hit DMG
    144.9%
    Charged Attack DMG
    146.7%
    Charged Attack Stamina Cost
    20.0
    Plunge DMG
    126.4%
    Low/High Plunge DMG
    253%/316%
    Spiritbreath Thorn/Surging Blade DMG
    18.7%
    Spiritbreath Thorn/Surging Blade DMG Interval
    6s/6s
  • Salon Solitaire

    Elemental Skill

    Invites the guests of the Salon Solitaire to come forth and aid in Furina's performance. Will summon either the Salon Members or the Singer of Many Waters based on Furina's current Arkhe alignment. Ousia Foaming bubbles like celebrants shall dance, dealing AoE Hydro DMG based on Furina's Max HP and summoning 3 Salon Members: the Ball Octopus-shaped Gentilhomme Usher, the Bubbly Seahorse-shaped Surintendante Chevalmarin, and the Armored Crab-shaped Mademoiselle Crabaletta. They will attack nearby opponents at intervals, prioritizing the target of the active character, dealing Hydro DMG based on Max HP. When they attack, if character(s) with more than 50% HP are nearby, the Members will increase their current attack's power based on the number of such characters, and consume said characters' HP. If 1/2/3/4 (or more) characters meet these requirements, the Members' attacks will deal 110%/120%/130%/140% of their original DMG. Pneuma Summons the Singer of Many Waters, who will heal nearby active character(s) based on Max HP at intervals. The Salon Members and Singer of Many Waters share a duration, and when Furina uses her Charged Attack to change the guest type, the new guests will inherit the remaining duration. While the Salon Members or the Singer of Many Waters is on the field, Furina can move on the water's surface. A fixed roster of regulars frequent Furina's Salon Solitaire. At other times, Mademoiselle Crabaletta, Surintendante Chevalmarin, and Gentilhomme Usher shall visit, and on gloomy Wednesdays, it is the singer who comes by.

    At talent level 10

    Ousia Bubble DMG
    14.2% Max HP
    Duration
    30.0s
    Gentilhomme Usher DMG
    10.73% Max HP
    Surintendante Chevalmarin DMG
    5.82% Max HP
    Mademoiselle Crabaletta DMG
    14.92% Max HP
    Gentilhomme Usher HP Consumption
    2.4% Max HP
    Surintendante Chevalmarin HP Consumption
    1.6% Max HP
    Mademoiselle Crabaletta HP Consumption
    3.6% Max HP
    Singer of Many Waters Healing
    8.64% Max HP+1017
    CD
    20.0s
  • Let the People Rejoice

    Elemental Burst

    Rouses the impulse to revel, creating a stage of foam that will deal AoE Hydro DMG based on Furina's Max HP and cause nearby party members to enter the Universal Revelry state: During this time, when nearby party members' HP increases or decreases, 1 Fanfare point will be granted to Furina for each percentage point of their Max HP by which their HP changes. At the same time, Furina will increase the DMG dealt by and Incoming Healing Bonus of all nearby party members based on the amount of Fanfare she has. When the duration ends, Furina's Fanfare points will be cleared. "Cheer! Give praise! Be awed! Raise your glasses! Every night bereft of banqueting is a sordid squandering of sore, sober daylight... And, uh, those who are not yet of age may have grape juice instead!"

    At talent level 10

    Skill DMG
    20.5% Max HP
    Duration
    18.0s
    Maximum Fanfare
    300
    Fanfare to DMG Increase Conversion Ratio
    0.25%
    Fanfare to Incoming Healing Bonus Conversion Ratio
    0.10%
    CD
    15.0s
    Energy Cost
    60
  • Endless Waltz

    Passive

    When the active character in your party receives healing, if the source of the healing is not Furina herself and the healing overflows, then Furina will heal nearby party members for 2% of their Max HP once every 2s for the next 4s.

  • Unheard Confession

    Passive

    Every 1,000 points of Furina's Max HP can buff the different Arkhe-aligned Salon Solitaire in the following ways: Will increase Salon Members' DMG dealt by 0.7%, up to a maximum of 28%. Will decrease the Singer of Many Waters' healing interval for nearby active characters by 0.4%, up to a maximum of 16%.

  • The Sea Is My Stage

    Passive

    Xenochromatic Fontemer Aberrant ability CD decreased by 30%.

  • "Love Is a Rebellious Bird That None Can Tame"

    Constellation 1

    When using Let the People Rejoice, Furina will gain 150 Fanfare. Additionally, Furina's Fanfare limit is increased by 100.

  • "A Woman Adapts Like Duckweed in Water"

    Constellation 2

    While Let the People Rejoice lasts, Furina's Fanfare gain from increases or decreases in nearby characters' HP is increased by 250%. Each point of Fanfare above the limit will increase Furina's Max HP by 0.35%. Her maximum Max HP increase is 140%.

  • "My Secret Is Hidden Within Me, No One Will Know My Name"

    Constellation 3

    Increases the Level of Let the People Rejoice by 3. Maximum upgrade level is 15.

  • "They Know Not Life, Who Dwelt in the Netherworld Not!"

    Constellation 4

    When the Salon Members from Salon Solitaire hit an opponent, or the Singer of Many Waters restores HP to nearby active characters, Furina will restore 4 Energy. This effect can be triggered once every 5s.

  • "His Name I Now Know, It Is...!"

    Constellation 5

    Increases the Level of Salon Solitaire by 3. Maximum upgrade level is 15.

  • "Hear Me — Let Us Raise the Chalice of Love!"

    Constellation 6

    When using Salon Solitaire, Furina gains "Center of Attention" for 10s. Throughout the duration, Furina's Normal Attacks, Charged Attacks, and Plunging Attacks are converted into Hydro DMG which cannot be overridden by any other elemental infusion. DMG is also increased by an amount equivalent to 18% of Furina's max HP. Throughout the duration, Furina's Normal Attacks (not including Arkhe: Seats Sacred and Secular Attacks), Charged Attacks, and the impact of Plunging Attacks will cause different effects up to every 0.1s after hitting opponents depending on her current Arkhe alignment: Arkhe: Ousia Every 1s, all nearby characters in the party will be healed by 4% of Furina's max HP, for a duration of 2.9s. Triggering this effect again will extend its duration. Arkhe: Pneuma This Normal Attack (not including Arkhe: Seats Sacred and Secular Attacks), Charged Attack, or Plunging Attack ground impact DMG will be further increased by an amount equivalent to 25% of Furina's max HP. When any of the attacks mentioned previously hit an opponent, all nearby characters in the party will consume 1% of their current HP. During the duration of each instance of "Center of Attention," the above effects can be triggered up to 6 times. "Center of Attention" will end when its effects have triggered 6 times or when the duration expires.

Upgrade materials

  • Stage 1Varunada Lazurite Sliver x1, Varunada Lazurite Fragment x9, Varunada Lazurite Chunk x9, Varunada Lazurite Gemstone x6, Whopperflower Nectar x18, Shimmering Nectar x30, Energy Nectar x36, Mora x420,000, Lakelight Lily x168, Water That Failed to Transcend x46, Whopperflower Nectar x18, Shimmering Nectar x66, Energy Nectar x93, Mora x4,957,000, Philosophies of Justice x114, Guide to Justice x63, Teachings of Justice x9, Lightless Mass x18

Art

Furina key art

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