
Descender
Traveler
★★★★★
/Adaptive/Sword/—
Introduction
Traveler is a 5-star Adaptive character in Genshin Impact. Traveler's weapon type is Sword. Affiliation: —.
On our Genshin Impact tier list Traveler is C tier, 77th of the 129 characters ranked, from where 8 current tier lists put Traveler.
Other Adaptive characters in Genshin Impact: Aether, Lumine, Manekin, Manekina, Traveler (Anemo), Traveler (Cryo) and 6 more.
Is Traveler good?
The Traveler changes element at the Statues of the Seven, and each element plays differently. Most forms are free sub-DPS or supports that trail limited characters: Anemo crowd-controls, Electro feeds the team Energy, Dendro enables reactions from off-field, Pyro is an easy off-field Pyro source, Geo supports Geo teams and Hydro is weak.
The newer Cryo form is the standout, a free Stellar-Glimmer damage dealer whose best gear costs nothing.
Strengths
- Free for every player
- Cryo form is a strong Stellar-Glimmer damage dealer
- Several useful off-field forms
Weaknesses
- Most elements trail limited characters
- Hydro form is weak
- Some Constellations are gated by exploration
Profile
Traveler carries the title "Descender". Traveler's birthday is Player's Choice. Traveler was released on 28 September 2020.
Background
In-game, the Traveler's personality is mostly shown through the dialogue options the player selects.
Although multiple choices appear, these options usually represent two halves of the same sentence—either the first option is the beginning and the second completes it, or each choice is a continuation of the other.
In official illustrations (e.g. TPRGT Artworks, Hangout Events) and dialogue variations, differences between Aether and Lumine's personalities can also be seen.
At times, the twins express slightly different opinions in conversations, such as when Paimon asks which slime they like the most.
Aether responds that he prefers Pyro Slimes for their warmth during winter, while Lumine says she prefers Cryo Slimes for their cooling effect in summer.
Although both responses are practical in nature, they reflect subtle differences in how each twin approaches situations, while still maintaining similar overall personalities.
Their personality can range from stoic, confident, humble, and helpful to boastful, lazy, short-tempered, and at times unserious, playful, or humorous.
Regardless of the player's choices, the Traveler is generally well-liked by many characters throughout the story.
Additionally, there are instances where only a single dialogue option is provided, or where different dialogue choices lead to similar responses.
These moments offer clearer insight into the Traveler's more consistent personality traits, independent of player selection.
They are, for example, observed by Paimon as not believing the gods are any more worthy of unearned respect than mortal inhabitants of Teyvat.
They also are pointedly uninterested in getting involved with each nation's troubles and primarily only concern themselves with finding out their sibling's whereabouts.
Their response to Morax's "death" was initially to simply leave, both to avoid suspicion and seemingly a level of apathy considering the circumstances of their arrival on the world.
This trend continues into Inazuma, where the Traveler initially denies aid to the rebellion and refuses to take sides, interested only in meeting with the Raiden Shogun.
The Traveler is visibly frustrated, not wanting to meddle in the country's affairs or get involved with anyone, even for a task as simple as delivering a letter.
Yet despite this hesitation to get involved, they are ultimately a compassionate person, eventually choosing to aid the resistance against the Shogun's injustice after seeing the circumstances of each situation particularly at the prodding of Kamisato Ayaka and Thoma.
Later on in Sumeru, they later help free Lesser Lord Kusanali from the sages of the Sumeru Akademiya after learning of her plight.
Despite their slight indifference to Teyvat's conflicts, they greatly cherish every bond they create with the people.
When talking with Columbina on the Moon they admitted that they see Teyvat as home.
Arlecchino also believes that the Traveler is incapable of performing intentionally malevolent acts.
However, the Traveler themselves seems to doubt that they're the "hero" that others see them as, to the point of admitting that the reasons for their journey across Teyvat aren't all completely selfless.
Despite their compassion, they are ultimately willing to pass judgment on their enemies.
The Traveler may optionally threaten to severely injure Lunja's men and bring Trofin Snezhevich to his demise, and are entirely responsible for the destruction of the Tanit tribe.
Despite this, they don't enjoy the idea of killing or making others suffer, trying to end their enemies as painlessly as possible and if there is no other solution.
Although they typically remain stoic, the Traveler is capable of great anger whenever their loved ones or innocents are harmed.
When Teppei and multiple soldiers of the resistance died due to the Fatui's Delusions, the Traveler went alone to the factory, determined to destroy it, ultimately falling for Scaramouche's provocations and trap.
This is also seen during the samsara cycle, where Paimon notices that they attacked Dunyarzad's aggressors out of frustration for being too late to help her.
The Traveler openly expresses hatred toward Il Dottore.
When Columbina steps into the beam meant to return her home, Dottore ambushes her.
After manipulating history through “variables" and creating a false moon using Hyperborean knowledge, he seizes the power of all three moons and freezes time, leaving only the Traveler able to move.
The Traveler confronts him, attempting several times to strike Dottore's head in half, though he blocks each attack.
The Traveler also shows clear hostility toward him, even stabbing him from behind at the first opportunity.
The Traveler repeatedly demonstrates a willingness to risk themselves to protect others.
In Inazuma, the Traveler intervened in Thoma's seizure of his Pyro Vision in the Vision Hunt Ceremony, recovering his Vision from the Raiden Shogun.
In Fontaine when Navia fell into the Primordial Sea, the Traveler immediately jumped after her, prioritizing her safety over their own.
In Liyue, when Hu Tao was about to cross into the Death Realm during a ritual, the Traveler intervened just in time, reassured her with a smile, convincing her to return by reminding her that everyone is waiting for her.
They are also consistently seen protecting Paimon during moments of danger.
On several occasions, before the Traveler moves in for a finishing blow, they make sure that Paimon is safely hidden away.
While they frequently tease her the Traveler has a very strong bond with Paimon, with her being constantly at their side even in dangerous situations.
When the Traveler was reviving a past experience of their sibling they admitted they missed having Paimon around and hugged her and expressed gratitude at having her as a partner after they woke up.
After returning from the Night Kingdom with Mavuika the two ran into each other for a hug, happy for their victory and the Traveler being fine.
Following their arrival in Sneznhaya the Traveler showed great concern over her sudden health problems and prioritized making sure she was okay.
When trapped in the theater for several days (although it was just a few hours in the real world) the Traveler frequently thought about her, telling Vodyanitsa what Paimon meant to them and promised themselves to try to contain the emotion when preparing to see how she was doing.
The news that the Jester had taken Paimon to a Fatui facility was enough for them to go there intending to retrieve her with Odette, attacking anyone who stood in their way.
When the Ruler of Death Ronova tried to take an unconscious Paimon back to Celestia the Traveler was horrified of nearly failing to intercept Ronova's energy blast.
Their care for Paimon was enough that when the Shade stated she would take Paimon a next time the Traveler was blinded by rage and released their elemental powers, relentlessly attacking the goddess with full intent to kill her.
Following the battle the Traveler ran to a waking Paimon and hugged her while sobbing.
The Traveler does not appear to be very talkative, with several characters noting that they are not very fond of speaking or starting conversations.
Though Shikanoin Heizou once joked about Paimon serving as the Traveler's "voice," the Traveler does indeed prefer having Paimon speak on their behalf.
In quests beginning from Song of the Welkin Moon however, the Traveler somewhat begins to become more talkative.
The Traveler has a playful and teasing side, especially toward Paimon, whom they often give nicknames that she sometimes dislikes.
This teasing extends to other friends as well.
For example, they jokingly offered to prepare a whole feast of desserts for Wanderer, despite knowing he dislikes sweets, prompting his bemused reaction.
The Traveler also teases other companions, such as Citlali, showing this side of their personality consistently across interactions.
The Traveler can use expressions to influence others, often making an upset or pitiful face to persuade them.
This is seen in interactions with Momoyo, where multiple options allow the Traveler to adopt increasingly pitiful expressions, though they do not always succeed.
In other cases, this tactic can convince the other character to listen or engage despite initial resistance.
Due to their experiences with the Fatui and the Abyss Order, the Traveler is immediately on guard at the mere mention of them.
Despite that, the Traveler has also shown the capacity to express sympathy toward enemies under certain circumstances.
The Traveler is shown to be friendly to a degree to those that respect them, such as Tartaglia, though remains wary toward him.
Although initially friendly with Lyney and Lynette, their friendship was damaged after they failed to inform the Traveler that they were Fatui operatives from the House of the Hearth (as they knew of their interactions with them).
Eventually, after some apologizing from Lyney, the Traveler reconciles with them and subsequently maintains a good relationship with Arlecchino and the House of the Hearth.
Though initially wary of Capitano and Sandrone, the Traveler eventually respected both of them and they even joked about the technology fight between the two "genius" inventors, Aino and Sandrone.
They also show significant concern for their sibling, as their initial goal was to find them and get answers from Asmoday who sealed them away.
Upon reuniting with their sibling, the Traveler was more concerned with returning home with their sibling as opposed to their role as the Abyss Order's leader or their war with the Heavenly Principles.
Despite their position with the Abyss, they still miss them dearly, and continue to follow their instructions in seeing the world for themselves.
Even after learning the full truth of the sibling's actions are driven by regret of failing to protect Khaenri'ah at its greatest hour of need, the Traveler remained saddened that they would choose to revive the nation over their familial relationship, showing a degree of selfishness.
The Traveler's attachment to their sibling has clouded their perception, as they readily believed an imposter despite subtle hints point out the differences.
This led the Traveler to unwittingly help the imposter breach the Moon Marrow's secure location, and it being stolen by Vilemina.
The Traveler eventually came to realize their folly, and admitted that they want to believe the phantom in front of them was their true sibling, having enjoyed their "reunion" and adventures, but resolved to cut down the imposter.
Stats
- HP10,875
- ATK212
- DEF683
- ATK%24%
Level 90. Each bar is measured against the highest value in the Genshin Impact roster.
Skills
12Foreign Ironwind
Normal AttackNormal Attack Performs up to 5 rapid strikes. Charged Attack Consumes a certain amount of Stamina to unleash 2 rapid sword strikes. Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
At talent level 10
- 1-Hit DMG
- 87.9%
- 2-Hit DMG
- 85.9%
- 3-Hit DMG
- 105%
- 4-Hit DMG
- 115%
- 5-Hit DMG
- 140%
- Charged Attack DMG
- 110%+120%
- Charged Attack Stamina Cost
- 20.0
- Plunge DMG
- 126.4%
- Low/High Plunge DMG
- 253%/316%
Palm Vortex
Elemental SkillGrasping the wind's might, you form a vortex of vacuum in your palm, causing continuous Anemo DMG to opponents in front of you. The vacuum vortex explodes when the skill duration ends, causing a greater amount of Anemo DMG over a larger area. Hold DMG and AoE will gradually increase. Elemental Absorption If the vortex comes into contact with Hydro/Pyro/Cryo/Electro, it will deal additional elemental DMG of that type. Elemental Absorption may only occur once per use. You discussed the way to grasp the formless wind with Paimon.
At talent level 10
- Initial Cutting DMG
- 21.6%
- Max Cutting DMG
- 30.2%
- Initial Storm DMG
- 317%
- Max Storm DMG
- 346%
- Base CD
- 5.0s
- Max Charging CD
- 8.0s
Gust Surge
Elemental BurstGuiding the path of the wind currents, you summon a forward-moving tornado that pulls objects and opponents towards itself, dealing continuous Anemo DMG. Elemental Absorption If the tornado comes into contact with Hydro/Pyro/Cryo/Electro, it will deal additional elemental DMG of that type. Elemental Absorption may only occur once per use. You and Paimon studied the flapping of a butterfly's wings.
At talent level 10
- Tornado DMG
- 145%
- Additional Elemental DMG
- 44.6%
- Duration
- 6.0s
- CD
- 15.0s
- Energy Cost
- 60
Slitting Wind
PassiveThe last hit of a Normal Attack combo unleashes a wind blade, dealing 60% of ATK as Anemo DMG to all opponents in its path.
Second Wind
PassivePalm Vortex kills regenerate 2% HP for 5s. This effect can only occur once every 5s.
Foreign Windwrath
PassiveDraw new strength from journeys past. For every element you have resonated with, you gain additional buffs. Additionally, when Pyro, Hydro, Cryo, or Electro attacks from nearby party members hit opponents, Traveler will receive 1 stack of Blade of the Dawn Breeze. Each Elemental Type can grant 1 Blade of the Dawn Breeze stack. After obtaining at least 2 stacks of Blade of the Dawn Breeze, performing a Charged Attack will consume all stacks of Blade of the Dawn Breeze and transform into the special Charged Attack: Whirlwind. Charged Attack: Whirlwind · Each Charged Attack hit deals increased Anemo DMG. Increase in DMG is equal to 60% of Traveler's ATK. · Every time a Blade of the Dawn Breeze of a certain elemental type is consumed, a Blade Wind matching this elemental type will also be summoned, dealing elemental DMG equal to 50% of Traveler's ATK. This DMG is considered Charged Attack DMG. · Charged Attack: Whirlwind can be triggered up to once every 15s. · For the duration of Charged Attack: Whirlwind, no Blade of the Dawn Breeze will be obtained.
Raging Vortex
Constellation 1Palm Vortex pulls in opponents and objects within a 5m radius.
Uprising Whirlwind
Constellation 2Increases Energy Recharge by 16%.
Sweeping Gust
Constellation 3Increases the Level of Gust Surge by 3. Maximum upgrade level is 15.
Cherishing Breezes
Constellation 4Reduces DMG taken while casting Palm Vortex by 10%.
Vortex Stellaris
Constellation 5Increases the Level of Palm Vortex by 3. Maximum upgrade level is 15.
Intertwined Winds
Constellation 6Targets who take DMG from Gust Surge have their Anemo RES decreased by 20%. If an Elemental Absorption occurred, then their RES towards the corresponding Element is also decreased by 20%.
Art




