
000
District 20 Yurodivy Hong Lu
Introduction
District 20 Yurodivy Hong Lu is a 3-star character in Limbus Company.
On our Limbus Company tier list District 20 Yurodivy Hong Lu is C tier, 97th of the 175 characters ranked, from where 7 current tier lists put District 20 Yurodivy Hong Lu.
Is District 20 Yurodivy Hong Lu good?
A 3-star Hong Lu who can set up a big Tremor burst nuke by applying Tremor - Reverb, which turns Tremor bursts into Sloth damage. He's self-reliant with good numbers when conditions are met, but the nuke needs precise timing without his own E.G.O., he applies little Tremor, and short fights don't suit him.
Pairs well with: Tremor team.
Strengths
- Big Tremor burst nuke potential
- Good numbers when conditions are met
- Self-reliant
Weaknesses
- Nuke needs exact timing without his E.G.O.
- Falls short in quick battles
- Applies little Tremor himself
Skills
6Deduction Start
Skill 1 · Gloom · Blunt · Skill Power 3 · 2 coins · Coin Power 4 · Offense Level 62[On Use] Gain +2 Tremor Count At 6+ Tremor Count, Coin Power +1 Coin 1: [On Hit] Inflict 2 Tremor Coin 2: [On Hit] Gain +2 Tremor Count
Morph Cane Technique
Skill 2 · Sloth · Pierce · Skill Power 4 · 3 coins · Coin Power 4 · Offense Level 62[On Use] If target has 6+ Tremor, Clash Power +1 [On Use] Gain +3 Tremor Count At 5+ Tremor Count, Coin Power +1 Coin 1: [On Hit] Gain +3 Tremor Count Coin 2: [On Hit] Inflict 3 Tremor Coin 3: [On Hit] If the target has 6+ Tremor, trigger Tremor Burst; then, reduce Tremor Count by 1
You're the Culprit!
Skill 3 · Gluttony · Pierce · Skill Power 3 · 4 coins · Coin Power 3 · Offense Level 64[On Use] Clash Power +1 for every 6 Tremor on target (max 2) [On Use] At less than 15 Tremor Count on self, consume 10 Tremor Count to gain Coin Power +2 [On Use] Consume 15 Tremor Count on self to gain Coin Power +3 Coin 1: [On Hit] If this skill consumed Tremor Count on use, trigger Amplitude Entanglement into Tremor - Reverb Coin 2: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 Coin 3: [On Hit] If this skill consumed 10+ Tremor Count on Skill Use, trigger Tremor Burst; then, reduce target's Tremor Count by 1 Coin 4: [On Hit] If this skill consumed 10+ Tremor Count on Skill Use, trigger Tremor Burst; then, reduce target's Tremor Count by 1 - If this unit consumed less than 15 Tremor Count, trigger Tremor Burst on self after activating the above effect
Wait?!
Defense · Sloth · Skill Power 10 · 1 coin · Coin Power 4 · Offense Level 60[On Use] Gain 2x ( Tremor Count on target) as Shield HP (max 13)
Vibroweld Morph-combat Cane (Unauthorized Invention)
Passive · Needs 6 Sloth ownedTurn End; gain Damage Up next turn equal to the number of times this unit triggered Tremor Burst this turn (max 3)
In the Culprit's Shoes
Support · Needs 3 Sloth resonanceWhen #1 Deployed Identity triggers Tremor Burst with Skill and Coin effects, 25% chance to trigger an additional Tremor Burst (once per turn)
Art

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