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District 20 Yurodivy Ryōshū
Introduction
District 20 Yurodivy Ryōshū is a 2-star character in Limbus Company.
On our Limbus Company tier list District 20 Yurodivy Ryōshū is C tier, 111th of the 175 characters ranked, from where 5 current tier lists put District 20 Yurodivy Ryōshū.
Is District 20 Yurodivy Ryōshū good?
A 2-star Ryoshu who inflicts plenty of Tremor Count and gains Tremor well in a Tremor team, with a support passive that's especially good for Yurodivy Hong Lu. She tends to spend more Tremor than she gains and her clashes are very weak without her conditionals, so she's clunky on the field.
Pairs well with:
District 20 Yurodivy Hong Lu; Tremor team.
Strengths
- Strong Tremor Count infliction
- Gains Tremor well in a Tremor team
- Useful support passive
Weaknesses
- Often spends more Tremor than she gets
- Very poor clashes without conditionals
Skills
6Got a Screw Loose?
Skill 1 · Lust · Blunt · Skill Power 3 · 2 coins · Coin Power 4 · Offense Level 61[On Use] Gain +2 Tremor Count [On Use] At 4+ Tremor Count, Clash Power +2 Coin 1: [On Hit] Gain Tremor Count equal to Tremor Count on target (max 4) Coin 2: [On Hit] Inflict +2 Tremor Count
Compression Wind-up Spanner
Skill 2 · Sloth · Pierce · Skill Power 4 · 3 coins · Coin Power 3 · Offense Level 61[On Use] Gain +2 Tremor Count [On Use] At 4+ Tremor Count, Clash Power +1 At 4+ Tremor Count, Coin Power +1 Coin 1: [On Hit] Inflict +1 Tremor Count Coin 2: [On Hit] Consume Tremor Count on self, and inflict the same amount of Tremor Count on target (max 5)
Percussive Maintenance
Skill 3 · Gluttony · Pierce · Skill Power 4 · 3 coins · Coin Power 3 · Offense Level 61[On Use] Gain +2 Tremor Count Consume 8 Tremor Count on self to gain Coin Power +1 If the target has 6+ Tremor, Coin Power +1 Coin 1: [On Hit] Inflict 2 Tremor Coin 2: [On Hit] Inflict 2 Tremor Coin 3: [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1
Guard
Defense · Guard · Skill Power 7 · 1 coin · Coin Power 6 · Offense Level 61[On Use] Gain 2 x ( Tremor Count on self) as Shield HP (max 10)
N.O.
Passive · Needs 3 Sloth resonance- When an ally Staggers an enemy with an attack: follow up with Skill 1 against the Staggered enemy. (once per Turn) - If multiple enemies are Staggered at once, target the enemy with the least HP (for Abnormalities, target the Abnormality with the least HP; then, target the Part with the least HP). - When using Skill 1 with this effect, this unit gains +1 more Tremor Count from its Coin effects, and triggers a Tremor Burst with the last Coin On Hit
The A.I.
Support · Needs 4 Sloth owned#1 Deployed ally gains +1 more Tremor Count from their Skill or Coin effects (2 times per turn)
Art

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