Seven Assoc. South Section 6 Director Outis

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Seven Assoc. South Section 6 Director Outis

Dtier

Introduction

Seven Assoc. South Section 6 Director Outis is a 3-star character in Limbus Company.

On our Limbus Company tier list Seven Assoc. South Section 6 Director Outis is D tier, 152nd of the 175 characters ranked, from where 5 current tier lists put Seven Assoc. South Section 6 Director Outis.

Is Seven Assoc. South Section 6 Director Outis good?

A Seven Association Outis who hands out plenty of debuffs, with Weakness Analysis still the pick of them, though none are very strong. Her clash-reduction effects no longer matter much, so she clashes poorly, and her damage is weak. She has a spot in Rupture teams, where Ebony Stem adds to her Rupture.

Pairs well with: Rupture team.

Strengths

  • Flexible debuffer
  • Access to Weakness Analysis

Weaknesses

  • Poor clashing
  • Defensive skill effects barely matter
  • Weak damage

Skills

6
  • Predictive Analysis

    Skill 1 · Gluttony · Blunt · Skill Power 6 · 1 coin · Coin Power 4 · Offense Level 60

    In a clash, the opponent has -2 Clash Power. Coin 1: [On Hit] Inflict 1 Paralyze next turn [On Hit] Inflict 1 Rupture

  • Field Command

    Skill 2 · Sloth · Slash · Skill Power 5 · 2 coins · Coin Power 5 · Offense Level 60

    In a clash, the opponent has -2 Clash Power. Coin 1: [On Hit] Inflict +1 Rupture Count [On Hit] Inflict 2 Defense Level Down next turn Coin 2: [On Hit] Inflict +2 Rupture Count [On Hit] Inflict 2 Defense Level Down next turn

  • Exploit the Gap

    Skill 3 · Lust · Blunt · Skill Power 6 · 3 coins · Coin Power 2 · Offense Level 60

    In a clash, the opponent has -2 Clash Power. If target has 7+ Rupture, Coin Power +2 Coin 1: [On Hit] Inflict 2 Offense Level Down next turn Coin 2: [On Hit] Deal bonus Slash damage by 15% of damage dealt [On Hit] Inflict Weakness Analyzed next turn

  • I'll Take the Lead

    Defense · Gluttony · Skill Power 13 · 1 coin · Coin Power 7 · Offense Level 65

    [On Use] Gain 1 Haste and 1 Defense Power Up next turn

  • Grasping Vulnerabilities

    Passive · Needs 3 Gluttony resonance

    When attacking a target with a damage type the target is "Weak" or "Fatal" to, deal +10% damage.

  • Relay Intelligence

    Support · Needs 4 Gluttony owned

    1 ally with the highest Speed deals +10% damage when attacking a target with a damage type the target is "Weak" or "Fatal" to.

Art

Seven Assoc. South Section 6 Director Outis key art

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