

Introduction
Iroi is an S-rank Anima character in Neverness to Everness. Iroi's arc type is Liquid and role is Survival. Affiliation: Bureau of Anomaly Control.
On the combined Neverness to Everness tier list Iroi is S tier, 1st of the 24 characters ranked, from where 6 community tier lists put Iroi.
Other Anima characters in Neverness to Everness: Jiuyuan, Linko, Mint and Nanally.
What Iroi does
A healer who also brings damage: her Skill heals the whole team, grants an ATK bonus and sends three lambs to pull enemies in. Her Ultimate opens a dream gate that heals the team continuously, and with enough Imagination it's the Ivory Gate, which also damages enemies inside.
Best build for Iroi
From 3 guidesArc
4 options- 13 of 3
- 23 of 3
- 33 of 3
Clear Skies - 42 of 3
Skill priority
- 1Self-Identity ExtensionSkill
- 23.8-Billion-Year MirageUltimate
- 3Bang!Support Skill
- 4CollaborationBasic Attack
Cartridge
3 options- 12 of 2
Speedy Hedgehog(4) - 22 of 2
Fireflies and the Forest(4)
Show 1 more set optionShow fewer
- 31 of 2
Thea's Night Tavern(4)
Main stats
- Cartridge
- ATK%
>CRIT DMG >CRIT Rate >Cycle Intensity =Anima DMG =Anima Damage =Healing - Substats
- ATK%
>Cycle Intensity >CRIT DMG =CRIT Rate >Universal DMG
Profile
For those who meet her first, she's warm and friendly, easy to trust, and approachable.
All of her deliberate acts line up perfectly with what people expect from a "normal girl."
Everything is alright. This is working.
Iroi works as a member of csu-2. Iroi's birthday is December 21. Iroi is voiced by 汪悦 in Chinese, Rachel Lepore in English, 日高里菜 in Japanese, and 이주은 in Korean.
Iroi's introduction: Oneiroi is a well-behaved kid who ticks all the boxes.
Stories
7Intel
"Iroi called in sick again? Her paid time off and sick days ran out ages ago. Feels like her paycheck's been getting docked."
"She doesn't seem to care about her paycheck… She once said she wouldn't mind paying to work. It didn't sound like she was joking about it."
"That's so nice. She works pretty hard. I didn't know she was just working to experience the world…"
Iroi has been prone to sickness since childhood. She couldn't attend regular schools. Luckily, her family was well-off, so she had a private tutor all the time, and she became as educated as someone who has done general university coursework.
After finishing her studies, her parents wanted her to integrate into society, but her health couldn't handle the demands of a regular job. Iroi wanted to work at a social welfare organization, so her parents sent her to the Sunward, an anomaly charity house, to volunteer, where she also helped with the simpler anomaly intake work.
Iroi's current personality is deeply shaped by the vibes of the charity house. Before going there, she hadn't had much contact with others. Her tutor and butler were cold and rigid, always overly cautious, while her parents doted on her too much. Iroi understood that not all human beings were like them, so she instinctively chose to blend in with "everyone else."
Life on the island wasn't exactly smooth sailing. Things were a lot tougher than they were back home. Nevertheless, Iroi enjoyed that kind of environment much more, because she felt more alive.
During the Teehee Bear incident at the charity house, Iroi the volunteer provided significant help to the Bureau, and the Bureau staff took notice of this talented Esper. At the same time, Iroi found herself drawn to the Bureau's work. They came to an agreement and Iroi joined the Bureau of Anomaly Control. Given her strong control over her powers, she was recommended to join CSU-2.
Life has a way of moving on.
Unbroken Dream
For most people, dreams are unstable and ephemeral. Iroi's Esper Ability stabalizes dreams, making them constants that do not cease to exist when impacted by external factors.
Iroi can send her dreams into the consciousness of other living beings. The number of beings she can affect at the same time varies, depending on the targets' mental strengths. If the target's mental strength is too high, she may not be able to break in at all. She also can't affect beings without sentience.
Two gates exist at the entrance of Iroi's dream world, a Horned Gate and an Ivory Gate. Sometimes she conceals one of them when necessary.
If one enters the Ivory Gate, they are forced to experience a long and bizarre dream of creatures fighting and devouring each other. No one knows why this is the case.
If one enters the Horned Gate, they reach Iroi's true dream world and can have a nice dream. The real Iroi is hiding somewhere in the corner of this world.
In other words, the "Iroi" people see on the outside is not her true self.
The Iroi people see is nothing but an illusion created by her powers. The external Iroi, after taking over the original, is in essence a non-human consciousness that mimics human beings.
Don't be afraid. The external Iroi has posed as a human for about twenty years. She's not that different from a genuine human. She won't bite.
No need to panic.
In CSU-2
The Bureau of Anomaly Control and the charity house have entirely different vibes. Still, Iroi was able to get used to the different pace, and she got along with her new teammates, Mint and Shinku.
While Shinku's powers could drive her berserk, Iroi can use her powers to calm Shinku down in the dream world. As a result, Shinku frequently enters Iroi's dream world, and they got along.
However, after a certain mission, things changed. Shinku's attitude towards Iroi shifted for the worse, almost harboring animosity. Iroi didn't know what caused this change, but she responded with the same attitude. The two of them were friendly no more.
Mint noticed the awkward tension between the two. After some poking around between missions, she finally figured it out. Shinku had seen "the other Iroi" in her dream world. Shinku mistakenly assumed that the external Iroi had taken over the real one, and disgusted by what she thought was happening, she held a grudge against the external Iroi.
After that, Mint worked hard to convince Shinku and Iroi to clear up the misunderstanding. Once Shinku learned the truth about the Iroi in the dream world, she realized she assumed wrongly and apologized to Iroi.
"You saw that pitiful being in a dream and threw out everything to stand up for her, what a hotheaded dragon who doesn't think things through!"
"Arrgh, why are you still so mean after I said sorry? You… Ramtenna!"
"Okie-dokie, problem solved! Let's get along with each other like this!"
That's how Mint earned a lavish meal from Shinku and Iroi.
Sleeping
Iroi's powers create a stable dream for her, but a dream needs someone to be dreaming, and that person is the real Iroi within. The dreams created by her powers belong to her. The real Iroi always remains inside the dream world, always dreaming, and thus always sleeping.
The Iroi outside doesn't need to rest. In theory, she could stay awake forever. That said, sleep is something humans need, so she still goes to bed on time, pulls up the blanket, and shuts her eyes like everyone else.
She doesn't fall asleep, but she enjoys the cozy feeling of being wrapped in soft and fluffy blankets.
Three Kids
At first, Iroi's dream world was just a hazy, chaotic mess. As she grew up and experienced more of the world, three little kids, Morpheus, Icelos, and Phantasos, started trying to fill her dream world with color and life. The three kids worked together. Morpheus created passers by, Icelos created birds and beasts, and Phantasos created scenery that weren't based on living beings. Through their collective efforts, Iroi's dream world became a tiny world that rivaled reality itself.
As for when the three kids first appeared, neither Iroi remembers clearly, did they show up when her powers awakened? The real Iroi claims to have seen them since the moment she was born.
Morpheus likes to act cool and calls himself the boss, but he's actually the one who usually gets picked on. Icelos is cute and shy, but has a bit of a mischievous streak. Phantasos is a total airhead, always flying around aimlessly while blowing a little trumpet. For young Iroi, who spent so much of her time alone in hospitals and at home, they were her best friends.
"Iroi has new friends now. Is it time for us to leave?"
"No way, I don't want to leave her!"
"She's there… we're there… must not part…"
Price
Iroi's health had been a serious concern as soon as she was born. Things only started to improve until her Esper Abilities awakened when she was one. Even now, she still wears a life monitor as a precaution.
The real Iroi, however, does not want to live.
Even so, her parents were determined to save her. No matter how much money it took, they kept sending her into surgery after surgery, refusing to let her go.
The thing is, when Iroi woke up in her mother's womb, still floating in water, she already knew she didn't want to be born.
Iroi's powers kept her alive. It shaped a new consciousness for her, one that took over from the Iroi who never wanted to live, and kept her going.
Her Esper Abilities may have saved her by keeping her alive, but in truth, they've been exacting a price from her all along.
The price of her powers is to live.
Neither Iroi believes they were meant to be born. Both see themselves as something that should have been weeded out by natural selection.
However...
"You're alive. That already proves you weren't supposed to be eliminated. Is that so hard to understand? There's no such thing as "should be" in this world. What's already happened cannot change. The fact that you're alive embodies more truth than any theory, isn't it?"
First Dream
What makes a human human?
Before waking up, Iroi had a long, strange dream. It started in the pitch-black depths of the sea, slowly rising up, then stepping onto land, running like mad through a barren jungle just to avoid being eaten.
I heard everyone has a dream like this while they're still in the womb. You watch yourself crawl from the water onto land, slowly evolving into a human, and finally wake up naturally, right as you're being born.
But in that dream, Iroi wasn't born as a primate. Instead, she was sent on a different evolutionary path, becoming one of the Caprinae.
This should never have happened, and her human nature forced her to wake up from that dream. And so, she woke up in her mother's womb way too early.
Fetuses wake up, but Iroi's case was different. She woke up with complete consciousness. She touched around, felt the warmth around her, and caught the occasional glimpse of faint light. It was dim, warm, comfortable, with a pulse beating in rhythm with her own. So this is the "world," so this was what it felt like to be "alive."
She was taken away as her world opened up.
After living in the womb, the real world overflowed with light and empty space. It was terrifying. Her mind was shocked, and she no longer wanted to live. As a result, Iroi lost consciousness, and her body shut down. That's the beginning of her sicknesses.
At first, the Iroi created from her powers only knew that she must live.
When she was hungry or was in pain, she voiced her needs to attract attention.
Then she noticed that people made all kinds of sounds to express their thoughts. She slowly started to understand the sounds, then tried making them herself, and that, is how she learned to speak.
Just saying something out loud isn't always enough to make people believe it, so she learned all the right expressions.
Knowing what to say, to whom, and in what context, that's something she also had to pick up, however slowly…
Having grown up this way, how exactly is she any different from any authentic human being?
Humans usually do not question whether they are humans or not. She does. That's about it.
Stats
- HP1st of 2317,210
- ATK17th of 23596
- DEF909
At level 80 after the sixth ascension, before Arcs and cartridges. Each bar is measured against the highest value in the Neverness to Everness roster, and the place is out of every character with that stat.
By level
- 1HP: 1,420ATK: 75DEF: 75
- 20HP: 3,578ATK: 146DEF: 189
- 20+HP: 4,714ATK: 184DEF: 249
- 30HP: 5,850ATK: 222DEF: 309
- 30+HP: 6,986ATK: 259DEF: 369
- 40HP: 8,122ATK: 296DEF: 429
- 40+HP: 9,258ATK: 334DEF: 489
- 50HP: 10,394ATK: 372DEF: 549
- 50+HP: 11,530ATK: 409DEF: 609
- 60HP: 12,666ATK: 446DEF: 669
- 60+HP: 13,802ATK: 484DEF: 729
- 70HP: 14,938ATK: 522DEF: 789
- 70+HP: 16,074ATK: 559DEF: 849
- 80HP: 17,210ATK: 596DEF: 909
A level with a plus is the same level after that ascension. Base values before Arcs and cartridges.
Skills
4
Collaboration
Basic Attack · Up to level 10Basic Attack: Collaboration Summons lambs to perform up to 5 consecutive attacks, dealing Anima DMG. Builds up Imagination when attacks hit. Basic Attack: Daydream Hold Basic Attack to charge up, consuming Imagination based on the charge duration to unleash up to 3 instances of Daydream, dealing Anima DMG. Hold Basic Attack during Reflexive Response, Bang!, Future Self Continuity, and 3.8-Billion-Year Mirage, consuming Imagination to unleash the 3rd instance of Daydream, dealing Anima DMG. Basic Attack: Lucid Dream Hold Basic Attack again after Iroi uses Basic Attack: Daydream to consume Imagination, summoning Morpheus to unleash sustained fire that deals Anima DMG. Basic Attack: Wakey-Wakey Press Basic Attack while airborne to plunge, dealing 1 instance of Anima DMG to an area upon impact. Increases DMG based on fall height by up to 100%. Builds up Imagination on hit. Reflexive Response Triggers when using Basic Attack: Collaboration after a Critical Dodge. Throws Morpheus at the target, dealing 1 instance of Anima DMG and reducing Break. Builds up Imagination on hit.
Level- Collaboration: 1st Instance DMG Ratio & Builds up Imagination
- 151.9%, 2
- Collaboration: 2nd Instance DMG Ratio & Builds up Imagination
- 31.8% *3, 3
- Collaboration: 3rd Instance DMG Ratio & Builds up Imagination
- 20.6% *8, 3
- Collaboration: 4th Instance DMG Ratio & Builds up Imagination
- 140.3%, 4
- Collaboration: 5th Instance DMG Ratio & Builds up Imagination
- 51.6% *3, 8
- Cycle Energy
- 36
- Plunge DMG Ratio & Builds up Imagination
- 72%, 2
- Daydream: 1st Instance DMG Ratio
- 73.6% *3
- Daydream: 2nd Instance DMG Ratio
- 176.7%
- Daydream: 3rd Instance DMG Ratio
- 79.6%
- Lucid Dream: DMG Ratio & Imagination Cost
- 47.4% *35, 10
- Critical Riposte Ratio & Builds up Imagination
- 267.9%, 4

Future Self Continuity
Skill · Up to level 10Self-Identity Extension Press to activate. Summons lambs to heal all team members once and grant them an ATK bonus based on Iroi's Base ATK. Summons three lambs to attack respectively, dealing Anima DMG and pulling in nearby enemies. Using this skill builds up Imagination.
Level- Redirect Skill: Three Lambs' Attack Ratio
- 299.9% + 35.8% *7 + 249.9%
- Bonus Ratio Based on Iroi's Base ATK
- 20%
- ATK Bonus Duration
- 20s
- Healing Ratio
- 188.5%
- Redirect Skill Cooldown
- 12s
- Regression: Morpheus - Sweet Dreams Base ATK Ratio
- 110.9%
- Regression: Morpheus - Deep Slumber Base ATK Ratio
- 83.2% *5
- Regression: Icelos - Little Prick Base ATK Ratio
- 178.3%
- Regression: Icelos - Double Dose Base ATK Ratio
- 356.6%
- Regression: Phantasos - Lullaby Time Base ATK Ratio
- 188.3%
- Regression: Phantasos - Off-Key Base ATK Ratio
- 376.6%
- Regression: Lambs' Support Skill Ratio
- 399.8%

3.8-Billion-Year Mirage
Ultimate · Up to level 10Return to the first dream. Opens the gate to a dream and triggers different effects based on the amount of Imagination built up. If Imagination has not reached the required threshold: Iroi opens the Dream of the Horned Gate, continuously healing all allies. If Imagination has reached the required threshold: Iroi opens the Dream of the Ivory Gate, continuously healing all allies and dealing Anima DMG to enemies inside the dream. During this time, press and hold the avatar of a team member in the Regression state to temporarily revive them and restore a portion of their HP. This effect can revive up to 1 character during each dream. The dream continuously consumes Imagination. When Imagination is depleted, the dream ends, and the revived character returns to the Regression state. While the dream is active, Imagination cannot be built up, but casting Daydream and Lucid Dream do not consume Imagination.
Level- Post-Cast Healing Ratio
- 282.5%
- Continuous Healing Ratio
- 62.8%
- Post-Cast DMG Ratio
- 599.7%
- DoT Ratio
- 50%
- CD
- 16s
- Ultimate Energy Cost
- 100

Bang!
Support Skill · Up to level 10Just in time! Picks up Morpheus and strikes forward, dealing 1 instance of Anima DMG, healing all team members, and building up Imagination.
Level- DMG Ratio
- 399.8%
- Healing Ratio
- 120%
Passive Skills
2
Mirror Image
Passive Skill · Unlocks at Ascension 2Blossom Enhancement: Generates a Vita Bud Copy when the current Vita Bud has existed for 3s. This copy cannot duplicate and does not count toward the Vita Bud limit. The copy produces 20 Copied Vita Pistils. Every 0.5s, one Copied Vita Pistil flies toward a target within range and explodes, dealing 37.5% of the original Vita Pistil's DMG.

Sympathetic Nerves
Passive Skill · Unlocks at Ascension 4Grants all team members an additional 5% DEF Ignore for 20s when performing healing.
Awakenings
6
Iterated Prisoner's Dilemma
Awakening 1Restores 3 Imagination per second while Iroi is off-field. Increases Imagination gain by 30% and grants Iroi maximum Imagination upon entering battle.

Strategy: Tit for Tat
Awakening 2Summons Morpheus, Icelos, or Phantasos at random when any ally casts a skill, performing 1 assist attack that deals DMG equal to 200% of Iroi's ATK. Restores all team members' HP by 120% of Iroi's ATK. Cooldown: 5s.

Trait: Cooperative
Awakening 3Increases Iroi's healing effects by 36%.

Trait: Retaliatory
Awakening 4Increases the ATK Ratio of lambs that replace allies in the Regression state: Morpheus: Sweet Dreams: up by 30% Deep Slumber: up by 30%. Icelos: Little Prick: up by 30% Double Dose: up by 30%. Phantasos: Lullaby Time: up by 30% Off-Key: up by 30%.

Trait: Transparent
Awakening 5Additional Sympathetic Nerves Effect: Increases all team members' ATK by 15% of Iroi's Base ATK for 20s.

Trait: Forgiving
Awakening 6Grants 100% HP, 50 Cycle Energy, and 50 Ultimate Energy to the character revived after Iroi casts 3.8-Billion-Year Mirage.
Each of Iroi's Mind Shards raises the Awakening Level by one, up to six.
Resonance
2
Primate Among All Things
At Awakening 3Increases the skill level of Collaboration, Future Self Continuity, and 3.8-Billion-Year Mirage by 1. Increases all team members' DEF by 30% while Iroi is on the team.

Self-Proclaimed Crown of Creation
At Awakening 6Increases all team members' Crit DMG by 25% while Iroi is on the team. Increases Iroi's DMG dealt by 15% and Crit Rate by 5% for each ally in the Regression state.
Life Skills
2
Come On In!
Life SkillLv. 1: Iroi increases Traffic by 18. Lv. 2: Iroi reduces Ingredient Consumption Rate by 1%. Lv. 3: Iroi increases Traffic by 18. Lv. 4: Iroi reduces Ingredient Consumption Rate by 1%. Lv. 5: Iroi increases Traffic by 27.

Ride-Along Chat
Life SkillLv. 1: Grants an additional 1000 Fons in Base Fare for each order in Swift Cab. Lv. 2: Increases each customer's satisfaction limit in Swift Cab by 25 points.
Upgrade costs
Open in the plannerAscension
- Ascension 1 (level 30)Fading Silhouette ×5Beetle Coin ×25,000
- Ascension 2 (level 40)Fading Silhouette ×12A Page from Delusion's Shore ×2Beetle Coin ×50,000
- Ascension 3 (level 50)Blurred Silhouette ×6A Page from Delusion's Shore ×8Beetle Coin ×75,000
- Ascension 4 (level 60)Blurred Silhouette ×12A Page from Delusion's Shore ×16Beetle Coin ×100,000
- Ascension 5 (level 70)Chaos Silhouette ×6A Page from Delusion's Shore ×24Beetle Coin ×125,000
- Ascension 6 (level 80)Chaos Silhouette ×9A Page from Delusion's Shore ×36Beetle Coin ×150,000
Basic Attack, Skill, Ultimate and Support Skill levels (each)
- Lv. 2Beetle Coin ×2,000FNG ×2Fading Silhouette ×2
- Lv. 3Beetle Coin ×5,000FNG ×3Fading Silhouette ×3
- Lv. 4Beetle Coin ×10,000FNG ×5Fading Silhouette ×5
- Lv. 5Beetle Coin ×20,000CO ×2Blurred Silhouette ×2
- Lv. 6Beetle Coin ×40,000CO ×3Blurred Silhouette ×3
- Lv. 7Beetle Coin ×60,000CO ×5Blurred Silhouette ×5Good Boy Stamp ×1
- Lv. 8Beetle Coin ×80,000White Rose ×3Chaos Silhouette ×3Good Boy Stamp ×1
- Lv. 9Beetle Coin ×100,000White Rose ×5Chaos Silhouette ×5Good Boy Stamp ×2
- Lv. 10Beetle Coin ×120,000White Rose ×8Chaos Silhouette ×8Good Boy Stamp ×4
Passive Skill unlocks
- Mirror ImageBeetle Coin ×30,000CO ×2Good Boy Stamp ×1
- Sympathetic NervesBeetle Coin ×40,000White Rose ×1Good Boy Stamp ×2
Art








