
SSR
EVE
/
Iron/Attacker/Assault Rifle
Abnormal
Introduction
EVE is an SSR Iron character in GODDESS OF VICTORY: NIKKE. EVE's weapon type is Assault Rifle and class is Attacker. Manufacturer: Abnormal. EVE uses Burst III and fights in the 7th Airborne Squad squad.
On the combined GODDESS OF VICTORY: NIKKE tier list EVE is C tier, 124th of the 202 characters ranked, from where 5 community tier lists put EVE.
Other Iron characters in GODDESS OF VICTORY: NIKKE: Ade: Agent Bunny, Aigis, Anis, Centi, Chime, Chisato Nishikigi and 33 more.
What EVE does
An
Attacker with a flat 60% Critical Rate boost and 50% ATK boost, who fires three 240% Unstable Energy hits every 44 crits. Her Burst lands six 457.14% hits on random enemies and doubles both of her Exospine effects for 10 seconds.
Against
Electric Code enemies she also refunds ammo and makes them take 10% more damage.
EVE in Solo Raid
On the Solo Raid usage list EVE is C tier, 55th of 83: used by 12% of ranked players in Solo Raid, weighted toward the last two seasons.
- Solo Raid usage11.86%
Profile
A member of the 7th Airborne Squad.
Like other airborne squad members, she possesses outstanding physical abilities.
For some reason, she appears rather naive about the world.
EVE is voiced by Rebecca Hanssen in English, Asami Seto in Japanese, and Yoon Eun-seo in Korean.
Stats
- HP583,734
- ATK25,554
- DEF61st of 2064,164
At level 200 with 3 limit breaks and core +7, before gear, Harmony Cubes, Collection items and bond. Each bar is measured against the highest value in the GODDESS OF VICTORY: NIKKE roster, and the place is out of every character with that stat.
Skills
4Assault Rifle
Normal attack · Max ammo 60 · Reload 1s■ Affects target(s). Deals 13.65% of ATK as damage. Deals 200% damage when attacking core.

Impact-Type Exospine
Skill 1■ Activates at the start of battle. Affects self. Impact-Type Exospine: Critical Rate ▲ 60% continuously. ■ Activates after landing 44 critical hits with normal attacks. Affects random enemy units. Unstable Energy: Deals 240% of final ATK as damage. Attacks sequentially 3 times. ■ Activates when Unstable Energy hits an Electric Code target. Affects the target. Damage Taken ▲ 10% for 10 sec.
Shown at level 10; the numbers that change, by skill level
- Lv. 1
- 35.45% · 141.82% · 5.91%
- Lv. 2
- 38.18% · 152.72% · 6.36%
- Lv. 3
- 40.91% · 163.63% · 6.82%
- Lv. 4
- 43.63% · 174.54% · 7.27%
- Lv. 5
- 46.36% · 185.45% · 7.73%
- Lv. 6
- 49.09% · 196.36% · 8.18%
- Lv. 7
- 51.82% · 207.27% · 8.64%
- Lv. 8
- 54.54% · 218.18% · 9.09%
- Lv. 9
- 57.27% · 229.09% · 9.55%
- Lv. 10
- 60% · 240% · 10%

Eagle Eye-Type Exospine
Skill 2■ Activates at the start of battle. Affects self. Eagle Eye-Type Exospine. Previous effects trigger repeatedly. ATK ▲ 50% of the skill user's ATK continuously. Max Ammunition Capacity ▲ 25% continuously. ■ Activates after landing 10 normal attacks on an Electric Code target. Affects self. Reloads 3 round(s).
Shown at level 10; the numbers that change, by skill level
- Lv. 1
- 29.55% · 14.77%
- Lv. 2
- 31.82% · 15.91%
- Lv. 3
- 34.09% · 17.04%
- Lv. 4
- 36.36% · 18.18%
- Lv. 5
- 38.64% · 19.32%
- Lv. 6
- 40.91% · 20.45%
- Lv. 7
- 43.18% · 21.59%
- Lv. 8
- 45.46% · 22.73%
- Lv. 9
- 47.73% · 23.86%
- Lv. 10
- 50% · 25%

Counter Chain
Burst · Burst III · Cooldown 40s■ Affects random enemy units. Deals 457.14% of final ATK as damage. Attacks sequentially 6 times. ■ Affects self. Exospine Mk2 Function: Enhances Exospine. Duration: 10 sec. Triggers Impact-Type Exospine Mk2. Effect: The damage multiplier of Unstable Energy sequential attacks is scaled by 100%. Triggers Eagle Eye-Type Exospine Mk2. Effect: The damage multiplier of Eagle Eye-Type Exospine is scaled by 100%.
Shown at level 10; the numbers that change, by skill level
- Lv. 1
- 270.13% · 3
- Lv. 2
- 290.91% · 3
- Lv. 3
- 311.69% · 3
- Lv. 4
- 332.47% · 5
- Lv. 5
- 353.25% · 5
- Lv. 6
- 374.03% · 5
- Lv. 7
- 394.8% · 7
- Lv. 8
- 415.58% · 7
- Lv. 9
- 436.36% · 7
- Lv. 10
- 457.14% · 10
Upgrade costs
Skill 1: Impact-Type Exospine
- Lv. 2
Skill Manual I ×8 - Lv. 3
Skill Manual I ×10 - Lv. 4
Skill Manual I ×26 - Lv. 5
Skill Manual I ×42
Skill Manual II ×60
D.M.T.R. Code Manual ×10 - Lv. 6
Skill Manual I ×126
Skill Manual II ×90
D.M.T.R. Code Manual ×15 - Lv. 7
Skill Manual I ×168
Skill Manual II ×120
D.M.T.R. Code Manual ×30 - Lv. 8
Skill Manual I ×210
Skill Manual II ×150
Skill Manual III ×90
D.M.T.R. Code Manual ×70 - Lv. 9
Skill Manual I ×231
Skill Manual II ×165
Skill Manual III ×105
D.M.T.R. Code Manual ×100 - Lv. 10
Skill Manual I ×273
Skill Manual II ×190
Skill Manual III ×120
D.M.T.R. Code Manual ×135
Skill 2: Eagle Eye-Type Exospine
- Lv. 2
Skill Manual I ×8 - Lv. 3
Skill Manual I ×10 - Lv. 4
Skill Manual I ×26 - Lv. 5
Skill Manual I ×42
Skill Manual II ×60
D.M.T.R. Code Manual ×10 - Lv. 6
Skill Manual I ×126
Skill Manual II ×90
D.M.T.R. Code Manual ×15 - Lv. 7
Skill Manual I ×168
Skill Manual II ×120
D.M.T.R. Code Manual ×30 - Lv. 8
Skill Manual I ×210
Skill Manual II ×150
Skill Manual III ×90
D.M.T.R. Code Manual ×70 - Lv. 9
Skill Manual I ×231
Skill Manual II ×165
Skill Manual III ×105
D.M.T.R. Code Manual ×100 - Lv. 10
Skill Manual I ×273
Skill Manual II ×190
Skill Manual III ×120
D.M.T.R. Code Manual ×135
Burst: Counter Chain
- Lv. 2
Burst Manual I ×8 - Lv. 3
Burst Manual I ×10 - Lv. 4
Burst Manual I ×26 - Lv. 5
Burst Manual I ×42
Burst Manual II ×60
D.M.T.R. Code Manual ×20 - Lv. 6
Burst Manual I ×126
Burst Manual II ×90
D.M.T.R. Code Manual ×30 - Lv. 7
Burst Manual I ×168
Burst Manual II ×120
D.M.T.R. Code Manual ×60 - Lv. 8
Burst Manual I ×210
Burst Manual II ×150
Burst Manual III ×90
D.M.T.R. Code Manual ×140 - Lv. 9
Burst Manual I ×231
Burst Manual II ×165
Burst Manual III ×105
D.M.T.R. Code Manual ×200 - Lv. 10
Burst Manual I ×273
Burst Manual II ×190
Burst Manual III ×120
D.M.T.R. Code Manual ×270
Costumes
3
Keyhole Dress
EVE costume. Obtained from MEMORIES TELLER event missions or by unlocking it in the Archives.

Neurolink Suit
EVE costume. Obtained from an Event Pass.

Skin Suit
EVE costume. Obtained from the Costume Gacha.















