
SSR
Helm: Aquamarine
/
Iron/Attacker/Assault Rifle
Elysion
Introduction
Helm: Aquamarine is an SSR Iron character in GODDESS OF VICTORY: NIKKE. Helm: Aquamarine's weapon type is Assault Rifle and class is Attacker. Manufacturer: Elysion.
On our GODDESS OF VICTORY: NIKKE tier list Helm: Aquamarine is B tier, 73rd of the 201 characters ranked, from where 10 current tier lists put Helm: Aquamarine.
By game mode, Helm: Aquamarine is B in PvE and D in PvP.
Other Iron characters in GODDESS OF VICTORY: NIKKE: Ade: Agent Bunny, Aigis, Anis, Centi, Chime, Chisato Nishikigi and 33 more.
Is Helm: Aquamarine good?
An
Iron B2 with burst cooldown reduction on a 20 second burst, which fits into a lot of teams. Against
Electric bosses she adds a permanent Damage Taken debuff and pulls well ahead of other B2s. On other bosses she's still solid, but there are plenty of alternatives.
Strengths
- Burst cooldown reduction
- 20 second burst fits most teams
- Very strong against
Electric bosses - Damage Taken debuff on
Electric targets - Good damage for a B2
Weaknesses
- Many alternatives against non-
Electric bosses - Limited unit with long gaps between reruns
Profile
Helm: Aquamarine is a female Nikke. Helm: Aquamarine is voiced by Kaitlyn Robrock in English, Marina Inoue in Japanese, and Sa Moonyoung in Korean.
Background
Feeling the summer weather and seeing the ocean has Helm feeling more chipper, as she envisions steering The Admire on the aquamarine waters.
Skills
4Battleship
Normal Attack■ Affects target(s). Deals 13.65% of ATK as damage. Deals 200% damage when attacking core.
Admire Accompaniment
Passive■ Activates after landing 30 normal attack(s). Affects the target(s). Deals 131.34% of final ATK as additional damage. ■ Activates when entering Full Burst. Affects all allies. Effect changes according to the number of activation time(s). Previous effects trigger repeatedly: Once: Cooldown of Burst Skill ▼ 1.82 sec. Twice: Cooldown of Burst Skill ▼ 2.2 sec. Three Times: Cooldown of Burst Skill ▼ 2.6 sec.
At skill level 10
Aegis Cannon Suppression Fire
Active · Cooldown 4s■ Affects 1 enemy unit(s) randomly. Deals 105.58% of final ATK as damage. ■ Affects the same target(s) when they belong to Electric Code. Damage Taken ▲ 5.64%, stacks up to 5 time(s) and lasts for 5 sec.
At skill level 10
Aegis Cannon Overload
Active · Cooldown 20s■ Affects all enemies. Deals 164.83% of final ATK as damage. ■ Affects the same target(s) when they belong to Electric Code. Deals 164.83% of final ATK as additional damage.
At skill level 10



