Levels, ranks, Ascension, Skill Tomes and Masteries

RAID: Shadow Legends progression and upgrade costs

Taking a champion from 1 to 6 stars at level 60 takes 3,728,325 XP and five rank-ups, which cost 72,700 Silver and the food champions. Ascension takes potions of the champion's affinity and Arcane potions, and every skill level past the first takes a Skill Tome. The upgrade planner adds it up for any champion.

Levels and ranks

A champion's level cap is ten times their stars. At the cap they rank up to the next star with food champions of the same star level, and start again at level 1.

  • 1 starsMax level: 10XP to max: 22,761Rank up to next: 1 1-star food, 1,500 Silver
  • 2 starsMax level: 20XP to max: 81,326Rank up to next: 2 2-star food, 4,000 Silver
  • 3 starsMax level: 30XP to max: 200,681Rank up to next: 3 3-star food, 9,600 Silver
  • 4 starsMax level: 40XP to max: 449,082Rank up to next: 4 4-star food, 22,400 Silver
  • 5 starsMax level: 50XP to max: 963,806Rank up to next: 5 5-star food, 35,200 Silver
  • 6 starsMax level: 60XP to max: 2,010,669

Skill Tomes

Each skill level takes one tome. A tome of a higher rarity works on any champion below it, so the cheapest one that fits is the rarity in the table.

  • CommonTome: Rare Skill TomeTomes to max (typical): 5Most any champion needs: 8
  • UncommonTome: Rare Skill TomeTomes to max (typical): 9Most any champion needs: 14
  • RareTome: Rare Skill TomeTomes to max (typical): 12Most any champion needs: 19
  • EpicTome: Epic Skill TomeTomes to max (typical): 12Most any champion needs: 20
  • LegendaryTome: Legendary Skill TomeTomes to max (typical): 11Most any champion needs: 18
  • MythicalTome: Mythical Skill TomeTomes to max (typical): 5Most any champion needs: 7

Ascension potions

"Affinity" means a potion of the champion's own affinity: Magic, Force, Spirit or Void. Each Ascension step raises the champion's stats, and the third one upgrades a skill or unlocks one for most champions. Banshee pays a little differently; their pages list the exact potions.

Uncommon

  • Ascension 1Potions: Lesser affinity x2Lesser Arcane x2
  • Ascension 2Potions: Lesser affinity x2Lesser Arcane x2
  • Ascension 3Potions: Lesser affinity x3Lesser Arcane x2
  • Ascension 4Potions: Lesser affinity x3Lesser Arcane x3
  • Ascension 5Potions: Lesser affinity x5Lesser Arcane x3
  • Ascension 6Potions: Lesser affinity x5Lesser Arcane x3

Rare

  • Ascension 1Potions: Lesser affinity x4Lesser Arcane x2
  • Ascension 2Potions: Lesser affinity x6Lesser Arcane x3
  • Ascension 3Potions: Greater affinity x2Greater Arcane x1
  • Ascension 4Potions: Greater affinity x2Greater Arcane x2
  • Ascension 5Potions: Greater affinity x5Greater Arcane x3
  • Ascension 6Potions: Greater affinity x6Greater Arcane x4

Epic

  • Ascension 1Potions: Greater affinity x4Greater Arcane x3
  • Ascension 2Potions: Greater affinity x7Greater Arcane x5
  • Ascension 3Potions: Greater affinity x9Greater Arcane x7
  • Ascension 4Potions: Superior affinity x3Superior Arcane x1
  • Ascension 5Potions: Superior affinity x3Superior Arcane x2
  • Ascension 6Potions: Superior affinity x4Superior Arcane x2

Legendary

  • Ascension 1Potions: Superior affinity x1Greater Arcane x5
  • Ascension 2Potions: Superior affinity x2Superior Arcane x2
  • Ascension 3Potions: Superior affinity x3Superior Arcane x2
  • Ascension 4Potions: Superior affinity x4Superior Arcane x3
  • Ascension 5Potions: Superior affinity x5Superior Arcane x4
  • Ascension 6Potions: Superior affinity x6Superior Arcane x4

Mythical

  • Ascension 1Potions: Superior affinity x3Superior Arcane x2
  • Ascension 2Potions: Superior affinity x4Superior Arcane x3
  • Ascension 3Potions: Superior affinity x5Superior Arcane x4
  • Ascension 4Potions: Superior affinity x6Superior Arcane x5
  • Ascension 5Potions: Superior affinity x7Superior Arcane x6
  • Ascension 6Potions: Superior affinity x8Superior Arcane x7

Masteries

Three trees of six tiers, paid for in Bronze, Silver and Gold Scrolls. The cost of each Mastery is beside its name.

Offense

Tier 1

  • Blade Disciple (5 Bronze Scrolls)ATK +75
  • Deadly Precision (5 Bronze Scrolls)C. RATE +5%

Tier 2

  • Heart of Glory (30 Bronze Scrolls)Increases damage inflicted by 5% when attacking with full HP
  • Keen Strike (30 Bronze Scrolls)C. DMG +10%
  • Shield Breaker (30 Bronze Scrolls)Increases damage inflicted to [Shield] buffs on targets by 25%
  • Grim Resolve (30 Bronze Scrolls)Increases damage inflicted by 5% when attacking with 50% HP or less

Tier 3

  • Single Out (80 Silver Scrolls)Increases damage inflicted to targets with less than 40% HP by 8%
  • Life Drinker (80 Silver Scrolls)Heals by 5% of damage inflicted when attacking with 50% HP or less
  • Whirlwind of Death (80 Silver Scrolls)Increases SPD by 6 for each enemy killed by this Champion. Stacks across each round in a battle, up to 18 SPD
  • Ruthless Ambush (80 Silver Scrolls)Increases damage inflicted by 8% for the first hit on each enemy

Tier 4

  • Bring It Down (120 Silver Scrolls)Increases damage inflicted by 6% when attacking targets with higher MAX HP
  • Wrath of the Slain (120 Silver Scrolls)Increases damage inflicted by 5% for each dead ally. Stacks up to 10%
  • Cycle of Violence (120 Silver Scrolls)Has a 30% chance of decreasing the cooldown of a random Skill by 1 turn if the damage inflicted by a Skill exceeds 30% of the target's MAX HP. Occurs once per turn
  • Opportunist (120 Silver Scrolls)Increases damage inflicted to targets with [Stun], [Sleep], [Fear], [True Fear], [Freeze], [Petrification] debuffs by 12%.

Tier 5

  • Methodical (200 Gold Scrolls)Increases the damage inflicted by this Champion's default Skill by 2% each time it is used during battle. Stacks across each round in a battle, up to 10%
  • Kill Streak (200 Gold Scrolls)Increases damage inflicted by 6% in Arena and Siege battles and 3% in all other locations for each enemy killed by this Champion in battle. Stacks across each Round in a battle, up to 12%
  • Blood Shield (200 Gold Scrolls)Places a [Shield] buff on this Champion for 1 turn when this Champion kills an enemy (except Boss' minions). The value of the [Shield] is equal to 15% of this Champion's MAX HP. Occurs once per turn
  • Stoked To Fury (200 Gold Scrolls)Increases damage inflicted by 4% for each debuff on this Champion. Stacks up to 12%

Tier 6

  • Warmaster (350 Gold Scrolls)Has a 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
  • Helmsmasher (350 Gold Scrolls)Has a 50% chance of ignoring 25% of the target's DEF. For Skills that ignore DEF, this 25% is in addition to the amount ignored by the Skill.
  • Giant Slayer (350 Gold Scrolls)Has a 30% chance of inflicting bonus damage when attacking. Bonus damage is equal to 7.5% of the target Champion's MAX HP or 3% of the target's MAX HP when attacking Bosses. Bonus damage can occur on each hit of a Skill, but does not count as an extra hit.
  • Flawless Execution (350 Gold Scrolls)C. DMG +20%

Defense

Tier 1

  • Tough Skin (5 Bronze Scrolls)DEF +75
  • Defiant (5 Bronze Scrolls)RES +10

Tier 2

  • Blastproof (30 Bronze Scrolls)Decreases damage received from AoE attacks by 5%
  • Rejuvenation (30 Bronze Scrolls)Increases the amount of healing and the value of [Shield] buffs this Champion receives by 5%
  • Mighty Endurance (30 Bronze Scrolls)Decreases the damage received by 10% if this Champion has [Stun], [Sleep], [Fear], [True Fear], [Freeze], [Petrification] debuffs.
  • Improved Parry (30 Bronze Scrolls)Decreases the damage received by this Champion by 8% when this Champion is hit with a critical hit

Tier 3

  • Shadow Heal (80 Silver Scrolls)Heals this Champion by 6% of their MAX HP each time an enemy is healed. Occurs once per turn.
  • Resurgent (80 Silver Scrolls)Has a 50% chance to remove 1 random debuff from this Champion when they lose 25% of their MAX HP or more from a single enemy Skill
  • Bloodthirst (80 Silver Scrolls)Heals this Champion by 10% of their MAX HP when they kill an enemy target (except Boss' minions). Cooldown: 1 turn
  • Wisdom of Battle (80 Silver Scrolls)Has a 30% chance of placing a [Block Debuffs] buff on this Champion for 1 turn when [Stun], [Sleep], [Fear], [True Fear], [Freeze], [Petrification] debuffs expire on this Champion.

Tier 4

  • Solidarity (120 Silver Scrolls)Increases Ally RES by 5 for each buff placed on them by this Champion
  • Delay Death (120 Silver Scrolls)Reduces the damage this Champion receives from a specific enemy by 0.75% with each hit taken from that enemy. Damage reduction stacks up to 6% for each enemy
  • Harvest Despair (120 Silver Scrolls)Has a 60% chance of placing a [Leech] debuff for 1 turn when placing [Stun], [Sleep], [Fear], [True Fear], [Freeze], [Petrification] debuffs.
  • Stubbornness (120 Silver Scrolls)Increases RES by 10 for each debuff on this Champion. Stacks up to 30

Tier 5

  • Selfless Defender (200 Gold Scrolls)Decreases the damage an ally receives from the first enemy hit in each round by 20%. This Champion will receive that damage instead
  • Cycle of Revenge (200 Gold Scrolls)Has a 50% chance of increasing the Turn Meter by 15% when an ally is attacked with a critical hit. Will only increase the Turn Meter once if an ally receives multiple critical hits from a single Skill
  • Retribution (200 Gold Scrolls)Has a 50% chance to counterattack when this Champion loses 25% of their MAX HP or more from a single enemy Skill
  • Deterrence (200 Gold Scrolls)Has a 20% chance to counterattack an enemy when they apply a [Stun], [Sleep], [Fear], [True Fear], [Freeze], [Petrification], or [Sheep] debuff on an ally. Cooldown: 1 turn

Tier 6

  • Iron Skin (350 Gold Scrolls)DEF +200
  • Bulwark (350 Gold Scrolls)Decreases the damage all allies receive by 5%. This Champion will receive that damage instead
  • Fearsome Presence (350 Gold Scrolls)Increases the chances of placing a [Stun], [Sleep], [Freeze], [Fear], [True Fear], [Provoke], or [Sheep] debuff from Skills or Artifacts by 5%
  • Unshakeable (350 Gold Scrolls)RES +50

Support

Tier 1

  • Steadfast (5 Bronze Scrolls)MAX HP +810
  • Pinpoint Accuracy (5 Bronze Scrolls)ACC +10

Tier 2

  • Lay On Hands (30 Bronze Scrolls)Increases the value of heals this Champion casts by 5%
  • Shieldbearer (30 Bronze Scrolls)Increases the value of [Shield] buffs this Champion casts by 5%
  • Exalt in Death (30 Bronze Scrolls)Heals this Champion by 10% of their MAX HP the first time an enemy is killed in each round
  • Charged Focus (30 Bronze Scrolls)Increases ACC by 20 when this Champion has no Skills on cooldown

Tier 3

  • Healing Savior (80 Silver Scrolls)Increases the amount of healing and the value of [Shield] buffs placed by this Champion by 10% if the target ally has 40% HP or less
  • Rapid Response (80 Silver Scrolls)Has a 30% chance of increasing the Turn Meter by 10% when a buff cast by this Champion is removed or expires
  • Swarm Smiter (80 Silver Scrolls)Increases ACC by 4 for each enemy alive. Stacks up to 16
  • Arcane Celerity (80 Silver Scrolls)Has a 30% chance of increasing the Turn Meter by 10% when a debuff cast by this Champion is removed or expires

Tier 4

  • Merciful Aid (120 Silver Scrolls)Increases the amount of healing and the value of [Shield] buffs placed by this Champion by 15% if the target ally has [Stun], [Sleep], [Fear], [True Fear], or [Freeze] debuffs
  • Cycle of Magic (120 Silver Scrolls)Has a 5% chance of decreasing the cooldown of a random Skill by 1 turn at the start of every turn
  • Lore of Steel (120 Silver Scrolls)Increases the Bonus received to Base Stats from Artifact Set Bonuses by 15%. This increase is multiplicative, not additive.
  • Evil Eye (120 Silver Scrolls)Decreases the target's Turn Meter when this Champion hits them with the default Skill for the first time. Decreases the Turn Meter by 20% with single-target Skills and by 5% with AoE Skills. Occurs once per target.

Tier 5

  • Lasting Gifts (200 Gold Scrolls)Has a 30% chance to extend the duration of any buff cast by this Champion by 1 turn. It will not extend [Block Damage], [Unkillable], [Revive on Death], or [Taunt] buffs.
  • Spirit Haste (200 Gold Scrolls)Increases SPD by 8 for each dead ally. Stacks up to 24
  • Sniper (200 Gold Scrolls)Increases the chances of placing any debuff from Skills or Artifacts by 5%. It will not increase the chances of placing [Stun], [Sleep], [Freeze], [Fear], [True Fear], [Provoke], [Sheep], or [Petrification] debuffs.
  • Master Hexer (200 Gold Scrolls)Has a 30% chance to extend the duration of any debuff cast by this Champion by 1 turn. It will not extend [Stun], [Sleep], [Freeze], [Provoke], [Fear], [True Fear], [Bomb], or [Petrification] debuffs.

Tier 6

  • Elixir of Life (350 Gold Scrolls)MAX HP +3,000
  • Timely Intervention (350 Gold Scrolls)Increases this Champion's Turn Meter by 20% whenever an ally hero drops below 25% HP
  • Oppressor (350 Gold Scrolls)Increases the Turn Meter fill rate by 2.5% for each active debuff cast by this Champion. Stacks up to 10%.
  • Eagle-Eye (350 Gold Scrolls)ACC +50

Classic Arena league bonuses

Champions get their league's bonus in Classic Arena battles.

  • Bronze IPoints: 900Bonus: ATK +1%, HP +1%, DEF +1%
  • Bronze IIPoints: 1,000Bonus: ATK +2%, HP +2%, DEF +2%
  • Bronze IIIPoints: 1,100Bonus: ATK +3%, HP +3%, DEF +3%
  • Bronze IVPoints: 1,200Bonus: ATK +4%, HP +4%, DEF +4%
  • Silver IPoints: 1,300Bonus: ATK +6%, HP +6%, DEF +6%
  • Silver IIPoints: 1,400Bonus: ATK +8%, HP +8%, DEF +8%
  • Silver IIIPoints: 1,600Bonus: ATK +10%, HP +10%, DEF +10%
  • Silver IVPoints: 1,800Bonus: ATK +12%, HP +12%, DEF +12%
  • Gold IPoints: 2,000Bonus: ATK +14%, HP +14%, DEF +14%
  • Gold IIPoints: 2,300Bonus: ATK +16%, HP +16%, DEF +16%
  • Gold IIIPoints: 2,600Bonus: ATK +18%, HP +18%, DEF +18%
  • Gold IVPoints: 2,900Bonus: ATK +20%, HP +20%, DEF +20%
  • Gold VPoints: 3,200Bonus: ATK +22%, HP +22%, DEF +22%
  • PlatinumPoints: 3,500Bonus: ATK +25%, HP +25%, DEF +25%