
Julian
R/MiddleC tier
Introduction
Julian is an R-rank character in Resonance Solstice. Julian's role is Middle. Faction: B.C.R.L..
On the combined Resonance Solstice tier list Julian is C tier, 49th of the 75 characters ranked, from where 6 community tier lists put Julian.
What Julian does
A rifleman whose Smoke Grenade makes every enemy lose their target, and enemies caught in it take 20% more Final DMG. On Edge fires a charged Gauss rifle shot and then turns into Unyielding Will, which heals Julian 5% per second for 5 seconds and refunds Cost equal to the number of living allies.
Profile
Her birthday is Aug 14, and she stands 163cm tall. Julian is voiced by Aya Uchida in Japanese.
Skills
12Onslaught
Awake 1Deals 20% more Final DMG to enemies with HP above 50%.
Extra Magazine
Awake 2Increases the number of projectiles by 1 for system.
Battle Will
Awake 3ATK+60 DEF+60 HP+15%
Lethal Smoke
Awake 4Enemies affected by [Smoke Grenade] take 20% more Final DMG.
Friendship
Awake 5Using [Unyielding Will] gains additional Cost equal to the number of surviving allies.
Adrenaline
Res 1When using [Covering Fire], injects Adrenaline to heal this character for 15% of Max HP and increases system speed to maximum, lasting 10 seconds.
Trust
Res 2When using [Unyielding Will], heals this character for 5% of Max HP per second, lasting 5 seconds.
Unity
Res 4When all allies are alive, takes 20% less Final DMG.
On Edge
Skill 1Launches a charged attack with the Gauss rifle, dealing 1 hit damage and inflicts system. Afterward, [On Edge] is replaced by [Unyielding Will].
Smoke Grenade
Skill 2Throw 1 Smoke Grenade, causing all enemies to lose their attack target for #r seconds. [Smoke Grenade] is fire.
Covering Fire
Skill 3Consumes all your Cost. Each consumed Cost enables you to launch 4 bullets, damaging random enemies for 1 hit per bullet.
Derivative · Unyielding Will
Skill 4Activates Flak Jacket high-performance mode, doubling Julian's DEF for 10 seconds. During this period, Julian gains guard. Afterward, [Unyielding Will] is replaced by [On Edge].



