Rachel

Rachel

RBackB tier

Introduction

Rachel is an R-rank character in Resonance Solstice. Rachel's role is Back. Faction: B.C.R.L..

On our Resonance Solstice tier list Rachel is B tier, 44th of the 73 characters ranked, from where 8 current tier lists put Rachel.

Is Rachel good?

A cheap R healer who does two things: heals and recovers cost. Her first Resonance automatically heals an ally who falls under 30% HP and speeds up their attacks. She's plug-and-play and easy to awaken, but adds no damage or crowd control.

Strengths

  • Good healing
  • Cost recovery
  • Automatic emergency heal
  • Cheap to build

Weaknesses

  • No damage or crowd control

Profile

Her birthday is Sep 19, and she stands 156cm tall. Rachel is voiced by Mai Omino in Japanese.

Skills

12
  • One More

    Awake 1

    Using [Rainbow Flask] has a 30% chance to get an additional flask.

  • Medical Deployment

    Awake 2

    Adds a Green card to your hand from your deck at the start of battle.

  • Battle Will

    Awake 3

    ATK+60 DEF+60 HP+15%

  • Medical Reserve

    Awake 4

    Upon triggering [Adrenaline], adds a Green card from your deck or discard pile to your hand.

  • All Green

    Awake 5

    Gains 10 Cost when having 5 Green cards in your hand. Cost restored in this way may exceed the cost limit. This effect can be triggered only once.

  • Adrenaline

    Res 1

    When an ally's HP drops below 30%, injects Adrenaline to heal them for 20% of Max HP and increases their system speed to maximum, lasting 10 seconds. This effect can be triggered only once.

  • Pharmacology

    Res 2

    [Magic Candy], [Field Medic], and [Adrenaline] provide an additional 5% healing.

  • Bond

    Res 4

    After using [Rainbow Flask], the healing of the next Green card is increased by 100% and can be stacked.

  • Magic Candy

    Skill 1

    Heals the target ally for #r of Max HP.

  • Rainbow Flask

    Skill 2

    Generates 2 [Energy Beans] in your deck.

  • Field Medic

    Skill 3

    Heals all Front allies for #r of Max HP. Draws all [Magic Candy] from your deck to your hand.

  • Derivative · Energy Beans

    Skill 4

    Gains 2 Cost. This card is system when used.

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