
Rachel
R/BackB tier
Introduction
Rachel is an R-rank character in Resonance Solstice. Rachel's role is Back. Faction: B.C.R.L..
On our Resonance Solstice tier list Rachel is B tier, 44th of the 73 characters ranked, from where 8 current tier lists put Rachel.
Is Rachel good?
A cheap R healer who does two things: heals and recovers cost. Her first Resonance automatically heals an ally who falls under 30% HP and speeds up their attacks. She's plug-and-play and easy to awaken, but adds no damage or crowd control.
Strengths
- Good healing
- Cost recovery
- Automatic emergency heal
- Cheap to build
Weaknesses
- No damage or crowd control
Profile
Her birthday is Sep 19, and she stands 156cm tall. Rachel is voiced by Mai Omino in Japanese.
Skills
12One More
Awake 1Using [Rainbow Flask] has a 30% chance to get an additional flask.
Medical Deployment
Awake 2Adds a Green card to your hand from your deck at the start of battle.
Battle Will
Awake 3ATK+60 DEF+60 HP+15%
Medical Reserve
Awake 4Upon triggering [Adrenaline], adds a Green card from your deck or discard pile to your hand.
All Green
Awake 5Gains 10 Cost when having 5 Green cards in your hand. Cost restored in this way may exceed the cost limit. This effect can be triggered only once.
Adrenaline
Res 1When an ally's HP drops below 30%, injects Adrenaline to heal them for 20% of Max HP and increases their system speed to maximum, lasting 10 seconds. This effect can be triggered only once.
Pharmacology
Res 2[Magic Candy], [Field Medic], and [Adrenaline] provide an additional 5% healing.
Bond
Res 4After using [Rainbow Flask], the healing of the next Green card is increased by 100% and can be stacked.
Magic Candy
Skill 1Heals the target ally for #r of Max HP.
Rainbow Flask
Skill 2Generates 2 [Energy Beans] in your deck.
Field Medic
Skill 3Heals all Front allies for #r of Max HP. Draws all [Magic Candy] from your deck to your hand.
Derivative · Energy Beans
Skill 4Gains 2 Cost. This card is system when used.



