
Ms. Gold
R/BackD tier
Introduction
Ms. Gold is an R-rank character in Resonance Solstice. Ms. Gold's role is Back. Faction: COLUMBA.
On our Resonance Solstice tier list Ms. Gold is D tier, 68th of the 73 characters ranked, from where 6 current tier lists put Ms. Gold.
Is Ms. Gold good?
An R achievement unit whose attacks pierce enemies, so she often hits several despite being single-target, and she fits Electrify and Explosives teams. Her 1-cost Coin Railgun collects Coins that power up her Ultimate, and her Resonance adds a Mech Unit that copies her skills.
Her stats are low and most DPS outclass her, so she's for dailies and fun builds.
Strengths
- Piercing attacks
- Cheap Coin Railgun
- Mech Unit helper
Weaknesses
- Low base stats
- Outclassed by most DPS
Profile
Ms. Gold's birthday is May 9, and Ms. Gold stands 140cm (Including Head) tall. Ms. Gold is voiced by Aoi Nozomi in Japanese.
Skills
11Rock Wave
Awake 1When casting system or using Ultimate cards or when system uses [Gold Rush], launches an additional rocket fist that punches a random enemy, dealing DMG once and electro them.
Cover Me!
Awake 2When system is in [Breakdown] status, Ms. Gold remains guard.
Battle Will
Awake 3ATK+60 DEF+60 HP+15%
Gold Rush
Awake 4Each [Coin] obtained increases this character's ATK and DEF by 0.5%, up to a maximum of 30%.
Electricity Drain
Awake 5Gains 0.08 Cost upon obtaining a card with electro.
Gold Rush Era
Res 1At the start of battle, summon 1 system to assist in combat, inheriting attributes from Ms. Gold. system is a system.
Work Sequence
Res 2system gains the Ultimate skill [Gold Rush], released when Energy is full. [Gold Rush]: Throws 3 mining tools, each dealing 1 hit of DMG to a random enemy unit and fire, while randomly gaining a total of 1-3 coins.
Reboot Sequence
Res 4When taking lethal DMG, system enters [Breakdown] status and cannot move, and heals itself for 10% of Max HP per second, lasting 10 seconds. During this period, it gains guard. When the duration ends, system exits [Breakdown] status.
Coin Railgun
Skill 1Deal #r hits of DMG to the enemy unit and system. Simultaneously trigger electro. Gain #r [Coin].
Production Target
Skill 2Add #r [Coin Railgun] to your hand from the deck. Take out a loudspeaker to make an announcement, dealing #r hits of DMG to all enemies and triggering electro. If system is present, make system trigger fire.
Gold Offensive
Skill 3Launch #r gold rocket punches, each dealing #r hits of DMG to a random enemy unit and triggering electro. Consume all [Coin] to launch an equal number of finger missiles, each dealing #r hits of DMG to a random enemy unit and triggering electro. [Finger Missile] is considered fire.



