Ms. Gold

Ms. Gold

RBackD tier

Introduction

Ms. Gold is an R-rank character in Resonance Solstice. Ms. Gold's role is Back. Faction: COLUMBA.

On the combined Resonance Solstice tier list Ms. Gold is D tier, 70th of the 75 characters ranked, from where 4 community tier lists put Ms. Gold.

What Ms. Gold does

A coin collector with a helper unit that joins at the start of battle with her stats, throws mining tools at random enemies when its Energy fills and collects 1 to 3 Coins each time. Every Coin adds 0.5% ATK and DEF to Ms.

Gold (up to 30%), and Production Target fetches another Coin Railgun while hitting every enemy. When the helper takes lethal damage it shuts down and heals 10% per second for 10 seconds instead of dying.

Profile

Ms. Gold's birthday is May 9, and Ms. Gold stands 140cm (Including Head) tall. Ms. Gold is voiced by Aoi Nozomi in Japanese.

Skills

11
  • Rock Wave

    Awake 1

    When casting system or using Ultimate cards or when system uses [Gold Rush], launches an additional rocket fist that punches a random enemy, dealing DMG once and electro them.

  • Cover Me!

    Awake 2

    When system is in [Breakdown] status, Ms. Gold remains guard.

  • Battle Will

    Awake 3

    ATK+60 DEF+60 HP+15%

  • Gold Rush

    Awake 4

    Each [Coin] obtained increases this character's ATK and DEF by 0.5%, up to a maximum of 30%.

  • Electricity Drain

    Awake 5

    Gains 0.08 Cost upon obtaining a card with electro.

  • Gold Rush Era

    Res 1

    At the start of battle, summon 1 system to assist in combat, inheriting attributes from Ms. Gold. system is a system.

  • Work Sequence

    Res 2

    system gains the Ultimate skill [Gold Rush], released when Energy is full. [Gold Rush]: Throws 3 mining tools, each dealing 1 hit of DMG to a random enemy unit and fire, while randomly gaining a total of 1-3 coins.

  • Reboot Sequence

    Res 4

    When taking lethal DMG, system enters [Breakdown] status and cannot move, and heals itself for 10% of Max HP per second, lasting 10 seconds. During this period, it gains guard. When the duration ends, system exits [Breakdown] status.

  • Coin Railgun

    Skill 1

    Deal #r hits of DMG to the enemy unit and system. Simultaneously trigger electro. Gain #r [Coin].

  • Production Target

    Skill 2

    Add #r [Coin Railgun] to your hand from the deck. Take out a loudspeaker to make an announcement, dealing #r hits of DMG to all enemies and triggering electro. If system is present, make system trigger fire.

  • Gold Offensive

    Skill 3

    Launch #r gold rocket punches, each dealing #r hits of DMG to a random enemy unit and triggering electro. Consume all [Coin] to launch an equal number of finger missiles, each dealing #r hits of DMG to a random enemy unit and triggering electro. [Finger Missile] is considered fire.

More characters

All characters