
Princess
SSR/Strength/Main DPS
Introduction
Princess is an SSR Strength character in Sea of Remnants. Princess's role is Main DPS. Faction: Ravensk.
Sea of Remnants isn't out globally yet, so this page is from the Chinese release. No global date has been announced. Princess is our translation of 王女, until the official English name is out.
Other Strength characters in Sea of Remnants: Colonel Charface, Papa Tonino, Puppeteer, Sword Carver and Voyager.
Is Princess good?
Princess is a Strength main damage dealer whose damage comes from Enhancement Dice. Every die used fires another Dawn Radiance, every Dawn Radiance charges her Crown of Authority, and at 100 points the Crown hits every enemy at once, harder still when only one is left.
Open with Ceremony of the Sword so the team's dice carry her Daybreak effect, then keep feeding dice until the Crown fires, or cast the Signature Skill again to cash it in early when a wave is about to fall.
Strengths
- Hits every enemy at once when the Crown fires
- Gets 50% more Crown damage when only one enemy is left
- Personal Skill doesn't end her turn
Weaknesses
- Charges slowly in teams that can't supply Enhancement Dice
- Damage pacing changes a lot between single bosses and multi-enemy fights
Profile
Princess is the commander of the Daybreakers. Princess's favourite food is black tea. Princess was released on 30 September 2026.
Background
Leader of the Daybreakers and a celebrated Sea Hawk general, called "the Princess" for wielding power meant for royalty.
Stories
2Crew story I
Eleanor, a celebrated general of the Navy, known to everyone as "the Princess".
The sea hamsters have never thought much of the Royal Sea Hawks, a navy stuffed with fools. The only one they really watch out for is the Princess and her Daybreaker fleet. Rumour has it even the rats on her ship know how to fall in line, with captured enemy insignia tied to their tails.
This month there's new gossip at Ottopia's ice bar: the king has packed the Princess off on an expedition.
"Expedition? That's exile," said a Sea Hawk, keeping his voice down and doing a poor job of hiding how pleased he was. The Navy had envied the Daybreakers for years, and now it finally had its chance to push the Princess out.
The old hands among the sea hamsters weren't so sure. Wasn't that just kicking a shark into the sea?
Crew story II
The eye of the storm is calm. House Ravensk cared little about the empire's expedition. Crisis or opportunity, they would follow the head of their house without question.
"Restore the family's glory!" Ravensk has shouted that slogan for generation after generation. Years ago, on a hint from Hegny, the head of the house refused to fight in the Battle of the Old Port, and the whole kingdom jeered.
When the war ended, House Rayne, Sea Hawks like Ravensk and one of the Twin Kings, had lost, and it never recovered. Ravensk, having sat the war out, poured everything into raising its heir: Eleanor.
Within a few years, the people who once laughed at Ravensk had to salute them in the street.
Even with her back to the wall, Eleanor could work miracles. Ravensk never doubted it.
"Wherever her sword points, the sun will rise!" they declared.
As the sun climbed, young Eleanor knelt before the king with her head bowed and took up the authority of Ravensk. And so the youngest head House Ravensk had ever had stepped onto the stage.
Skills
12Proof of Kingship
PassivePrincess's Enhancement Dice gain the Daybreak Die effect. Each Enhancement Die used adds one more hit of Dawn Radiance. Bonus damage from Battle Spirit counts as damage dealt by Dawn Radiance. Dawn Radiance: deals bonus damage equal to 40% of Attack plus 8% of Attack per dice point rolled (up to 60 points). Counts as Enhancement Die damage and Battle Spirit damage. Daybreak Die: each Enhancement Die used fires one Dawn Radiance at the main target or the most threatening enemy.
Ceremony of the Sword
Personal SkillGives every ally Princess's Edge and raises Princess's base Attack by 8 per level she has gained. Both last 3 turns and stack up to 3 times. Doesn't end the turn; the cooldown starts counting down from the next turn. Princess's Edge: while it lasts, the holder's Enhancement Dice gain the Daybreak Die effect and one free Enhancement Die is added, once. Can't be removed by other skills.
I Will Grasp the Sun
Signature SkillPrincess starts charging the Crown of Authority. Every time Dawn Radiance deals damage, the Crown stores 10 points; at 100 it fires at once, spending everything stored, and deals bonus damage to all enemies equal to 800% of Attack plus 16% of Attack per stored point, then charging ends. Damage rises by 50% when only one enemy is left. Using the skill again while charging fires the Crown early with whatever is stored, after which it can be cast again to start a new charge. Crown of Authority: bonus damage to all enemies, counted as Enhancement Die damage.
Dazzling Flash
TalentWhen this crew member's crystal flashes, there's a chance of an extra effect.
Crown of the Sun
TalentEach enhancement point spent this voyage raises bonus damage by 0.1% (up to 7.5%) at rank 1, and 0.5% (up to 25.5%) at rank 5.
The King's Gambit
TalentSignature Skill damage up 9% at rank 1, 30.6% at rank 5.
Echo of the Old World
TalentBonus damage up 6% at rank 1, 20.4% at rank 5.
I Saw
TalentDamage from the Crown of Authority beyond what kills its target is stored as Sunburst. Sunburst: spent on the next attack to deal 100% of the stored amount to an enemy. This damage can't be counted by other crew skills, Mind Training, Body Maintenance or Secrets effects.
I Conquered
TalentRestores 5 Energy at the start of battle.
Body Maintenance 1
BreakthroughBonus damage dealt up 5%.
Body Maintenance 2
BreakthroughBonus damage dealt up a further 2%.
Body Maintenance 3
BreakthroughFor every 1% bonus damage increase Princess has, Enhancement Die damage rises a further 0.3%.
How to get Princess
Princess is a limited character, recruited only while their own banner runs.



