
Puppeteer
SR/Strength/Main DPSB tier
Introduction
Puppeteer is an SR Strength character in Sea of Remnants. Puppeteer's role is Main DPS. Faction: Tonino.
Sea of Remnants isn't out globally yet, so this page is from the Chinese release. No global date has been announced. Puppeteer is our translation of 人偶师, until the official English name is out.
On our Sea of Remnants tier list Puppeteer is B tier, 20th of the 23 characters ranked.
Other Strength characters in Sea of Remnants: Colonel Charface, Papa Tonino, Princess, Sword Carver and Voyager.
Is Puppeteer good?
Puppeteer is a Strength damage dealer who turns shields into damage. Battle Spirit and the Personal Skill build up a big shield, then the Signature Skill enters Demonic Possession and resets the Personal Skill, which can now be cast up to three times in a row, each one spending more shield for a bigger hit.
Watch the shield: Possession ends the moment it runs out, so decide before each extra cast whether there's enough left.
Strengths
- Up to three Personal Skills in a row during Possession
- Tanky for a damage dealer thanks to constant shields
- Works with any teammate who adds shields
Weaknesses
- Enemies that break shields quickly cut Possession short
- Can't gain Energy while Possessed
- Steady Master, the last job on its route, isn't available yet
Profile
Puppeteer is the puppet-show performer of the Delusion Troupe. Puppeteer's favourite food is roast beef. Puppeteer was released on 9 July 2026.
Background
The Delusion Troupe's puppet-show performer: a coward who has been possessed.
Stories
2Crew story I
The Delusion Troupe's puppet-show performer, most famous for waking a puppet's soul.
"That's Owen's puppet show!" someone in the audience whispered, voice thin as thread. "Any second now you'll see the puppet come alive. Shh!"
"Yes, yes, the puppet talks, and it's got a nasty temper!" A sea hamster was trembling.
"A sea rat said it was boring once, and that same night he fell into the sea." Even a Sea Hawk joined in the whispering. "They all say it was the devil's revenge."
Faced with all the whispering, the puppet behind Owen burst out laughing: "Ha! A bunch of cowards!"
Crew story II
Late at night in the cabin, Owen was adding the last stroke of fierce paint to his puppet.
He wanted to carve a truly frightening "wooden bodyguard" to scare off the people who picked on him.
Sea wind blew in through the porthole. The marionette hanging in the air swung wildly, its wooden joints creaking. Then its jaw dropped open with an eerie clack, and its grim red face glared at him in the candlelight. Owen let out a delighted shriek, and his carving knife slipped from his hand.
"Owen, what's all that racket!" someone shouted from outside. "I'll kick you off this ship!"
The moment the door was kicked open, a gust of sea wind knocked the puppet off the workbench. Owen scrambled into a corner, squeezed out two well-practised tears and pleaded with the doorway: "Help... the puppet wants to eat me..."
"God! What is that? A devil that eats people? You're on your own!" The door slammed shut.
Owen met the puppet's eyes, and the two of them grinned and burst out laughing together. "N-nice work, partner."
"Obviously! Now pick me up, coward!"
Stats
- HP3,686
- Attack189
- Defense80
- Speed98
- Strength50
- Agility36
- Constitution31
- Intelligence22
- Perception33
- Charm28
At max level, attributes at stage VI. Each bar is measured against the highest value in the Sea of Remnants roster.
Skills
12Puppet Play
PassiveAfter each action, gains a shield worth 32% of Attack per Battle Spirit held, for 3 turns. Shields stack up to 1600% of Attack.
The Other Me
Signature Skill (15 Energy)Gains a shield worth 400% of Attack and deals damage equal to 10% of the shield plus 300% of Attack. Resets the Personal Skill's cooldown and enters Demonic Possession. Shields from this stack up to 3 times. Demonic Possession: can't gain Energy; ends when Puppeteer has no shield.
Role Play
Personal SkillDeals 300% of Attack to one enemy. During Demonic Possession: the first use spends 25% of the current shield to deal extra damage equal to 40% of the shield spent times the number of uses. Each use doubles the shield spent next time, up to 3 uses in a row; the cost resets when Possession ends. If still Possessed after the hit, the cooldown resets at once. Doesn't end the turn. Outside Demonic Possession: gains a shield worth 600% of Attack for 3 turns, stacking up to 3 times.
Dazzling Flash
TalentAfter using a skill, gains a shield worth 9% of maximum HP for 3 turns. During Demonic Possession, the first use of that skill doesn't end the turn.
Puppet's Adventure
TalentGaining a shield raises Personal Skill damage by 0.5% (up to 10%) at rank 1, or 1.7% (up to 34%) at rank 5.
Double Act
TalentShields received up 5% at rank 1, 17% at rank 5.
Over to You
TalentAttack up 3% at rank 1, 11% at rank 5.
Protect Me
TalentLosing every shield raises Defense by 7 grades for 2 turns.
Puppet, Help Out
TalentGains 2 Battle Spirit at the start of battle.
Body Maintenance 1
BreakthroughDamage dealt up 2%.
Body Maintenance 2
BreakthroughDamage dealt up a further 1%.
Body Maintenance 3
BreakthroughEnergy recovery rises by 20 grades for 2 turns after the Personal Skill.
How to get Puppeteer
Puppeteer is in the standard recruitment pool.



