Cherno

Operative

Cherno

Heimdall Force

Btier

Introduction

Cherno is a character in Snowbreak: Containment Zone. Faction: Heimdall Force.

On our Snowbreak: Containment Zone tier list Cherno is B tier, 13th of the 18 characters ranked, from where 17 current tier lists put Cherno.

Profile

Cherno's full name is Cherno Kegaard. Cherno is a female Human. Cherno's birthday is February 27.

Background

Raised as an Emissary of the Adventists.

Her personality split in two in an attempt to resist these memories.

This information is classified and on a need-to-know basis.

Everyone is aware that Cherno is a terrible chef, so the quarter banned her from cooking.

But to avoid irritating Cherno, in reality, everyone changes the subject when Cherno decides she wants to cook for everyone.

Speaking of, you can tell those weird dishes with odd colors and shapes shouldn't be eaten at first glance, right?

Is she really not doing it on purpose? Because...

I don't think I've ever seen Cherno eating something she made...

The tips of Cherno's hair are a very clear white color.

The relevant employees who recorded her physical data believe this to be the result of inadequate nutrition while she was part of the Adventists.

However, when many people witnessed the emergence of Meursault, they realized that the white in hair had spread...

Long, long ago, there was a legend in Yggdrasil – don't randomly connect to communicators around you...

If someone picks up and answers, the call will hang up immediately and you'll be cursed!

"Who started this rumor again? Geez, when Cherno first came here, she was using a broken communicator, so I gave her intranet access.

Later, the rumors spread, and after we located the source, we took back the communicator."

Stats

  • HP24,600
  • ATK1,211
  • DEF811

At max level, as Enigma. Each bar is measured against the highest value in the Snowbreak: Containment Zone roster.

Skills

6
  • Soul's Bane

    Enigma: Standard Skill · Damage · Cooldown 3s · Cost 12

    Cherno creates a Void of Self-Loathing at the target's location that pulls in nearby enemies and deals Chaos DMG. Void of Self-Loathing: When created, it inflicts targets in its AoE with a total of 30 stacks of Enmity. As targets remain in its AoE, inflicts an additional 1 stack(s) of Enmity every sec. This effect does not stack. Up to 3 Void of Self-Loathings can exist on the field at once. Enmity: It has a duration of 25 sec, dealing 1 instance of Chaos DMG to the target every 0.5 sec (this DMG is not affected by weakspot or Fortified Part effects). Enmity is counted as a kind of Dazed effect and can have up to 300 stack(s). When a Void of Self-Loathing is on the field, Cherno can charge the Void of Self-Loathing to pull in enemies and detonate it (can also charge while the skill is in cooldown): While charging, DMG dealt by Enmity becomes more frequent. When Void of Self-Loathing is detonated, deals 1 instance of Chaos DMG to targets around Cherno and Void of Self-Loathing (this DMG is counted as DMG dealt by Enmity) and clears all Enmity stacks on them. After charging, resets the cooldown of Soul's Bane and restores 12 S-Energy for Cherno per Void of Self-Loathing detonated. Simplify: Tap skill: - Create an orb at the target's location, pulls nearby enemies, deals Chaos DMG, also inflicts 30 stacks. - Targets remain in the orb AoE will continue to gain 1 stack per second up to a max of 300 stacks. Multiple orbs will not increase the stack per second. - Up to 3 orbs can be on field at a time. - Stacks has a duration of 25 sec, dealing one instance of Chaos DMG every 0.5 sec, not affected by Fortified Parts or weak points. - The DMG of one instance of DMG is mentioned in her Deiwos Alignment. - The stacks are counted as Dazed effect. Hold skill: - When an orb is on field, charge her skill to pull enemies in and detonate the orb, even while the skill is on cooldown. - During charging, stacks deal one instance of Chaos DMG every 0.35 sec. - The orb's detonation deals huge Chaos DMG to all targets around Cherno and the orbs. - The detonation also clears all stacks and removes all orbs from the field. - After the detonation, reset standard skill cooldown, and restore 12 S-Energy for each orb detonated. Void of Self-Loathing Duration: 45 sec DMG Dealt by Creation of Void of Self-Loathing: 50% of Cherno's ATK + 52 Enmity DMG Frequency During Charging: 1 instance of Chaos DMG every 0.35 sec Detonation DMG: 9% of Cherno's ATK x number of stacks of Enmity on target + 756 Neuronic 1: When the target has full stacks of Enmity, increases Final DMG of detonation dealt to the target by 20%. Neuronic 2: When equipped with a Chaos weapon, shots that ricochet will inflict the target with 2 stack(s) of Enmity.

  • Rising Rays

    Enigma: Support Skill · Damage, Control · Cooldown 12s · Cost 12

    Cherno knocks targets into the air, dealing Chaos DMG and applying Slow to the targets for 2 sec. Hit targets are then inflicted with 10 stack(s) of Shimmer. After 3 sec, Shimmer begins to disappear by 1 stack(s) per sec. When a shot hits a target with Shimmer, detonates all targets with Shimmer and deals extra Chaos DMG. Knock Up DMG: 150% of Cherno's ATK + 288 Shimmer Detonation DMG per Stack: 60% of Cherno's ATK + 67 Neuronic 1: Increases the AoE of Rising Rays by 50%. Neuronic 2: Decreases the disappearance rate of Shimmer by 50%.

  • Moonlit Annihilation

    Enigma: Ultimate Skill · Damage, Special · Cooldown 40s · Cost 60

    Cherno summons an AoE attack from above that deals Chaos DMG to targets and inflicts them with 100 stack(s) of Enmity for 25 sec AoE DMG:1000% of Cherno's ATK + 745 Neuronic 1: If there are less than 3 Void(s) of Self-Loathing on the field, Voids of Self-Loathing will form around the target until the limit is reached. Neuronic 2: The AoE attack of Erased in Moonlight also inflicts the targets with Slow for 4 sec.

  • Defensive Psyche

    Those Two: Standard Skill · Interrupt · Cooldown 15s · Cost 20

    Cherno projects a Defensive Psyche domain for 1.25 sec, dealing Chaos DMG every 0.3 sec to targets inside the domain. When the domain disappears, all targets will be knocked back toward its center, dealing Chaos DMG again. This also interrupts the targets' special skills for 10 sec. DMG per Time inside Defensive Psyche: 30% of Cherno's ATK + 30 Knocked Back DMG of Defensive Psyche: 190% of Cherno's ATK + 177 Neuronic 1: Targets within range will be knocked up into the air and slowed when the Defensive Psyche domain is activated. Neuronic 2: Expand the area of Defensive Psyche by 25%.

  • Black Dog

    Those Two: Support Skill · Control · Cooldown 25s · Cost 30

    Continuous Release Cherno turns into a phantom and quickly moves in a certain direct for 5 sec. During this period, Cherno can't be controlled or interrupted, and Slows any targets she passes through. Slow Duration of Black Dog: 5 sec Neuronic 1: When Cherno is under phantom state after using Black Dog, reduces her DMG taken by 50%. Neuronic 2: Cherno recovers HP equal to 5% of own Max HP for each target that Black Dog passes through.

  • Clear, Empty Skies

    Those Two: Ultimate Skill · Damage · Cooldown 10s · Cost 80

    Cherno deploys Beloberg to immediately attack once upon its entry. Then, Beloberg will continue to uses wreckages to perform regular attacks. Each attack consumes a small amount of Cherno's HP. Beloberg intermittently consumes a certain amount of Cherno's HP to launch a large number of special wreckages that track the targets. Beloberg does not take damage but expires when Cherno's HP is lower than 25%. Beloberg's attack all deal Chaos DMG. Beloberg's ATK: 100% of Cherno's ATK Beloberg's Max HP: 100% of Cherno's Max HP Duration of Beloberg: 15 sec Deployed DMG of Beloberg: 150% of Beloberg's ATK Consumption of Beloberg's Regular Attack: 1% of Cherno's Max HP Beloberg's Regular Attack DMG: 2.2% of Beloberg's Max HP + 88 Consumption of Beloberg's Special Wreckages Attack: 10% of Cherno's Max HP Each Special Wreckage DMG: 3.3% of Beloberg's Max HP Neuronic 1: When Beloberg is present, Cherno provides an ATK bonus equal to 25% of Cherno's ATK to Auxiliary Units of full squad. Neuronic 2: Beloberg bulks up, increasing its body size, ATK, and max HP by 20%.

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