
Clarina
Introduction
Clarina is a character in Snowbreak: Containment Zone.
Profile
Clarina's full name is Clarina Genoura. Clarina is a female Human. Clarina's birthday is Mar 13.
Background
Born in the Genoura family, Clarina suffered from Juvosis and a rare allergy to Baldr Inhibitors, making a cure impossible.
Due to her fragile health, she spent most of her life within the Genoura Manor, yet her heart always longed for a world beyond her reach.
Just as she was ready to surrender to fate, the Adjutant appeared, bringing a spark of hope – and her first taste of love.
That newfound warmth now fuels her resolve to pursue the beauty and boundless possibilities of life.
Stats
- HP19,875
- ATK1,304
- DEF1,170
At max level, as Crimson Moon. Each bar is measured against the highest value in the Snowbreak: Containment Zone roster.
Skills
3Twilight's Bite
Crimson Moon: Standard Skill · Damage, Heal · Cooldown 1s · Cost 6Clarina twirls forward, summoning Red-Velvet Bats that attack targets in front, dealing 3 instances of Kinetic DMG. Upon each hit, she gains 3 Crimson Charge. When Clarina uses Twilight's Bite, consumes 20% of current HP. If her current HP is below 20% of Max HP, the attack doesn't consume HP but only deals 1 instance of Kinetic DMG. After Clarina uses Standard Skill or dodges, she briefly enters Vampiric Gaze state, during which a well-timed shot or Standard Skill will be enhanced to Sanguine Burstfire or Midnight's Bite, respectively. Sanguine Burstfire: Clarina glides and quickly fires 15 Sanguine Bullets, dealing Kinetic DMG. Sanguine Burstfire doesn't consume magazine ammo and doesn't count as a Standard Skill hit or shot hit, but its DMG is counted as Standard Skill DMG. Each time Sanguine Bullets hit a target, Clarina recovers 0.2 U-Energy and 1 S-Energy, gains 1 Crimson Charge, and is granted fixed healing: Recovers a certain amount of HP; fixed healing is not affected by any healing bonus, final healing bonus, healing received effect, or final healing received effect, but it can trigger effects only triggered by healing. Midnight's Bite: Clarina summons a Pink-Velvet Swarm that continuously circles targets in front, dealing up to 9 instances of Kinetic DMG to up to 3 targets in the AoE. Midnight's Bite counts as 1 Standard Skill use, and its DMG counts as Standard Skill DMG. When Midnight's Bite hits a target, Clarina recovers 1 U-Energy and 5 S-Energy, gains 6 Crimson Charge, and is granted fixed healing. This effect can only be triggered once per use. Twilight's Bite DMG per Instance: 36% of Clarina's ATK + 22 Sanguine Bullets DMG: 18% of Clarina's ATK + 2 HP Recovered by Fixed Healing of Sanguine Bullets: 1 × Clarina's Level + 9 Midnight's Bite DMG per Instance: 9% of Clarina's ATK + 20 HP Recovered by Fixed Healing of Midnight's Bite: 9 × Clarina's Level + 81 Neuronic 1: Clarina also enters Vampiric Gaze state when Midnight's Bite ends. Neuronic 2: When Clarina receives healing from another operative, increases the bonus Max HP gained from Nectar Vitae by 100%.
Nocturne Squall
Crimson Moon: Support Skill · Damage, Control · Cooldown 15s · Cost 15Clarina tosses her parasol forward, dealing 10 instances of Kinetic DMG to up to 5 targets within a circular area in front. Nocturne Squall DMG per Instance: 36% of Clarina's ATK + 9 Neuronic 1: When Nocturne Squall ends, inflicts 1 instance of Stunned on all targets within the AoE for 3 sec. Neuronic 2: Increases the number of attacks of Nocturne Squall to 15.
Flurry of Moonthorns
Crimson Moon: Ultimate Skill · Damage, Heal · Cooldown 10s · Cost 0Continuous release Passive: Each time Clarina uses Twilight's Bite, Sanguine Burstfire, or Midnight's Bite, she gains Crimson Charge, which has a max of 120. When Crimson Charge is at least 20% of the max, Clarina can use Flurry of Moonthorns: Clarina wields her specially-designed Parasol Fusil, consuming Crimson Charge to fire Roseshade Shots in the direction aimed, dealing Kinetic DMG upon hit and granting her fixed healing. Each shot consumes 24 Crimson Charge. When Crimson Charge is insufficient, Clarina exits the Parasol Fusil stance. While in Parasol Fusil stance, Clarina has increased Anti-Interruption Ability and her attack direction can be controlled. Dodging will exit the stance early. Flurry of Moonthorns cooldown starts after she exits Parasol Fusil stance. This Ultimate Skill's animation can be disabled. Flurry of Moonthorns DMG (1st-3rd Shots): 210% of Clarina's ATK + 66 Flurry of Moonthorns DMG (4th Shot): 450% of Clarina's ATK + 31 Flurry of Moonthorns DMG (5th Shot): 90% of Clarina's ATK + 65 HP Recovered by Fixed Healing of Roseshade Shots: 15 × Clarina's Level + 110 Neuronic 1: Each time Clarina uses Sanguine Burstfire, decreases the cooldown of Flurry of Moonthorns by 3 sec. Neuronic 2: Each time Clarina consumes 20% of max Crimson Charge, Increases Final DMG of Roseshade Shots by 20%. This effect can stack, but is removed upon exiting the Parasol Fusil stance.



