

Triton
SSR/Water/Sound of Spirit Water
Introduction
Triton is an SSR Water character in Whisperborne. Triton's weapon is Sound of Spirit Water and role is Defense. Class: Hunter.
Other Water characters in Whisperborne: Ann, Aria, Aurora, Chiano, Dick, Joe Ferdinand and 12 more.
Stats
- ATK32nd of 721,551
- HP51st of 72261
- ATK per level32nd of 7280
- HP per level15th of 7217
At level 1, before weapons and summons. Each bar is measured against the highest value in the Whisperborne roster, and the place is out of every character with that stat.
Skills
7
Icicle Lock
Charge Attack· Deal 4.5x Water DMG to one enemy and inflict 1 stack of Frostbite (4 turns, max 10 stacks, undispellable) · Gain Fire DMG Cut 100% (Charge Attack turn only) If the enemy already has at least 7 stacks of Frostbite: · Make "Icefall Bombardment" usable immediately Frostbite: Debuff. Lowers double attack rate and triple attack rate based on stacks. Fire DMG Cut: Buff. Reduces Fire DMG taken by a percentage.

Icicle Snipe
Skill 1 · Cooldown 6 turns· Deal 2x Water DMG to one enemy · Water allies gain the following: - Charge bar +10% - Restore 10% HP (cap 1000) Upgraded: · Deal 2x Water DMG to one enemy · Water allies gain the following: - Charge bar +10% - Restore 10% HP (cap 1000)

Icefall Bombardment
Skill 2 · Cooldown 14 turns· Deal 12x Water DMG to all foes · Also inflict the following: - 1 stack of Frostbite (4 turns, max 10 stacks, undispellable) Slow Upgraded: · Deal 12x Water DMG to all foes · Also inflict the following: - 1 stack of Frostbite (4 turns, max 10 stacks, undispellable) Slow Frostbite: Debuff. Lowers double attack rate and triple attack rate based on stacks. Slow: Debuff. On hit, reduces the enemy's filled CT by 1.

Covering Fire System
Skill 3 · Cooldown 7 turns· Gain the following: - Gain party-wide Substitute (1 turn) - Veil (1 time) - Consume 20% of max HP · From Lv. 80, also gain: - Instant Charge Attack Upgraded: · Gain the following: - Gain party-wide Substitute (1 turn) - Veil (1 time) - Consume 20% of max HP · From Lv. 80, also gain: - Instant Charge Attack Substitute: Buff. Takes single-target attacks in place of other characters. Veil: Buff. Blocks debuffs inflicted by enemies.

Icicle Snipe
Skill 4 · Cooldown 6 turns· Deal 2x Water DMG to one enemy · Water allies gain the following: - Charge bar +10% - Restore 10% HP (cap 1000)

Long-Range Fire Mech
Passive· Self: Double Attack Rate Down 50% Triple Attack Rate Down 50% After an attack action: · Automatically trigger "Icicle Snipe" 1 time When a Water Chain Burst occurs: · Chain Burst count +2 Double Attack Rate Down: Debuff. Lowers the character's double attack rate. Triple Attack Rate Down: Debuff. Lowers the character's triple attack rate. Chain Burst: Special attack. When the party unleashes 2 or more damaging Charge Attacks in the same turn, a Chain Burst follows after all allies finish attacking and deals extra DMG.

Water Machine Spirit
PassiveActive in front or back row Weapon skill "Demon Water" is 5% stronger Upgraded: Active in front or back row Weapon skill "Demon Water" is 10% stronger
















