Aemeath

Resonator

Aemeath

/Fusion/Sword/★★★★★

Stier

Introduction

Aemeath is a 5-star Fusion character in Wuthering Waves. Aemeath's weapon type is Sword and role is Main Damage Dealer. Faction: Startorch Academy.

On our Wuthering Waves tier list Aemeath is S tier, 8th of the 56 characters ranked, from where 8 current tier lists put Aemeath.

By game mode, Aemeath is S in Tower of Adversity and A in Whimpering Wastes.

Other Fusion characters in Wuthering Waves: Brant, Changli, Chixia, Denia, Encore, Galbrena and 4 more.

Is Aemeath good?

Aemeath can slot into either a Tune Rupture or a Fusion Burst comp, switching between two forms that sync together each rotation. Her damage multipliers run high and she buffs herself along the way, making her a genuinely strong main damage dealer in either setup, though managing her different forms and states takes some getting used to.

She pairs with Lynae and Mornye for the Tune Rupture route, or Denia and Chisa for the Fusion Burst side, and either build tends to lean on premium, limited teammates to hit full value.

Pairs well with: Lynae; Mornye; Denia; Chisa.

Strengths

  • Fits into either a Tune Rupture or Fusion Burst comp
  • High damage multipliers with strong self-buffing
  • Applies and consumes Fusion Burst, opening up Negative Status team options

Weaknesses

  • Juggling multiple forms and states can be a lot to manage
  • Best teams lean on premium, limited teammates

Best build for Aemeath

From 2 guides

Weapon

9 options

Main stats

4-cost Echo
CRIT DMG/CRIT Rate
3-cost Echo
ATK%/Fusion DMG
1-cost Echo
ATK%
Substats
CRIT DMG=CRIT Rate=Energy Regen >ATK% >ATK >Resonance Liberation DMG=Liberation DMG

Sonata effect

3 options
  1. 1
    Trailblazing Star(5)
    2 of 2
  2. 2
    Flaming Clawprint(5)
    1 of 2
Show 1 more set option
  1. 3
    Molten Rift(5)
    1 of 2

Main Echo

3 options
  1. 1
    Sigillum
    2 of 2
  2. 2
    Lioness of Glory
    1 of 2
Show 1 more main echo
  1. 3
    Nightmare: Inferno Rider
    1 of 2

Profile

Aemeath carries the title "Fleet Snowfluff". Aemeath is voiced by Wang Yaxin in Chinese, Cara Theobold in English, Satō Satomi in Japanese, and Kim Ha-ru in Korean. Aemeath was released on 5 February 2026.

Background

Aemeath She is a Frostlands native from the Roya Tribe who was once a Synchronist at Startorch Academy.

She became the Exostrider's Resonator after overclocking in order to resonate with it, causing her to lose her body.

She now roams throughout Lahai-Roi as a digital ghost invisible to everyone around her except for Rover, whom she met with during her childhood.

Aemeath owns an X (formerly Twitter) account at @fltsnflf_EN with the username of her idol alias Fleet Snowfluff.

Aemeath's English voice actor, Cara Theobold, is also known for voicing the Damage hero, Tracer, from the hero shooter, Overwatch.

Etymology

Aemeath (or Aemeth) is derived from the Sigillum Dei Aemeth, a magical diagram used for angelic communication.

Its name means "seal of God" or "seal of truth", and ties her into the angelic elements of her character design and connects her to Sigillum.

Aemeath means "truth".

Aemeath, once a Synchronist at Startorch Academy, is now a digital ghost visible to none.

She has a bubbly personality and a wide range of interests; she enjoys campus life and wants to share her joy with others.

Appearance

Aemeath is a tall woman with fair skin and golden eyes with bright yellow star-shaped pupils.

Her hair is tied into a pink high ponytail that fades to a lemon yellow at the ends, and shoulder length front locks.

Around her head is a blue digital halo with wing motifs.

A wing shaped hairclip sits at her left bang.

Her Tacet Mark is located on the thoracic region of her chest, just below her collarbone, with a blue heart tattoo surrounding it.

Stories

7
On the Frostlands

A snowflake landed on Aemeath's nose, a cold, wet tickle. She stared at the lake for a moment, then decided against playing in the water.

A while back, she had painstakingly hauled a few huge stalks of Foxtail Kelp from the water, pretending they were mighty swords. She and the Snowfluff Seals had the best battles. She was the hero, of course, and they were the villains. Granted, these gentle, docile creatures never put up much of a fight, and Aemeath always won. But that one time, she had gone too far. Pieces of kelp ended up scattered all over the cabin, leaving a dreadful mess. When that person came home and saw it, he/she just stood in the doorway, silent for a long, long time.

Aemeath got a proper scolding, of course. But afterward, maybe feeling guilty for being too stern, that person soon returned with a stack of game cartridges as both apology and distraction. It worked like a charm. The video games captivated Aemeath and she promptly forgot all about her battles with the seals.

Out of all of the games, her favorite was the Space Fantasy: Katya series. Getting to travel through space and save the universe? Of course! Who wouldn't want to role-play as that unflappable, charismatic, and slightly melancholic hero?

One day, Aemeath pushed the door open to find that person reading on the sofa. She happily squished in beside him/her and held up a controller.

"Play with me," Aemeath's whole posture shouted.

That person smiled, booped her nose lightly, and agreed.

Outside, winter stretched on forever. But inside, the fireplace glowed, wrapping the room in warmth and quiet peace.

After playing for a while, Aemeath piped up. "Let's stop here today. Oh! Guess what? I found a secret room on the right side of the map! The password is 9072. You can play Lahai-Roi Blocks there. It's so fun!"

"That's surprising," that person said. "Weren't you in a hurry to finish the quest and save the world just yesterday?"

Aemeath shook her head and laughed. "I was, but not today. And if we finish the quest, the game ends. I want to play with you longer. You gotta take breaks, even when you're saving the world, right? Can't be all work and no play!"

A warm hand settled on her head, gently ruffling her hair. After a brief pause, he/she said quietly, "You're right, Aemeath. I'll try."

"Then… let's start now?"

"Alright. Starting now." That person smiled. "Honestly, being here with you already feels like a rest. Come on, let's play Lahai-Roi Blocks. You go first."

The Young Ones

The afternoon the Voidmatter Reverse Engineering grades were released, the usual lunchtime cheer Aemeath and her friends usually had was replaced by gloom.

Alara's vibrant red hair seemed to have lost some of its shine as she let out a weak groan: "Ugh... the cafeteria food doesn't even taste good anymore!" Beside her, Nova, diligently working through a bowl of some unidentifiable substance, remarked calmly, "Yes, girl. The scores do sting. But let's be real, the food here was never that great to begin with." Lynn looked utterly crushed by her results, and Celeste gently comforted her. Aemeath, on the other hand, wore a distant, absent-minded expression as she took a sip of her custom-flavored Squeezy Jelly, chatting idly with her fellow Synchronists.

Suddenly, Alara turned to her.

"Aemeath! How come you don't seem bothered at all?"

Aemeath blinked. "Worried about what?...Oh, the grades, you mean?" She paused, then waved a hand airily. "But everyone's scores were basically the same this time. Professor Sakya is just way too strict. It's not like we're actually that bad. Just relax." She pulled out a tissue and handed it to their group's biggest crybaby. "Here, Lynn! Dry your eyes!"

Celeste handed the tissue over, exchanged a glance with the others, and said softly, "You really don't seem to care much about your future as a Synchronist."

What would Aemeath usually do in moments like this? Probably crack a joke, change the topic, laugh it off. But today was that person's birthday, and thoughts of him/her filled her mind. For once, she forgot to hide her feelings from her friends.

"Being a Synchronist... It's just one path," she said evenly. "Someone once told me he/she hoped I'd live a happy, carefree life. I think that matters more. My dreams aren't as grand as yours. Isn't it normal for a slacker like me to take it easy?"

"Really?" her friends asked, watching her closely.

Aemeath just smiled back. "Really."

But that wasn't the truth.

Her real dream was far too heavy, too arrogant, too absurd to be spoken aloud in calm, measured words. It grew larger every day, sinking its roots deep into her heart. Yet she refused to acknowledge it, because she had already accepted that promise. If day after day of simple happiness was enough, then she would remain happy like this forever. She would keep her word. Unless...

Her thoughts were abruptly interrupted as Alara pinched her cheek hard.

"Ow! What was that for?" Aemeath protested, her words muffled.

"You little liar," her friend grumbled. "Fine, fine. We'll stop asking... Library this afternoon? Group study session?"

Aemeath nodded. "Of course!"

Laughing and jostling with her friends, Aemeath drifted toward the elevator. They were all still young, in no rush to find answers just yet. In this Academy brimming with prodigies, the future stretched out before them, full of endless possibilities.

Only the Unseen Shall See

Aemeath walked up to the mirror, but no reflection appeared.

After her death, the world had fallen out of step. Her Synchronist friends had once debated what made the essence of humanity. Alara said it was love, Nova believed it was memory, Celeste argued that it was the self, and Lynn declared it was faith... "No," Aemeath thought. "Humanity's essence is frequency." Given what she had become, it was the only framework that made sense.

Was it her Resonance with the Exostrider that had altered her state of being? Her physical body had been torn apart in the simulation cockpit. She should be dead. Yet here she was. She no longer bothered thinking about the essence of existence, though for a digital ghost, she had all the time in the world to contemplate such things.

What she understood now was far more important.

When she entered the Exostrider's Reactor Drive hanging in the sky, she saw the message hidden within.

"So that's how it was," she realized. The message had never been read because, from the very beginning, it had been placed where it could not be accessed. Only now, as a Synchronist resonating with the Exostrider, could she see it. The entire underground cavern relied on this "sun" for survival, so of course, the people of Lahai-Roi had never stood a chance to know.

Should she feel happy? The content of the message gave her the chance to realize her grandest vision, but in a way she had never imagined. A bitter, cosmic joke. Yet this was a task only she could accomplish.

"If I can help, I will. I have to."

…Yes. That's how it should be.

Aemeath thought of that person and quietly cheered herself on. She could be braver. More steadfast. She wasn't ready yet, but that was fine. There was still time to prepare. In that sense, fate had already done her a favor. Lost in thought, she found herself softly humming a tune. It was a pity that Fleet Snowfluff wouldn't be able to release her new song. If she had known what tomorrow would bring, she would have finished it.

The mirror did not reflect her face, so Aemeath did not see her own smile. It resembled a streak of crayon dragged sideways, its color ending in a sudden, blunt end.

What She Fears, What She Dreads

There was nothing but stillness.

Aemeath turned and saw it.

It resembled an eye, yet she knew it was not. A black hole? Maybe that was the closest human concept. But to the one who resonated with the Exostrider, it was a different order of existence: a "phenomenon" of ceaseless, overflowing occurrence. Whatever it engulfed simply ceased to be. The Spacetrek Collective named it Voidmatter. Let it be called that. Beings of a lower dimension needed a term for it, just as humans needed to call that "eye" Aleph-1.

This was not her first time meeting its so-called "gaze." Such encounters were unavoidable in her repeated journeys between Voidspace and the outside world. Over time, she had learned not to react.

Until not too long ago, its gaze had always affected her. A hollowness. A quiet wish for dissolution. A sense that nothing mattered set against a silent, unanswering universe. These were the aftereffects of staring into Aleph-1 that not even death had freed her from. But now, after exploring the ruins of one of the civilizations it had devoured, she looked into that impossibly vast eye that transcended space and time and heard only her own laughter, thin and verging on hysteria.

"So this is what he/she was searching for?"

The laugh that escaped her was brittle.

"This is… the truth?"

How absurd.

Every ideal and vision nurtured since childhood collapsed at once, emptied of all meaning. Aemeath was exhausted. Beneath the fatigue stirred a dull ache, followed closely by something colder.

"What about him/her?"

"Did he/she know?"

If he/she did, Aemeath could not imagine how he/she had kept moving forward while carrying this knowledge. And if he/she didn't... then this truth could never reach him/her. It had to be buried. Shattered. Erased completely. Cold concern settled in her heart, even as it burned with a pure, clarifying rage. For the first time, she understood hatred.

The illusion of the paper plane she had conjured crumpled in her fist. She let the scraps slip from her fingers and watched them drift away, dissolving into the endless void.

Every Unspoken Word

Aemeath climbed the stairs at an unhurried pace and returned to the desk.

The dream had chased away any chance of returning to sleep. Not that she really needed sleep anymore. Dreams were little more than memories replayed in a different order. Tomorrow, she and Rover would stand before the Exostrider. She didn't know what would happen then, only that she wanted to be ready.

Words were meaning given form. So she wanted to leave something behind—something she wished to say to him/her, yet still couldn't bring herself to speak aloud.

But where to begin? She could recount everything that happened over the years: the small, forgettable moments, the joys, the losses, the trivial days and the world-shaping events. Or maybe she could complain a little. He/She had been gone for so long, and the things she wanted to share had piled up, waiting. And if none of that felt right, she could always just draw this whole road trip. Just like old times.

She typed. She erased. She typed again. In the end, only a single line remained.

"I know that if I look up, that star will always find me."

She stored the message in one of the room's devices, leaving it for a future where it might be discovered, or never noticed at all.

For now, she felt she had nothing more to ask for.

Rover looked happy. That alone felt like enough. If possible, the truth could stay buried forever. As long as that person was safe and smiling, everything else was something she could smile through.

She could choose to be selfish, or she could choose to be kind. But when it came to family, people always protected what mattered most. Aemeath was no exception. Does the truth even matter, in the end?

All that mattered was that Rover got to live a happy life.

The thought gave her pause. With a faint smile, she realized it was no different from the promise that had once bound her in the first place.

The room fell into silence. Outside, snow drifted down without a sound, blanketing the world in white as it waited for spring.

Resonance Assessment

[Retrieved from the Spacetrek Collective Archive: Startorch Academy - Student Records]

[Resonance Ability Assessment Report RA2362-G]

Student Name: Aemeath

Synchronist Qualification: Affirmative

Forte Overview: Tests reveal a Rabelle's Curve with a steady upward trend, converging into a stable oscillatory state. Based on current parameters, the subject is classified as a Natural Resonator. Her Tacet Mark is located in the thoracic region.

According to pre-admission personal records and the subject's own account, the individual ▇▇▂▇▋▌▏▉█... Okay, so this report doesn't hold much reference value anymore. It's totally outdated. It's talking about me when I still had a body. Let me set the record straight. At present, I'm already the Exostrider's Synchronist. My Tacet Mark has changed, compared to before. Now it isn't the most... stable. As for my abilities, I can manifest an Exostrider Armament and synchronize with it directly. Translation—Yes, I get to transform! And because I like fighting efficiently, I programmed a custom autopilot feature for the unit. Current simulation results are looking good. Lets me paint the whole battlefield with lightshow-level laser coverage. Oh, and the digital ghost thing lets me slip into any data system. Not sure if that's really part of my Forte or just a perk of my unique Resonance condition... ▇▉▇▇▂▇

"That's odd... why is this student's file corrupted? It's nothing but data errors."

"The missing Synchronist? I see... Report it to President Lucilla."

Overclock Diagnostic

Rabelle's Waveform test sample analysis shows an elliptical oscillation pattern and a stable Time Domain. No abnormal fluctuations were observed. Examination results are determined to be within normal parameters.

Conclusion: Resonant Criticality is within normal range. Subject stability remains robust. No history of and no present risk of Overclocking. Rabelle's Curve remains stable.

Psychological counseling is currently deemed unnecessary.

"Aemeath… has been doing well this academic year. But we do need to watch her psychological baseline closely. If it shifts, therapeutic intervention is a must."

"But... she always seems so cheerful."

"That's exactly why we watch, not interfere. If this is the life she's chosen for herself, we respect it. We'll just do our part as teachers."

Stats

  • HP11,025
  • ATK425
  • DEF1,148.89
  • Crit. Rate5%
  • Crit. DMG150%

At level 90. Each bar is measured against the highest value in the Wuthering Waves roster.

Skills

15
  • Infinity Calibration

    Normal Attack

    Basic Attack - Aemeath Perform up to 4 consecutive attacks, dealing Fusion DMG. Heavy Attack - Aemeath Hold Normal Attack to charge the attack by consuming STA, release to cast Heavy Attack - Aemeath: Charged I, dealing Fusion DMG. Hold Normal Attack longer to cast Heavy Attack - Aemeath: Charged II, dealing higher Fusion DMG. When in Instant Response, Heavy Attack - Aemeath: Charged II charges more quickly. Casting Heavy Attack - Aemeath: Charged II, Heavy Attack - Mech: Charged II, or Resonance Liberation Heavenfall Edict: Finale ends Instant Response. This Skill DMG is considered Resonance Liberation DMG. Press Normal Attack shortly after casting Heavy Attack - Aemeath: Charged I to cast Basic Attack - Aemeath Stage 2. Press Normal Attack shortly after casting Heavy Attack - Aemeath: Charged II to cast Basic Attack - Aemeath Stage 3. Mid-air Attack - Aemeath Consume STA to perform a Plunging Attack, dealing Fusion DMG. Press Normal Attack shortly after casting this skill to cast Basic Attack - Aemeath Stage 2. Dodge Counter - Aemeath Press Normal Attack shortly after a successful Dodge to attack the target, dealing Fusion DMG. Press Normal Attack shortly after casting this skill to cast Basic Attack - Aemeath Stage 4. Basic Attack - Aemeath Stage 1 DMG: 46.35% Basic Attack - Aemeath Stage 2 DMG: 13.89%+20.84%+34.73% Basic Attack - Aemeath Stage 3 DMG: 9.32%*3+18.63%+46.56% Basic Attack - Aemeath Stage 4 DMG: 6.73%*5+100.94% Heavy Attack - Aemeath Charged I DMG: 18.57%+74.26% Heavy Attack - Aemeath Charged II DMG: 11.60%*4+185.60% Mid-air Attack - Aemeath DMG: 86.29% Dodge Counter - Aemeath DMG: 26.02%*3+52.03%+130.06% Heavy Attack - Aemeath STA Cost: 20 Mid-air Attack - Aemeath STA Cost: 30

    At skill level 10

  • Shared Voyage

    Resonance Skill

    Form Switch Aemeath can switch forms between herself and her Mech. The Mech inherits Aemeath's Stats and unlocks new moves. Aemeath automatically casts Basic Attack - Stage 1 upon casting Form Switch. While in the Mech form, Aemeath casts Mid-air Attack automatically upon casting Form Switch in mid-air. Sync Strike: Armament Merge Press Resonance Skill shortly after casting Basic Attack - Aemeath Stage 2, 3 & 4, Heavy Attack - Aemeath, or Dodge Counter - Aemeath to cast Sync Strike: Armament Merge, dealing Fusion DMG. Switch into the Mech form after casting this skill. Press the Normal Attack button shortly after to cast Basic Attack - Mech Stage 2. Sync Strike: Call of Dawn Press Resonance Skill shortly after casting Basic Attack - Mech Stage 2, 3 & 4, Heavy Attack - Mech, or Dodge Counter - Mech to cast Sync Strike: Call of Dawn, dealing Fusion DMG. Can be cast in mid-air. Switch into Aemeath after casting this skill. Press the Normal Attack button shortly after to cast Basic Attack - Aemeath Stage 2. Basic Attack - Mech Perform up to 4 consecutive attacks, dealing Fusion DMG. Can be cast in mid-air close to the ground. Heavy Attack - Mech Hold the Normal Attack button to charge by consuming STA, release to cast Heavy Attack - Mech: Charged I to attack the target, dealing Fusion DMG. Hold the Normal Attack button longer to cast Heavy Attack - Mech: Charged II, dealing higher Fusion DMG. When in Instant Response, Heavy Attack - Mech: Charged II charges more quickly. Casting Heavy Attack - Aemeath: Charged II, Heavy Attack - Mech: Charged II, or Resonance Liberation Heavenfall Edict: Finale ends Instant Response. This Skill DMG is considered Resonance Liberation DMG. Can be cast in mid-air close to the ground. Press Normal Attack shortly after casting Heavy Attack - Mech: Charged I to cast Basic Attack - Mech Stage 2. Press Normal Attack shortly after casting Heavy Attack - Mech: Charged II to cast Basic Attack - Mech Stage 3. Mid-air Attack - Mech Consume STA to perform Plunging Attack, dealing Fusion DMG. Press the Normal Attack button shortly after casting this skill to cast Basic Attack - Mech Stage 2. Dodge Counter - Mech Press the Normal Attack button shortly after a successful Dodge to attack the target, dealing Fusion DMG. Press the Normal Attack button shortly after casting this skill to cast Basic Attack - Mech Stage 4. Can be cast in mid-air close to the ground Sync Strike: Armament Merge DMG: 26.92%+40.38%+67.29% Sync Strike: Call of Dawn DMG: 16.33%*3+114.28% Basic Attack - Mech Stage 1 DMG: 23.20%*3 Basic Attack - Mech Stage 2 DMG: 18.57%+74.26% Basic Attack - Mech Stage 3 DMG: 3.89%*6+81.54%+11.65% Basic Attack - Mech Stage 4 DMG: 40.38%+94.21% Heavy Attack - Mech Charged I DMG: 92.83% Heavy Attack - Mech Charged II DMG: 232.00% Mid-air Attack - Mech DMG: 73.35%+4.32%*3 Dodge Counter - Mech DMG: 9.45%*6+198.44%+28.35% Heavy Attack - Mech STA Cost: 20 Mid-air Attack - Mech STA Cost: 30 Form Switch Cooldown: 1

    At skill level 10

  • Towards the Daybreak

    Resonance Liberation

    Heavenfall Edict - Overdrive Deal Fusion DMG. Switch into Mech form after casting this skill. Can be cast in mid-air close to the ground. Casting this skill grants the following effects: - Enter Stardust Resonance for 30s. - Enter Heavenfall Edict: Unbound for 60s. Press Normal Attack shortly after casting this skill to cast Basic Attack - Mech Stage 2. Press Resonance Skill to perform Resonance Skill Form Switch shortly after casting this skill to cast Basic Attack - Aemeath Stage 2. The next Seraphic Duet cast within 30s after casting this skill doesn't consume Rupturous Trail/Fusion Trail. Stardust Resonance Enhance the effect of Resonance Skill Seraphic Duet. This effect ends after Seraphic Duet is cast 2 times. Heavenfall Edict - Unbound Heavenfall Edict - Overdrive is replaced with Heavenfall Edict - Finale. When in Heavenfall Edict - Unbound and Resonance Rate reaches the limit, enter Instant Response. Instant Response is removed when the Heavenfall Edict - Unbound state ends. Heavenfall Edict - Finale Press Resonance Skill or Resonance Liberation to cast Heavenfall Edict: Finale when the following conditions are met: - Be in the Heavenfall Edict: Unbound state. - Synchronization Rate reaches the limit. - Resonance Rate reaches the limit. Casting this skill depletes all Synchronization Rate and Resonance Rate, dealing Fusion DMG, and ends the Heavenfall Edict: Unbound state and Seraphic Duo state. Switch back to Aemeath after casting this skill. Can be cast in mid-air close to the ground. Heavenfall Edict: Overdrive DMG: 200.80%+267.74%*3 Heavenfall Edict: Finale DMG: 1789.29% Heavenfall Edict: Overdrive Cooldown: 25 Heavenfall Edict: Finale Cooldown: 25 Heavenfall Edict: Overdrive Resonance Cost: 125 Heavenfall Edict: Overdrive Concerto Regen: 20 Heavenfall Edict: Finale Concerto Regen: 20

    At skill level 10

  • Before All Sounds

    Inherent Skill

    In Instant Response, Heavy Attack - Aemeath and Heavy Attack - Mech gain 200% DMG Amplification.

  • Between the Stars

    Inherent Skill

    In Resonance Mode - Tune Rupture, when Resonators in the team inflict Tune Rupture - Shifting or deal Tune Rupture DMG, Aemeath's Crit. DMG increases by 20%, up to 3 times. Each Resonator can only trigger this effect once. With 3 stacks, Resonance Liberation Heavenfall Edict: Finale DMG is Amplified by 25%. Resonators joining the team or switching Resonance Mode resets this effect. In Resonance Mode - Fusion Burst, when Resonators in the team inflict Fusion Burst, Aemeath's Crit. DMG increases by 30%, up to 2 times. Each Resonator can only trigger this effect once. With 2 stacks, Resonance Liberation Heavenfall Edict: Finale DMG is Amplified by 25%. Resonators joining the team or switching Resonance Mode resets this effect.

  • Overture of Departure

    Intro Skill

    Songs Across the Universe Deal Fusion DMG. Cast this skill to enter Starlume Acceleration for 15s. Press Normal Attack shortly after casting this skill to cast Basic Attack - Aemeath Stage 3. Press Resonance Skill and cast Resonance Skill Form Switch shortly after casting this skill to cast Basic Attack - Mech Stage 3 automatically. Debut of Meteoric Radiance In the Mech form, Songs Across the Universe is replaced with Debut of Meteoric Radiance. Deal Fusion DMG. Casting this skill grants Starlume Acceleration for 15s. Press Normal Attack shortly after casting this skill to cast Basic Attack - Mech Stage 3. Press Resonance Skill and cast Resonance Skill Form Switch shortly after casting this skill to cast Basic Attack - Aemeath Stage 3 automatically. Starlume Acceleration In Starlume Acceleration, casting Resonance Liberation Heavenfall Edict: Overdrive addtionally restores Resonance Rate. Casting Resonance Liberation Heavenfall Edict: Overdrive ends Starlume Acceleration. Songs Across the Universe DMG: 13.46%*2+107.66% Debut of Meteoric Radiance DMG: 65.30%+97.95% Songs Across the Universe Concerto Regen: 10 Debut of Meteoric Radiance Concerto Regen: 10

    At skill level 10

  • To Sculpt the Silence

    Forte Circuit

    Seraphic Duo When casting Basic Attack - Aemeath Stage 4 or Basic Attack - Mech Stage 4, enter Seraphic Duo for 5s. Resonance Skill - Seraphic Duet: Overture When Aemeath is in Seraphic Duo and the Synchronization Rate is no less than 100 points, press Resonance Skill to cast Resonance Skill Seraphic Duet: Overture at the cost of 100 points of Synchronization Rate, dealing Fusion DMG, considered Resonance Liberation DMG. Can be cast in mid-air close to the ground. Switch into the Mech form after casting this skill and exit Seraphic Duo. Press Normal Attack within a certain period of time to cast Basic Attack - Mech Stage 2. Resonance Skill - Seraphic Duet: Encore In the Mech form, when in Seraphic Duo and the Synchronization Rate is no less than 100 points, press Resonance Skill to cast Resonance Skill Seraphic Duet: Encore at the cost of 100 points of Synchronization Rate, dealing Fusion DMG, considered Resonance Liberation DMG. Can be cast in mid-air close to the ground. Switch back to Aemeath and exit the Seraphic Duo state. Press Normal Attack shortly afterward to cast Basic Attack - Aemeath Stage 2. Resonance Mode - In Resonance Mode - Tune Rupture, when Resonators in the team respond to Tune Rupture - Interfered, inflict 10 stacks of Rupturous Trail on the target for 30s, stacking up to 30 times. - In Resonance Mode - Fusion Burst, when Resonators in the team inflict Fusion Burst, inflict 1 stacks of Fusion Trail for 30s, stacking up to 30 times. While in combat, when the Fusion Burst on targets near the active Resonator reaches 0 stacks, inflict 1 stack of Fusion Burst. If the targets have more than 5 stacks of Fusion Burst, trigger Fusion Burst based on their max stack limit and remove all of their stacks. In Resonance Mode - Tune Rupture/Resonance Mode - Fusion Burst, inflict Tune Rupture - Shifting/Fusion Burst when the following skills deal damage. The same skill can only trigger this effect on the same target once every 3s: Basic Attack - Aemeath Stage 3 & 4, Basic Attack - Mech Stage 3 & 4, Resonance Skill Sync Strike: Armament Merge, Resonance Skill Sync Strike: Call of Dawn, Intro Skill Songs Across the Universe, and Intro Skill Debut of Meteoric Radiance. Resonance Skill Seraphic Duet gains the following enhancements based on Aemeath's Resonance Mode: - When in Resonance Mode - Tune Rupture, Resonance Skill Seraphic Duet removes Rupturous Trail stacks on nearby targets and additionally deals 5 instances of Tune Rupture DMG, each time to a random target within range. For each stack of Rupturous Trail removed from a target, the DMG Multiplier of the additional instances of Tune Rupture DMG triggered by Seraphic Duet against the target is increased by 4%. This effect lasts for 1s. The target's Off-Tune Level does not affect the triggering of these instances of Tune Rupture DMG. - When in Resonance Mode - Fusion Burst, Resonance Skill Seraphic Duet removes the Fusion Trail stacks on targets if they are inflicted with Fusion Trail, and trigger the Fusion Burst on the target based on its max stack limit without removing its stacks. Each stack of Fusion Trail removed from the target increases the DMG Multiplier of Fusion Burst on the main target by 10%. When in Stardust Resonance, Resonance Skill Seraphic Duet gains the following enhancements based on Aemeath's Resonance Mode: - In Resonance Mode - Tune Rupture, casting Resonance Skill Seraphic Duet additionally deal 10 instances of Tune Rupture DMG. - In Resonance Mode - Fusion Burst, the DMG Multiplier of Fusion Burst triggered by Resonance Skill Seraphic Duet on the main target is additionally increased by 200%. The DMG Multiplier increase effect is stackable with that provided by Fusion Trail. Tune Rupture Response - Starburst Active in Resonance Mode - Tune Rupture. Deal Fusion DMG to targets within range that are affected by Tune Rupture - Interfered, considered Tune Rupture DMG. Starflux Thrust When in the Mech form and Starflux is more than 200, use the Utility button to cast Starflux Thrust and soar in the air by continuously consuming Starflux. Synchronization Rate Synchronization Rate is capped at 200 points. - Dealing damage with Basic Attack - Aemeath, Mid-air Attack - Aemeath, Dodge Counter - Aemeath, Basic Attack - Mech, Mid-air Attack - Mech, Dodge Counter - Mech, Resonance Skill Sync Strike: Armament Merge, and Resonance Skill Sync Strike: Call of Dawn recovers Synchronization Rate. - Casting Intro Skill Songs Across the Universe and Debut of Meteoric Radiance recovers 40 points of Synchronization Rate. - Casting Resonance Liberation Heavenfall Edict: Overdrive recovers 30 points of Synchronization Rate. - When in Instant Response and Heavenfall Edict: Unbound at the same time, casting Heavy Attack - Aemeath Charged II or Heavy Attack - Mech Charged II recovers 200 points of Synchronization Rate. Resonance Rate Resonance Rate is capped at 4 points. - Casting Resonance Skill Seraphic Duet recovers 1 point of Resonance Rate. - Casting Resonance Liberation Heavenfall Edict: Overdrive recovers 1 point of Resonance Rate. - When in Starlume Acceleration, casting Resonance Liberation Heavenfall Edict: Overdrive additionally recovers 1 point of Resonance Rate. Starflux Starflux is capped at 600 points. Starflux recovers naturally over time. Seraphic Duet: Encore DMG: 17.90%*4+35.79%*3+178.93% Seraphic Duet: Overture DMG: 17.90%+14.92%*6+23.86%*3+59.65%*3 Tune Rupture Response - Starburst DMG: 596.43% Seraphic Duet Bonus DMG (Per Instance): 109.35%

    At skill level 10

  • Skillful Cooking

    Inherent Skill

    Has a chance to produce special dishes when cooking.

  • Silent Protection

    Outro Skill

    When casting this skill, the following effects are triggered based on the Resonance Mode Aemeath is in: - In Resonance Mode - Tune Rupture: all Resonators in the team except Aemeath gain 10% All-DMG Amplification for 20s. The All-DMG Amplification effect is increased to 20% for Resonators who inflict Tune Rupture - Shifting. - In Resonance Mode - Fusion Burst: all Resonators in the team except Aemeath gain 10% All-DMG Amplification for 20s. The All-DMG Amplification effect is increased to 20% for Resonators who inflict Fusion Burst. Casting this skill resets the effects above.

  • Gilded Glimmer of the First Dawn

    Resonance Chain 1

    In Instant Response, Heavy Attack - Aemeath and Heavy Attack - Mech gain 300% Crit. DMG increase and continuously pull in nearby target while charging. When Aemeath remains in a state that meets all of the following conditions for over 4s, she enters Instant Response - Brilliance: - Out of combat; - Not performing Heavy Attack - Aemeath, Heavy Attack - Mech, or Resonance Liberation Heavenfall Edict: Finale. Instant Response: Brilliance inherits all effects of Instant Response and remains active even when out of the duration of Heavenfall Edict: Unbound. When in Instant Response - Brilliance and not in Heavenfall Edict: Unbound, casting Heavy Attack - Aemeath Charged II or Heavy Attack - Mech Charged II grants 100 points of Synchronization Rate. In Resonance Mode - Tune Rupture or Resonance Mode - Fusion Burst, when Aemeath defeats a target affected by Rupturous Trail/Fusion Trail, she enters Sealed Trail - Tune Rupture/Sealed Trail - Fusion Burst for 10s. While in Sealed Trail - Tune Rupture or Sealed Trail - Fusion Burst, Aemeath records the highest stack count of Rupturous Trail/Fusion Trail among the targets defeated. Her next skill that directly damages the target immediately inflicts the targets with the recorded stacks of Rupturous Trail/Fusion Trail, up to the current max limit of Rupturous Trail/Fusion Trail. This ends Sealed Trail - Tune Rupture/Sealed Trail - Fusion Burst and Aemeath cannot enter Sealed Trail - Tune Rupture or Sealed Trail - Fusion Burst for 1s.

  • Downy Notes of Snowfluff

    Resonance Chain 2

    The DMG Multiplier of Resonance Skill Seraphic Duet: Overture is increased by 100%. The DMG Multiplier of Resonance Skill Seraphic Duet: Encore is increased by 100%. While in Resonance Mode - Tune Rupture, when the additional instances Tune Rupture DMG triggered by Resonance Skill Seraphic Duet hit the same target, the DMG Multiplier of the Tune Rupture DMG triggered by Resonance Skill Seraphic Duet against this target is increased by 20% for 1s, stacking up to 5 times. While in Resonance Mode - Fusion Burst, gain the following effects: - In the Stardust Resonance state, the DMG Multiplier of Fusion Burst triggered by Resonance Skill Seraphic Duet is further increased to 400% against the main target of the Fusion Burst. - Fusion Trail now additionally increases the DMG Multiplier of Fusion Trail triggered by Resonance Skill Seraphic Duet. Each stack of Fusion Trail removed now provides a 15% DMG Multiplier increase to Fusion Burst on the main target. - In combat state, when a target near the active Resonator in the team is defeated, immediately trigger Fusion Burst based on the target's current stack limit of Fusion Burst.

  • Fervor Sightly Burns Bright as New

    Resonance Chain 3

    Resonance Liberation Heavenfall Edict: Finale's DMG Multiplier is increased by 100%. Resonance Liberation Heavenfall Edict: Overdrive's DMG Multiplier is increased by 40%. In Instant Response, Aemeath now inflicts Tune Rupture - Shifting or Fusion Burst on nearby targets while casting Heavy Attack - Aemeath or Heavy Attack - Mech, based on her current Resonance Mode. Inherent Skill Between the Stars is replaced with the following effects: - In Resonance Mode - Tune Rupture, when Resonators in the team inflict Tune Rupture - Shifting or deal Tune Rupture DMG, Aemeath's Crit. DMG is increased by 60%, and Resonance Liberation Heavenfall Edict: Finale DMG is now Amplified by 25%. Resonators joining the team or switching Resonance Mode resets this effect. - In Resonance Mode - Fusion Burst, when Resonators in the team inflict Fusion Burst, Aemeath's Crit. DMG is increased by 60%, and Resonance Liberation Heavenfall Edict: Finale DMG is now Amplified by 25%. Resonators joining the team or switching Resonance Mode resets this effect.

  • Ethereal Waltz on Binary Tides

    Resonance Chain 4

    When casting Intro Skill Songs Across the Universe, Intro Skill Debut of Meteoric Radiance, Resonance Skill Sync Strike and Resonance Skill Seraphic Duet, Resonators in the team gain 20% All-Attribute DMG Bonus for 30s.

  • Voyage to the Astral Shore

    Resonance Chain 5

    When Aemeath defeats a target directly with her skills, Starflux is reset to 100%. When taking fatal damage, Aemeath is knocked out and turns into 2D Digital Ghost for 5s. In the 2D Digital Ghost state, Aemeath grants Resonators in the team a Shield equal to 360% of her ATK for 5s. As she exits from the 2D Digital Ghost state, she revives and recovers 100% of her Max HP and 30 points of Resonance Energy. This effect can be triggered once every 10 min. When Aemeath revives, she exits the 2D Digital Ghost state and removes the Shield provided.

  • A Zephyr-Kissed Journey to You

    Resonance Chain 6

    Targets take 40% more Resonance Liberation DMG from Aemeath. When in Resonance Mode - Tune Rupture, Aemeath's Tune Rupture DMG can critically hit, with a fixed Crit. Rate of 80%, and fixed Crit. DMG of 275%. When in Resonance Mode - Fusion Burst and in combat state, Fusion Burst DMG triggered on targets near the active Resonator in the team can critically hit, with a fixed Crit. Rate of 80%, and fixed Crit. DMG of 275%. The stacks of Rupturous Trail and Fusion Trail inflicted on the target through Forte Circuit To Sculpt the Silence is doubled. In Resonance Mode - Tune Rupture/Resonance Mode - Fusion Burst and in combat, the max stack limit of Rupturous Trail/Fusion Trail on the targets near the active Resonator in the team is increased to 60. While casting Resonance Skill Seraphic Duet, inflict 10 stacks of Rupturous Trail/Fusion Trail on targets within range for 30s.

How to get Aemeath

Aemeath's signature weapon is Everbright Polestar.

Art

Aemeath key art

More Fusion characters

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