

Resonator
Denia
/
Fusion/Rectifier/★★★★★
Introduction
Denia is a 5-star Fusion character in Wuthering Waves. Denia's weapon type is Rectifier and role is Concerto Efficiency. Faction: Fractsidus.
On our Wuthering Waves tier list Denia is A tier, 21st of the 56 characters ranked, from where 7 current tier lists put Denia.
By game mode, Denia is S in Tower of Adversity and A in Whimpering Wastes.
Other Fusion characters in Wuthering Waves: Aemeath, Brant, Changli, Chixia, Encore, Galbrena and 4 more.
Is Denia good?
Denia rates as a top-tier pick specifically for
Fusion Burst and Tune Strain team comps, working as the best available option for
Aemeath's
Fusion Burst setup as well as the Tune Strain teams built around
Luuk Herssen and
Qingxiao. If you're running or planning to build toward any of those characters, she's worth prioritizing as a best-in-slot piece.
Pairs well with:
Aemeath;
Luuk Herssen;
Qingxiao.
Strengths
- Best-in-slot support for
Aemeath's
Fusion Burst team - Best-in-slot support for
Luuk Herssen's and
Qingxiao's Tune Strain teams
Best build for Denia
From 2 guidesWeapon
12 options- 12 of 2
- 22 of 2
- 32 of 2
Show 9 more weaponsShow fewer
- 42 of 2
- 52 of 2
- 62 of 2
- 71 of 2
- 81 of 2
- 91 of 2
- 101 of 2
- 111 of 2
- 121 of 2
Main stats
- 4-cost Echo
- CRIT DMG
/CRIT Rate - 3-cost Echo
- Fusion DMG
/ATK% - 1-cost Echo
- ATK%
- Substats
- CRIT DMG
=CRIT Rate =Energy Regen >ATK% >ATK >Resonance Liberation DMG =Liberation DMG
Sonata effect
4 options- 12 of 2
Chromatic Foam(5) - 22 of 2
Reel of Spliced Memories(5) - 32 of 2
Flaming Clawprint(5)
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- 41 of 2
Pact of Neonlight Leap(5)
Main Echo
4 options- 12 of 2
Reminiscence: Denia - 22 of 2
Voidwing Moth - 32 of 2
Lioness of Glory
Show 1 more main echoShow fewer
- 41 of 2
Hyvatia
Profile
Denia carries the title "Bubbles of Nihility". Denia is voiced by Ge Zinyu in Chinese, Jodie Bell Cortez in English, Itō Miku in Japanese, and Park Si-yoon in Korean. Denia was released on 21 May 2026.
Background
Denia She is a student from Startorch Academy's Department of Voidmatters with a sardonic nihilism, who secretly serves as an agent for the Fractsidus.
Despite being created by Schwarzloch for the purpose of becoming the Resonator of the Threnodian Aleph-1, she harbors deep-seated fear and resentment towards the Fractsidus and her creator.
No matter the price, even her own existence, she is determined to use her "gift" to protect those dearest to her.
Do svidánija is the common way to say goodbye in Russia.
The connection is more obvious in Asian languages where her name is Daniya.
Denia, a Department of Voidmatters student at Startorch Academy, has a "gentle" smile for one and all, and is liable to make witticisms.
Though a professional slacker, she's a keen observer.
The sight of smiling faces around her always warms her heart.
And yet her name, her identity, her Resonance Ability, even the ties she claimed to others...
all of it was a lie.
Between you and the Keystone stands nothing more but a puppet who came into existence only because of Aleph-1.
Stories
7A Gift
To those who raised her, "Denia" was merely another asset of the Fractsidus, another pawn for the Grand Architect.
And "Denia," strictly speaking, isn't a real name at all.
In the region where she was born, people usually say "Dasvidaniya" when parting ways, meaning "until we meet again."
For human beings, a name is a parent's first gift to their children, aside from life itself. From that moment on, the child steps into the world as someone new, growing day by day, slowly adding depth and meaning to that name.
The girl chose Denia as her name because it was the only gift her family had left for her.
Even if that family only ever existed in some fleeting fever dream.
She had scoured her birth records. She even questioned if she was not something artificially constructed. But in the end, all she ever found was a blurred image of farewell in her memory.
And it's so hard to tell anything from this little piece. Whenever she brought it up with the Grand Architect, the answer was always the same: "Memories are unreliable. Let it go. It's best you don't know."
Maybe the Grand Architect had a point.
Once she had a chat with Nastasha about her friends' names, and learned of the blessings and stories they carry. Some were hopes for peace or joy. Others were wishes or dreams. All of them, in one way or another, pointed toward happiness. Yet when she asked what "Denia" meant, she received no clear answer.
It was obvious Nastasha didn't want to talk about it, so Denia stopped asking. After a year of observing and imitating humans, she had long since mastered the arts of masking and deception.
Maybe some things could never be found out.
She wasn't even sure if that hazy memory was really hers. Maybe it came from the biological original she was modeled after... Maybe it was nothing more than something the Fractsidus planted in her to keep her in line.
She had once overheard the Fractsidus researchers mention that while the human body replaces its cells and substances every few years, something always stays, to be refined time and again. That's what makes life so special.
That's especially true for those who never find their way back... Anything that manages to stick to the memories carves deep into their souls. Even just a scent. That is why some love to watch rainstorms, while others are obsessed with an unremarkable melody. Such is the human being. Always pretending to be rational, while venting all their emotions through irrational acts.
Maybe there really was a girl named Denia, once. A girl who waved goodbye to her mother.
But was that girl truly her?
A Wasteland
Leaning against the solid, cold side of the Voidmatter Pod, bubbles and foul liquid forced their way into Denia's mouth and nose.
Drip. Drip. Drip.
Her senses dulled. Time seemed to stretch into forever.
She felt that everything that made her was being pulled apart. Her frequency splintered into countless threads. Her body dissolved into grot, swept away into the ocean. Then she rose again, a drift of mist moving across the world from one end to the other like the wind, brushing over colorless wastelands until she reached that familiar, decaying stretch of sky.
And the silent world gazed down at her, as it always had, without a word.
When the Grand Architect chose Denia as the "vessel" for Aleph-1's powers, the decision went beyond mere physical and frequency compatibility. Unlike other Resonators—people shaped by rich lives and deep emotions—Denia was empty. A hollow shell. And the one thing a hollow shell feels toward themselves and the world, more than anything, is "nothingness." A quality that perfectly aligns with Aleph-1's logic of existence.
And just as expected, Denia managed to embrace the power. For a split second in Voidspace, her eyes met Aleph-1's. A fleeting moment, but long enough for Voidmatter to flood her veins and organs. It granted her the power to manipulate Voidmatter particles and forged a link to Voidspace itself.
At the time, she felt only a familiar silence in the void, along with the peace that came with it.
But as the plan progressed, the Fractsidus noticed that the Resonance between Denia and the Voidborne Threnodian was rapidly declining.
The power itself remained unchanged. Something else went wrong. The vessel meant to remain hollow... wasn't. Undoubtedly, Denia failed to reach the perfection they desired.
In trying to imitate human behavior, in mimicking emotions she was never meant to feel, she had grown a fragile, aching heart.
The heart of the weak.
And with a heart like that, she could never truly become the incarnation of Aleph-1. As a result, the Fractsidus needed to fill this vessel with something strong enough to command the "void" and complete the final step in forging Aleph-1's Resonator.
Denia had always known this day would come.
Yet when that day arrived, how was she supposed to judge the life she had lived?
A puppet. A twisted monster... Or simply a single drop in an ocean that no one will ever miss.
Sometimes she would think of the time she spent at Startorch Academy. The girl in the crowd with the unexpected smile. The girl whose gentle laughter lingered in the memories of others. The lazy girl who was sometimes flustered.
Was that girl really her?
But then again, was she really not the girl?
A Bright Light
A smile is a convenient tool. A low-cost way to narrow the distance between you and others.
Denia first met Sigrika during a group assignment. She sat in a corner of the classroom, idly twirling a strand of hair behind her ear while observing her classmates pair up.
An afternoon breeze drifted through the doorway, kneading the hums of vehicles from the parking lot with the clamor from the square. On the wall, a poster for a Fleet Snowfluff fan meeting rustled with a sharp, paper snap.
A hesitant voice suddenly found her, pulling her out of the little moment of comfort.
"Would you like to work on the assignment with me, Denia?"
Denia turned her head and saw the orange-haired girl with her hands clasped behind her back. Habitually, she tilted her head slightly, just to be sure the question was really for her, then deepened the smile on her face.
"Sure, why not?" she replied. "But why me, Sigrika?"
Sigrika explained that, while she knew Denia usually kept to herself, she noticed the joyful smile on Denia's face as she watched her classmates make a fuss. That made Sigrika think she must be a gentle person. The kind she'd want to be friends with.
Gentle.
Denia looked up the word later. After hearing the Grand Architect's explanation, she was certain that, when applied to her, the term carried a heavy sense of irony.
If given the choice again, Denia might have refused the invitation. A great deal of trouble could have been avoided had they never met.
Yet in that moment, she simply nodded, smiled, and told Sigrika, "Okay."
Nastasha's words from a few days ago still echoed in her ears: "The truth is, it's not that most people are not afraid of death... people simply try not to think about it."
Don't think. Don't See. Don't hear. Don't wonder.
Denia discovered that inside Startorch Academy, something stood between the students and the concept of death, shielding them from its weight.
By day, the campus was a hive of youthful energy, where something new waited to be discovered at every turn. At night, they gazed at the star charts, watching the dreams Professor Mornye painted across the sky. This sense of happiness shrouded their senses, blinding them to the harsh realities that "it" sees.
But all dreams eventually end. "It" will arrive one day.
At the time, Nastasha had ruffled her hair and told her, "Most kids your age don't think about things like this. You're still young. You've got a whole future ahead of you. You should be more vocal and happy, like your peers, instead of curling up in the library all day, or sitting here with a librarian like me talking about such heavy things."
"Death is the ultimate question of life, Denia, but it's a bit too early for you to be solving it. First, you have to find your own path."
Denia didn't really understand what Nastasha meant by those words. All she could do was visit the library less often afterwards.
She didn't want to make Nastasha sad.
A Mob
Those close to the Grand Architect have all heard that tired story one time or another.
Once upon a time, there was a fool who became a great hero by sheer accident. To save those who were suffering, he/she bore an unimaginable price, a price that was never his/hers to bear...
The Overseers had their own takes on the story's hero. Some mocked him/her, some hated him/her, and some felt sorry for him/her. Others just laughed it off or barely paid attention.
Yet the name the Grand Architect kept bringing up, the name that often worked wonders, was nothing more than a distant, vague lie to Denia.
She didn't even know if she counted as one of "those who were suffering." She only knew that whenever she mentioned that name, the Grand Architect would respond with mocking laughter—half aimed at Denia, half at themselves.
"You know, I also think he/she should be here," they'd say. "But since he/she's not, I guess he/she isn't as all-knowing or all-powerful as you'd hope."
"Such a shame, Denia. The god you needed most doesn't seem to need you."
Except Denia never thought of him/her as a god. If anything, she pitied him/her.
If everything the Grand Architect said was true, then the one they hailed as a savior was just another prisoner in a cage, left abandoned in this world. A person who bleeds. Who grieves. Who dies.
And that was exactly why there was one thing neither the Grand Architect nor that person seemed to understand: she would have stood before the Keystone anyway. Even without the Grand Architect's order.
Because Denia couldn't find an answer.
If people who chase ideals always end up paying a heavier price, doesn't that mean the ideal itself is flawed?
After all, in places that the person cannot see, there are always those who survive by more "elegant" rules. Exploitation. Betrayal. They enjoy the world he/she has sacrificed to protect, all while mocking the ones who throw themselves into the storm.
Why does the world always show its teeth to the kind souls? Why are those who put a price on everything the ones who endure?
And if he/she could so easily let go of his/her own past, why would he/she ever give up the little happiness he/she'd fought to grasp, just to face something as absurd and horrible as Aleph-1 for everyone else's sake?
To protect them? But who would ever understand that? What would happen when that person fell?
If the Spacetrek Collective's plans could already save the majority... then what was that person struggling to achieve after all?
Most of the time, the thoughts Denia kept buried under layers of masks were simple.
She just thought that between that person, this world, and herself, at least one of them had to be wrong.
A Lie
Denia's consciousness kept falling, down through the endless dark.
Absorbing the final fragment of Aleph-1 into her Tacet Mark had pushed her physical form past its limit. The Voidmatter overwhelmed her once more, just as it had countless times before.
Her senses dulled. Time seemed to stretch into forever.
Funny how the ending mirrored the beginning. Everything fit nicely, enough to form a perfect circle.
But unlike the first time she'd found herself here, Denia realized she had somehow stopped trembling. Her breathing steadied, and the dread that once tightened her chest had vanished.
When that gaze met hers again, she slowly reached out a hand toward the hollow eye. Then, the same hand reaching for something clenched into a fist. She raised her index and middle fingers, pointed them right at the center of that pupil, like she was taking aim.
She saw it now. How laughable Aleph-1 really was.
A god born of a meaningless world naturally possesses nothing at all. Driven by the instincts of the void, it craved everything. Still, no matter how much it consumed, how much it destroyed, it remained as it was—alone in a world of eternal silence, forever thirsting, never satisfied, leaving nothing behind.
And the solid ground for her mockery? A heart of her own. The very thing that set her apart from Aleph-1.
Even if that heart was small, fragile, and nothing much in the grand stretch of time.
Yet this "meaningless" heart had allowed her to harbor expectations for tomorrow. Just like anyone else.
There would always be those willing to live for a lie. As a certain annoying friend once said: The heart defines who we are. And with it, one gains the right to choose. Much like how humans celebrate the day they were born, a day that marks their escape from the void with a fleeting memory and a transient shape. From that day on, they could feel the world. Feel joy. Reach out to others. And because of all that, they could create something the void could never.
Denia closed her eyes. She pictured her friends across the lands of Solaris. Sigrika, chasing birds through a sunset field. Nastasha, bent over old books in the library. And the wanderer she'd once tricked, packing up again for another long journey, somewhere far, far away.
The thought almost made her smile. She wanted to borrow that person's tone for a second and say the words with the same serious face:
"I hope they're all happy. Joyful. Free. I hope every one of their wishes comes true."
But the words caught in her throat. Too dramatic, she thought.
So she let it go. Maybe this was enough.
Not many things in this world had ever really belonged to Denia. But now, at least, she wasn't a vessel. Not a sample. Not a pawn. The void didn't own her anymore. Neither did the orders. Neither did the lies.
She just offered up the wish, quietly. From now on, she'd be right there beside them. Never leaving.
Denia had found her own path.
Bang.
Now that could be the sound of a good joke being cracked. The endless dark actually had an end.
Somewhere in the gloom, someone let out a soft sigh, as if they had been waiting for a long time.
Resonance Assessment
[Filed by Spacetrek Collective: Startorch Academy Student Records]
[Forte Examination Report: RA2499-G]
Student Name: Denia
Synchronist Qualification: Negative
Forte Overview:Tests reveal a Rabelle's Curve with a pronounced periodic waveform. Therefore, the student is classified as a Congenital Resonator. Her Tacet Mark is located on her chest.
Based on the files from her recommender, the subject can generate bubbles infused with Remnant Energy, which can serve as a defensive or supportive measure in combat. The Remnant Energy of the bubbles can also be detonated on command when needed.
Test results also reveal that the bubbles have a unique fluid structure, allowing them to block Voidmatter at a grade comparable to the Exostrider coating.
"Wait, isn't that the bubble maker from those Lollo Logistics ads? My niece has that same exact toy! How in the world are you supposed to stop Voidmatter with bubbles like that?"
"How did this get filed in the first place?! My goodness... Is anything in this report actually true?"
Overclock Diagnostic
Rabelle's Waveform test sample analysis shows elliptical fluctuations and a stable Time Domain. No abnormal fluctuations were observed. Examination results are within normal parameters.
Conclusion: Resonant Criticality is within normal range. Subject stability remains robust. No history and present risk of Overclocking.
Rabelle's Curve stable. Psychological counseling is currently deemed unnecessary.
"No history and present risk of Overclocking? Have you ever seen a Resonator that can roll Voidmatter into cubes and start flinging it at people? Hiyuki even mentioned in her combat report that her Tacet Mark started tearing!"
"That's it... I'm not buying a single word from this report now. Arman, I want the complete record from the Dimmr Plains ASAP!"
Stats
- HP11,025
- ATK425
- DEF1,148.89
- Crit. Rate5%
- Crit. DMG150%
At level 90. Each bar is measured against the highest value in the Wuthering Waves roster.
Skills
15Dreamweaver's Banquet
Normal AttackBasic Attack - Stagecraft Form Perform up to 4 consecutive attacks, dealing Fusion DMG. Basic Attack - Breakdown Form Perform up to 4 consecutive attacks, dealing Fusion DMG. Heavy Attack - Stagecraft Form Consume STA to attack the target, dealing Fusion DMG. Heavy Attack - Breakdown Form Consume STA to pull in nearby targets, dealing Fusion DMG. Mid-air Attack - Stagecraft Form Consume STA to perform Mid-air Plunging Attack, dealing Fusion DMG. Mid-air Attack - Breakdown Form Consume STA to perform up to 4 consecutive attacks in mid-air, dealing Fusion DMG. Mid-air Heavy Attack - Breakdown Form Hold Normal Attack in the air to perform Mid-air Plunging Attack at the cost of STA, dealing Fusion DMG. Dodge Counter - Stagecraft Form Press Normal Attack shortly after a successful Dodge to attack the target, dealing Fusion DMG. Press Normal Attack shortly after casting this skill to perform Basic Attack - Stagecraft Form Stage 4. Dodge Counter - Breakdown Form Press Normal Attack shortly after a successful Dodge to attack the target, dealing Fusion DMG. Can be cast in mid-air. Press Normal Attack shortly after casting this skill to perform Basic Attack - Breakdown Form Stage 4 or Mid-air Attack - Breakdown Form Stage 4. Basic Attack - Stagecraft Form Stage 1 DMG: 32.69% Basic Attack - Stagecraft Form Stage 2 DMG: 30.18%*2 Basic Attack - Stagecraft Form Stage 3 DMG: 25.49%*3 Basic Attack - Stagecraft Form Stage 4 DMG: 128.00% Heavy Attack - Stagecraft Form DMG: 80.76%*2 Mid-air Attack - Stagecraft Form DMG: 29.59%+44.38% Dodge Counter - Stagecraft Form DMG: 49.35%*3 Basic Attack - Breakdown Form Stage 1 DMG: 36.51% Basic Attack - Breakdown Form Stage 2 DMG: 37.51%+14.07%*4 Basic Attack - Breakdown Form Stage 3 DMG: 62.39% Basic Attack - Breakdown Form Stage 4 DMG: 35.54%+82.92% Heavy Attack - Breakdown Form DMG: 137.06% Mid-air Heavy Attack - Breakdown Form DMG: 29.59%+44.38% Dodge Counter - Breakdown Form DMG: 108.08% Heavy Attack - Stagecraft Form STA Cost: 20 Mid-air Attack - Stagecraft Form STA Cost: 30 Heavy Attack - Breakdown Form STA Cost: 20 Mid-air Heavy Attack - Breakdown Form STA Cost: 30 Mid-air Attack - Breakdown Form Stage 1 DMG: 36.51% Mid-air Attack - Breakdown Form Stage 2 DMG: 37.51%+14.07%*4 Mid-air Attack - Breakdown Form Stage 3 DMG: 62.39% Mid-air Attack - Breakdown Form Stage 4 DMG: 35.54%+82.92% Mid-air Attack - Breakdown Form STA Cost (per stage): 5
At skill level 10
Bubbles and Baits
Resonance SkillPhantom Bubble - Stagecraft Form Pull in nearby targets, dealing Fusion DMG. Beckon - Breakdown Form Pull in nearby targets, dealing Fusion DMG. This skill shares a Cooldown with Banish - Breakdown Form. Can be cast in mid-air. Banish - Breakdown Form While holding a Dark Core, replace Beckon - Breakdown Form with Banish - Breakdown Form. Cast Banish - Breakdown Form Stage 1 to pull in nearby targets, dealing Fusion DMG. Press Normal Attack or Resonance Skill shortly after to cast Banish - Breakdown Form Stage 2. Banish - Breakdown Form Stage 2 consumes all Dark Cores, dealing Fusion DMG. For each Dark Core consumed, the DMG Multiplier of the attack is increased by 150%. The skill deals Resonance Liberation DMG. This skill shares a Cooldown with Beckon - Breakdown Form. Can be cast in mid-air. Phantom Bubble - Stagecraft Form DMG: 17.42%*3+52.25% Beckon - Breakdown Form DMG: 31.10%+14.52%*5 Banish - Breakdown Form Stage 1 DMG: 34.68%*3 Banish - Breakdown Form Stage 2 DMG: 112.01% Phantom Bubble - Stagecraft Form Cooldown: 20 Beckon - Breakdown Form Cooldown: 4 Banish - Breakdown Form Cooldown: 4
At skill level 10
Final Act
Resonance LiberationFinal Act - Stagecraft Form Deal Fusion DMG. After performing this skill, obtain Entropy Shift: Breakdown Form for 12s, then switch to Breakdown Form. Final Act - Breakdown Form When Conformal Charge is full, consume all Conformal Charge and Void Particle to perform this skill. Deal Fusion DMG. After casting this skill, obtain Entropy Shift: Stagecraft Form, which lasts for 30s, and then switch to Stagecraft Form. Can be performed in mid-air. Entropy Shift: Breakdown Form Increases ATK by 30%. Obtaining this effect removes the Entropy Shift: Stagecraft Form effect. Entropy Shift: Stagecraft Form Grants 1 point of Void Particle per second. Obtaining this effect removes the Entropy Shift: Breakdown Form effect. Final Act - Stagecraft Form DMG: 397.62% Final Act - Breakdown Form DMG: 198.81%*4 Final Act - Stagecraft Form Cooldown: 25 Final Act - Breakdown Form Cooldown: 25 Final Act - Stagecraft Form Resonance Energy Cost: 125 Final Act - Stagecraft Form Concerto Regen: 20 Final Act - Breakdown Form Concerto Regen: 20
At skill level 10
Vestiges of Falsehood
Inherent SkillWhen Denia engages in combat in Stagecraft Form: restore Dark Cores to 2 if she has fewer than 2; restore Void Particle to 20 points if she has fewer than 20. This effect can be triggered once every 12s.
Etched Colors
Inherent SkillWhile in the Entropy Shift states, Denia obtains the following effects based on her current Resonance Mode: - Resonance Mode - Fusion Burst: All Resonators in the team gain 30% Fusion DMG Bonus. - Resonance Mode - Tune Strain: All Resonators in the team gain 10 Tune Break Boost. When a Resonator in the team has an Off-Tune Buildup Rate over 100%, every 10% that runs over increases the Resonator's Tune Break Boost by 8, up to 40.
Formal Greetings
Intro SkillIt's Been A While! Available in Stagecraft Form, dealing Fusion DMG. Press Normal Attack after casting this skill to cast Basic Attack - Stagecraft Form Stage 4. Knock Knock Available in Breakdown Form, dealing Fusion DMG. Casting this skill grants Entropy Shift: Breakdown Form for 12s. It's Been A While! DMG: 104.62% Knock Knock DMG: 51.74%*3 It's Been A While! Concerto Regen: 10 Knock Knock Concerto Regen: 10
At skill level 10
"Flawless"
Forte CircuitErosion Field After casting Resonance Liberation Final Act - Breakdown Form, generate an Erosion Field, lasting for 30s. Only one Erosion Field generated by your own Resonator can exist at a time. Erosion Field pulls in nearby targets once every 4s, dealing Fusion DMG, considered Resonance Liberation DMG. Void Particle When in the Breakdown Form while holding Void Particle, Normal Attack consumes Void Particle on hit and grants the following effects: - The skill DMG is considered Resonance Liberation DMG and the DMG Multiplier is increased by 50%. - Conformal Charge regenerates 100% faster. Resonance Mode - Fusion Burst While in Resonance Mode - Fusion Burst, Denia gains the following effects: - Each time when the following skills deal damage, inflict 2 stacks of Fusion Burst on the target. The same skill can only trigger this effect once every 2s against the same target. Intro Skill It's Been A While!, Intro Skill Knock Knock, Resonance Liberation Final Act - Stagecraft Form, Resonance Liberation Final Act - Breakdown Form, and Erosion Field. - Each time when the following skills deal damage, inflict Fusion Burst on the target. The same skill can only trigger this effect once every 2s against the same target. Basic Attack - Stagecraft Form Stage 3, Basic Attack - Stagecraft Form Stage 4, Basic Attack - Breakdown Form Stage 3, Basic Attack - Breakdown Form Stage 4, Mid-air Attack - Breakdown Form Stage 3, and Mid-air Attack - Breakdown Form Stage 4. - When Denia is in the team, if an enemy falls to Fusion Burst DMG, it counts as caused by the nearest active Resonator. Resonance Mode - Tune Strain While in Resonance Mode - Tune Strain, Denia gains the following effects: - Each time when the following skills deal damage, inflict Tune Strain - Shifting on the target and reset the duration of Tune Strain - Interfered on the target. The same skill can only trigger this effect once every 2s against the same target. Intro Skill It's Been A While!, Intro Skill Knock Knock, Resonance Liberation Final Act - Stagecraft Form, Resonance Liberation Final Act - Breakdown Form, Erosion Field, Basic Attack - Stagecraft Form Stage 3, Basic Attack - Stagecraft Form Stage 4, Basic Attack - Breakdown Form Stage 3, Basic Attack - Breakdown Form Stage 4, Mid-air Attack - Breakdown Form Stage 3 and Mid-air Attack - Breakdown Form Stage 4. - When Resonators in the team inflict Tune Strain - Shifting on the target, this target's Off-Tune Level is increased by 50% of the max. This effect can only be triggered on the same target once every 300s. Dark Core - Denia can hold up to 3 Dark Cores. - While in the Entropy Shift states, Denia obtains 1 {Cus:Sap,S=Dark Core P=Dark Cores SapTag=A} every 12s. Denia obtains 1 {Cus:Sap,S=Dark Core P=Dark Cores SapTag=B} upon casting Intro Skill It's Been A While! and Intro Skill Knock Knock. Void Particle - Denia can hold up to 100 {Cus:Sap,S=point P=points SapTag=C} of Void Particle. - While in Stagecraft Form, dealing damage through Normal Attack grants Void Particle. - Casting Intro Skill It's Been A While!, Intro Skill Knock Knock or Resonance Skill Phantom Bubble - Stagecraft Form grants 25 {Cus:Sap,S=point P=points SapTag=D} of Void Particle. Conformal Charge - Denia can hold up to 100 points of Conformal Charge. - While in Breakdown Form, dealing damage through Normal Attack or Resonance Skill Beckon - Breakdown Form grants Conformal Charge. - Casting Resonance Skill Banish - Breakdown Form Stage 2 grants 40 {Cus:Sap,S=point P=points SapTag=F} of Conformal Charge. Erosion Field DMG per tick: 136.33%
At skill level 10
Skillful Cooking
Inherent SkillHas a chance to produce special dishes when cooking.
Unfinished Lies
Outro SkillWhen in Resonance Mode - Fusion Burst, Fusion Burst DMG against targets near the active Resonator in the team is Amplified by 60% for 30s. This effect ends early when Denia switches modes. When in Resonance Mode - Tune Strain, the incoming Resonator has their All DMG Amplified by 15% for 16s. After this Resonator under this effect inflicts Tune Strain - Shifting, they gain 40% DMG Amplification instead. This effect ends early when this Resonator is switched out or when Denia switches modes.
Silent Glows in a Dimlit Dream
Resonance Chain 1Crit. DMG is increased by 30%. When performing Resonance Skill Phantom Bubble - Stagecraft Form, or Resonance Skill Banish - Breakdown Form, Basic Attack - Breakdown Form Stage 3, Basic Attack - Breakdown Form Stage 4, Mid-air Attack - Breakdown Form Stage 3, and Mid-air Attack - Breakdown Form Stage 4, Denia becomes immune to interruption. When Denia enters combat in Stagecraft Form, she obtains the Entropy Shift: Stagecraft Form effect for 30s. When Denia enters combat in Breakdown Form, she obtains the Entropy Shift: Breakdown Form effect for 12s.
Tossed in the Tides of Reality
Resonance Chain 2When Denia is in Resonance Mode - Fusion Burst, after a Resonator in the team inflicts Fusion Burst on the target, they gain 50% Fusion DMG Bonus for 15s. After Fusion Burst is triggered on enemies near the active Resonator in the team, Denia gains 1 stacks of Degenerate Voidmatter for 15s, up to 10 stacks. Each stack of Degenerate Voidmatter causes Denia to ignore 1% of the target's Fusion RES. This effect ends when Denia switches modes. When Denia is in Resonance Mode - Tune Strain, her Forte Circuit effect is enhanced: After a Resonator in the team inflicts Tune Strain - Shifting on the target, their Tune Break Boost is increased by 20 for 15s, and the target's Off-Tune Level is increased by 100% of the max. This effect can only be triggered once per 300s on the same target. This effect ends when Denia switches forms. The DMG Multiplier of Resonance Skill Banish - Breakdown Form is increased by 40%.
Through Dark and Wind, the Erlking Follows
Resonance Chain 3The DMG Multiplier of Resonance Liberation Final Act - Breakdown Form is increased by 80%. Denia now holds up to 5 Dark Cores. While in Entropy Shift, the shortest interval at which she can obtain Dark Core is reduced to 6s. The Entropy Shift: Stagecraft Form effect is enhanced and now grants 4 points of Void Particle per second. The Entropy Shift: Breakdown Form effect is enhanced: Casting Resonance Liberation Final Act - Breakdown Form additionally restores 30 points of Concerto Energy. Denia's Inherent Skill Vestiges of Falsehood is enhanced: Upon entering combat, Dark Core and Void Particle are restored to the max. This effect can be triggered once every 12s. When the number of Dark Cores reaches the limit, casting Basic Attack - Stagecraft Form Stage 4 or Resonance Skill Phantom Bubble - Stagecraft Form consumes all Dark Cores and increases the DMG Multiplier of this skill by 1200%. The DMG dealt is considered Resonance Liberation DMG.
From the Far Beyond, to the Far Beyond
Resonance Chain 4The attack interval of Erosion Field is reduced to 3s.
If Lies Patch Up a Heart
Resonance Chain 5The DMG of Resonance Liberation Final Act - Stagecraft Form is increased by 100%.
May You Find Your Sun in the Silence
Resonance Chain 6While in Entropy Shift states, gain 60% ATK increase and 60% Fusion DMG Bonus. While Denia is in Resonance Mode - Fusion Burst, after Erosion Field deals damage, trigger Fusion Burst on the target based on its max limit. The Fusion Burst DMG triggered gains a 200% DMG Multiplier increase against the main target and does not remove the Fusion Burst stacks on the targets hit. The effect can be triggered on the same target up to 1 time. When the target is damaged by Resonance Liberation Final Act: Breakdown Form, the effect's trigger count is reset. The trigger count can be reset for the same target once every 2s. While Denia is in Resonance Mode - Tune Strain, when Resonators in the team deal Tune Break DMG to Mistuned enemies in Tune Strain - Shifting, they additionally inflict 1 stack of Tune Strain - Interfered on the target. This effect can only be triggered on the same target once every 3s.
How to get Denia
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