
Introduction
Promeia is an S-rank Ice character in Zenless Zone Zero. Promeia's specialty is Anomaly. Faction: Krampus Compliance Authority.
On our Zenless Zone Zero tier list Promeia is S tier, 15th of the 57 characters ranked, from where 8 current tier lists put Promeia.
Other Ice characters in Zenless Zone Zero: Ellen Joe, Hoshimi Miyabi, Hugo Vlad, Sigrid de L'Azur, Soukaku, Von Lycaon and 2 more.
Is Promeia good?
An Ice Anomaly agent who loops Ablooms back to back: her attacks fill Corrosive Chill, every 50 becomes a Trial by Cold point, and her EX Special spends points on big Abloom hits. She also buffs the whole squad's Ablooms, so she works as a main damage dealer or a pseudo-support, and she's easy to gear.
Ice Anomaly is often resisted and half-DEF bosses are common, she needs teammates to feed Disorder and Ablooms, and fast stuns leave her short of Corrosive Chill.
Strengths
- Strong numbers in and out of stun
- Team-wide Abloom buffs
- Flexible, forgiving gearing
Weaknesses
- Few fights suit Ice Anomaly
- Relies on teammates for resources
- Resources run short when stuns come fast
Best build for Promeia
From 3 guidesW-Engine
5 options- 13 of 3
- 23 of 3
- 32 of 3
- 43 of 3
- 53 of 3
Main stats
- Disc 4
- Anomaly Proficiency
- Disc 5
- Ice DMG
/ATK% - Disc 6
- Anomaly Mastery
- Substats
- Anomaly Proficiency
>ATK% >PEN >ATK
Drive Disc (4-piece)
- 3 of 3
Notes From the Chained(4)
Drive Disc (2-piece)
5 options- 12 of 2
Phaethon's Melody(2) - 22 of 2
Freedom Blues(2)
Show 3 more set optionsShow fewer
- 31 of 2
Chaos Jazz(2) - 41 of 2
Astral Voice(2) - 51 of 2
Hormone Punk(2)
Skill priority
- 1Core SkillSpecial Attack
- 2Basic AttackChain Attack
- 3Dodge
- 4Assist
Profile
Promeia carries the title "Judge". Promeia is a female Human. Her birthday is December 23rd, and she stands 174cm (5'8.5") tall. Promeia is voiced by Yun He Zhui (云鹤追) in Chinese, Natalie Van Sistine in English, Kitō Akari (鬼頭 明里) in Japanese, and Jeon Hae-ri (전해리) in Korean. Promeia was released on 6 May 2026.
Background
I've been prepared to crash and burn for a long time now.
is a playable Agent in Zenless Zone Zero, and one of the Judges of Krampus Compliance Authority.
"No way, no way, absolutely not! She's an icy storm you don't wanna mess with.
If we don't bail now, we'll be toast... Hey!
Stop, my life's plenty precious, you know!"
Cissia
"A little secret: Contrary to what you think, she's not quite...
Whoops, almost spilled the beans there. This isn't free intel, y'know."
Zhao
"Miss, would you like to order a teamilk...?
Ah! S—Sorry, I didn't notice your, your h—h—hands..."
Coco, scrambling to explain herself while doing her routine pitch for their signature drinks
COCO
"Unleash them! Show everyone your fangs, your true nature...
my 'old friend.'"
Words uttered from sharp fangs beneath an iron mask in the Hollows, followed by a cold, arrogant laugh
UNKNOWN
Promeia
"Moths are destined to fade away in a lightless night...
but I don't see that as tragic."
"I'm waiting... for judgment."
"Death isn't my enemy, it's... my salvation."
This expert's kind of cold!
A Judge who works hard deserves a reward.
A heavy soul, humming softly as it drifts upward.
The description of Promeia's Character Teaser is an excerpt from Shakespeare's Hamlet, specifically in Act 3, Scene 1: "And thus the native hue of resolution Is sicklied o'er with the pale cast of thought, And enterprises of great pith and moment With this regard their currents turn awry, and lose the name of action."
Etymology
Given her Core Passive: Thief of Flames references the theft of fire, Promeia is an allusion to Prometheus, the titan in ancient Greek mythology who stole fire from Olympus and gifted it to humanity.
Stories
2Details
Promeia, a Judge of the Krampus Compliance Authority, is primarily responsible for carrying out "executions." Unlike the other Judges in Krampus, each with their own strong personalities, Promeia feels more like an iceberg lurking beneath the surface. Quiet and reserved, she seems to have no personal interests or hobbies. For the majority within the TOPS Alliance, avoiding any involvement with her is a given. If their misdeeds are exposed and they end up under Krampus scrutiny, the first thing those anxious rulebreakers pray for is that Promeia won't be handling their case. There's a rumor that circulates quietly within the company, but no one dares talk about it openly. Before joining the Krampus Compliance Authority, Promeia came from the infamous Sweepers, an Outer Ring group that served Calydon and specialized in eliminating "unstable elements."
Increase Trust to Close to unlock more
Promeia received her handcuffs upon joining Krampus, something she personally insisted on as her only condition. Krampus didn't confiscate the key, but beyond duty to her mission, she almost never chooses to take them off. To her, they represent both restraint and judgment. The rumors are true. Back when Promeia was a Sweeper, her primary duty was dealing with so-called "Ethereals" afflicted with irreversible corruption, ending both their lives and their suffering. She once believed it was all for some greater cause, for the land beneath her feet. Trembling, she accepted that heavy fate. Until the truth came to light. That arrogant, razor-sharp killer died. What remained was nothing more than a prisoner, burdened by fate and guilt.
Cooperation Notes:
Belle
She doesn't say much, but Promeia gets her point across with surprising clarity... What a remarkable skill!
Wise
If you're ever struggling to make a choice, feel free to come to us! Whether it's as your role as a Krampus Judge, or simply as a friend~
Skills
25Basic Attack: Sweeping Edge
Basic AttackPress Basic Attack to activate: Performs up to five attacks against enemies ahead, dealing Ice DMG. After landing the fifth hit's downward attack, and with sufficient Trial by Cold, keep holding Special Attack or Basic Attack to chain into EX Special Attack: Execution - Merciless Judgment. Enters the Bound Absolution state after throwing the cape during the fourth hit. 1st-Hit DMG Multiplier: 100.3% 2nd-Hit DMG Multiplier: 206.6% 3rd-Hit DMG Multiplier: 382.3% 4th-Hit DMG Multiplier: 410.4% 5th-Hit DMG Multiplier: 483.5% 1st-Hit Daze Multiplier: 51.4% 2nd-Hit Daze Multiplier: 104.3% 3rd-Hit Daze Multiplier: 187.6% 4th-Hit Daze Multiplier: 204.5% 5th-Hit Daze Multiplier: 240.7% Cloak Slash DMG Per Second Multiplier: 39.3%
At skill level 12
Basic Attack: Whirling Blade
Basic AttackHold Basic Attack to activate: Promeia leaps into the air and attacks, throwing her cape beside the enemy and entering the Bound Absolution state, dealing Ice DMG. Hitting enemies does not accumulate Corrosive Chill. 1st-Hit DMG Multiplier: 351.5% 2nd-Hit DMG Multiplier: 124.3%
At skill level 12
Bound Absolution
Basic AttackWhen using certain skills, Promeia throws her cape to continuously slice enemies, dealing Ice DMG. Does not accumulate Corrosive Chill upon hit. While the cape remains out, Promeia can walk slowly. Press Basic Attack or Special Attack during this period to immediately follow up with the 5th hit of Basic Attack: Sweeping Edge. If attacked during this period, Promeia triggers a Perfect Dodge automatically. The dodge can trigger once every 20s.
Dodge: Veiled Step
DodgePress Dodge to activate: A quick dash dodge. Character is invulnerable while using this skill.
Dash Attack: Grim Reap
DodgePress Basic Attack during a dodge to activate: Delivers a quick attack forward, dealing Ice DMG. DMG Multiplier: 113.5% Daze Multiplier: 36%
At skill level 12
Dodge Counter: Soaring Bat
DodgePress Basic Attack during a Perfect Dodge to activate: Unleashes consecutive attacks against the target, dealing Ice DMG. After using this skill, it can be immediately followed up with the 5th hit of Basic Attack: Sweeping Edge. Character is invulnerable while using this skill. DMG Multiplier: 672.3% Daze Multiplier: 366%
At skill level 12
Quick Assist: Ambushing Strike
AssistWhen the active character is launched, press Assist to activate: Unleashes consecutive attacks against the target, dealing Ice DMG. Character is invulnerable while using this skill. DMG Multiplier: 158.3% Daze Multiplier: 101.1%
At skill level 12
Defensive Assist: Injunction
AssistWhen the on-field character is about to be attacked, press Assist to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.
Assist Follow-Up: Intercepting Strike
AssistPress Basic Attack after a Defensive Assist to activate: Unleashes consecutive attacks against the target, dealing Ice DMG. After using this skill, it can be immediately followed up with the 5th hit of Basic Attack: Sweeping Edge. Character is invulnerable while using this skill.
Special Attack: Execution - Cold Flash
Special AttackPress Special Attack to activate: Launches a flying blade attack, dealing Ice DMG.
EX Special Attack: Execution - Glacial Death
Special AttackWith enough Energy, press EX Special Attack to activate: Performs a flying blade attack, throwing her cape beside the enemy and entering the Bound Absolution state, dealing Ice DMG. If attacked by an enemy shortly after using the move, automatically chains into EX Special Attack: Execution - Shrouded in Shadow. Upon use, Promeia gains the Absolute Order effect. Character is invulnerable while using this skill. DMG Multiplier: 159.6% Energy Cost: 40
At skill level 12
EX Special Attack: Execution - Shrouded in Shadow
Special AttackTriggers automatically when hit shortly upon activating EX Special Attack: Execution - Glacial Death: Enters the Vital View state briefly and swiftly circles behind the enemy. After triggering a Perfect Dodge, and with enough Energy, press EX Special Attack to consume 40 Energy and activate EX Special Attack: Execution - Shrouded in Shadow, gaining the Absolute Order effect. Character is invulnerable while using this skill. DMG Multiplier: 767.7% Daze Multiplier: 411.8%
At skill level 12
Special Attack: Execution - Descending Frost
Special AttackWhile under the Absolute Order effect, press Basic Attack or Special Attack while in the Bound Absolution state to activate: Leaps toward the enemy, retrieving the cape while performing a descending attack that deals Ice DMG. After landing, if Promeia possesses Trial by Cold, keep holding Basic Attack or Special Attack to chain into EX Special Attack: Execution - Merciless Judgment. Character is invulnerable while using this skill.
Special Attack: Execution - Layered Frost
Special AttackAfter triggering EX Special Attack: Execution - Shrouded in Shadow, press Basic Attack or Special Attack to activate: Quickly launches a flurry of attacks, then leaps toward the enemy, retrieving the cape while performing a more powerful downward attack that deals Ice DMG. After landing, if Promeia possesses Trial by Cold, keep holding Basic Attack or Special Attack to chain into EX Special Attack: Execution - Merciless Judgment. Character is invulnerable while using this skill.
EX Special Attack: Execution - Merciless Judgment
Special AttackWith enough Trial by Cold and after performing the final hit of Basic Attack: Sweeping Edge, Special Attack: Execution - Descending Frost, or Special Attack: Execution - Layered Frost, keep holding Basic Attack or Special Attack after landing to activate: Quickly leaps back while unleashing a more powerful finishing move, dealing Ice DMG. Hitting enemies does not accumulate Corrosive Chill. After using this skill, hold Basic Attack or Special Attack, or press Basic Attack to immediately follow up with the 5th hit of Basic Attack: Sweeping Edge. Character is invulnerable while using this skill.
Chain Attack: Hanging Judgment
Chain AttackWhen a Chain Attack is triggered, select the character to activate: Throws flying blades and hangs upside down above the enemy, unleashing a flurry of attacks and ending with a finishing move, dealing massive Ice DMG. When the heavy attack hits an enemy afflicted with Ice Anomaly, Ether Anomaly, Electric Anomaly, Fire Anomaly, Physical Anomaly, or Wind Anomaly, it triggers Abloom once, dealing 100% Attribute Anomaly DMG of the corresponding attribute. After using this skill, it can be immediately followed up with the 5th hit of Basic Attack: Sweeping Edge. Character is invulnerable while using this skill.
Ultimate: Glaciating Impalement
Chain AttackWhen Decibel Rating is at Maximum, press Ultimate to activate: Launches a series of forward attacks, dealing massive Ice DMG. When the heavy attack hits an enemy afflicted with Ice Anomaly, Ether Anomaly, Electric Anomaly, Fire Anomaly, Physical Anomaly, or Wind Anomaly, it triggers Abloom once, dealing 250% Attribute Anomaly DMG of the corresponding attribute. After using this skill, it can be immediately followed up with the 5th hit of Basic Attack: Sweeping Edge. Character is invulnerable while using this skill. DMG Multiplier: 3077.3% Daze Multiplier: 374.8%
At skill level 12
Core Passive: Thief of Flames
Core SkillIf Promeia's initial Anomaly Mastery exceeds 150, each additional point increases her Anomaly Proficiency by 1.5 and increases the whole squad's Abloom DMG by 0.35%. Promeia gains a set amount of Corrosive Chill when her attacks hit enemies. When squad members trigger Freeze/Disorder, when the enemy is inflicted with Vortex, or when Promeia triggers EX Special Attack: Execution - Shrouded in Shadow, she gains an additional 5/5/5/10 Corrosive Chill, up to a maximum of 100 Corrosive Chill. When a squad member triggers and hits an enemy with Abloom, Promeia gains an additional 15 Corrosive Chill. When Corrosive Chill reaches at least 50, 50 Corrosive Chill is consumed and converted into 1 point of Trial by Cold, up to a maximum of 2 points of Trial by Cold. Upon entering the battlefield, Promeia gains 2 points of Trial by Cold. When the finishing move of EX Special Attack: Execution - Merciless Judgment hits an enemy afflicted with Ice Anomaly, Ether Anomaly, Electric Anomaly, Fire Anomaly, Physical Anomaly, or Wind Anomaly, it triggers Abloom once, dealing 330% Attribute Anomaly DMG of the corresponding attribute. The skill consumes 1 Trial by Cold upon activation. When Promeia triggers and hits an enemy with Abloom, she gains an additional 100 Decibels. This effect can trigger once every 0.5s. Using Ultimate: Glaciating Impalement grants Frost Oath. With Frost Oath, after using EX Special Attack: Execution - Merciless Judgment, Chain Attack: Hanging Judgment, or Ultimate: Glaciating Impalement, press or hold Special Attack to consume Frost Oath and immediately follow up with Special Attack: Execution - Layered Frost. Only 1 stack of Frost Oath can be held. *Stats shown are at Base level. Attribute Anomaly DMG increases: 635%
At skill level 7 (F)
Additional Ability: Vessel of Ice
Core SkillWhen another character in your squad is an Anomaly or Support character: When using an EX Special Attack, Promeia's Ice Anomaly Buildup Rate increases by 30% for 30s. Repeated triggers refresh the duration. When any squad member applies the Frostbite effect to an enemy, its duration is increased by 3s. When Promeia's EX Special Attack hits an enemy, it inflicts Presumption of Guilt. When any squad member triggers Abloom on a target with Presumption of Guilt, it ignores 40% of the target's DEF. Presumption of Guilt lasts 30s, and repeated triggers refresh the duration.
Innocent Idealism
Mindscape 1When Promeia uses Ultimate: Glaciating Impalement, she gains an additional effect: if Trial by Cold points are not at maximum, gain 1 point of Trial by Cold. This effect can trigger once after using Ultimate: Glaciating Impalement. When any squad member triggers Abloom on enemies with Presumption of Guilt, it ignores an additional 20% DEF.
Faltering Conviction
Mindscape 2Promeia's Anomaly Proficiency increases by 40. The multiplier of Abloom triggered by consuming Trial by Cold increases by 120%.
Cruel Moonlight
Mindscape 3Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
Ruthless Accusation
Mindscape 4When Promeia triggers Abloom, she restores 5 Corrosive Chill. This effect can trigger once every 0.5s.
The Dying Moth
Mindscape 5Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
To Be Continued
Mindscape 6When Promeia consumes Trial by Cold to trigger Abloom, it triggers an additional special Abloom effect, dealing Attribute Anomaly DMG of the corresponding attribute at a fixed 200% multiplier. 5 Corrosive Chill and 100 Decibels are also restored. This effect can trigger at most once every 15s. In addition, Attribute Anomaly DMG and Disorder DMG dealt by Promeia ignore 15% of enemies' All-Attribute RES.
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