
Guard
Dobermann
★★★★
Rhodes Island
Introduction
Dobermann is a 4-star character in Arknights. Dobermann's class is Guard. Faction: Rhodes Island.
On the combined Arknights tier list Dobermann is D tier, 410th of the 410 characters ranked, from where 3 community tier lists put Dobermann.
What Dobermann does
A
Guard who buffs three-star operators, giving them 11% ATK and tripling that while
Spur is active.
Spur also adds 80% ATK for herself, and Power Strike is a single 230% hit.
Profile
Dobermann is a female Perro. Her birthday is May 27, and she stands 163cm tall. Dobermann is voiced by D. QQ in Chinese, Lucy Montgomery in English, Atsumi Tanezaki in Japanese, and Kim Hyun-ji in Korean. LLC drew her.
Stories
7Basic Info
[Code Name] Dobermann
[Gender] Female
[Combat Experience] 6 years
[Place of Birth] Bolívar
[Date of Birth] May 27
[Race] Perro
[Height] 163cm
[Infection Status]
Originium crystals distributed across surface of body, confirmed Infected.
Physical Exam
[Physical Strength] Standard
[Mobility] Standard
[Physical Resilience] Standard
[Tactical Acumen] Excellent
[Combat Skill] Excellent
[Originium Arts Assimilation] Standard
Profile
Former Bolívarian military, Dobermann joined Rhodes Island as a drill instructor, primarily training entry-level Operators. She also assists with prisoner interrogation when necessary.
Proficient in military operations of various scales, Dobermann is a highly disciplined soldier and often leads the charge in battle as a guard.
Clinical Analysis
Imaging test for this Operator showed blurry outline of internal organs with visible unusual dark spots. Unusually high concentration of Originium particles were present in her circulation, indicating signs of infection and confirming her as infected at this stage.
[Cell-Originium Assimilation] 14%
Operator Dobermann currently shows no conspicuous symptoms of infection.
[Blood Originium-Crystal Density] 0.26u/L
Infection still in early stages, no apparent threat to physical health detected as yet.
Archive File 1
A stone-faced drill instructor.
Every new Operator joining Rhodes Island must endure Dobermann's 'welcome,' regardless of what glorious background they may come from. Even the rowdiest, most unruly recruit falls in line after her boot camp.
Archive File 2
Dobermann isn't the only drill instructor at Rhodes Island. She oversees a squad of well-trained instructors in charge of various lessons and drills.
Nearly all of these officers were once low-level Operators taught by Dobermann herself and hand-picked through a rigorous process. It's not an exaggeration to say they have Rhodes Island's future on their shoulders.
Archive File 3
A career military woman, Dobermann is heavy on discipline. There are many strict rules under her training regimen and no transgression or violation is tolerated, which has put off many Operators.
At the same time, however, Dobermann cares about each Operator's diet, physical condition and even emotional state. She has never forced anyone to do more than what they were capable of doing. It's just that her commitment is a bit too subtle.
Naturally, this stems from Dobermann's inability to properly express herself. Hopefully more people will come to understand her.
Stats
- HP179th of 4552,024
- ATK208th of 455602
- DEF98th of 455382
- RES0
- Block60th of 4472
- DP cost141st of 44615
- Redeploy70s
- Attack interval74th of 4551.05s
At Elite 2, level 70, before trust, potentials and modules. Each bar is measured against the highest value in the Arknights roster, and the place is out of every character with that stat, lowest first for DP cost, Redeploy and Attack interval.
By promotion
- Elite 0 Lv. 1HP: 818ATK: 264DEF: 178RES: 0Block: 2DP: 13Redeploy: 70Interval: 1.05
- Elite 0 Lv. 45HP: 1121ATK: 378DEF: 252RES: 0Block: 2DP: 13Redeploy: 70Interval: 1.05
- Elite 1 Lv. 60HP: 1457ATK: 505DEF: 320RES: 0Block: 2DP: 15Redeploy: 70Interval: 1.05
- Elite 2 Lv. 70HP: 2024ATK: 602DEF: 382RES: 0Block: 2DP: 15Redeploy: 70Interval: 1.05
Base values before trust, potentials and modules. Full trust adds ATK +30, DEF +30.
Trait
- Has extended attack range; When attacking enemies not blocked by self, increase ATK to 120%
Skills
2
Power Strike β
Auto trigger · Offensive recovery · Unlocks at Elite 0LevelIncreases the ATK of next attack to 230%
- SP cost
- 3
- Initial SP
- 0

Spur
Manual trigger · Auto recovery · Unlocks at Elite 1LevelATK +80% and the effect of this unit's first Talent increases to 3.0 times
- SP cost
- 70
- Initial SP
- 40
- Duration
- 25s
Talents
1Starter Instructor
- Elite 1
- When deployed, all three-star Operators gain +5% ATK
- Elite 1 · Potential 5
- When deployed, all three-star Operators gain +6% (+1%) ATK
- Elite 2
- When deployed, all three-star Operators gain +10% ATK
- Elite 2 · Potential 5
- When deployed, all three-star Operators gain +11% (+1%) ATK
Potentials
- Potential 2
- DP Cost -1
- Potential 3
- Redeployment Time -4 sec
- Potential 4
- Max HP +150
- Potential 5
- Improves Talent
- Potential 6
- DP Cost -1
Modules
1
Military Telescope (INS-Y)
Unlocks at Elite 2 Lv. 40StageStatsTraitTalent- Stage 1Stats: ATK +35, ASPD +5Trait: Can also be deployed on Ranged tiles
- Stage 2Stats: HP +50, ATK +45, ASPD +5Trait: Can also be deployed on Ranged tilesTalent: When there are three-star Operators on the field, ASPD +10
- Stage 3Stats: HP +80, ATK +53, ASPD +5Trait: Can also be deployed on Ranged tilesTalent: When there are three-star Operators on the field, ASPD +15
To unlock
- Clear 5 operations with Dobermann (Dobermann cannot be a Support Unit); only 3-star operators are allowed for the remaining units
- Clear Main Theme 1-12 with a 3-star rating; a non-Support Dobermann must be deployed during the operation and only 3-star operators are allowed for the remaining units
Module record
'Officer, how is it going over here?'
Through the lens of her binoculars, Colonel Dobermann sees the remnants of a city block as well as the entrance to a beltway not far away.
The Singas and the Coalition government are constantly sending their men to the area, and her team needs to find a way to make it through the chaotic warzone to make it to the other side of the city to provide support.
All the routes available to them are treacherous and dangerous. She has a decision to make.
'You, take the beltway with your men. I'll take my team and make it through the city.'
'Yes, sir.'
'If we lose contact with each other, we'll prioritize the mission first. Make sure you do that. Got it?!'
'Yes, sir!'
'Roll out!'
......
'Dobermann, what should we do now?'
Dobermann and her team, having joined up with the resistance, have been retreating, but they find themselves being chased by pursuing enemies.
She must find a way to get her men out alive.
'We can go this way... then take the waterway to make it past them.'
'I'll need a few of you to stay behind, though...'
'I'll do it. This is no problem for me!'
'But...'
'If I don't, all of us will die here, no?'
'Sorry...'
'This ain't your fault. You've done all you can.'
'My brothers and I will get ourselves ready.'
'I'm leaving everyone else to you!'
......
'Instructor, what should we do?'
Rhodes Island Operator Dobermann is currently carrying out a mission. The images she sees through her binoculars are once again forcing her to make a decision.
'I think it'll be better if we lead the squad away and flank them.'
'No, we'll wait till it's night where we are, then we'll head in through the ruins and attack that way. Our forces would be too divided, and that could lead to accidents.'
'Understood.'
'I'll head on inside first. Take the others to the objective point as soon as it gets dark and wait for my orders.'
'That puts you in danger!'
'This is the best way, and it's what I chose to do.'
'I want all of you to trust in me, just like I trust you. Got it?!'
'Yes, Instructor! Please be careful!'
'Hmph, you just do what you are supposed to.'
......
That night, Team Dobermann successfully completed its mission.
Base skills
2
Capable Assistance
Control Center · Elite 0When this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.

Drillmaster
Training Room · Elite 1When this Operator is assigned to be the Trainer in the Training Room, Operators' Specialization training speed +25%
Outfits
3
Elite 1
Default Outfit
Art by LLC

Elite 2
Default Outfit
Art by LLC

Lieutenant
EPOQUE/VII
Art by LLC
Store
Voice lines
38Show all 38 lines
- Appointed as Assistant
- Doctor, are the new recruits keeping up with my basic training regimen?
- Talk 1
- A balanced, regular diet is also an important part of daily training. Any complainers get fifty laps around the deck.
- Talk 2
- As a military instructor, it's important to achieve the perfect balance between strictness and leniency. To be honest... I may be a bit too hard on Fang...
- Talk 3
- When putting your Operators into squads, it's crucial to assign them positions where they can exercise their skills to the fullest. It's true that Operators' ability is important, what's really being tested here is your judgement.
- Talk after Promotion 1
- Doctor, when training Operators, you need to work on spiritual fulfillment as much as improving their physiques and skills. After all, they need to be mentally strong enough to survive interrogations and all sorts of attacks on their minds.
- Talk after Promotion 2
- You're looking for the newbies? They're training out on the deck. Yes, I do realize what the weather's like right now. Of course I do.
- Talk after Trust Increase 1
- Anomalies... ha. You can never fool the eyes of the 'Hound'.
- Talk after Trust Increase 2
- If you believe that command allows you to slack off whenever you want, then I WILL correct your misconception, Doctor.
- Talk after Trust Increase 3
- If I hope to remain at your side through all the difficulties to come, I must be even harder on myself. After all, with the world around us being what it is... the only way we can keep it together is to keep training our mental strength.
- Idle
- No slacking off!
- Onboard
- Attention! I am Dobermann, former military instructor for the Bolívarian armed forces. Now, let's cut to the chase. Hand over the list of Operators in need of training.
- Watching Battle Record
- This is how our training pays off.
- Promotion 1
- Promotion, huh? Thanks. I'm just doing my job.
- Promotion 2
- The responsibility for training the future of Rhodes Island is on my shoulders. I will do my best to be worthy of that responsibility.
- Added to Squad
- Got it.
- Appointed as Squad Leader
- Then show me the briefing docs for the mission.
- Depart
- Calling all hands. This is not a drill!
- Begin Operation
- Time to interrogate.
- Selecting Operator 1
- Your orders.
- Selecting Operator 2
- Orders?
- Deployment 1
- Got it.
- Deployment 2
- Commence tracking.
- In Battle 1
- Filthy scum.
- In Battle 2
- Take that!
- In Battle 3
- Tear 'em up!
- In Battle 4
- Hang in there!
- 4-star Result
- No matter the challenges we face, strong fundamental combat skills can mean the difference between life and death.
- 3-star Result
- Come back when you're less mediocre.
- Sub 3-star Result
- The operation was successful, but we still have room for improvement.
- Operation Failure
- We have failed. I am the one to blame.
- Assigned to Facility
- The newbies are intimidated by me, you say? That's only natural.
- Tap
- Please mind your behavior.
- Trust Tap
- You want to cheer me up? Hm, let me interrogate someone, then.
- Title
- Arknights.
- New Year's blessing
- Whether a workday or a holiday, I'm always on standby. You should keep your guard up too, Doctor.
- Greeting
- Good morning to you, Doctor.
- Birthday
- Happy birthday, Doctor. Today is a day worth celebrating, but nevertheless, I'll have to ask you focus on work before this evening's birthday party. Sorry, please forget everything I said about 'birthday party.'
- Anniversary Celebration
- I always feel a sense of pride, watching as the novices grow step by step. Of course, I don't view that as a contribution to Rhodes Island, but I do walk together with them. Doctor. Never forget your calling, on the road to come.
Upgrade costs
Open in the plannerPromotion
- Elite 1
Guard Chip ×3
Sugar ×1
Polyester ×1
LMD ×15,000 - Elite 2
Guard Chip Pack ×5
Manganese Ore ×15
Loxic Kohl ×11
LMD ×60,000
Skill levels
- Lv. 2
Skill Summary - 1 ×2 - Lv. 3
Skill Summary - 1 ×2
Sugar Substitute ×4 - Lv. 4
Skill Summary - 2 ×3
Polyester ×2 - Lv. 5
Skill Summary - 2 ×3
Oriron ×2 - Lv. 6
Skill Summary - 2 ×3
Orirock Cluster ×3 - Lv. 7
Skill Summary - 3 ×4
Sugar Pack ×3
Mastery: Power Strike β
- M1
Skill Summary - 3 ×2
Polyester Lump ×1
Orirock Cluster ×5 - M2
Skill Summary - 3 ×4
Keton Colloid ×2
Polyester Lump ×2 - M3
Skill Summary - 3 ×6
Bipolar Nanoflake ×2
Manganese Trihydrate ×2
Mastery: Spur
- M1
Skill Summary - 3 ×2
Oriron Block ×1
Sugar Pack ×4 - M2
Skill Summary - 3 ×4
Optimized Device ×1
Oriron Block ×2 - M3
Skill Summary - 3 ×6
D32 Steel ×2
White Horse Kohl ×2
Module: Military Telescope (INS-Y)
- Stage 1
Module Data Block ×1
Sugar Pack ×4
LMD ×20,000 - Stage 2
Module Data Block ×1
Data Supplement Stick ×15
RMA70-12 ×5
LMD ×25,000 - Stage 3
Module Data Block ×1
Data Supplement Instrument ×5
Oriron Cluster ×6
LMD ×30,000
How to get Dobermann
Recruitment & Headhunting
Art
















