
Sniper
May
★★★★
Victoria
Introduction
May is a 4-star character in Arknights. May's class is Sniper. Faction: Victoria.
On our Arknights tier list May is C tier, 239th of the 293 characters ranked, from where 12 current tier lists put May.
Is May good?
May slows down everything she hits, and both of her skills lean into that, with Binding Shock adding a chance to stun on top of the slow while it's active. Paralyzing Shell hits harder every few attacks and applies its own slow, and Victorian Agent gives a modest ATK and ASPD boost that helps her long-range damage stay relevant.
Her DEF is among the weakest of any Marksman
Sniper, though, so she needs to stay well clear of anything that can shoot back.
Strengths
- Both skills apply a slow effect on every hit
- Binding Shock adds a chance to stun on top of the slow
- Paralyzing Shell periodically hits harder while also slowing enemies
- Useful against fast-moving enemies like Hounds and Breakers
Weaknesses
- DEF is among the lowest of any Marksman
Sniper
Profile
May's full name is Metis Geraldine. May is a female Liberi. Her birthday is May 1st, and she stands 151 cm tall. May is voiced by Liu Wen in Chinese, Lizzie Freeman in English, Kaori Mizuhashi in Japanese, and Yoo Young in Korean.
Background
MAR-X: On a Friday, the mean yet wealthy Mrs.
Bride had the misfortune to pass away.
At the crack of dawn, the maid readied breakfast and tea as per the Dame's requirements, and after calling for the madam to wake, found that Mrs.
Bride had ceased to breathe, with a shade of fright left in her turbidly dulled eyes.
The maid gave a shriek.
The constabulary came fast, and as police thronged before the villa, a young lady was invited in through the entrance, whose behavior drew the attention of all.
The young lady–mayhaps a girl–held a pipe in her left hand but never used it to smoke, seemingly only as a kind of qualification and self-assurance within her grasp.
She gave a slight bow with her other hand holding out a magnifying glass before her, and then she took the measure of the villa step by step.
All said and done, she lifted her head before the few people now stuck in the place.
She seemed somewhat nervous. Everyone could tell as much.
The girl took a long, deep breath and straightened her back, attempting to mask her vaguely perceptible timidity and fluster in front of all the suspects.
She gripped her pipe tight, and gradually her nerves calmed.
Her head was quite disheveled, her upwards-springing hair tied into two bunches, with red-rimmed spectacles and shining blue eyes behind them that gave a glimmering and lively gaze at the suspects before her.
"Ladies and gentlemen. "
From her breast pocket, the girl produced a pocket watch of fine craftsmanship, clearly exquisitely cared for throughout its years–of which it had plenty–and after checking the current time, she introduced herself thus, in an altogether too spry voice: "Good morning, everyone.
On request, I'll be the detective in charge of solving this case–"
A detective!
A faint murmur perturbed the crowd. She said she was a detective!
Victoria certainly had no shortage of private detectives such as her, who took on all manner of commissions their clients were wary of entrusting to the police.
Indeed, it was no unfamiliar profession.
And yet. . .
This self-professed detective girl seemed simply too young!
"Everyone! Hear me out, please! "
The tender detective surreptitiously gripped the items in her hands, then raised her voice.
"This may be the first case I've taken on–but–I ask you all to be at ease!
I do have the approval of my grandfather and grandmother!
I am a qualified detective! "
She did seem truly quite proud of the fact that her elders gave her their recognition, as her face which seemed altogether hesitant at first now gleamed bright with confidence.
It immediately gave her far more credible airs.
"Thus, I ask you all to cooperate with my work!
" said the young detective, puffing her chest out.
And then with a bellow, "I am! –this case's!
–detective! "
Stats
- HP1,632
- ATK478
- DEF105
- RES0
- Block1
- DP cost12
- Redeploy70s
- Attack interval1s
At Elite 2, max level. Each bar is measured against the highest value in the Arknights roster.
Skills
3Victorian Agent
TalentATK +8% (+1%), ASPD +8 (+1)
Paralyzing Shell
Skill · Auto · Offensive recovery · Initial SP 0 · SP cost 3Increases the ATK of the next attack to 200%, and Slow the target for 2.5 seconds
At Mastery 3
Binding Shock
Skill · Manual · Auto recovery · Initial SP 0 · SP cost 20 · Duration 30sAttack Interval increases a bit, ATK +120%, attacks Slow the target for 1 seconds and have 30% chance to Stun them for 1.2 seconds
At Mastery 3
Art




