Meteor

Sniper

Meteor

★★★★

Kazimierz

Ctier

Introduction

Meteor is a 4-star character in Arknights. Meteor's weapon type is bow and class is Sniper. Faction: Kazimierz.

On the combined Arknights tier list Meteor is C tier, 358th of the 410 characters ranked, from where 3 community tier lists put Meteor.

What Meteor does

Breaks armor. Both skills turn one attack into a DEF shred, and the second hits up to five enemies for 200% ATK while cutting their DEF by 40% for 5 seconds. She also hits aerial targets at 140% ATK.

Profile

Meteor is a female Kuranta. Her birthday is May 1, and she stands 164cm tall. Meteor is voiced by Fifi in Chinese, Samantha Dakin in English, Ayaka Fukuhara in Japanese, and Jo Kyoung-I in Korean. HUG drew her.

Stories

8
Basic Info

[Code Name] Meteor

[Gender] Female

[Combat Experience] 6 years

[Place of Birth] Kazimierz

[Date of Birth] May 1

[Race] Kuranta

[Height] 164cm

[Infection Status]

Infection confirmed by medical examination.

Physical Exam

[Physical Strength] Standard

[Mobility] Excellent

[Physical Resilience] Normal

[Tactical Acumen] Standard

[Combat Skill] Normal

[Originium ArtsAssimilation] Standard

Profile

Meteor is a former forest warden from Kazimierz, an amazing archer with extensive experience in tracking and wilderness survival.

She serves as a frontline sniper for Rhodes Island concurrent with her medical treatment.

Clinical Analysis

Imaging tests for this Operator showed blurry outlines of internal organs with visible dark spots. Unusually high concentrations of Originium particles were present in her circulatory system, indicating infection and confirming her as Infected at this stage.

[Cell-Originium Assimilation] 5%

Currently no visible symptoms.

[Blood Originium-Crystal Density] 0.24u/L

Minor stage of infection, currently no discernible physical effects.

Archive File 1

Meteor is an easy-going forest warden.

Time was, she and her fellow wardens protected the endless forests of Kazimierz, until she contracted Oripathy and was forced into exile. She joined Rhodes Island after several stops in between.

Kind and caring, Meteor loves big get-togethers and often takes the lead herself. Despite her age, she is very reliable.

Archive File 2

Meteor doesn't care much for electronic devices.

Trying to get some gizmo to work is worse than having Oripathy to her. Naturally, coming to Rhodes Island was quite a culture shock for her; more than most any other new operator.

Even after all this time, she still avoids electronics.

Archive File 3

As composite bows replace the traditional kind, Meteor bucks the trend by sticking to the old ways.

It is to her a commemoration of her past, the other forest wardens who fought with her, and her life in the woods.

Given her skill, she easily meets expected damage output metrics without the advantages provided by a composite bow.

Archive File 4

After leaving the forest, Meteor wandered for a long time. She went endured the hardships of the modern world and saw how much the people feared Oripathy.

None of that made her lose faith, though. She finally found Rhodes Island and requested to serve as an operator while undergoing treatment. Rhodes Island couldn't turn away a talent like her.

Stats

  • HP386th1,370
  • ATK349th465
  • DEF271st165
  • RES0
  • Block1
  • DP cost65th12
  • Redeploy70s
  • Attack interval26th1s

At Elite 2, level 70, before trust, potentials and modules. Each bar is measured against the highest value in the Arknights roster, and the place is out of every character with that stat, lowest first for DP cost, Redeploy and Attack interval.

By promotion

  • Elite 0 Lv. 1HP: 612ATK: 159DEF: 58RES: 0Block: 1DP: 10Redeploy: 70Interval: 1
  • Elite 0 Lv. 45HP: 875ATK: 266DEF: 97RES: 0Block: 1DP: 10Redeploy: 70Interval: 1
  • Elite 1 Lv. 60HP: 1123ATK: 381DEF: 139RES: 0Block: 1DP: 12Redeploy: 70Interval: 1
  • Elite 2 Lv. 70HP: 1370ATK: 465DEF: 165RES: 0Block: 1DP: 12Redeploy: 70Interval: 1

Base values before trust, potentials and modules. Full trust adds ATK +65.

Range from Elite 0
Range from Elite 1

Trait

Attacks aerial enemies first

Skills

2
  • Armor Breaker

    Auto trigger · Offensive recovery · Unlocks at Elite 0
    Level

    The next attack deals 180% of ATK physical damage and the target's DEF -35% for 5 seconds

    SP cost
    4
    Initial SP
    0
  • Armor Breaker - Spread

    Manual trigger · Offensive recovery · Unlocks at Elite 1
    Level

    The next attack deals 200% of ATK physical damage to at most 5 enemies within range and the DEF of targets hit -40% for 5 seconds

    SP cost
    15
    Initial SP
    0

Talents

1
  • Anti-Air Specialist

    Elite 1
    Increases ATK to 120% when attacking aerial targets
    Elite 1 · Potential 5
    Increases ATK to 125% (+5%) when attacking aerial targets
    Elite 2
    Increases ATK to 135% when attacking aerial targets
    Elite 2 · Potential 5
    Increases ATK to 140% (+5%) when attacking aerial targets

Potentials

Potential 2
DP Cost -1
Potential 3
Redeployment Time -4 sec
Potential 4
ATK +23
Potential 5
Improves Talent
Potential 6
DP Cost -1

Modules

1
  • Hunter's Knife (MAR-X)

    Unlocks at Elite 2 Lv. 40
    • Stage 1Stats: HP +100, ATK +22Trait: Increases ATK to 110% when attacking aerial targets
    • Stage 2Stats: HP +150, ATK +27Trait: Increases ATK to 110% when attacking aerial targetsTalent: Increases ATK to 140% when attacking aerial targets
    • Stage 3Stats: HP +180, ATK +30Trait: Increases ATK to 110% when attacking aerial targetsTalent: Increases ATK to 150% when attacking aerial targets

    To unlock

    • Defeat a total of 30 enemies with Meteor (excluding Support Units)
    • Clear Main Theme 2-7 with a 3-star rating; You must deploy your own Meteor, and have Meteor defeat at least 2 Defender-4s
    Module record

    Coming in at a clip through the dense forest hills, her heart pounds like it wants to leap from her chest. The prey at her knees thrashes relentlessly and still draws ragged gasps, kiln-hot breath met with the ice-cold forest air as it flares from its nostrils, giving rise to a fine white mist.

    Stooping low, she leans to its ear, and speaks a few soft words of comfort.

    'Shh, it'll be fine soon. Calm down, calm down.'

    Heeding her warm caress, the prey's struggles slowly cease, and it stares at her with its deep black gaze. In the pool of its stagnant eye, its pupil still tremors and quakes, stirring a whirlpool in its sclera, tenaciously seeking to draw one last drop of mercy from the two eyes staring back.

    Yet her voice is a ruthless gust that coils through dead leaves.

    'It'll all be over soon.'

    With a draw of a hunter's knife from her rear hip, slitting the prey's throat is both quick and clean. Fresh blood gushes from the incision and stains the earth, leaving behind a thick iron stench which mixes with the rotting autumn leaves and lingers for a good while in her nose.

    This month shows signs of spring, winter having only just thawed, and the ice-littered creeks chill her fingers to a deep red swell while the blood hardened on the knife washes and melts away in the current. Like red threads needling through the water, flowing with the creek to the forest's edge.

    Behind her, a full beastskin hangs on a branch, with a bonfire lit below to cook the moisture from it. The prey's carcass has been split, one half skewered above the fire, wafting an enticing aroma of grease as it roasts. The other half she's left by the creek, soon to be found by scavenging animals following the scent of blood, and dragged away in their mouths.

    Daytime follows in the departing footsteps of night, early morn filtering through the forest in slanted beams from the east. Perfectly pale light glances again and again off the creek's shimmering waves, stabbing at her undefended eyes still adjusted to the earlier darkness. Her hand quickly shields them as she waits for them to adapt to the sun's sting. Warmth takes to the fine veins in her eyelids, inviting her to open her eyes again and see the beautiful sight. Letting out a deep sigh, she experimentally opens her tightly curled fingers. Her eyelashes tremble, she opens her eyes, and that which filters through the cracks between her fingers is the faint green of a rich forest. Deep in the trees, a kyebeast wanders through the cover, chewing leisurely at the grass, unaware that it's already been trapped in that frigid forest, and of the keen arrow nocked in a bow aimed at the hollow of its throat.

Base skills

2
  • Standardization α

    Factory · Elite 0

    When this Operator is assigned to a Factory, productivity +15%

  • Thoughtfulness

    Dormitory · Elite 1

    When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)

Outfits

4
  • Meteor: Elite 1

    Elite 1

    Default Outfit

    Art by HUG

  • Meteor: Elite 2

    Elite 2

    Default Outfit

    Art by HUG

  • Meteor: Bard's Holiday

    Bard's Holiday

    EPOQUE/X

    Art by HUG

    Event Reward

  • Meteor: Gwiazdcytrony

    Gwiazdcytrony

    EPOQUE/XXVIII

    Art by HUG

    Event Reward

Voice lines

38
Show all 38 lines
Appointed as Assistant
I sense something familiar in the wind. Where are we?
Talk 1
Do you feel the wind from Kazimierz?
Talk 2
Rhodes Island is very different from the places I used to live. There's nowhere to start a campfire here... too bad. Maybe on the deck? I'd like to create a space where everyone can talk and grow closer together.
Talk 3
Umm, how does this mission signup system actually work? I'm really bad at electronics…
Talk after Promotion 1
There have been lots of new faces at Rhodes Island. I'll gladly help them adjust to the environment.
Talk after Promotion 2
That Kazimierzian knight... Oh, it's her. I knew that girl years ago. She used to be a shy, bookish type. I wonder what made her change so much.
Talk after Trust Increase 1
Shh... look what I found! A solitary Doctor... gotta catch this one! Oh, did I scare you? Haha…
Talk after Trust Increase 2
I sometimes recall the time back home in the forest. We had lots of different competitions every year…ah, the good old days. I wonder what my hometown is like now.
Talk after Trust Increase 3
I'll always have your back, Doctor.
Idle
So you can fall asleep without a care, just like that? Heheh...
Onboard
Hello, I'm Meteor, the archer from the woods. Do you need an Operator who excels in long-distance support?
Watching Battle Record
Archery requires constant practice. No one can afford to slack off for even one day.
Promotion 1
I'm honored to receive this promotion.
Promotion 2
Thank you, Doctor, for recognizing my skill. I'll continue to do my best to serve you.
Added to Squad
Leave the long-distance support to me.
Appointed as Squad Leader
I'll keep everyone safe.
Depart
Everybody, let's go.
Begin Operation
Time to show them what we can do.
Selecting Operator 1
Awaiting your orders.
Selecting Operator 2
I've been waiting for a while.
Deployment 1
The wind is blowing in the right direction.
Deployment 2
I'll stay vigilant.
In Battle 1
Perfect chance!
In Battle 2
Feel the wind.
In Battle 3
This is the shot!
In Battle 4
Critical hit.
4-star Result
No matter how difficult the battle, we can handle it, as long as we work together as one.
3-star Result
Perfect! You all did well.
Sub 3-star Result
All injured personnel, please stay put, don't move. I'll be right there.
Operation Failure
I'm sorry... I didn't want it to end up like this...
Assigned to Facility
It's hard to get used to such a small room.
Tap
Oh? Need anything?
Trust Tap
Being by your side feels like basking in the spring sunshine. So warm, so comfy.
Title
Arknights.
New Year's blessing
Another year gone by. I wonder if the forests are as I left them? I'm still not too used to modern life, and people still fear Oripathy as much as ever, but the arrival of a new year means the land is once again shining with new life. There's still hope, for everything.
Greeting
Hello, Doctor.
Birthday
I found this plant a few days ago on a field mission. It's quite a miraculous one. Even when it's wilted, all it needs is to soak in water for a few nights, and it'll regrow all its leaves and stems, a method that lets it live for a very long time. Happy birthday, and may our fellowship be just like this plant.
Anniversary Celebration
Oh dear, these electronic appliances never make it easy. But I've been making progress, don't you think? Some of the things you call 'old-fashioned' just suit me better, like this bow. After using it for so many years, it has my total trust.

Upgrade costs

Open in the planner

Promotion

  • Elite 1Sniper Chip ×3Oriron ×1Device ×1LMD ×15,000
  • Elite 2Sniper Chip Pack ×5Oriron Cluster ×14Polyester Pack ×12LMD ×60,000

Skill levels

  • Lv. 2Skill Summary - 1 ×2
  • Lv. 3Skill Summary - 1 ×2Oriron Shard ×3
  • Lv. 4Skill Summary - 2 ×3Polyketon ×2
  • Lv. 5Skill Summary - 2 ×3Device ×2
  • Lv. 6Skill Summary - 2 ×3Loxic Kohl ×2
  • Lv. 7Skill Summary - 3 ×4Manganese Ore ×3

Mastery: Armor Breaker

  • M1Skill Summary - 3 ×2Grindstone Pentahydrate ×1Loxic Kohl ×4
  • M2Skill Summary - 3 ×4Orirock Concentration ×2Grindstone Pentahydrate ×3
  • M3Skill Summary - 3 ×6Polymerization Preparation ×2Optimized Device ×2

Mastery: Armor Breaker - Spread

  • M1Skill Summary - 3 ×2RMA70-24 ×1Manganese Ore ×3
  • M2Skill Summary - 3 ×4Sugar Lump ×2RMA70-24 ×2
  • M3Skill Summary - 3 ×6Bipolar Nanoflake ×2Oriron Block ×2

Module: Hunter's Knife (MAR-X)

  • Stage 1Module Data Block ×1Manganese Ore ×4LMD ×20,000
  • Stage 2Module Data Block ×1Data Supplement Stick ×15Grindstone ×5LMD ×25,000
  • Stage 3Module Data Block ×1Data Supplement Instrument ×5Incandescent Alloy ×6LMD ×30,000

How to get Meteor

Recruitment & Headhunting

Art

Meteor key art

More characters

All characters