

Reserve Operator - Guard
4-star/Guard
Introduction
Reserve Operator - Guard is a 4-star character in Arknights. Reserve Operator - Guard's class is Guard.
Reserve Operator - Guard can't be recruited or headhunted: the game lends this character for certain stages and modes only.
Stats
- HP40th of 4553,465
- ATK57th of 455870
- DEF300th of 455148
- RES0
- Block1
- DP cost160th of 44616
- Redeploy70s
- Attack interval212th of 4551.5s
At Elite 2, level 70, before trust, potentials and modules. Each bar is measured against the highest value in the Arknights roster, and the place is out of every character with that stat, lowest first for DP cost, Redeploy and Attack interval.
By promotion
LevelHPATKDEFRESBlockDPRedeployInterval
- Elite 0 Lv. 1HP: 1442ATK: 377DEF: 66RES: 0Block: 1DP: 14Redeploy: 70Interval: 1.5
- Elite 0 Lv. 45HP: 1923ATK: 563DEF: 95RES: 0Block: 1DP: 14Redeploy: 70Interval: 1.5
- Elite 1 Lv. 60HP: 2564ATK: 722DEF: 124RES: 0Block: 1DP: 16Redeploy: 70Interval: 1.5
- Elite 2 Lv. 70HP: 3465ATK: 870DEF: 148RES: 0Block: 1DP: 16Redeploy: 70Interval: 1.5
Base values before trust, potentials and modules. Full trust adds HP +420.
Trait
- Blocks 1 enemy
Skills
3
ATK Up α
Manual trigger · Auto recovery · Unlocks at Elite 0LevelATK +50%
- SP cost
- 40
- Initial SP
- 0
- Duration
- 20s

ATK Up β
Manual trigger · Auto recovery · Unlocks at Elite 1LevelATK +80%
- SP cost
- 35
- Initial SP
- 10
- Duration
- 25s

ATK Up γ
Manual trigger · Auto recovery · Unlocks at Elite 1LevelATK +100%
- SP cost
- 30
- Initial SP
- 15
- Duration
- 30s
Talents
1ATK Up
- Elite 1
- ATK +4%
- Elite 2
- ATK +8%
Outfits
1
Elite 1
Default Outfit
Upgrade costs
Open in the plannerSkill levels
Mastery: ATK Up β
- M1
- M2
- M3
Mastery: ATK Up γ
- M1
- M2
- M3
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