Reserve Operator - Supporter (Ritualist)

Reserve Operator - Supporter (Ritualist)

4-starSupporter

Introduction

Reserve Operator - Supporter (Ritualist) is a 4-star character in Arknights. Reserve Operator - Supporter (Ritualist)'s class is Supporter.

Reserve Operator - Supporter (Ritualist) can't be recruited or headhunted: the game lends this character for certain stages and modes only.

Stats

  • HP432nd1,097
  • ATK385th427
  • DEF423rd100
  • RES87th15
  • Block1
  • DP cost121st14
  • Redeploy380th80s
  • Attack interval238th1.6s

At Elite 2, level 70, before trust, potentials and modules. Each bar is measured against the highest value in the Arknights roster, and the place is out of every character with that stat, lowest first for DP cost, Redeploy and Attack interval.

By promotion

  • Elite 0 Lv. 1HP: 429ATK: 193DEF: 46RES: 5Block: 1DP: 12Redeploy: 80Interval: 1.6
  • Elite 0 Lv. 45HP: 632ATK: 276DEF: 67RES: 5Block: 1DP: 12Redeploy: 80Interval: 1.6
  • Elite 1 Lv. 60HP: 855ATK: 354DEF: 88RES: 10Block: 1DP: 14Redeploy: 80Interval: 1.6
  • Elite 2 Lv. 70HP: 1097ATK: 427DEF: 100RES: 15Block: 1DP: 14Redeploy: 80Interval: 1.6

Base values before trust, potentials and modules. Full trust adds HP +150, ATK +25.

Range from Elite 0

Trait

Attacks deal Arts damage, and can inflict Elemental Injury

Skills

1
  • Tactical Chant Gemini

    Manual trigger · Offensive recovery · Unlocks at Elite 0
    Level

    +90 ASPD, and attacks 2 targets simultaneously

    SP cost
    15
    Initial SP
    10
    Duration
    30s

Talents

2
  • Alternating Elements

    Elite 0
    Attacks also deal 18% ATK as Nervous Impairment (prioritized), Burn, and Necrosis, prioritizing enemies not under a burst effect
  • Flexible Treaty

    Elite 0
    Part of [Harmony] Alliance in [Stronghold Protocol]

Modules

1
  • Alliance/Supportive Operator's Badge (RIT-X)

    Unlocks at Elite 2 Lv. 40
    • Stage 1Stats: HP +90, ATK +23Trait: Elemental Injury dealt to Elite and Leader enemies increases by 18%Talent: Attacks also deal 18% ATK as Nervous Impairment (prioritized), Burn, and Necrosis, prioritizing enemies not under a burst effect
    • Stage 2Stats: HP +110, ATK +28Trait: Elemental Injury dealt to Elite and Leader enemies increases by 18%Talent: Attacks also deal 19% ATK as Nervous Impairment (prioritized), Burn, and Necrosis; prioritizing enemies not under a burst effect
    • Stage 3Stats: HP +135, ATK +30Trait: Elemental Injury dealt to Elite and Leader enemies increases by 18%Talent: Attacks also deal 20% ATK as Nervous Impairment (prioritized), Burn, and Necrosis; prioritizing enemies not under a burst effect
    Module record

    Alliance/Supportive Operator's Badge

Outfits

2
  • Reserve Operator - Supporter (Ritualist): Elite 1

    Elite 1

    Default Outfit

  • Reserve Operator - Supporter (Ritualist): Elite 2

    Elite 2

    Default Outfit

Upgrade costs

Open in the planner

Skill levels

    Mastery: Tactical Chant Gemini

    • M1
    • M2
    • M3

    Art

    Reserve Operator - Supporter (Ritualist) key art

    More characters

    All characters