
Specialist
Rope
★★★★
Yan-Lungmen
Introduction
Rope is a 4-star character in Arknights. Rope's class is Specialist. Faction: Yan-Lungmen.
On the combined Arknights tier list Rope is C tier, 306th of the 410 characters ranked, from where 3 community tier lists put Rope.
What Rope does
A puller: both skills drag enemies in,
Hook Shot on one target for 190% and
Double Hook on up to two for 225%. The talent adds 34% Physical Dodge.
Profile
Rope is a female Cautus. Her birthday is Apr. 4, and she stands 155cm tall. Rope is voiced by Kiiki in Chinese, Claire Morgan in English, Chiyuki Miura in Japanese, and Lee Sae-byeok in Korean. m9nokuro drew her.
Stories
8Basic Info
[Code Name] Rope
[Gender] Female
[Combat Experience] 2 years
[Place of Birth] Rim Billiton
[Date of Birth] Apr. 4
[Race] Cautus
[Height] 155cm
[Infection Status]
Infection confirmed by medical examination.
Physical Exam
[Physical Strength] Standard
[Mobility] Excellent
[Physical Resilience] Standard
[Tactical Acumen] Standard
[Combat Skill] Standard
[Originium Arts Assimilation] Standard
Profile
Rope is a cat burglar from the slums of Lungmen, who got caught during a botched caper. Sent to Rhodes Island on a special recommendation from Madam Ch'en after Lungmen formed a partnership with Rhodes Island.
Responsible for intelligence gathering. Uses a rope and grappling hook in combat to disorient the enemy.
Clinical Analysis
Imaging test for this Operator showed blurry outline of internal organs with visible unusual dark spots. Unusually high concentration of Originium particles were present in her circulation, indicating signs of infection and confirming her as infected at this stage.
[Cell-Originium Assimilation] 18%
While only a few vestiges of infection are visible on surface, internal organs have been severely compromised.
[Blood Originium-Crystal Density] 0.30u/L
By the time she joined Rhodes Island, Operator Rope had already missed the best window of opportunity for treatment. Malnutrition and environmental factors put her health in imminent danger.
Currently, given proper care, she is in stable condition. I hope she will continue to take better care of herself.
—Silence
Archive File 1
A coy thief.
She smiles at everyone, but it's a polite, distant smile.
Pilfering is second nature to her. She will sometimes pickpocket someone without even realizing it. At least she knows to give it back now.
Archive File 2
Rope doesn't begrudge her parents. She knows sometimes a poor family just has to abandon a child or two. At least her parents cried when they kicked her out of the house.
Rope doesn't hate the world either, knowing that no matter how much she curses the gods, it won't give her what she needs to eat. Not to mention all the worse things she's seen from her years in the slums.
Of course, Rope never had any problem stealing. She knew it was wrong, but what could she do?
Archive File 3
Rope actually loved prison, since her meals were taken care of, and she got a free bed out of the deal. If it wasn't for the rehabilitation classes, she would've gotten herself caught on purpose.
Of course, she'd still slip up occasionally, but she knew every one of the guards and they were impressed with her thieving skills.
She did wonder if they might actually hire her as a cop. What she never expected was getting 'sold' to a place called Rhodes Island.
Archive File 4
Rope still isn't used to life on Rhodes Island.
She gets food, clothes, and a roof over her head. Plus there's a lot of freaks and weirdos here. Nobody looks down on her because of her background, and even when she does steal from them, they just want her to return it with an apology.
With all that, she doesn't need to use any of the survival skills she honed in the slum. It's all very foreign to her.
But it feels... not too bad.
Stats
- HP241st of 4551,720
- ATK115th of 455728
- DEF159th of 455325
- RES0
- Block60th of 4472
- DP cost65th of 44612
- Redeploy70s
- Attack interval318th of 4551.8s
At Elite 2, level 70, before trust, potentials and modules. Each bar is measured against the highest value in the Arknights roster, and the place is out of every character with that stat, lowest first for DP cost, Redeploy and Attack interval.
By promotion
- Elite 0 Lv. 1HP: 744ATK: 313DEF: 142RES: 0Block: 2DP: 10Redeploy: 70Interval: 1.8
- Elite 0 Lv. 45HP: 1006ATK: 448DEF: 209RES: 0Block: 2DP: 10Redeploy: 70Interval: 1.8
- Elite 1 Lv. 60HP: 1307ATK: 582DEF: 276RES: 0Block: 2DP: 12Redeploy: 70Interval: 1.8
- Elite 2 Lv. 70HP: 1720ATK: 728DEF: 325RES: 0Block: 2DP: 12Redeploy: 70Interval: 1.8
Base values before trust, potentials and modules. Full trust adds DEF +60.
Trait
- Can Shift enemies by using skills Can be deployed on Ranged Tiles
Skills
2
Hook Shot
Auto trigger · Auto recovery · Unlocks at Elite 0LevelThe next attack deals 190% of ATK Physical damage to its target and drags it towards this unit greatly
- SP cost
- 5
- Initial SP
- 0

Double Hook
Manual trigger · Auto recovery · Unlocks at Elite 1LevelThe next attack deals 225% of ATK Physical damage to up to 2 target and drags them towards this unit greatly
- SP cost
- 15
- Initial SP
- 10
Talents
1Auditory Training
- Elite 1
- Obtains 15% Physical Dodge
- Elite 1 · Potential 5
- Obtains 19% (+4%) Physical Dodge
- Elite 2
- Obtains 30% Physical Dodge
- Elite 2 · Potential 5
- Obtains 34% (+4%) Physical Dodge
Potentials
- Potential 2
- DP Cost -1
- Potential 3
- Redeployment Time -4 sec
- Potential 4
- DEF +22
- Potential 5
- Improves Talent
- Potential 6
- DP Cost -1
Modules
1
Tin Casket (HOK-X)
Unlocks at Elite 2 Lv. 40StageStatsTraitTalent- Stage 1Stats: HP +100, ATK +22Trait: While being pulled, enemies take Arts damage proportional to the distance traveled
- Stage 2Stats: HP +160, ATK +27Trait: While being pulled, enemies take Arts damage proportional to the distance traveledTalent: Gains 35% Physical Dodge
- Stage 3Stats: HP +200, ATK +31Trait: While being pulled, enemies take Arts damage proportional to the distance traveledTalent: Obtains 40% Physical Dodge
To unlock
- During battle, have Rope use Double Hook a total of 10 times (excluding Support Units)
- Clear Main Theme 3-3 with a 3-star rating; You must deploy your own Rope, and cause Crownslayer to fall into a pit
Module record
'Quit bugging me. Hold on a liiiittle more.'
Opening her sheet metal box, Rope bobs her chin, torn between two chokers. The plastic imitation-tattoo one is her usual pick; it makes her neck look more slender. Most importantly, it's cheap, they come a literal dime a dozen.
'Salary, y'know? I don't wanna splash salary. I have to rake that stuff in with my own poor cutesy hands.'
'Rope, it's been ten minutes. Are you still not decided?'
'Just gimme a tiny bit longer, pleaaase.'
'I'm giving you ten more minutes. That's ten. Period.'
'Gotcha!'
'Man, I really like the other one too. Nawww. I super like it...'
In the box lies an exquisitely handmade leather choker, studded with limpid melee diamonds, somewhat at odds sat with the cheap and loud plastic product next to it.
A few months ago, a fellow squad op gave Rope this choker as a present, as thanks for having her back in a desperate situation. Rope loves it. It's a treasure of hers, but never her pick. She used to loiter at the display window, making her reflection overlap with the pedestal behind the glass, and like moonlight shines on the water, this choker would sit around her neck. She'd flutter her eyes, and so would the girl in the glass, and in that moment they'd become one.
But unfortunately, reflections aren't forever.
'I bet I looked way too desperate staring at it. I bet that's how she figured me out.'
'Aw, it sucks so much. All the stuff I want but can't get, and now the only thing I get to do is daydream about it.'
'Ugh, why'd I ever get on this pirate ship?!'
She dangles the choker in front of her nose, shuts her eyes and sniffs deeply at the leather's smoky scent. It's the fragrance of tar oil, picked up from its tanning phase.
'Ahh, that's the smell of wealth, maybe I'll just wear this one for today. Then again, the leather's so soft. What if it gets scraped up?'
Rope cups the choker in her hands, and lightly rubs her cheeks against it, reveling in the sophisticated and sensual texture.
'You're so comfy. I love you. Couldn't bear to wear you...'
'It's been ten minutes! If you don't come out, I'm leaving you behind!'
Rope curls her lips, secretly showing her resentment at the voice nagging her from behind the door.
'Coming!'
'What are you even picking?'
'I'm a girl going out! I've gotta pick out my shoes and outfit and jewelry just right.'
'Your clothes look pretty much same as normal to me.'
'You say that again and I'm gonna get mad.'
'...Why aren't you wearing that choker I got you? Don't you like it?'
'Of course I'm not. It's the good stuff. You've always gotta leave the good stuff for next time.'
'Hrmph. I'd beg to differ.'
Base skills
2
Clue Search β
Reception Room · Elite 0When this Operator is assigned to the Reception Room, Clue search speed increases by 20%

Negotiation
Trading Post · Elite 1When this Operator is assigned to a Trading Post, order limit +5 and Morale consumed per hour -0.25
Outfits
4
Elite 1
Default Outfit
Art by m9nokuro

Elite 2
Default Outfit
Art by m9nokuro

Summer Flowers FA008
Coral Coast/II
Art by m9nokuro
Store

Imp's House
Witch Feast
Art by m9nokuro
Event Reward
Voice lines
38Show all 38 lines
- Appointed as Assistant
- Doc~tor~, you didn't forget anything, did you?
- Talk 1
- Picking pockets to feed myself? Yeah, that was how I grew up. I didn't exactly have a choice. I woulda starved to death otherwise.
- Talk 2
- If you want sturdy grappling hooks, the key thing's a good rope. Hm? Why do I like my hook so much? Well, go scale a building with your bare hands and you'll see.
- Talk 3
- Fine, fine, your word's the word, Doctor. Can I go back to my room now? I've got stuff coming up. What? Still no? C'mooon, cut me some slack! Pleasie please?
- Talk after Promotion 1
- If it wasn't you Rhodes Island, I'd probably still be rotting in jail. Say, how'd you find me anyway? Hmm… Maybe you heard about my skill through the grapevine?
- Talk after Promotion 2
- There's lots of ways if you wanna survive in the slums, though more people simply die without a way at all. Never had much of a choice myself. Hope you can understand, Doctor.
- Talk after Trust Increase 1
- My parents kicked me out, and I had to fend for myself on the streets. Compared to my days in the gutter, life at Rhodes Island is a massive improvement.
- Talk after Trust Increase 2
- Saw a lot of people get same disease as mine who didn't end well. I kinda gave up on myself too, until I got lucky enough to be found by you guys… Tell me straight, Doctor. You can cure me, right? You...you can't? *Sigh*, I can live with that, I guess.
- Talk after Trust Increase 3
- Before, I was always looking for the next meal. Now I can really eat my fill. Gotta hand it to you, Rhodes Island's alright in my book. Huh? You wanna hear me say 'thank you'? Nah-ah, in, your, dreams. *Gasp*, I just said it...
- Idle
- Ugh, this chair... ahhh….dangit... so comfy...!
- Onboard
- The name's Rope, nice to meet ya. Oh, here's your ID card, don't forget it. Huh? Why do I have it? That's a se-cret!
- Watching Battle Record
- Does watching this stuff actually help?
- Promotion 1
- C'mon, lets talk about payment. Promotions are cool, but my salary is what really matters.
- Promotion 2
- Fine, fine. Now that I've got my due, I guess I should give my best.
- Added to Squad
- All right, coming!
- Appointed as Squad Leader
- I'm doing captain biz? I would've asked for a bonus usually, but I can let this slide since it's you.
- Depart
- Look at the map and figure out your route before we get in there. This is experience talking.
- Begin Operation
- So, what kind of good stuff will our enemies be carrying today?
- Selecting Operator 1
- I don't really do straight-up fights.
- Selecting Operator 2
- Put me to good use, ooo-kaaay?
- Deployment 1
- Sneaky sneaky…
- Deployment 2
- Hmm, is this a good spot?
- In Battle 1
- Aha!
- In Battle 2
- Good, good, a little closer!
- In Battle 3
- Huuugh!
- In Battle 4
- Once I hook you, you're not getting away.
- 4-star Result
- A lot more excitement on that one than usual! A lot more profit too... whoo-hoo~!
- 3-star Result
- It'd be a waste to leave all that good stuff here. The enemies don't need them anyway, right?
- Sub 3-star Result
- Some of 'em got away? Just leave them be. They might turn over a new leaf, who knows.
- Operation Failure
- Hey! Let's just bug out now, Doctor! We must save ourselves first!
- Assigned to Facility
- Is there an air vent in this room? Nothing, just curious.
- Tap
- Aaaagh! Am I under arrest?!
- Trust Tap
- I mean, I'd like to figure out how a normal girl lives sometime... but, you know... I mean, maybe that's not really me?
- Title
- Arknights.
- New Year's blessing
- Piping hot food, big wide smiles, piles and piles of presents... It's the kind of scene I would only be able to steal glances at through windows. Thank you, Doctor... Aw, c'mon, I was being serious there! Anyway... happy New Year.
- Greeting
- Hiiii, Doctor.
- Birthday
- Happy birthday. Got your present here. Go ahead. Yep, it was your wallet, until the moment I took it from your pocket. No harm in giving it to you here as my present, right? Okay, okay, jokes are over, now look inside. I spent forever hand-drawing the card, y'know?
- Anniversary Celebration
- Yeah, yeah, I know. I've been at Rhodes Island so long, I oughta get used to my new life already. I'm gonna stop crawling through the vents, and I'm really gonna cut down on stealing stuff as a prank... Doctor, do you think, that after so many field missions, I've learned to use my skills for the better?
Upgrade costs
Open in the plannerPromotion
- Elite 1
Specialist Chip ×3
Sugar ×1
Device ×1
LMD ×15,000 - Elite 2
Specialist Chip Pack ×5
Oriron Cluster ×15
Sugar Pack ×11
LMD ×60,000
Skill levels
- Lv. 2
Skill Summary - 1 ×2 - Lv. 3
Skill Summary - 1 ×2
Sugar Substitute ×4 - Lv. 4
Skill Summary - 2 ×3
Polyester ×2 - Lv. 5
Skill Summary - 2 ×3
Oriron ×2 - Lv. 6
Skill Summary - 2 ×3
Loxic Kohl ×2 - Lv. 7
Skill Summary - 3 ×4
Manganese Ore ×3
Mastery: Hook Shot
- M1
Skill Summary - 3 ×2
Grindstone Pentahydrate ×1
Loxic Kohl ×4 - M2
Skill Summary - 3 ×4
Orirock Concentration ×2
Grindstone Pentahydrate ×3 - M3
Skill Summary - 3 ×6
Bipolar Nanoflake ×2
Polyester Lump ×2
Mastery: Double Hook
- M1
Skill Summary - 3 ×2
RMA70-24 ×1
Manganese Ore ×3 - M2
Skill Summary - 3 ×4
Sugar Lump ×2
RMA70-24 ×2 - M3
Skill Summary - 3 ×6
D32 Steel ×2
Oriron Block ×2
Module: Tin Casket (HOK-X)
- Stage 1
Module Data Block ×1
RMA70-12 ×4
LMD ×20,000 - Stage 2
Module Data Block ×1
Data Supplement Stick ×15
Coagulating Gel ×5
LMD ×25,000 - Stage 3
Module Data Block ×1
Data Supplement Instrument ×5
Orirock Cluster ×6
LMD ×30,000
How to get Rope
Recruitment & Headhunting
Art
















