Scavenger

Vanguard

Scavenger

★★★★

S.W.E.E.P.

Ctier

Introduction

Scavenger is a 4-star character in Arknights. Scavenger's class is Vanguard. Faction: S.W.E.E.P..

On the combined Arknights tier list Scavenger is C tier, 300th of the 410 characters ranked, from where 2 community tier lists put Scavenger.

What Scavenger does

A 4-star DP Vanguard: Command - Attack gives 11 DP instantly plus 70% ATK, and Charge β gives 9 DP. Her talent adds 13% ATK and DEF when nothing is next to her.

Profile

Scavenger is a female Zalak. Her birthday is August 22, and she stands 164cm tall. Scavenger is voiced by Mia Miao in Chinese, Jennifer Armour in English, You Taichi in Japanese, and Chong Yu-mi in Korean. 戏言咸咸 drew her.

Stories

9
Basic Info

[Code Name] Scavenger

[Gender] Female

[Combat Experience] 4 years

[Place of Birth] Unknown

[Date of Birth] August 22

[Race] Zalak

[Height] 164cm

[Infection Status]

Infection confirmed by medical examination.

Physical Exam

[Physical Strength] Excellent

[Mobility] Normal

[Physical Resilience] Normal

[Tactical Acumen] Normal

[Combat Skill] Excellent

[Originium Arts Assimilation] Standard

Profile

Banished from her community for being Infected, she has made a living as a mercenary in the criminal underworld. She is skilled in matters best left unsaid, and as a result of the base nature of the work has become known as 'Scavenger.' Since her introduction to Rhodes Island through an intermediary, she has given up her mercenary life to become an Operator.

Clinical Analysis

Imaging tests have shown the outlines of her internal organs to be indistinct due to abnormal shadows. Originium granules have been detected in her circulatory system, confirming her to be infected with Oripathy.

[Cell-Originium Assimilation] 12%

Operator has no obvious Originium crystals externally, however, tests have revealed an abundance of crystals internally. The limbic system of the brain has been particularly affected, and the Operator's personality changes are suspected to be related to this.

[Blood Originium-Crystal Density] 0.29u/L

Due to high presence of Originium within the internal organ's, the Operator's circulatory system has a high Originium content.

Archive File 1

Having been exiled by her tribe, betrayed by her client, and endured all manner of hardships, Scavenger prefers to act alone and is wary of others. Moreover, since her personality has been affected by Originium, she has become difficult to communicate with. Perhaps she'll open up a bit once she gets used to working at Rhodes Island.

Archive File 2

Scavenger moves freely in harsh environments and will eat almost anything as long as it won't kill her. She is one of the most adaptable Operators, of truly unparalleled versatility. When given the chance, she enjoys resting in dark corners or eating a few specific foods.

Archive File 3

Scavenger is not interested in others' intel unless it's mandatory, while Provence is an exception. She tends to sneer at those who ask her about her interest in Provence, which is reflective of some sort of attraction. While Provence is considered generally attractive (many Operators particularly enjoy fluffing her tail), Scavenger seems to be interested in something else....

Archive File 4

Scavenger once loved a young woman from her own tribe, who reciprocated her feelings. For whatever reason, they did not express their feelings to one another until Scavenger became Infected and was banished from her tribe. The next time Scavenger was able to meet the young lady, she had already passed away and with her the knowledge of their forbidden love. This memory is a keepsake that Scavenger will forever hold close to her heart.

Promotion Record

No one understands why a covert mercenary would use such a heavy weapon for sneak attacks, as it is clearly unsuitable. Despite this disadvantage, Scavenger still manages to operate effectively. When others see her pass by, they typically come under the impression that she is not an assassin so much as an individual who will stop at nothing to eliminate everything in her path. No one doubts her abilities, and as for the actual truth behind her choice of weaponry? Who cares.

Stats

  • HP212th1,835
  • ATK340th470
  • DEF178th310
  • RES0
  • Block60th2
  • DP cost65th12
  • Redeploy70s
  • Attack interval74th1.05s

At Elite 2, level 70, before trust, potentials and modules. Each bar is measured against the highest value in the Arknights roster, and the place is out of every character with that stat, lowest first for DP cost, Redeploy and Attack interval.

By promotion

  • Elite 0 Lv. 1HP: 693ATK: 185DEF: 136RES: 0Block: 2DP: 10Redeploy: 70Interval: 1.05
  • Elite 0 Lv. 45HP: 937ATK: 281DEF: 198RES: 0Block: 2DP: 10Redeploy: 70Interval: 1.05
  • Elite 1 Lv. 60HP: 1284ATK: 385DEF: 255RES: 0Block: 2DP: 12Redeploy: 70Interval: 1.05
  • Elite 2 Lv. 70HP: 1835ATK: 470DEF: 310RES: 0Block: 2DP: 12Redeploy: 70Interval: 1.05

Base values before trust, potentials and modules. Full trust adds ATK +60.

Range from Elite 0

Trait

Blocks 2 enemies

Skills

2
  • Charge β

    Auto trigger · Auto recovery · Unlocks at Elite 0
    Level

    Instantly gains 9 Deployment Points.

    SP cost
    30
    Initial SP
    13
  • Command - Attack

    Manual trigger · Auto recovery · Unlocks at Elite 1
    Level

    Immediately gains 11 Deployment Points ATK +70%

    SP cost
    30
    Initial SP
    18
    Duration
    15s

Talents

1
  • Lone Wolf

    Elite 1
    ATK and DEF +5% when there are no allies in the four adjacent tiles
    Elite 1 · Potential 5
    ATK and DEF +7% (+2%) when there are no allies in the four adjacent tiles
    Elite 2
    ATK and DEF +11% when there are no allies in the four adjacent tiles
    Elite 2 · Potential 5
    ATK and DEF +13% (+2%) when there are no allies in the four adjacent tiles

Potentials

Potential 2
DP Cost -1
Potential 3
Redeployment Time -4 sec
Potential 4
ATK +25
Potential 5
Improves Talent
Potential 6
DP Cost -1

Modules

1
  • 'Designer Dinnerware' (SOL-X)

    Unlocks at Elite 2 Lv. 40
    • Stage 1Stats: ATK +27, DEF +18Trait: Blocks 2 enemies; Gains +8% ATK and DEF while blocking enemies
    • Stage 2Stats: ATK +32, DEF +22Trait: Blocks 2 enemies; Gains +8% ATK and DEF while blocking enemiesTalent: Gains +14% ATK and DEF when there are no allies in the four adjacent tiles
    • Stage 3Stats: ATK +36, DEF +25Trait: Blocks 2 enemies; Gains +8% ATK and DEF while blocking enemiesTalent: Gains +16% ATK and DEF when there are no allies in the four adjacent tiles

    To unlock

    • Defeat a total of 30 enemies with Scavenger (excluding Support Units)
    • Clear Main Theme 1-3 with a 3-star rating; You must deploy your own Scavenger, and have Scavenger defeat at least 12 enemies
    Module record

    'Bowls are for holding food. Spoons are for scooping it. Canteens hold water. Cut up big pieces of food with your knife like this, stick your fork in, and you can put it in your mouth and eat it. You all got that?'

    It's the young Zalaks' first time at the dinner table, learning how to use the tableware, and Hamelin is among them. She's never seen such sumptuous dishes before, their glistening sheen like flowing gold.

    'Hamelin, when I grow up, I'm gonna make sure we eat really tasty food like this every day!'

    Hearing the voice beside her perk up, she turns to look and is met with her sweetheart's smile.

    Much, much later, when she's long since left her tribe, left her beloved, Hamelin skulks alone in the dark. It's been so long she hasn't the energy left to recall the scene. Even filling her stomach is too much to ask now.

    Another mission nobody else was willing to take. Her failing to contact her target the first time has lost her all her equipment, the only thing saving her life being the ditch she hid in. The aftermath of this mission failure will be hard to shoulder, but she's void of fighting capacity anyhow. Hamelin presses forward, limping against the damp brick wall, eyes sweeping over the putrid filth, searching for anything she can make use of. Eventually, in the thick of the mud, she catches sight of a portable dining set that's been thrown away.

    She picks it up, wipes it off, hangs it on her waist, and then climbs out of the sewer, finding the restaurant where her target sits.

    In the process of taking out her target, every item in the set finds its use: the bowl, the spoon, the fork, the knife, the canteen... In a first for her, she's done an efficient job, undetected by anyone. Hamelin exits the lavish, high-end restaurant, and wanders alone onto the streets. She feels famished, completely out of strength. Winding down, she slowly slumps against a wall, pulls in her knees, and buries her head deep.

    'Hello? You hungry? Want something to eat?'

    Hamelin raises her head to find a large-tailed Lupo girl. The girl leads Hamelin back to her office, and places before her the remainders of her food supplies.

    'It's all we've got. Put something inside you, okay?'

    Watching Hamelin's movements, her brows suddenly knit.

    'Hey, don't use your hands, you're carrying tableware, aren't you? Are you not that good with it? Let me teach you.

    'Put your food in the bowl, then use that spoon to scoop up a mouthful. You can cut up big chunks of food with a knife, and stick it on your fork to eat it. Hand me your canteen, I'll fill you up some water.

    'If you go hungry again, you're free to stop by every day for something to eat... huh? What's wrong?'

    Hamelin stares up, blinking frantically, refusing to let the tears fall from the corners of her eyes.

Base skills

2
  • S.W.E.E.P.

    Control Center · Elite 0

    When this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.

  • Junkman

    Factory · Elite 1

    When this Operator is assigned to a Factory, capacity limit +8 and Morale consumed per hour -0.25

Outfits

3
  • Scavenger: Elite 1

    Elite 1

    Default Outfit

    Art by 戏言咸咸

  • Scavenger: Elite 2

    Elite 2

    Default Outfit

    Art by 戏言咸咸

  • Scavenger: Survive

    Survive

    Raythean Striker/II

    Art by 戏言咸咸

    Store

Voice lines

38
Show all 38 lines
Appointed as Assistant
Better to get your job done first than wasting time on chitchat.
Talk 1
You'd better remember that failing to adapt makes you a useless burden.
Talk 2
Work, eat, run, repeat. Big fricking whoop. Isn't that how life is for anyone these days?
Talk 3
My job was to take care of 'troubles' for my employers. Eventually they started to call me Scavenger.
Talk after Promotion 1
Just like the two sides of a coin, no matter how splendid the face is, the backside is always stained with dirt.
Talk after Promotion 2
I've adapted to this place really well since I joined? Pfft, rubbish. It's just that I've gotten used to working on the surface.
Talk after Trust Increase 1
That's Provence, isn't it…? The wretched girl who got Infected while rescuing people from a Catastrophe... Look at that massive tail she's got...
Talk after Trust Increase 2
You know, Doctor... I hated the idea of working with other people, at first. I figured our methods would clash. But at some point, I came to realize that's not the case.
Talk after Trust Increase 3
If only she were still alive... Now all I can do is carry on alone, carrying her dreams on my back.
Idle
How can you sleep so soundly when you're defenseless…?
Onboard
I'm Scavenger. Leave the dirty work to me. Just pay me like my other employers and we'll be good.
Watching Battle Record
No, it's not enough...
Promotion 1
This still isn't enough. I need to become stronger...
Promotion 2
Thanks, Doctor. I feel like I have a reason to fight now.
Added to Squad
Do I need to quip just 'cause I joined the team?
Appointed as Squad Leader
Don't you hold me back.
Depart
Conceal yourselves so the enemy won't find you.
Begin Operation
Hmph, time for a clean up.
Selecting Operator 1
Hurry up.
Selecting Operator 2
Are we doing this?
Deployment 1
Tch.
Deployment 2
I know what to do.
In Battle 1
Garbage.
In Battle 2
Keep writhing in the gutter!
In Battle 3
There is no turning back for you!
In Battle 4
You get no sympathy!
4-star Result
Gotta say that mission was a special one.
3-star Result
Hmph. They have only their own weakness to blame.
Sub 3-star Result
Tch, some of them got away. I'm disappointed in you.
Operation Failure
Dammit! Screwed up again...
Assigned to Facility
Just give me a dark corner.
Tap
Argh! Let go of me!
Trust Tap
What? You want me to dispose of you too?
Title
Arknights.
New Year's blessing
New Year's? Tsk, just another day, nothing different. But if you need a reminder, crowded places mean more stupid crap can happen, so don't get too lost in the fun, okay?
Greeting
You got a job for me?
Birthday
I did use to take birthdays seriously... but who's out there still counting every year they live these days...? Whatever. If you'd like, I could wish for you to have fun today or something.
Anniversary Celebration
Ugh. Just waiting for you to clear out before I grab some cheese from in there. What? My job's never been anything but cleaning up the filthiest of places. Telling me my name's gonna show up on your honor roll?

Upgrade costs

Open in the planner

Promotion

  • Elite 1Vanguard Chip ×3Orirock Cube ×1Sugar ×1LMD ×15,000
  • Elite 2Vanguard Chip Pack ×5Loxic Kohl ×20Integrated Device ×6LMD ×60,000

Skill levels

  • Lv. 2Skill Summary - 1 ×2
  • Lv. 3Skill Summary - 1 ×2Orirock ×5
  • Lv. 4Skill Summary - 2 ×3Sugar ×2
  • Lv. 5Skill Summary - 2 ×3Polyester ×3
  • Lv. 6Skill Summary - 2 ×3RMA70-12 ×2
  • Lv. 7Skill Summary - 3 ×4Orirock Cluster ×3

Mastery: Charge β

  • M1Skill Summary - 3 ×2Sugar Lump ×1RMA70-12 ×3
  • M2Skill Summary - 3 ×4Oriron Block ×2Sugar Lump ×2
  • M3Skill Summary - 3 ×6Polymerization Preparation ×2Grindstone Pentahydrate ×2

Mastery: Command - Attack

  • M1Skill Summary - 3 ×2Polyester Lump ×1Orirock Cluster ×5
  • M2Skill Summary - 3 ×4Keton Colloid ×2Polyester Lump ×2
  • M3Skill Summary - 3 ×6Bipolar Nanoflake ×2Manganese Trihydrate ×2

Module: 'Designer Dinnerware' (SOL-X)

  • Stage 1Module Data Block ×1Oriron Cluster ×4LMD ×20,000
  • Stage 2Module Data Block ×1Data Supplement Stick ×15Incandescent Alloy ×5LMD ×25,000
  • Stage 3Module Data Block ×1Data Supplement Instrument ×5Polyester Pack ×6LMD ×30,000

How to get Scavenger

Recruitment & Headhunting

Art

Scavenger key art

More characters

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