
/Ranger/Void
Fei
★★★★★
Wanderer
Introduction
Fei is a 5-star Void combatant in Chaos Zero Nightmare. Fei's class is Ranger. Faction: Wanderer.
On the combined Chaos Zero Nightmare tier list Fei is A tier, 9th of the 37 combatants ranked, from where 2 community tier lists put Fei.
Other Void combatants in Chaos Zero Nightmare: Adelheid, Chizuru, Kayron, Rei, Renoa, Rin and 1 more.
What Fei does
A
Void
Ranger with three 0 AP attacks.
Heavensfall hits three times for 100% but Exhausts if it's still in hand at turn end, and the two
Inferno Rhapsody cards add Flame Arts, drawing a card or adding 3 Descent when it activates.
Best build for Fei
From 2 guidesPartner
3 options- 12 of 2
Ruixiang - 21 of 2
Rosaria - 31 of 2
Sylvia
Equipment
Criticism of Discord1 of 1
Tentacles of Chaos1 of 1
Dagger That Tricked the Shadow1 of 1
Fairy King's Crown2 of 2
Amorphous Cube2 of 2
4-piece fragments
- 1 of 1
Battlefield Evolution(4)
2-piece fragments
3 options- 12 of 2
Executioner's Tool(2) - 22 of 2
Black Wing(2) - 32 of 2
Cursed Corpse(2)
Main stats
- Substats
- Void Damage
>Critical Chance >Critical Damage >Extra Damage >ATK
Fei's banners
All banners- 8 July 2026 to 29 July 2026
Profile
Fei is a female Human. Fei's birthday is January 20th. Fei is voiced by Zhang Ruoyu in Chinese, Hisako Kanemoto in Japanese, and Dew in Korean. She's good at divine Power of Fangxiang.
Stories
2Background
An enigmatic beauty notorious for her alleged involvement of an Ark's downfall.
Though she may be a captivating beauty, those who lay eyes on her must not be wooed by her wiles. After all, this woman—Fei—is one of the universe's most dangerous, boasting the highest bounty in the history of the cosmos. Her whereabouts are elusive, but if you take on an assignment to eliminate the Chaos Order, you may cross paths with her. Her goal is the total annihilation of the Chaos Order.
Hobby
Making Traditional Confections
Stats
- Attack1st of 39515
- Defense34th of 39141
- HP30th of 39317
- Critical Chance3%
- Critical Damage125%
At level 60 with every ascension, before Memory Fragments and partners. Each bar is measured against the highest value in the Chaos Zero Nightmare roster, and the place is out of every combatant with that stat.
Skills
18
Soliloquy
Unique card · Cost 0 · SkillDraw 2 Of those Drawn cards, Discard all 1-Cost or higher cards
Epiphany options
- Epiphany 1
- Draw 3 · Of those Drawn cards, Discard all 1-Cost or higher cards
- Epiphany 2
- Draw 2 0-Cost card(s) of this unit
- Epiphany 3
- Cost 1: Proc 3 Inferno Rhapsody in Draw Pile on the target · 2 Descent for each procced
- Epiphany 4
- Draw 1 · When a 2-Cost or lower card of this unit is Drawn, proc that card and Draw 2
- Epiphany 5
- Draw 1 X-Cost cards · Apply the X of that card as X+1 until activated

Night Rain
Unique card · Cost 0 · Skill1 Flame Arts Streak Draw 1 Inferno Rhapsody
Epiphany options
- Epiphany 1
- 1 Flame Arts · Streak Draw 2 Inferno Rhapsody
- Epiphany 2
- 2 Flame Arts · Streak The next 2 times Flame Arts is activated, 2 Flame Arts
- Epiphany 3
- Cost 1: 1 Flame Arts for each Inferno Rhapsody in Graveyard
- Epiphany 4
- 2 Flame Arts · At the start of the turn, move to hand
- Epiphany 5
- 1 Flame Arts · Streak Apply the next X as X+2

Soulfire Dance
Unique card · Attack100% Damage × X+1 Draw X
Epiphany options
- Epiphany 1
- 150% Damage × X+1 · Draw X
- Epiphany 2
- 100% Damage × X+1 · Proc Inferno Rhapsody in Graveyard on the target for each Hit Count
- Epiphany 3
- 150% Damage × X+1 · Increase Damage Amount of the next Heavensfall by 50% for each Hit Count · (max 500%)
- Epiphany 4
- Draw X · X Flame Arts × 2 · X Descent
- Epiphany 5
- Cost 2: Add 1 Hit(s) to Flame Arts

Blazing War Dance
Unique card · Cost 0 · SkillMove Inferno Rhapsody to hand for each Descent gained this turn
Epiphany options
- After limit break
- Move Inferno Rhapsody to hand for each Descent gained this turn · Increase Damage Amount by 100% until activated

Heavenscleaver
Ego skill · Cost 5 · Skill8 Descent For 2 turn(s), at the start of the turn, 8 Descent Increase Damage Amount of the next Heavensfall by 100%

Inferno Rhapsody
Created card · Cost 0 · Attack70% Damage 1 Flame Arts When Flame Arts is activated through this card, Draw 1

Heavensfall
Created card · Cost 0 · Attack100% x3 Damage × 3

Inferno Rhapsody: Heaven
Created card · Cost 0 · Attack110% Damage 1 Flame Arts When Flame Arts is activated through this card, 3 Descent

Azure Flame
Starting card · Cost 1 · Attack · 2 copies100% Damage
Epiphany options
- With potential
- 100% Damage · 1 Flame Arts

Melancholy
Starting card · Cost 1 · Skill100% Shield

Exorcist’s Formation
Starting card · Cost 1 · UpgradeOn Draw through an ability, 1 Descent Create 8 Inferno Rhapsody in Draw Pile
Epiphany options
- Epiphany 1
- On Draw through an ability, 1 Descent · Create 8 Inferno Rhapsody in Draw Pile · +50% Damage Amount to those cards
- Epiphany 2
- On Draw through an ability, 1 Descent · Create 8 Inferno Rhapsody in Draw Pile · At the start of the turn, Draw 1 Inferno Rhapsody
- Epiphany 3
- Cost 0: On Draw through an ability, 1 Descent · Create 8 Inferno Rhapsody in Draw Pile · Draw 2
- Epiphany 4
- On Draw through an ability, 1 Descent · Create 7 Inferno Rhapsody in Draw Pile · When Flame Arts is activated, 100% Extra Attack on the target
- Epiphany 5
- On Draw through an ability, 1 Descent · Create 6 Inferno Rhapsody: Heaven in Draw Pile
Sleeping Memory
Limit break 1 · Mythic Card UpgradeAdds the following effect to the Blazing War Dance card: Increase Damage Amount of Inferno Rhapsody moved to hand by 100% until activated.
Awakening Memory
Limit break 2 · Battle Passive UpgradeAt the start of battle, gain 6 Descent, and for each turn, when the first Heavensfall is created, gain 2 Descent. When the Inferno Rhapsody card is activated, inflict Fixed Damage equal to 30% of the Damage dealt to the target (this Damage cannot inflict a Critical Hit).
Vivid Memory
Limit break 3 · Ego Skill UpgradeIncrease Heavenscleaver's Descent by 2 and add the following effect: Add 2 Hits to the next Heavensfall.
Inner Memory
Limit break 4 · Battle Passive UpgradeAt the start of battle, +80% Damage Amount to Heavensfall.
Complete Memory
Limit break 5 · Stat UpgradeIncrease the level of [Basic Card Upgrade], [Signature Card Upgrade], and [Common Card Upgrade] in Potentials by 3.
Liberated Memory
Limit break 6 · Battle Passive UpgradeAt the start of battle, +120% Damage Amount to Flame Arts. At the start of battle or each time 3 Heavensfall cards are activated, gain 1 Judgment Upon the Wicked. Judgment Upon the Wicked: Add 3 Hits to Heavensfall, and when the effect is activated, remove Judgment Upon the Wicked.

Guilt
Stress collapseEvery time this character enters battle, their stress increases by 10.
Upgrade costs
Ascension
- Ascension 1
Unit ×30,000
Common Ranger Manual ×8 - Ascension 2
Unit ×70,000
Advanced Ranger Manual ×15 - Ascension 3
Unit ×150,000
Advanced Ranger Manual ×32 - Ascension 4
Unit ×250,000
Premium Ranger Manual ×16 - Ascension 5
Unit ×500,000
Premium Ranger Manual ×36
Limit breaks
- Limit break 1
Memory Code - Fei ×1 - Limit break 2
Memory Code - Fei ×1 - Limit break 3
Memory Code - Fei ×1 - Limit break 4
Memory Code - Fei ×1 - Limit break 5
Memory Code - Fei ×1 - Limit break 6
Memory Code - Fei ×1
Art











