Fei

/Ranger/Void

Fei

★★★★★

Wanderer

Atier

Introduction

Fei is a 5-star Void combatant in Chaos Zero Nightmare. Fei's class is Ranger. Faction: Wanderer.

On the combined Chaos Zero Nightmare tier list Fei is A tier, 9th of the 37 combatants ranked, from where 2 community tier lists put Fei.

Other Void combatants in Chaos Zero Nightmare: Adelheid, Chizuru, Kayron, Rei, Renoa, Rin and 1 more.

What Fei does

A Void Ranger with three 0 AP attacks. Heavensfall hits three times for 100% but Exhausts if it's still in hand at turn end, and the two Inferno Rhapsody cards add Flame Arts, drawing a card or adding 3 Descent when it activates.

Best build for Fei

From 2 guides

Partner

3 options
  1. 1
    Ruixiang
    2 of 2
  2. 2
    Rosaria
    1 of 2
  3. 3
    Sylvia
    1 of 2

Equipment

Weapon
  • Criticism of Discord1 of 1
  • Tentacles of Chaos1 of 1
  • Dagger That Tricked the Shadow1 of 1
Armor
  • Fairy King's Crown2 of 2
Trinket
  • Amorphous Cube2 of 2

4-piece fragments

  1. Battlefield Evolution(4)
    1 of 1

2-piece fragments

3 options
  1. 1
    Executioner's Tool(2)
    2 of 2
  2. 2
    Black Wing(2)
    2 of 2
  3. 3
    Cursed Corpse(2)
    2 of 2

Main stats

Substats
Void Damage >Critical Chance >Critical Damage >Extra Damage >ATK

Fei's banners

All banners
  • 8 July 2026 to 29 July 2026

Profile

Fei is a female Human. Fei's birthday is January 20th. Fei is voiced by Zhang Ruoyu in Chinese, Hisako Kanemoto in Japanese, and Dew in Korean. She's good at divine Power of Fangxiang.

Stories

2
Background

An enigmatic beauty notorious for her alleged involvement of an Ark's downfall.

Though she may be a captivating beauty, those who lay eyes on her must not be wooed by her wiles. After all, this woman—Fei—is one of the universe's most dangerous, boasting the highest bounty in the history of the cosmos. Her whereabouts are elusive, but if you take on an assignment to eliminate the Chaos Order, you may cross paths with her. Her goal is the total annihilation of the Chaos Order.

Hobby

Making Traditional Confections

Stats

  • Attack1st515
  • Defense34th141
  • HP30th317
  • Critical Chance3%
  • Critical Damage125%

At level 60 with every ascension, before Memory Fragments and partners. Each bar is measured against the highest value in the Chaos Zero Nightmare roster, and the place is out of every combatant with that stat.

Skills

18
  • Soliloquy

    Unique card · Cost 0 · Skill

    Draw 2 Of those Drawn cards, Discard all 1-Cost or higher cards

    Epiphany options

    Epiphany 1
    Draw 3 · Of those Drawn cards, Discard all 1-Cost or higher cards
    Epiphany 2
    Draw 2 0-Cost card(s) of this unit
    Epiphany 3
    Cost 1: Proc 3 Inferno Rhapsody in Draw Pile on the target · 2 Descent for each procced
    Epiphany 4
    Draw 1 · When a 2-Cost or lower card of this unit is Drawn, proc that card and Draw 2
    Epiphany 5
    Draw 1 X-Cost cards · Apply the X of that card as X+1 until activated
  • Night Rain

    Unique card · Cost 0 · Skill

    1 Flame Arts Streak Draw 1 Inferno Rhapsody

    Epiphany options

    Epiphany 1
    1 Flame Arts · Streak Draw 2 Inferno Rhapsody
    Epiphany 2
    2 Flame Arts · Streak The next 2 times Flame Arts is activated, 2 Flame Arts
    Epiphany 3
    Cost 1: 1 Flame Arts for each Inferno Rhapsody in Graveyard
    Epiphany 4
    2 Flame Arts · At the start of the turn, move to hand
    Epiphany 5
    1 Flame Arts · Streak Apply the next X as X+2
  • Soulfire Dance

    Unique card · Attack

    100% Damage × X+1 Draw X

    Epiphany options

    Epiphany 1
    150% Damage × X+1 · Draw X
    Epiphany 2
    100% Damage × X+1 · Proc Inferno Rhapsody in Graveyard on the target for each Hit Count
    Epiphany 3
    150% Damage × X+1 · Increase Damage Amount of the next Heavensfall by 50% for each Hit Count · (max 500%)
    Epiphany 4
    Draw X · X Flame Arts × 2 · X Descent
    Epiphany 5
    Cost 2: Add 1 Hit(s) to Flame Arts
  • Blazing War Dance

    Unique card · Cost 0 · Skill

    Move Inferno Rhapsody to hand for each Descent gained this turn

    Epiphany options

    After limit break
    Move Inferno Rhapsody to hand for each Descent gained this turn · Increase Damage Amount by 100% until activated
  • Heavenscleaver

    Ego skill · Cost 5 · Skill

    8 Descent For 2 turn(s), at the start of the turn, 8 Descent Increase Damage Amount of the next Heavensfall by 100%

  • Inferno Rhapsody

    Created card · Cost 0 · Attack

    70% Damage 1 Flame Arts When Flame Arts is activated through this card, Draw 1

  • Heavensfall

    Created card · Cost 0 · Attack

    100% x3 Damage × 3

  • Inferno Rhapsody: Heaven

    Created card · Cost 0 · Attack

    110% Damage 1 Flame Arts When Flame Arts is activated through this card, 3 Descent

  • Azure Flame

    Starting card · Cost 1 · Attack · 2 copies

    100% Damage

    Epiphany options

    With potential
    100% Damage · 1 Flame Arts
  • Melancholy

    Starting card · Cost 1 · Skill

    100% Shield

  • Exorcist’s Formation

    Starting card · Cost 1 · Upgrade

    On Draw through an ability, 1 Descent Create 8 Inferno Rhapsody in Draw Pile

    Epiphany options

    Epiphany 1
    On Draw through an ability, 1 Descent · Create 8 Inferno Rhapsody in Draw Pile · +50% Damage Amount to those cards
    Epiphany 2
    On Draw through an ability, 1 Descent · Create 8 Inferno Rhapsody in Draw Pile · At the start of the turn, Draw 1 Inferno Rhapsody
    Epiphany 3
    Cost 0: On Draw through an ability, 1 Descent · Create 8 Inferno Rhapsody in Draw Pile · Draw 2
    Epiphany 4
    On Draw through an ability, 1 Descent · Create 7 Inferno Rhapsody in Draw Pile · When Flame Arts is activated, 100% Extra Attack on the target
    Epiphany 5
    On Draw through an ability, 1 Descent · Create 6 Inferno Rhapsody: Heaven in Draw Pile
  • Sleeping Memory

    Limit break 1 · Mythic Card Upgrade

    Adds the following effect to the Blazing War Dance card: Increase Damage Amount of Inferno Rhapsody moved to hand by 100% until activated.

  • Awakening Memory

    Limit break 2 · Battle Passive Upgrade

    At the start of battle, gain 6 Descent, and for each turn, when the first Heavensfall is created, gain 2 Descent. When the Inferno Rhapsody card is activated, inflict Fixed Damage equal to 30% of the Damage dealt to the target (this Damage cannot inflict a Critical Hit).

  • Vivid Memory

    Limit break 3 · Ego Skill Upgrade

    Increase Heavenscleaver's Descent by 2 and add the following effect: Add 2 Hits to the next Heavensfall.

  • Inner Memory

    Limit break 4 · Battle Passive Upgrade

    At the start of battle, +80% Damage Amount to Heavensfall.

  • Complete Memory

    Limit break 5 · Stat Upgrade

    Increase the level of [Basic Card Upgrade], [Signature Card Upgrade], and [Common Card Upgrade] in Potentials by 3.

  • Liberated Memory

    Limit break 6 · Battle Passive Upgrade

    At the start of battle, +120% Damage Amount to Flame Arts. At the start of battle or each time 3 Heavensfall cards are activated, gain 1 Judgment Upon the Wicked. Judgment Upon the Wicked: Add 3 Hits to Heavensfall, and when the effect is activated, remove Judgment Upon the Wicked.

  • Guilt

    Stress collapse

    Every time this character enters battle, their stress increases by 10.

Upgrade costs

Ascension

  • Ascension 1Unit ×30,000Common Ranger Manual ×8
  • Ascension 2Unit ×70,000Advanced Ranger Manual ×15
  • Ascension 3Unit ×150,000Advanced Ranger Manual ×32
  • Ascension 4Unit ×250,000Premium Ranger Manual ×16
  • Ascension 5Unit ×500,000Premium Ranger Manual ×36

Limit breaks

  • Limit break 1Memory Code - Fei ×1
  • Limit break 2Memory Code - Fei ×1
  • Limit break 3Memory Code - Fei ×1
  • Limit break 4Memory Code - Fei ×1
  • Limit break 5Memory Code - Fei ×1
  • Limit break 6Memory Code - Fei ×1

Art

Fei key art

More Void combatants

All combatants