Celine (Siren)

Wanderer

Celine (Siren)

/Flow/Controller/Epic

Btier

Introduction

Celine (Siren) is an Epic Flow esper in Dislyte. Celine (Siren)'s role is Controller. Organization: Wanderer.

On the Dislyte tier list Celine (Siren) is B tier, 72nd of the 137 espers ranked.

Other Flow espers in Dislyte: Aurelius (Ullr), Biondina (Poseidon), Bi Tao (Shen Gongbao), Chang Pu (Yao Ji), Chu Yao (Taiyi), Dhalia (Calypso) and 36 more.

What Celine (Siren) does

Slumber hits every enemy, takes 30% off their AP and puts them to Sleep for 2 turns at a 100% chance. Sound of Nature gives the team SPD Up and cleans one debuff off each ally, and Serene Melody has a 70% Sleep chance.

Profile

Celine found something of a celestial counterpart in the bewitching Siren celestial of legend. Woe to any foolish enough to venture into her trap!

Celine (Siren)'s birthday is 03-15, and Celine (Siren) stands 175cm tall. Celine (Siren) likes champagne.

Stats

  • HP48th18,471
  • ATK146th924
  • DEF102nd1,006
  • SPD105th104
  • C. RATE10%
  • C. DMG150%
  • ACC18th15%
  • RESIST19th30%

At level 60, 6 stars and fully ascended, before relics, Divine Weapon and Resonance. Each bar is measured against the highest value in the Dislyte roster, and the place is out of every esper with that stat.

StatLevel 60, 6 starsFully ascended
  • HP14,31718,471
  • ATK874924
  • DEF9111,006
  • SPD104104
  • C. RATE10%10%
  • C. DMG150%150%
  • ACC0%15%
  • RESIST20%30%

Before relics, Divine Weapon and Resonance.

Tactician: Espers who both grant buffs to allies and inflict debuffs on enemies.

  • Serene Melody

    Skill 1

    Active

    Attacks 1 enemy. Damage: 110% ATK. 70% chance of inflicting Sleep for 1 turn.

    Level 1 and each level-up

    Level 1: Attacks 1 enemy. Damage: 90% ATK. 50% chance of inflicting Sleep for 1 turn.

    1. Level 2: Damage increased to 100%
    2. Level 3: Trigger Chance increased to 60%
    3. Level 4: Damage increased to 110%
    4. Level 5: Trigger Chance increased to 70%
    • Sleep Cannot take actions until damaged.
  • Sound of Nature

    Skill 2

    Active, Cooldown 3 turns

    Dispels 1 debuff from each ally. Grants SPD Up to all allies for 2 turns.

    Level 1 and each level-up
    1. Level 2: Cooldown reduced by 1 turn

    After Ascension 3: Sound of Nature

    Dispels 1 debuff from each ally. Grants SPD Up to all allies for 2 turns and DEF Up for 1 turn.

    • SPD Up +30% SPD.
  • Slumber

    Skill 3

    Active, Cooldown 3 turns

    Attacks all enemies. Damage: 80% ATK. Enemy AP -30%. 100% chance of inflicting Sleep for 1 turn.

    Level 1 and each level-up

    Level 1: Attacks all enemies. Damage: 80% ATK. Enemy AP -20%. 80% chance of inflicting Sleep for 1 turn.

    1. Level 2: Action Point reduction increased to 25%
    2. Level 3: Trigger Chance increased to 90%
    3. Level 4: Action Point reduction increased to 30%
    4. Level 5: Trigger Chance increased to 100%
    5. Level 6: Cooldown reduced by 1 turn

    With Resonance 1

    Attacks all enemies. Damage: 80% ATK. Enemy AP -30%. 100% chance of inflicting Sleep for 1 turn. Final Damage +10%.

    With Resonance 6

    Attacks all enemies. Damage: 80% ATK. Enemy AP -30%. 100% chance of inflicting Sleep for 2 turns. Final Damage +10%.

    • Sleep Cannot take actions until damaged.

Captain Ability

Up to level 60
Increases ally ACC by 30%
After Level Breakthrough
Increases ally ACC by 40%
  1. Phase 1HP +950; ATK +25, DEF +25
  2. Phase 2DEF +70; HP +340, ATK +25
  3. Phase 3Upgrades Skill 2
  4. Phase 4RESIST +10%
  5. Phase 5ACC +15%
  6. Phase 6HP +20%

Resonance

6
  1. 1.Slumber - Overload

    Slumber: Final Damage +10%.

  2. 2.Targeted Constraints

    Each surviving enemy grants ACC +5%.

  3. 3.Blessing

    Base ATK, Base DEF, and Base HP +15%.

  4. 4.Hasty Action

    If there is an ability on cooldown, SPD +18.

  5. 5.Aura

    Base ATK, Base DEF, and Base HP +20%.

  6. 6.Slumber - Morph

    Change - Slumber: Sleep extended to 2 turns.

Divine Weapon

Confessions of a Sing-Song Girl

Confessions of a Sing-Song Girl

Celine was once lucky enough to be given a chance to show off her singing abilities. Because of this, she became known as the Nightingale of Gyrate. Her jewelry catches the eye, her beauty is striking. She doesn't want to go back to the past, and she cannot go back.

Level 30
ATK +152, HP +5,925
Ranks 1 to 6
When the target has Sleep, Serene Melody's Final Damage +6/12/15/15/15/15%
Ranks 4 to 6
Base ATK, Base DEF, and Base HP +10/15/20%

Celine (Siren)'s dossier

You can feel the joy of living a life of luxury and dissipation when you are in Evening Sounds.

You've not really experienced Gyrate's nightlife until you've been to the iconic cabaret, Evening Sounds.  If classy decor, relaxing music, and some of the finest drinks in the city aren't reason enough for a visit, then surely Celine's heavenly voice will be. But, be warned, it ain't cheap if you want to hear one of Celine's famous tunes. She doesn't just sing for anyone. Only big spending VIP customers get her attention. Rumor has it that one customer once purchased 50 bottles of the most expensive champagne just for Celine to do an encore of his favorite song. Some haters call her a pretentious gold digger, but when you're in high demand, you don't have to settle for anything less than the best.

Celine is a rose with thorns.

Celine's elegant style and charming demeanor make her irresistibly attractive. Naturally, she has a long line of suitors at her beck and call. From wealthy industrialists to high level dignitaries, her admirers go to incredible lengths to get a moment of her time. In public, she is all smiles, but don't let her gentle appearance fool you. Celine is a rose with razor-sharp thorns. Behind her youthful, delicate appearance lies a ruthless businesswoman. Celine didn't seize total control of Evening Sounds, one of the most successful entertainment venues in the city, by accident.

When she fell into dire straits, she took fate into her own hands.

Celine saw her future and refused to be another caged songbird. Born into abject poverty, she was disgusted with the mute resignation of those around her and quietly went about developing connections that might help her. At the cabaret, Celine saw secret meetings and shady transactions taking place every night. She waited patiently for the perfect opportunity to make her move. One night, she met the daughter of the powerful Saunbert family, Abigail. The two like-minded young women struck up a friendship, and a plan was devised. Under Abigail's protection, Celine began using the cabaret as a front for her intelligence gathering operations. She discovered that many clients were willing to pay top dollar for her information. In the end, Celine became Gyrate's Nightingale.

The door to "Evening Sounds" is always open to those in need.

Evening Sounds' doors are always open to those in need, for the right price. Celine understands that human interaction is transactional, nothing more. Today's friend could easily become tomorrow's foe. Sometimes it's better to enjoy the moment than try to grasp at a semblance of friendship. She also understands that looks will fade away one day, which is why she values money and information more than anything else. It doesn't matter if it's the Esper Union or the Shadow Decree; as long as the customer is prepared to pay, she'll never turn them away. Her interactions with the wealthy and powerful taught her to be cautious in conversation and to keep her true feelings hidden at all times. The last thing she needs is to have her own words used against her.

Upgrade costs

Open in the planner

Ascension

  • Phase 1Basic Flow Wave ×10Gold ×2,000
  • Phase 2Basic Flow Wave ×15Gold ×4,000
  • Phase 3Basic Flow Wave ×20Advanced Flow Wave ×10Gold ×6,000
  • Phase 4Advanced Flow Wave ×15Elite Flow Wave ×5Gold ×8,000
  • Phase 5Advanced Flow Wave ×25Elite Flow Wave ×10Gold ×10,000
  • Phase 6Advanced Flow Wave ×35Elite Flow Wave ×20Gold ×12,000

Art

Celine (Siren) key art

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