Battle for the Dragon Balls in the Demon Realm Super Saiyan Goku (Mini) (DAIMA)

UR

Battle for the Dragon Balls in the Demon Realm Super Saiyan Goku (Mini) (DAIMA)

SINT

Introduction

Battle for the Dragon Balls in the Demon Realm Super Saiyan Goku (Mini) (DAIMA) is a UR SINT character in DRAGON BALL Z DOKKAN BATTLE.

Other SINT characters in DRAGON BALL Z DOKKAN BATTLE: Accelerated Battle Super Saiyan God Goku, Accrued Strength Super Saiyan Goku, A Dream Come True Goku, Adventure in Another World Pan (Xeno), A Girl's Rage Chi-Chi (Youth) (INT), Alliance of Good and Evil Goku & Piccolo and 138 more.

Stats

  • HP14,100
  • ATK11,600
  • DEF6,325

At max level, before Hidden Potential. Each bar is measured against the highest value in the DRAGON BALL Z DOKKAN BATTLE roster.

Skills

6
  • Leader Skill

    Leader Skill

    "Transformation Boost" or "Dragon Ball Seekers" Category Ki +3 and HP, ATK & DEF +170%, plus an additional HP, ATK & DEF +30% for characters who also belong to the "Pure Saiyans" or "Accelerated Battle" Category

  • Power Pole Dance

    Super Attack · 150% ATK at 12 Ki

    Greatly raises ATK & DEF for 3 turns and causes immense damage to enemy; raises allies' ATK by 41% for 2 turns (self excluded)

  • Serious Fight in the Demon Realm

    Passive Skill

    Activates the Entrance Animation upon the character's entry - One time: Damage reduction rate & chance of evading enemy's attack +20% for 1 turn Basic effect(s) - Ki +3 and ATK & DEF +200% - Damage reduction rate +30% - High chance of evading enemy's attack As the 1st or 2nd attacker in a turn - DEF +100% - Chance of evading enemy's attack +20% As the 2nd attacker in a turn - ATK +100% - Launches an additional attack that has a high chance of becoming a Super Attack When receiving an attack - DEF +200% For every attack received or evaded - Permanent: ATK +50% (up to 200%) Starting from the character's next attacking turn after the character evades 5 or more attacks in battle, or starting from the 6th turn from the character's entry turn - Permanent: ATK +159% - Permanent: Attacks are effective against all Types

  • Super Kamehameha

    Active Skill · Condition: Can be activated after the character evades 5 or more enemy attacks (including Super Attacks) in battle, or starting from the 6th turn from the character's entry turn (once only)

    Massively raises ATK temporarily and causes ultimate damage to enemy

  • Link Skills

    Link Skills

    Golden Warrior, Saiyan Warrior Race, Super Saiyan, Kamehameha, All in the Family, Prepared for Battle, Fierce Battle

  • Categories

    Categories

    Pure Saiyans, Transformation Boost, Dragon Ball Seekers, Time Travelers, Goku's Family, Super Saiyans, Kamehameha, Super Saiyan 2, Turtle School, Bond of Friendship, Accelerated Battle, Power Beyond Super Saiyan, Bond of Parent and Child, Earth-Bred Fighters, DAIMA

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