Battle Instinct to Resist Fate Super Saiyan 4 Bardock

UR

Battle Instinct to Resist Fate Super Saiyan 4 Bardock

STR

Introduction

Battle Instinct to Resist Fate Super Saiyan 4 Bardock is a UR STR card in DRAGON BALL Z DOKKAN BATTLE. Battle Instinct to Resist Fate Super Saiyan 4 Bardock's class is Super.

Other STR cards in DRAGON BALL Z DOKKAN BATTLE: A Battle Without Prospects for Tomorrow Super Saiyan Gohan (Future), A Bride's Trial Chi-Chi, Absolute Power Jiren, Abused Divine Power Super Saiyan God Vegeta (Ultra Supervillain), Accident on Snake Way Princess Snake (Goddess of Snake Way), Acclaimed Ability Krillin and 541 more.

Stats

  • HP432nd17,640
  • ATK328th17,194
  • DEF595th10,663

At level 120 and with every Hidden Potential route open (100%). Each bar is measured against the highest value in the DRAGON BALL Z DOKKAN BATTLE roster, and the place is out of every card with that stat.

Kit

Level cap 120, Super Attack level cap 10.

  • HPLevel 120: 12,64055%: 14,64069%: 16,34079%: 16,64090%: 16,950100%: 17,640
  • ATKLevel 120: 11,79455%: 13,79469%: 15,89479%: 16,19490%: 16,894100%: 17,194
  • DEFLevel 120: 6,06355%: 8,06369%: 9,36379%: 9,66390%: 9,973100%: 10,663
  • Battle Instinct to Resist Fate

    Leader Skill

    "Crossover" Category Ki +3 and HP, ATK & DEF +150%

  • Rebellion Hammer

    Super Attack, 12 Ki

    Raises ATK & DEF for 1 turn, causes immense damage to enemy and seals Super Attack

    Multiplier
    280% at level 1, 505% at level 10
  • Trials in Another World

    Passive Skill

    Basic effect(s)

    • ATK & DEF 200%raised

    When another 2 or more "Crossover" Category allies are on the team

    • ATK & DEF 100%raised

    When HP is 50% or more

    • ATK & DEF 100%raised

    When HP is 70% or more

    • Attacks are effective against all Types

    When HP is 90% or more

    • Performs a critical hit

    When there is another "Giant Ape Power" Category ally attacking in the same turn

    • Medium chance of evading enemy's attack

Link Skills

Categories

Crossover, Dragon Ball Heroes, Resurrected Warriors, Pure Saiyans, Time Travelers, Goku's Family, Giant Ape Power, Storied Figures, Power Beyond Super Saiyan, Bond of Parent and Child

Best leaders

Top 16

Each row is what that leader skill gives this card from the start of battle, at the leader's highest Extreme Z-Awakening. Boosts that need a condition in battle are left out.

Linking partners

Top 16

The cards that share the most Link Skills with this one, newest first among equals.

Ki multipliers

  • Normal attack and Super Attack damage0 Ki: 40%4 Ki: 100%12 Ki: 140%

Hidden Potential

55% is every route's open branch, reached with Potential Orbs alone. Each copy of the card used on the board opens one locked gate and the two branches behind it, so four copies take it to 100%.

  • 55%Copies used: 0HP: +2,000ATK: +2,000DEF: +2,000
  • 69%Copies used: 1HP: +3,700ATK: +4,100DEF: +3,300
  • 79%Copies used: 2HP: +4,000ATK: +4,400DEF: +3,600
  • 90%Copies used: 3HP: +4,310ATK: +5,100DEF: +3,910
  • 100%Copies used: 4HP: +5,000ATK: +5,400DEF: +4,600

Hidden Potential skills on the board

  • Type ATK Boost+10 levels
  • Type DEF Boost+10 levels
  • Super Attack Boost+10 levels
  • Recovery Boost+10 levels
  • Choose one of Combo Attack +3, Critical Hit +32 squares
  • Choose one of Critical Hit +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Evasion +32 squares
  • Choose one of Type ATK Boost +5, Super Attack Boost +51 square
  • Choose one of Type DEF Boost +5, Recovery Boost +51 square
  • Choose one of Combo Attack +3, Critical Hit +3, Evasion +31 square
  • Critical Hit+5 levels

Awakening

Dokkan Awakens from Wandering Super Warrior Super Saiyan 4 BardockNoneLagss×20

Other cards of this character

1

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