The Awakened Ego and Joy of Combat Majin Buu (Good)

The Awakened Ego and Joy of CombatMajin Buu (Good)

URINTExtreme

Introduction

The Awakened Ego and Joy of Combat Majin Buu (Good) is a UR INT card in DRAGON BALL Z DOKKAN BATTLE. The Awakened Ego and Joy of Combat Majin Buu (Good)'s class is Extreme.

Other INT cards in DRAGON BALL Z DOKKAN BATTLE: 3rd Stellar Region Officer Sorbet, Absolute Grit Super Saiyan Gohan (Future), Accelerated Battle Super Saiyan God Goku, Accrued Strength Super Saiyan Goku, Accumulated Bloodlust Dr. Gero & Android #19, Ace in the Hole Yamcha and 515 more.

Stats

  • HP355th18,350
  • ATK607th15,100
  • DEF159th13,575

At level 120 and with every Hidden Potential route open (100%). Each bar is measured against the highest value in the DRAGON BALL Z DOKKAN BATTLE roster, and the place is out of every card with that stat.

Kit

Level cap 120, Super Attack level cap 10.

  • HPLevel 120: 13,35055%: 15,35069%: 17,05079%: 17,35090%: 17,660100%: 18,350
  • ATKLevel 120: 10,10055%: 12,10069%: 13,80079%: 14,10090%: 14,800100%: 15,100
  • DEFLevel 120: 8,57555%: 10,57569%: 12,27579%: 12,57590%: 12,885100%: 13,575
  • The Awakened Ego and Joy of Combat

    Leader Skill

    "Majin Buu Saga", "Sworn Enemies" or "Storied Figures" Category Ki +3 and HP, ATK & DEF +170%, plus an additional HP, ATK & DEF +30% for characters who also belong to the "Worldwide Chaos" or "Resurrected Warriors" Category

  • Kamehameha

    Super Attack, 12 Ki

    Raises DEF, greatly raises ATK for 1 turn and causes immense damage to enemy

    Multiplier
    280% at level 1, 505% at level 10
  • Majin Beyond Comprehension

    Passive Skill

    Activates the Entrance Animation when there is another "Majin Buu Saga" Category ally on the team upon the character's entry

    • once onlyfor the rest of battleRecovers 10% HP at the start of the character's attacking turn
    • once onlyRecovers 10% HP at the start of the character's attacking turn for 5 turn(s)

    Basic effect(s)

    • Ki +2
    • ATK & DEF 150%raised
    • Launches an additional attack that has a great chance of becoming a Super Attack
    • Recovers 10% HP at the end of turn
    • Recovers HP with sweet treats

    When attacking with 12 or more Ki

    • ATK & DEF 150%raised

    When HP is 50% or more

    • Guards all attacks

    If HP is 30% or less at the end of turn

    • Recovers 10% HP

    When the character is KO'd

    • once onlyRevives with HP fully recovered

    After the character's or an ally's Revival Skill is activated

    • for the rest of battleATK & DEF 100%raised
    • for the rest of battleGuards all attacks
    • for the rest of battleLaunches an additional Super Attack
    • for the rest of battleSurvives a K.O. attack when receiving an attack (up to once within a turn)
  • Candy Beam

    Active Skill

    Massively raises ATK temporarily, causes ultimate damage to enemy and delays a single targeted enemy's attack for 1 turn; Ki +12 and changes all Ki Spheres to cookies (Ki Spheres with a Dragon Ball excluded) for 1 turn

    Can be activated after the character's Revival Skill is activated, or starting from the 7th turn from the start of battle (once only)

    Multiplier 750%

Link Skills

  • MajinLevel 1: ATK & DEF +10%Level 10: Ki +2 and ATK & DEF +15%
  • The InnocentsLevel 1: ATK +10%Level 10: ATK +15%
  • KamehamehaLevel 1: ATK +5% when performing a Super AttackLevel 10: ATK +10% when performing a Super Attack
  • Infinite RegenerationLevel 1: Recovers 3% HPLevel 10: Ki +2, recovers 3% HP and DEF +10%
  • RevivalLevel 1: Ki +2Level 10: Ki +2; ATK & DEF +5% and recovers 5% HP when HP is 50% or less
  • The Wall Standing TallLevel 1: ATK +15%Level 10: ATK +20%
  • Fierce BattleLevel 1: ATK +15%Level 10: ATK +20%

Categories

Majin Buu Saga, Sworn Enemies, Storied Figures, Worldwide Chaos, Resurrected Warriors, Transformation Boost, Time Travelers, Artificial Life Forms, Kamehameha, Majin Power, Power Absorption, Gifted Warriors, Legendary Existence, Powerful Comeback, Uncontrollable Power, Demonic Power, Mission Execution

Best leaders

Top 16

Each row is what that leader skill gives this card from the start of battle, at the leader's highest Extreme Z-Awakening. Boosts that need a condition in battle are left out.

Linking partners

Top 16

The cards that share the most Link Skills with this one, newest first among equals.

Ki multipliers

  • Normal attack and Super Attack damage0 Ki: 50%3 Ki: 100%12 Ki: 150%

Hidden Potential

55% is every route's open branch, reached with Potential Orbs alone. Each copy of the card used on the board opens one locked gate and the two branches behind it, so four copies take it to 100%.

  • 55%Copies used: 0HP: +2,000ATK: +2,000DEF: +2,000
  • 69%Copies used: 1HP: +3,700ATK: +3,700DEF: +3,700
  • 79%Copies used: 2HP: +4,000ATK: +4,000DEF: +4,000
  • 90%Copies used: 3HP: +4,310ATK: +4,700DEF: +4,310
  • 100%Copies used: 4HP: +5,000ATK: +5,000DEF: +5,000

Hidden Potential skills on the board

  • Type ATK Boost+10 levels
  • Type DEF Boost+10 levels
  • Super Attack Boost+10 levels
  • Recovery Boost+10 levels
  • Choose one of Combo Attack +3, Critical Hit +32 squares
  • Choose one of Critical Hit +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Evasion +32 squares
  • Choose one of Type ATK Boost +5, Super Attack Boost +51 square
  • Choose one of Type DEF Boost +5, Recovery Boost +51 square
  • Choose one of Combo Attack +3, Critical Hit +3, Evasion +31 square
  • Evasion+5 levels

Awakening

Dokkan Awakens from World-Changing Majin Majin Buu (Good)NoneMajin Buu (Good)×77

Other cards of this character

8

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