Wielder of Thunder Magic Glorio

UR

Wielder of Thunder Magic Glorio

PHY

Introduction

Wielder of Thunder Magic Glorio is a UR PHY card in DRAGON BALL Z DOKKAN BATTLE. Wielder of Thunder Magic Glorio's class is Super.

Other PHY cards in DRAGON BALL Z DOKKAN BATTLE: 24-Hour Revival Super Saiyan 2 Goku (Angel), A Brand-New Super Attack Goku, A Capable Secretary Robelu, Accumulated Battle Experience Fasha, Accumulated Malice Frieza (Final Form) (Angel), A Despicable Move SS Goten Possessed (GT) and 519 more.

Stats

  • HP280th19,350
  • ATK422nd16,360
  • DEF439th11,300

At level 120 and with every Hidden Potential route open (100%). Each bar is measured against the highest value in the DRAGON BALL Z DOKKAN BATTLE roster, and the place is out of every card with that stat.

Kit

Level cap 120, Super Attack level cap 10.

  • HPLevel 120: 13,95055%: 15,95069%: 18,05079%: 18,35090%: 18,660100%: 19,350
  • ATKLevel 120: 11,36055%: 13,36069%: 15,06079%: 15,36090%: 16,060100%: 16,360
  • DEFLevel 120: 6,70055%: 8,70069%: 10,00079%: 10,30090%: 10,610100%: 11,300
  • Wielder of Thunder Magic

    Leader Skill

    "Demonic Power" Category Ki +3 and HP, ATK & DEF +200%; "Battle of Wits" or "Accelerated Battle" Category Ki +3 and HP, ATK & DEF +170%, plus an additional HP, ATK & DEF +30% for characters who also belong to the "Dragon Ball Seekers" Category ("Demonic Power" Category characters excluded)

  • Flash Bolt

    Super Attack, 12 Ki

    Greatly raises ATK & DEF for 1 turn, causes immense damage to enemy and lowers ATK & DEF; ATK +9% and DEF +6% in battle

    Multiplier
    271% at level 1, 496% at level 10
  • Mysterious Strength

    Passive Skill

    Activates the Entrance Animation upon the character's entry

    • once onlyLaunches an additional attack that has a great chance of becoming a Super Attack for 1 turn

    Basic effect(s)

    • Ki +3 and ATK & DEF 200%raised
    • Launches an additional attack that has a high chance of becoming a Super Attack
    • High chance of evading enemy's attack

    As the 2nd or 3rd attacker in a turn

    • Launches an additional attack that has a great chance of becoming a Super Attack

    As the 3rd attacker in a turn

    • All allies' Ki +1 and ATK & DEF 50%raised for 3 turns

    When attacking

    • ATK & DEF 150%raised

    For every attack performed

    • ATK & DEF 50%raised within the turn

    For every Super Attack performed

    • ATK 30%raised within the turn
    • Chance of evading enemy's attack 10%raised within the turn (up to 30%)

    Every time the character performs 3 or more Super Attacks in battle

    • Launches an additional Super Attack (up to once within a turn)
  • Lightning Buster

    Active Skill

    Greatly raises ATK temporarily, causes ultimate damage to enemy and disables enemy's action once within the turn

    Can be activated after performing 3 or more Super Attacks in battle (once only)

    Multiplier 700%

Link Skills

  • BrainiacsLevel 1: ATK & DEF +10%Level 10: ATK & DEF +15%
  • Solid SupportLevel 1: ATK +10% and all enemies' DEF -15%Level 10: ATK +15% and all enemies' DEF -20%
  • Cold JudgmentLevel 1: DEF +20%Level 10: DEF +25%
  • Speedy RetributionLevel 1: ATK +10%Level 10: ATK +15% and chance of evading enemy's attack (including Super Attack) +5%
  • Shocking SpeedLevel 1: Ki +2Level 10: Ki +2 and DEF +5%
  • Master of MagicLevel 1: ATK +15%Level 10: ATK +15% and all enemies' DEF -10%
  • Fierce BattleLevel 1: ATK +15%Level 10: ATK +20%

Categories

Demonic Power, Battle of Wits, Accelerated Battle, Dragon Ball Seekers, Heavenly Events, Mission Execution, DAIMA

Best leaders

Top 16

Each row is what that leader skill gives this card from the start of battle, at the leader's highest Extreme Z-Awakening. Boosts that need a condition in battle are left out.

Linking partners

Top 16

The cards that share the most Link Skills with this one, newest first among equals.

Ki multipliers

  • Normal attack and Super Attack damage0 Ki: 50%3 Ki: 100%12 Ki: 150%

Hidden Potential

55% is every route's open branch, reached with Potential Orbs alone. Each copy of the card used on the board opens one locked gate and the two branches behind it, so four copies take it to 100%.

  • 55%Copies used: 0HP: +2,000ATK: +2,000DEF: +2,000
  • 69%Copies used: 1HP: +4,100ATK: +3,700DEF: +3,300
  • 79%Copies used: 2HP: +4,400ATK: +4,000DEF: +3,600
  • 90%Copies used: 3HP: +4,710ATK: +4,700DEF: +3,910
  • 100%Copies used: 4HP: +5,400ATK: +5,000DEF: +4,600

Hidden Potential skills on the board

  • Type ATK Boost+10 levels
  • Type DEF Boost+10 levels
  • Super Attack Boost+10 levels
  • Recovery Boost+10 levels
  • Choose one of Combo Attack +3, Critical Hit +32 squares
  • Choose one of Critical Hit +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Critical Hit +3, Evasion +31 square
  • Combo Attack+5 levels
  • Choose one of Type ATK Boost +5, Super Attack Boost +51 square
  • Choose one of Type DEF Boost +5, Recovery Boost +51 square

Awakening

Dokkan Awakens from Mysterious Majin GlorioNoneSuper Saiyan Goku (Mini) (DAIMA)×77

Other cards of this character

3

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