Response to Emergencies Android #16

Response to EmergenciesAndroid #16

URAGLExtreme

Introduction

Response to Emergencies Android #16 is a UR AGL card in DRAGON BALL Z DOKKAN BATTLE. Response to Emergencies Android #16's class is Extreme.

Other AGL cards in DRAGON BALL Z DOKKAN BATTLE: 100 Years Later, a New Chapter Unfolds Goku Jr. & Vegeta Jr., 30 Minutes of Mayhem Veku, A Brain Seeking the Strongest Body Dr. Wheelo, Absolute Defiance Android #18, Absolute Realm of God Super Saiyan God Goku, Absolute Strength Frost (Assault Form) and 518 more.

Stats

  • HP415th17,820
  • ATK446th16,156
  • DEF305th11,970

At level 120 and with every Hidden Potential route open (100%). Each bar is measured against the highest value in the DRAGON BALL Z DOKKAN BATTLE roster, and the place is out of every card with that stat.

Kit

Level cap 120, Super Attack level cap 10.

  • HPLevel 120: 13,22055%: 15,22069%: 16,52079%: 16,82090%: 17,130100%: 17,820
  • ATKLevel 120: 11,15655%: 13,15669%: 14,85679%: 15,15690%: 15,856100%: 16,156
  • DEFLevel 120: 6,57055%: 8,57069%: 10,67079%: 10,97090%: 11,280100%: 11,970
  • Response to Emergencies

    Leader Skill

    "Androids" or "Uncontrollable Power" Category Ki +3, HP +200% and ATK & DEF +170%, plus an additional HP, ATK & DEF +50% for characters who also belong to the "Androids/Cell Saga", "Mission Execution" or "Artificial Life Forms" Category

  • Rocket Punch

    Super Attack, 12 Ki

    Greatly raises ATK & DEF for 4 turns and causes immense damage to enemy

    Multiplier
    280% at level 1, 505% at level 10
  • Triple Annihilation

    Conditional Super Attack, 12 Ki

    Greatly raises ATK & DEF for 4 turns and causes immense damage to enemy; raises allies' DEF by 50% for 2 turns (self excluded)

    Activated when there is an ally whose name includes "Android #17" or "Android #18" attacking in the same turn

    Multiplier
    280% at level 1, 505% at level 10
  • Android's Unique Power

    Passive Skill

    Activates the Entrance Animation when there is another "Androids" Category ally on the team

    • once onlyfor the rest of battleGuards all attacks
    • once onlyfor the rest of battleAll allies' DEF 16%raised

    Basic effect(s)

    • Ki +3 and ATK & DEF 260%raised
    • All allies' DEF 60%raised
    • "Androids" or "Uncontrollable Power" Category allies' ATK 60%raised

    When attacking

    • ATK 260%raised

    When receiving an attack

    • DEF 160%raised

    As the 1st attacker in a turn

    • Damage reduction rate 60%raised
    • Launches an additional attack that has a great chance of becoming a Super Attack
    • All allies' DEF 30%raised, plus an additional ATK 30%raised for characters who also belong to the "Androids" or "Uncontrollable Power" Category, within the turn after receiving an attack

    As the 2nd or 3rd attacker in a turn

    • DEF 160%raised and launches an additional Super Attack when attacking

    As the 3rd attacker in a turn

    • ATK 160%raised and performs a critical hit when attacking

    When there is an enemy whose name includes "Goku" (Youth, Captain Ginyu, Jr., etc. excluded) or "Cell" (characters such as Cell Jr. excluded), or starting from the 5th turn from the start of battle

    • ATK 160%raised
    • once onlyATK 160%raised when attacking as the 3rd attacker in a turn
  • Hell Flash

    Active Skill

    Massively raises ATK temporarily, causes ultimate damage to enemy and disables enemy's action once within the turn

    Can be activated when there is an enemy whose name includes "Goku" (Youth, Captain Ginyu, Jr., etc. excluded) or "Cell" (characters such as Cell Jr. excluded), or starting from the 5th turn from the start of battle (once only)

    Multiplier 750%

Link Skills

  • Android AssaultLevel 1: DEF +10%Level 10: Ki +2 and DEF +20%
  • Mechanical MenacesLevel 1: Ki +1Level 10: Ki +2 and reduces damage received by 5%
  • GentlemanLevel 1: Ki +2Level 10: Ki +2 and DEF +10%
  • Tough as NailsLevel 1: DEF +15%Level 10: DEF +20% and reduces damage received by 5%
  • Infinite EnergyLevel 1: Ki +2Level 10: Ki +2 and ATK, DEF & chance of performing a critical hit +5%
  • Solid SupportLevel 1: ATK +10% and all enemies' DEF -15%Level 10: ATK +15% and all enemies' DEF -20%
  • Fierce BattleLevel 1: ATK +15%Level 10: ATK +20%

Categories

Androids, Uncontrollable Power, Androids/Cell Saga, Mission Execution, Artificial Life Forms, Target: Goku, Saviors

Best leaders

Top 16

Each row is what that leader skill gives this card from the start of battle, at the leader's highest Extreme Z-Awakening. Boosts that need a condition in battle are left out.

Linking partners

Top 16

The cards that share the most Link Skills with this one, newest first among equals.

Ki multipliers

  • Normal attack and Super Attack damage0 Ki: 40%3 Ki: 100%12 Ki: 150%

Hidden Potential

55% is every route's open branch, reached with Potential Orbs alone. Each copy of the card used on the board opens one locked gate and the two branches behind it, so four copies take it to 100%.

  • 55%Copies used: 0HP: +2,000ATK: +2,000DEF: +2,000
  • 69%Copies used: 1HP: +3,300ATK: +3,700DEF: +4,100
  • 79%Copies used: 2HP: +3,600ATK: +4,000DEF: +4,400
  • 90%Copies used: 3HP: +3,910ATK: +4,700DEF: +4,710
  • 100%Copies used: 4HP: +4,600ATK: +5,000DEF: +5,400

Hidden Potential skills on the board

  • Type ATK Boost+10 levels
  • Type DEF Boost+10 levels
  • Super Attack Boost+10 levels
  • Recovery Boost+10 levels
  • Choose one of Combo Attack +3, Critical Hit +32 squares
  • Choose one of Critical Hit +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Evasion +32 squares
  • Choose one of Type ATK Boost +5, Super Attack Boost +51 square
  • Choose one of Type DEF Boost +5, Recovery Boost +51 square
  • Choose one of Combo Attack +3, Critical Hit +3, Evasion +31 square
  • Combo Attack+5 levels

Awakening

Dokkan Awakens from Android Faithful to His Mission Android #16NoneAndroid #16×77

Other cards of this character

12

More AGL cards

All cards