Evil-Stained Androids Android #17 & Hell Fighter #17

UR

Evil-Stained Androids Android #17 & Hell Fighter #17

STR

Introduction

Evil-Stained Androids Android #17 & Hell Fighter #17 is a UR STR card in DRAGON BALL Z DOKKAN BATTLE. Evil-Stained Androids Android #17 & Hell Fighter #17's class is Extreme.

Other STR cards in DRAGON BALL Z DOKKAN BATTLE: A Battle Without Prospects for Tomorrow Super Saiyan Gohan (Future), A Bride's Trial Chi-Chi, Absolute Power Jiren, Abused Divine Power Super Saiyan God Vegeta (Ultra Supervillain), Accident on Snake Way Princess Snake (Goddess of Snake Way), Acclaimed Ability Krillin and 541 more.

Stats

  • HP623rd16,335
  • ATK403rd16,556
  • DEF286th12,113

At level 120 and with every Hidden Potential route open (100%). Each bar is measured against the highest value in the DRAGON BALL Z DOKKAN BATTLE roster, and the place is out of every card with that stat.

Kit

Level cap 120, Super Attack level cap 10.

  • HPLevel 120: 11,33555%: 13,33569%: 15,03579%: 15,33590%: 15,645100%: 16,335
  • ATKLevel 120: 11,15655%: 13,15669%: 15,25679%: 15,55690%: 16,256100%: 16,556
  • DEFLevel 120: 7,51355%: 9,51369%: 10,81379%: 11,11390%: 11,423100%: 12,113
  • Evil-Stained Androids

    Leader Skill

    "Joined Forces" or "Target: Goku" Category Ki +3 and HP, ATK & DEF +170%, plus an additional HP, ATK & DEF +30% for characters who also belong to the "Androids" Category

  • Hellish Combo

    Super Attack, 12 Ki

    Raises ATK, raises DEF for 1 turn and causes immense damage to enemy

    Multiplier
    250% at level 1, 475% at level 10
  • Two Android #17s' Resonance

    Passive Skill

    Basic effect(s)

    • Ki +2
    • ATK & DEF 100%raised
    • Launches an additional attack that has a medium chance of becoming a Super Attack

    For 4 turns from the character's entry turn

    • Launches an additional Super Attack when there is a Super Class enemy

    When there are 3 Extreme Class allies attacking in the same turn

    • Ki +1
    • ATK & DEF 70%raised

    When attacking with 12 or more Ki

    • ATK & DEF 70%raised

    For every attack performed

    • Chance of performing a critical hit & chance of evading enemy's attack 17%raised within the turn
  • Special Fusion

    Active Skill

    Fuses

    Can be activated when HP is 70% or less starting from the 5th turn from the start of battle (once only)

Forms

Super #17Transformation: Can be activated when HP is 70% or less starting from the 5th turn from the start of battle (once only)

UR Extreme STR. HP 11,335, ATK 11,156, DEF 7,513 at max level, before Hidden Potential.

  • Leader Skill

    Leader Skill

    "Joined Forces" or "Target: Goku" Category Ki +3 and HP, ATK & DEF +170%, plus an additional HP, ATK & DEF +30% for characters who also belong to the "Androids" Category

  • Electro Eclipse Bomb

    Super Attack, 12 Ki

    Greatly raises ATK & DEF for 1 turn, causes immense damage to enemy and greatly lowers DEF

    Multiplier
    280% at level 1, 505% at level 10
  • Perfect Theory

    Passive Skill

    Basic effect(s)

    • Ki +3
    • ATK & DEF 170%raised
    • Damage reduction rate 34%raised

    For 4 turn(s) from the character's entry turn

    • Damage reduction rate 17%raised

    When attacking with 12 or more Ki

    • ATK 170%raised

    After receiving an attack

    • Launches an additional attack that has a high chance of becoming a Super Attack within the turn

    For every attack received

    • for the rest of battleDEF 17%raised (up to 170%)

    When there is a Super Class enemy

    • Medium chance of performing a critical hit

    When HP is 70% or less

    • Absorbs enemy's Ki Blast Super Attacks and recovers 34% of the damage absorbed as HP

    When HP is 34% or less

    • Foresees enemy's Super Attack

Link Skills

Categories

Joined Forces, Target: Goku, Androids, Artificial Life Forms, Inhuman Deeds, Power Absorption, GT Bosses, Battle of Fate, Fused Fighters, Uncontrollable Power, Mission Execution

Link Skills

Categories

Joined Forces, Target: Goku, Androids, Artificial Life Forms, Inhuman Deeds, Power Absorption, GT Bosses, Battle of Fate, Fused Fighters, Uncontrollable Power, Mission Execution

Best leaders

Top 16

Each row is what that leader skill gives this card from the start of battle, at the leader's highest Extreme Z-Awakening. Boosts that need a condition in battle are left out.

Linking partners

Top 16

The cards that share the most Link Skills with this one, newest first among equals.

Ki multipliers

  • Normal attack and Super Attack damage0 Ki: 40%3 Ki: 100%12 Ki: 150%

Hidden Potential

55% is every route's open branch, reached with Potential Orbs alone. Each copy of the card used on the board opens one locked gate and the two branches behind it, so four copies take it to 100%.

  • 55%Copies used: 0HP: +2,000ATK: +2,000DEF: +2,000
  • 69%Copies used: 1HP: +3,700ATK: +4,100DEF: +3,300
  • 79%Copies used: 2HP: +4,000ATK: +4,400DEF: +3,600
  • 90%Copies used: 3HP: +4,310ATK: +5,100DEF: +3,910
  • 100%Copies used: 4HP: +5,000ATK: +5,400DEF: +4,600

Hidden Potential skills on the board

  • Type ATK Boost+10 levels
  • Type DEF Boost+10 levels
  • Super Attack Boost+10 levels
  • Recovery Boost+10 levels
  • Choose one of Combo Attack +3, Critical Hit +32 squares
  • Choose one of Critical Hit +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Evasion +32 squares
  • Choose one of Type ATK Boost +5, Super Attack Boost +51 square
  • Choose one of Type DEF Boost +5, Recovery Boost +51 square
  • Choose one of Combo Attack +3, Critical Hit +3, Evasion +31 square
  • Critical Hit+5 levels

Awakening

Dokkan Awakens from Rekindled Flames of Hell Android #17 & Hell Fighter #17NoneAndroid #17 & Hell Fighter #17×77

Other cards of this character

1

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