Sky-Piercing Rage Super Saiyan 2 Gohan (Youth)

Sky-Piercing RageSuper Saiyan 2 Gohan (Youth)

URTEQSuper

Introduction

Sky-Piercing Rage Super Saiyan 2 Gohan (Youth) is a UR TEQ card in DRAGON BALL Z DOKKAN BATTLE. Sky-Piercing Rage Super Saiyan 2 Gohan (Youth)'s class is Super.

Other TEQ cards in DRAGON BALL Z DOKKAN BATTLE: Absolute Loss Yamcha, Absolute Suppression Turles, Ace Up the Sleeve Piccolo, A Champion's Roar Hercule, Adventure at Natade Village Videl, Adventure with Friends! Goku (Youth) & Krillin (Youth) & Bulma (Youth) and 522 more.

Stats

  • HP759th15,410
  • ATK840th14,238
  • DEF1182nd9,320

At level 120 and with every Hidden Potential route open (100%). Each bar is measured against the highest value in the DRAGON BALL Z DOKKAN BATTLE roster, and the place is out of every card with that stat.

Kit

Level cap 120, Super Attack level cap 10.

  • HPLevel 120: 10,81055%: 12,81069%: 14,11079%: 14,41090%: 14,720100%: 15,410
  • ATKLevel 120: 8,83855%: 10,83869%: 12,93879%: 13,23890%: 13,938100%: 14,238
  • DEFLevel 120: 4,32055%: 6,32069%: 8,02079%: 8,32090%: 8,630100%: 9,320
  • Sky-Piercing Rage

    Leader Skill

    All allies' Ki +2, HP +150% and ATK & DEF +100% when team includes Super & Extreme Classes, plus an additional Ki +1 and HP, ATK & DEF +70% when team includes all five Types

  • Super Kamehameha

    Super Attack, 12 Ki

    Greatly raises ATK & DEF for 1 turn and causes supreme damage to enemy

    Multiplier
    250% at level 1, 430% at level 10
  • Gohan's True Power

    Passive Skill

    Activates the Entrance Animation when there is a "Planet Namek Saga" or "Androids/Cell Saga" Category enemy or a "Planet Namek Saga" or "Androids/Cell Saga" Category ally on the team (self excluded) at the start of the character's attacking turn

    • once onlyfor the rest of battleATK & DEF 150%raised
    • once onlyChanges AGL Ki Spheres to TEQ Ki Spheres and all allies' ATK & DEF 40%raised for 40 turns

    Basic effect(s)

    • Ki +2 and ATK & DEF 200%raised
    • High chance of performing a critical hit

    When there is an ally whose name includes "Goku" (Youth, Captain Ginyu, Jr., etc. excluded) on the team

    • Changes Ki Spheres: STR to TEQ

    For every Ki Sphere obtained

    • ATK & DEF 10%raised

    5 or more Ki Spheres obtained

    • Damage reduction rate 20%raised
    • Launches an additional attack that has a great chance of becoming a Super Attack

    8 or more Ki Spheres obtained

    • Damage reduction rate 30%raised
    • Launches an additional Super Attack

    For every Super Attack performed

    • for the rest of battleATK & DEF 35%raised

Link Skills

Categories

Hybrid Saiyans, Full Power, Transformation Boost, Goku's Family, Youth, Androids/Cell Saga, Kamehameha, Bond of Master and Disciple, Super Saiyan 2, Exploding Rage, All-Out Struggle, Miraculous Awakening, Entrusted Will, Battle of Fate, Power Beyond Super Saiyan, Bond of Parent and Child, Earth-Bred Fighters, Tournament Participants, Demonic Power, Earth-Protecting Heroes, Golden Fighters

Best leaders

Top 16

Each row is what that leader skill gives this card from the start of battle, at the leader's highest Extreme Z-Awakening. Boosts that need a condition in battle are left out.

Linking partners

Top 16

The cards that share the most Link Skills with this one, newest first among equals.

Ki multipliers

  • Normal attack and Super Attack damage0 Ki: 40%3 Ki: 100%12 Ki: 140%

Hidden Potential

55% is every route's open branch, reached with Potential Orbs alone. Each copy of the card used on the board opens one locked gate and the two branches behind it, so four copies take it to 100%.

  • 55%Copies used: 0HP: +2,000ATK: +2,000DEF: +2,000
  • 69%Copies used: 1HP: +3,300ATK: +4,100DEF: +3,700
  • 79%Copies used: 2HP: +3,600ATK: +4,400DEF: +4,000
  • 90%Copies used: 3HP: +3,910ATK: +5,100DEF: +4,310
  • 100%Copies used: 4HP: +4,600ATK: +5,400DEF: +5,000

Hidden Potential skills on the board

  • Type DEF Boost+10 levels
  • Super Attack Boost+10 levels
  • Recovery Boost+10 levels
  • Choose one of Type DEF Boost +5, Recovery Boost +51 square
  • Type ATK Boost+10 levels
  • Choose one of Combo Attack +3, Critical Hit +32 squares
  • Choose one of Critical Hit +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Critical Hit +3, Evasion +31 square
  • Critical Hit+5 levels
  • Choose one of Type ATK Boost +5, Super Attack Boost +51 square

Other cards of this character

15

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