Heroic Nature Beat

UR

Heroic Nature Beat

STR

Introduction

Heroic Nature Beat is a UR STR card in DRAGON BALL Z DOKKAN BATTLE. Heroic Nature Beat's class is Super.

Other STR cards in DRAGON BALL Z DOKKAN BATTLE: A Battle Without Prospects for Tomorrow Super Saiyan Gohan (Future), A Bride's Trial Chi-Chi, Absolute Power Jiren, Abused Divine Power Super Saiyan God Vegeta (Ultra Supervillain), Accident on Snake Way Princess Snake (Goddess of Snake Way), Acclaimed Ability Krillin and 541 more.

Stats

  • HP2208th9,207
  • ATK1900th10,936
  • DEF2239th6,043

At level 100 and with every Hidden Potential route open (100%). Each bar is measured against the highest value in the DRAGON BALL Z DOKKAN BATTLE roster, and the place is out of every card with that stat.

Kit

Level cap 100, Super Attack level cap 10.

  • HPLevel 100: 6,20755%: 7,40769%: 8,42779%: 8,60790%: 8,793100%: 9,207
  • ATKLevel 100: 7,69655%: 8,89669%: 10,15679%: 10,33690%: 10,756100%: 10,936
  • DEFLevel 100: 3,28355%: 4,48369%: 5,26379%: 5,44390%: 5,629100%: 6,043
  • Heroic Nature

    Leader Skill

    Super Class Ki +1 and HP, ATK & DEF +30%

  • Kamehameha

    Super Attack, 12 Ki

    Raises ATK & DEF and causes extreme damage to enemy

    Multiplier
    210% at level 1, 345% at level 10
  • Admiration for the Legend

    Passive Skill

    Basic effect(s)

    • ATK & DEF 40%raised
    • Super Class allies' Ki +1 and DEF 20%raised

Link Skills

  • KamehamehaLevel 1: ATK +5% when performing a Super AttackLevel 10: ATK +10% when performing a Super Attack
  • CourageLevel 1: Ki +1Level 10: Ki +2 and ATK +10%
  • HeroLevel 1: DEF +20%Level 10: DEF +25%
  • Hero of JusticeLevel 1: ATK +25%Level 10: ATK +25% and chance of performing a critical hit +5%
  • The InnocentsLevel 1: ATK +10%Level 10: ATK +15%
  • PatrolLevel 1: Ki +2Level 10: Ki +2 and DEF +20%

Categories

Youth, Time Travelers, Kamehameha, Dragon Ball Heroes, Crossover, Defenders of Justice, Earth-Bred Fighters, Mission Execution

Best leaders

Top 16

Each row is what that leader skill gives this card from the start of battle, at the leader's highest Extreme Z-Awakening. Boosts that need a condition in battle are left out.

Linking partners

Top 16

The cards that share the most Link Skills with this one, newest first among equals.

Ki multipliers

  • Normal attack and Super Attack damage0 Ki: 40%4 Ki: 100%12 Ki: 125%

Hidden Potential

55% is every route's open branch, reached with Potential Orbs alone. Each copy of the card used on the board opens one locked gate and the two branches behind it, so four copies take it to 100%.

  • 55%Copies used: 0HP: +1,200ATK: +1,200DEF: +1,200
  • 69%Copies used: 1HP: +2,220ATK: +2,460DEF: +1,980
  • 79%Copies used: 2HP: +2,400ATK: +2,640DEF: +2,160
  • 90%Copies used: 3HP: +2,586ATK: +3,060DEF: +2,346
  • 100%Copies used: 4HP: +3,000ATK: +3,240DEF: +2,760

Hidden Potential skills on the board

  • Type ATK Boost+10 levels
  • Type DEF Boost+10 levels
  • Super Attack Boost+10 levels
  • Recovery Boost+10 levels
  • Choose one of Combo Attack +3, Critical Hit +32 squares
  • Choose one of Critical Hit +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Evasion +32 squares
  • Choose one of Type ATK Boost +5, Super Attack Boost +51 square
  • Choose one of Type DEF Boost +5, Recovery Boost +51 square
  • Choose one of Combo Attack +3, Critical Hit +3, Evasion +31 square
  • Critical Hit+5 levels

Awakening

Z-Awakening, SSR to URLevel cap 80 before, 100 afterGregory×50Master Roshi×20Bibidi×10South Kai×3Elder Kai×1
Dokkan Awakens into World-Saving Hero Great Saiyaman 4Join the "Super Dragon Ball Heroes World Mission" Special Event to get the required Awakening Medal(s).Beat×10Supreme Kai of Time×10

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