Rising Wickedness Janembu

UR

Rising Wickedness Janembu

TEQ

Introduction

Rising Wickedness Janembu is a UR TEQ card in DRAGON BALL Z DOKKAN BATTLE. Rising Wickedness Janembu's class is Extreme.

Other TEQ cards in DRAGON BALL Z DOKKAN BATTLE: Absolute Loss Yamcha, Absolute Suppression Turles, Ace Up the Sleeve Piccolo, A Champion's Roar Hercule, Adventure at Natade Village Videl, Adventure with Friends! Goku (Youth) & Krillin (Youth) & Bulma (Youth) and 522 more.

Stats

  • HP303rd19,063
  • ATK382nd16,673
  • DEF406th11,467

At level 140, Extreme Z-Awakened and with every Hidden Potential route open (100%). Each bar is measured against the highest value in the DRAGON BALL Z DOKKAN BATTLE roster, and the place is out of every card with that stat.

Kit

2 stages

Level cap 140, Super Attack level cap 15. EZA released 22 February 2022.

  • HPLevel 140: 14,46355%: 16,46369%: 17,76379%: 18,06390%: 18,373100%: 19,063
  • ATKLevel 140: 11,27355%: 13,27369%: 15,37379%: 15,67390%: 16,373100%: 16,673
  • DEFLevel 140: 6,46755%: 8,46769%: 10,16779%: 10,46790%: 10,777100%: 11,467
  • Rising Wickedness

    Leader Skill

    TEQ Type Ki +3 and HP, ATK & DEF +100%

  • Lightning Shower Rain (Extreme)

    Super Attack, 12 Ki

    Raises DEF, causes supreme damage to enemy and greatly lowers DEF

    Multiplier
    250% at level 1, 530% at level 15
  • At the Mercy of Evil

    Passive Skill

    Basic effect(s)

    • ATK & DEF 120%raised
    • Medium chance of evading enemy's attack
    • Attacked enemy's ATK 33%lowered

    Per Extreme Class ally attacking in the same turn (self excluded)

    • ATK & DEF 60%raised

    After evading an attack

    • Guards all attacks

    After receiving an attack

    • Recovers 13% HP at the end of turn

Link Skills

Categories

Fusion, Transformation Boost, Majin Power, Crossover, Fused Fighters, Uncontrollable Power

Best leaders

Top 16

Each row is what that leader skill gives this card from the start of battle, at the leader's highest Extreme Z-Awakening. Boosts that need a condition in battle are left out.

Linking partners

Top 16

The cards that share the most Link Skills with this one, newest first among equals.

Ki multipliers

  • Normal attack and Super Attack damage0 Ki: 50%4 Ki: 100%12 Ki: 140%

Hidden Potential

55% is every route's open branch, reached with Potential Orbs alone. Each copy of the card used on the board opens one locked gate and the two branches behind it, so four copies take it to 100%.

  • 55%Copies used: 0HP: +2,000ATK: +2,000DEF: +2,000
  • 69%Copies used: 1HP: +3,300ATK: +4,100DEF: +3,700
  • 79%Copies used: 2HP: +3,600ATK: +4,400DEF: +4,000
  • 90%Copies used: 3HP: +3,910ATK: +5,100DEF: +4,310
  • 100%Copies used: 4HP: +4,600ATK: +5,400DEF: +5,000

Hidden Potential skills on the board

  • Type DEF Boost+10 levels
  • Super Attack Boost+10 levels
  • Recovery Boost+10 levels
  • Choose one of Type DEF Boost +5, Recovery Boost +51 square
  • Type ATK Boost+10 levels
  • Choose one of Combo Attack +3, Critical Hit +32 squares
  • Choose one of Critical Hit +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Critical Hit +3, Evasion +31 square
  • Critical Hit+5 levels
  • Choose one of Type ATK Boost +5, Super Attack Boost +51 square

Awakening

Dokkan Awakens from Perfected Evil JanembuNoneMetamo-Ring×20

Extreme Z-Awakening medals

7 steps
  • EZA 1Level cap: 125SA cap: 10Medals: Janembu [Bronze]×3
  • EZA 2Level cap: 125SA cap: 11Medals: Janembu [Bronze]×5
  • EZA 3Level cap: 130SA cap: 11Medals: Janembu [Bronze]×7
  • EZA 4Level cap: 130SA cap: 12Medals: Janembu [Silver]×10
  • EZA 5Level cap: 130SA cap: 13Medals: Janembu [Silver]×30
  • EZA 6Level cap: 135SA cap: 14Medals: Janembu [Gold]×30
  • EZA 7Level cap: 140SA cap: 15Medals: Janembu [Rainbow]×30

Other cards of this character

1

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