Vow to Prove Victorious Super Saiyan 4 Goku

UR

Vow to Prove Victorious Super Saiyan 4 Goku

INT

Introduction

Vow to Prove Victorious Super Saiyan 4 Goku is a UR INT card in DRAGON BALL Z DOKKAN BATTLE. Vow to Prove Victorious Super Saiyan 4 Goku's class is Super.

Other INT cards in DRAGON BALL Z DOKKAN BATTLE: 3rd Stellar Region Officer Sorbet, Absolute Grit Super Saiyan Gohan (Future), Accelerated Battle Super Saiyan God Goku, Accrued Strength Super Saiyan Goku, Accumulated Bloodlust Dr. Gero & Android #19, Ace in the Hole Yamcha and 515 more.

Stats

  • HP880th14,785
  • ATK1671st12,220
  • DEF957th9,744

At level 100 and with every Hidden Potential route open (100%). Each bar is measured against the highest value in the DRAGON BALL Z DOKKAN BATTLE roster, and the place is out of every card with that stat.

Kit

Level cap 100, Super Attack level cap 10.

  • HPLevel 100: 9,78555%: 11,78569%: 13,48579%: 13,78590%: 14,095100%: 14,785
  • ATKLevel 100: 7,22055%: 9,22069%: 10,92079%: 11,22090%: 11,920100%: 12,220
  • DEFLevel 100: 4,74455%: 6,74469%: 8,44479%: 8,74490%: 9,054100%: 9,744
  • Vow to Prove Victorious

    Leader Skill

    "GT Heroes" or "Full Power" Category Ki +2 and HP, ATK & DEF +130%, plus an additional HP, ATK & DEF +10% for characters who also belong to the "Pure Saiyans" or "Hybrid Saiyans" Category

  • Spear Shot

    Super Attack, 12 Ki

    Raises DEF for 1 turn and causes supreme damage to enemy

    Multiplier
    250% at level 1, 430% at level 10
  • Form Necessary for Victory

    Passive Skill

    Basic effect(s)

    • Ki +1 and ATK & DEF 100%raised
    • Receives an additional Ki +1 per Ki Sphere obtained
    • Damage reduction rate 10%raised

    When attacking with 12 or more Ki

    • ATK 30%raised

    After receiving or evading an attack

    • ATK 30%raised
    • DEF 30%raised for 3 turn(s)

Link Skills

Categories

GT Heroes, Full Power, Pure Saiyans, Goku's Family, Giant Ape Power, Turtle School, Miraculous Awakening, Bond of Friendship, Accelerated Battle, Battle of Fate, Power Beyond Super Saiyan, Bond of Parent and Child, Earth-Bred Fighters, Earth-Protecting Heroes

Best leaders

Top 16

Each row is what that leader skill gives this card from the start of battle, at the leader's highest Extreme Z-Awakening. Boosts that need a condition in battle are left out.

Linking partners

Top 16

The cards that share the most Link Skills with this one, newest first among equals.

Ki multipliers

  • Normal attack and Super Attack damage0 Ki: 40%4 Ki: 100%12 Ki: 140%

Hidden Potential

55% is every route's open branch, reached with Potential Orbs alone. Each copy of the card used on the board opens one locked gate and the two branches behind it, so four copies take it to 100%.

  • 55%Copies used: 0HP: +2,000ATK: +2,000DEF: +2,000
  • 69%Copies used: 1HP: +3,700ATK: +3,700DEF: +3,700
  • 79%Copies used: 2HP: +4,000ATK: +4,000DEF: +4,000
  • 90%Copies used: 3HP: +4,310ATK: +4,700DEF: +4,310
  • 100%Copies used: 4HP: +5,000ATK: +5,000DEF: +5,000

Hidden Potential skills on the board

  • Type ATK Boost+10 levels
  • Type DEF Boost+10 levels
  • Super Attack Boost+10 levels
  • Recovery Boost+10 levels
  • Choose one of Combo Attack +3, Critical Hit +32 squares
  • Choose one of Critical Hit +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Evasion +32 squares
  • Choose one of Type ATK Boost +5, Super Attack Boost +51 square
  • Choose one of Type DEF Boost +5, Recovery Boost +51 square
  • Choose one of Combo Attack +3, Critical Hit +3, Evasion +31 square
  • Evasion+5 levels

Awakening

Z-Awakening, SSR to URLevel cap 80 before, 100 afterDr. Gero×50Master Shen×20Kami×10West Kai×3Elder Kai×1
Dokkan Awakens into Rage Not to Be Ignored Super Saiyan 4 GokuNoneSuper Saiyan 4 Goku×35

Other cards of this character

8

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